/* * KEYBOARD driver * * Copyright 1993 Bob Amstadt * Copyright 1996 Albrecht Kleine * Copyright 1997 David Faure * Copyright 1998 Morten Welinder * Copyright 1998 Ulrich Weigand * */ #include #include #include #include #include "ts_xlib.h" #include "ts_xresource.h" #include "ts_xutil.h" #include #include "windows.h" #include "win.h" #include "gdi.h" #include "heap.h" #include "keyboard.h" #include "message.h" #include "debug.h" #include "debugtools.h" #include "struct32.h" #include "winerror.h" static LPKEYBD_EVENT_PROC DefKeybEventProc = NULL; static LPBYTE pKeyStateTable = NULL; int min_keycode, max_keycode, keysyms_per_keycode; WORD keyc2vkey[256]; static int NumLockMask, AltGrMask; /* mask in the XKeyEvent state */ static int kcControl, kcAlt, kcShift, kcNumLock, kcCapsLock; /* keycodes */ /* Keyboard translation tables */ static const int special_key[] = { VK_BACK, VK_TAB, 0, VK_CLEAR, 0, VK_RETURN, 0, 0, /* FF08 */ 0, 0, 0, VK_PAUSE, VK_SCROLL, 0, 0, 0, /* FF10 */ 0, 0, 0, VK_ESCAPE /* FF18 */ }; static const int cursor_key[] = { VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_PRIOR, VK_NEXT, VK_END /* FF50 */ }; static const int misc_key[] = { VK_SELECT, VK_SNAPSHOT, VK_EXECUTE, VK_INSERT, 0, 0, 0, 0, /* FF60 */ VK_CANCEL, VK_HELP, VK_CANCEL, VK_MENU /* FF68 */ }; static const int keypad_key[] = { 0, VK_NUMLOCK, /* FF7E */ 0, 0, 0, 0, 0, 0, 0, 0, /* FF80 */ 0, 0, 0, 0, 0, VK_RETURN, 0, 0, /* FF88 */ 0, 0, 0, 0, 0, VK_HOME, VK_LEFT, VK_UP, /* FF90 */ VK_RIGHT, VK_DOWN, VK_PRIOR, VK_NEXT, VK_END, 0, VK_INSERT, VK_DELETE, /* FF98 */ 0, 0, 0, 0, 0, 0, 0, 0, /* FFA0 */ 0, 0, VK_MULTIPLY, VK_ADD, VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE, /* FFA8 */ VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, /* FFB0 */ VK_NUMPAD8, VK_NUMPAD9 /* FFB8 */ }; static const int function_key[] = { VK_F1, VK_F2, /* FFBE */ VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, /* FFC0 */ VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16 /* FFC8 */ }; static const int modifier_key[] = { VK_SHIFT, VK_SHIFT, VK_CONTROL, VK_CONTROL, VK_CAPITAL, 0, /* FFE1 */ VK_MENU, VK_MENU, VK_MENU, VK_MENU /* FFE7 */ }; /* Returns the Windows virtual key code associated with the X event */ static WORD EVENT_event_to_vkey( XKeyEvent *e) { KeySym keysym; TSXLookupString(e, NULL, 0, &keysym, NULL); if ((keysym >= 0xFFAE) && (keysym <= 0xFFB9) && (e->state & NumLockMask)) /* Only the Keypad keys 0-9 and . send different keysyms * depending on the NumLock state */ return keypad_key[(keysym & 0xFF) - 0x7E]; return keyc2vkey[e->keycode]; } /********************************************************************** * KEYBOARD_Init */ static void KEYBOARD_Init(void) { int i; KeySym *ksp; XModifierKeymap *mmp; KeySym keysym; KeyCode *kcp; XKeyEvent e2; WORD vkey, OEMvkey; int keyc; TSXDisplayKeycodes(display, &min_keycode, &max_keycode); ksp = TSXGetKeyboardMapping(display, min_keycode, max_keycode + 1 - min_keycode, &keysyms_per_keycode); /* We are only interested in keysyms_per_keycode. There is no need to hold a local copy of the keysyms table */ TSXFree(ksp); mmp = TSXGetModifierMapping(display); kcp = mmp->modifiermap; for (i = 0; i < 8; i += 1) /* There are 8 modifier keys */ { int j; for (j = 0; j < mmp->max_keypermod; j += 1, kcp += 1) if (*kcp) { int k; for (k = 0; k < keysyms_per_keycode; k += 1) if (TSXKeycodeToKeysym(display, *kcp, k) == XK_Mode_switch) { AltGrMask = 1 << i; TRACE(key, "AltGrMask is %x\n", AltGrMask); } else if (TSXKeycodeToKeysym(display, *kcp, k) == XK_Num_Lock) { NumLockMask = 1 << i; TRACE(key, "NumLockMask is %x\n", NumLockMask); } } } TSXFreeModifiermap(mmp); /* Now build two conversion arrays : * keycode -> vkey + extended * vkey + extended -> keycode */ e2.display = display; e2.state = 0; OEMvkey = VK_OEM_7; /* next is available. */ for (keyc = min_keycode; keyc <= max_keycode; keyc++) { e2.keycode = (KeyCode)keyc; TSXLookupString(&e2, NULL, 0, &keysym, NULL); vkey = 0; if (keysym) /* otherwise, keycode not used */ { if ((keysym >> 8) == 0xFF) /* non-character key */ { int key = keysym & 0xff; if (key >= 0x08 && key <= 0x1B) /* special key */ vkey = special_key[key - 0x08]; else if (key >= 0x50 && key <= 0x57) /* cursor key */ vkey = cursor_key[key - 0x50]; else if (key >= 0x60 && key <= 0x6B) /* miscellaneous key */ vkey = misc_key[key - 0x60]; else if (key >= 0x7E && key <= 0xB9) /* keypad key */ vkey = keypad_key[key - 0x7E]; else if (key >= 0xBE && key <= 0xCD) /* function key */ { vkey = function_key[key - 0xBE]; vkey |= 0x100; /* set extended bit */ } else if (key >= 0xE1 && key <= 0xEA) /* modifier key */ vkey = modifier_key[key - 0xE1]; else if (key == 0xFF) /* DEL key */ vkey = VK_DELETE; /* extended must also be set for ALT_R, CTRL_R, INS, DEL, HOME, END, PAGE_UP, PAGE_DOWN, ARROW keys, keypad / and keypad ENTER (SDK 3.1 Vol.3 p 138) */ /* FIXME should we set extended bit for NumLock ? My * Windows does ... DF */ switch (keysym) { case XK_Control_R : case XK_Alt_R : case XK_Insert : case XK_Delete : case XK_Home : case XK_End : case XK_Prior : case XK_Next : case XK_Left : case XK_Up : case XK_Right : case XK_Down : case XK_KP_Divide : case XK_KP_Enter : vkey |= 0x100; } } for (i = 0; (i < keysyms_per_keycode) && (!vkey); i++) { keysym = TSXLookupKeysym(&e2, i); if ((keysym >= VK_0 && keysym <= VK_9) || (keysym >= VK_A && keysym <= VK_Z) || keysym == VK_SPACE) vkey = keysym; } for (i = 0; (i < keysyms_per_keycode) && (!vkey); i++) { keysym = TSXLookupKeysym(&e2, i); switch (keysym) { case ';': vkey = VK_OEM_1; break; case '/': vkey = VK_OEM_2; break; case '`': vkey = VK_OEM_3; break; case '[': vkey = VK_OEM_4; break; case '\\': vkey = VK_OEM_5; break; case ']': vkey = VK_OEM_6; break; case '\'': vkey = VK_OEM_7; break; case ',': vkey = VK_OEM_COMMA; break; case '.': vkey = VK_OEM_PERIOD; break; case '-': vkey = VK_OEM_MINUS; break; case '+': vkey = VK_OEM_PLUS; break; } } if (!vkey) { /* Others keys: let's assign OEM virtual key codes in the allowed range, * that is ([0xba,0xc0], [0xdb,0xe4], 0xe6 (given up) et [0xe9,0xf5]) */ switch (++OEMvkey) { case 0xc1 : OEMvkey=0xdb; break; case 0xe5 : OEMvkey=0xe9; break; case 0xf6 : OEMvkey=0xf5; WARN(keyboard,"No more OEM vkey available!\n"); } vkey = OEMvkey; if (TRACE_ON(keyboard)) { dbg_decl_str(keyboard, 1024); TRACE(keyboard, "OEM specific virtual key %X assigned " "to keycode %X:\n", OEMvkey, e2.keycode); for (i = 0; i < keysyms_per_keycode; i += 1) { char *ksname; keysym = TSXLookupKeysym(&e2, i); ksname = TSXKeysymToString(keysym); if (!ksname) ksname = "NoSymbol"; dsprintf(keyboard, "%lX (%s) ", keysym, ksname); } TRACE(keyboard, "(%s)\n", dbg_str(keyboard)); } } } keyc2vkey[e2.keycode] = vkey; } /* for */ /* Now store one keycode for each modifier. Used to simulate keypresses. */ kcControl = TSXKeysymToKeycode(display, XK_Control_L); kcAlt = TSXKeysymToKeycode(display, XK_Alt_L); if (!kcAlt) kcAlt = TSXKeysymToKeycode(display, XK_Meta_L); kcShift = TSXKeysymToKeycode(display, XK_Shift_L); kcNumLock = TSXKeysymToKeycode(display, XK_Num_Lock); kcCapsLock = TSXKeysymToKeycode(display, XK_Caps_Lock); } /*********************************************************************** * KEYBOARD_Inquire (KEYBOARD.1) */ WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo) { kbInfo->Begin_First_Range = 0; kbInfo->End_First_Range = 0; kbInfo->Begin_Second_Range = 0; kbInfo->End_Second_Range = 0; kbInfo->StateSize = 16; return sizeof(KBINFO); } /*********************************************************************** * KEYBOARD_Enable (KEYBOARD.2) */ VOID WINAPI KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc, LPBYTE lpKeyState ) { static BOOL32 initDone = FALSE; DefKeybEventProc = lpKeybEventProc; pKeyStateTable = lpKeyState; /* all states to false */ memset( lpKeyState, 0, sizeof(lpKeyState) ); if (!initDone) KEYBOARD_Init(); initDone = TRUE; } /*********************************************************************** * KEYBOARD_Disable (KEYBOARD.3) */ VOID WINAPI KEYBOARD_Disable(VOID) { DefKeybEventProc = NULL; pKeyStateTable = NULL; } /*********************************************************************** * KEYBOARD_SendEvent */ void KEYBOARD_SendEvent( BYTE bVk, BYTE bScan, DWORD dwFlags, DWORD posX, DWORD posY, DWORD time ) { WINE_KEYBDEVENT wke; if ( !DefKeybEventProc ) return; TRACE( event, "(%d,%d,%04lX)\n", bVk, bScan, dwFlags ); wke.magic = WINE_KEYBDEVENT_MAGIC; wke.posX = posX; wke.posY = posY; wke.time = time; DefKeybEventProc( bVk, bScan, dwFlags, (DWORD)&wke ); } static BOOL32 NumState=FALSE, CapsState=FALSE; /********************************************************************** * KEYBOARD_GenerateMsg * * Generate Down+Up messages when NumLock or CapsLock is pressed. * * Convention : called with vkey only VK_NUMLOCK or VK_CAPITAL * */ void KEYBOARD_GenerateMsg( WORD vkey, int Evtype, INT32 event_x, INT32 event_y, DWORD event_time ) { BOOL32 * State = (vkey==VK_NUMLOCK? &NumState : &CapsState); if (*State) { /* The INTERMEDIARY state means : just after a 'press' event, if a 'release' event comes, don't treat it. It's from the same key press. Then the state goes to ON. And from there, a 'release' event will switch off the toggle key. */ *State=FALSE; TRACE(keyboard,"INTERM : don\'t treat release of toggle key. InputKeyStateTable[%#x] = %#x\n",vkey,pKeyStateTable[vkey]); } else { if ( pKeyStateTable[vkey] & 0x1 ) /* it was ON */ { if (Evtype!=KeyPress) { TRACE(keyboard,"ON + KeyRelease => generating DOWN and UP messages.\n"); KEYBOARD_SendEvent( vkey, 0, 0, event_x, event_y, event_time ); KEYBOARD_SendEvent( vkey, 0, KEYEVENTF_KEYUP, event_x, event_y, event_time ); *State=FALSE; pKeyStateTable[vkey] &= ~0x01; /* Toggle state to off. */ } } else /* it was OFF */ if (Evtype==KeyPress) { TRACE(keyboard,"OFF + Keypress => generating DOWN and UP messages.\n"); KEYBOARD_SendEvent( vkey, 0, 0, event_x, event_y, event_time ); KEYBOARD_SendEvent( vkey, 0, KEYEVENTF_KEYUP, event_x, event_y, event_time ); *State=TRUE; /* Goes to intermediary state before going to ON */ pKeyStateTable[vkey] |= 0x01; /* Toggle state to on. */ } } } /*********************************************************************** * KEYBOARD_UpdateOneState * * Updates internal state for , depending on key under X * */ void KEYBOARD_UpdateOneState ( int vkey, int state ) { /* Do something if internal table state != X state for keycode */ if (((pKeyStateTable[vkey] & 0x80)!=0) != state) { TRACE(keyboard,"Adjusting state for vkey %#.2x. State before %#.2x \n", vkey, pKeyStateTable[vkey]); /* Fake key being pressed inside wine */ KEYBOARD_SendEvent( vkey, 0, state? 0 : KEYEVENTF_KEYUP, 0, 0, GetTickCount() ); TRACE(keyboard,"State after %#.2x \n",pKeyStateTable[vkey]); } } /*********************************************************************** * KEYBOARD_UpdateState * * Update modifiers state (Ctrl, Alt, Shift) * when window is activated (called by EVENT_FocusIn in event.c) * * This handles the case where one uses Ctrl+... Alt+... or Shift+.. to switch * from wine to another application and back. * Toggle keys are handled in HandleEvent. (because XQueryKeymap says nothing * about them) */ void KEYBOARD_UpdateState ( void ) { /* extract a bit from the char[32] bit suite */ #define KeyState(keycode) ((keys_return[keycode/8] & (1<<(keycode%8)))!=0) char keys_return[32]; TRACE(keyboard,"called\n"); if (!TSXQueryKeymap(display, keys_return)) { ERR(keyboard,"Error getting keymap !"); return; } /* Adjust the ALT and CONTROL state if any has been changed outside wine */ KEYBOARD_UpdateOneState(VK_MENU, KeyState(kcAlt)); KEYBOARD_UpdateOneState(VK_CONTROL, KeyState(kcControl)); KEYBOARD_UpdateOneState(VK_SHIFT, KeyState(kcShift)); #undef KeyState } /*********************************************************************** * KEYBOARD_HandleEvent * * Handle a X key event */ void KEYBOARD_HandleEvent( WND *pWnd, XKeyEvent *event ) { char Str[24]; XComposeStatus cs; KeySym keysym; WORD vkey = 0, bScan; DWORD dwFlags; static BOOL32 force_extended = FALSE; /* hack for AltGr translation */ int ascii_chars; INT32 event_x = (pWnd? pWnd->rectWindow.left : 0) + event->x; INT32 event_y = (pWnd? pWnd->rectWindow.top : 0) + event->y; DWORD event_time = event->time - MSG_WineStartTicks; /* this allows support for dead keys */ if ((event->keycode >> 8) == 0x10) event->keycode=(event->keycode & 0xff); ascii_chars = TSXLookupString(event, Str, 1, &keysym, &cs); TRACE(key, "EVENT_key : state = %X\n", event->state); if (keysym == XK_Mode_switch) { TRACE(key, "Alt Gr key event received\n"); event->keycode = kcControl; /* Simulate Control */ KEYBOARD_HandleEvent( pWnd, event ); event->keycode = kcAlt; /* Simulate Alt */ force_extended = TRUE; KEYBOARD_HandleEvent( pWnd, event ); force_extended = FALSE; return; } Str[ascii_chars] = '\0'; if (TRACE_ON(key)){ char *ksname; ksname = TSXKeysymToString(keysym); if (!ksname) ksname = "No Name"; TRACE(key, "%s : keysym=%lX (%s), ascii chars=%u / %X / '%s'\n", (event->type == KeyPress) ? "KeyPress" : "KeyRelease", keysym, ksname, ascii_chars, Str[0] & 0xff, Str); } vkey = EVENT_event_to_vkey(event); if (force_extended) vkey |= 0x100; TRACE(key, "keycode 0x%x converted to vkey 0x%x\n", event->keycode, vkey); if (vkey) { switch (vkey & 0xff) { case VK_NUMLOCK: KEYBOARD_GenerateMsg( VK_NUMLOCK, event->type, event_x, event_y, event_time ); break; case VK_CAPITAL: TRACE(keyboard,"Caps Lock event. (type %d). State before : %#.2x\n",event->type,pKeyStateTable[vkey]); KEYBOARD_GenerateMsg( VK_CAPITAL, event->type, event_x, event_y, event_time ); TRACE(keyboard,"State after : %#.2x\n",pKeyStateTable[vkey]); break; default: /* Adjust the NUMLOCK state if it has been changed outside wine */ if (!(pKeyStateTable[VK_NUMLOCK] & 0x01) != !(event->state & NumLockMask)) { TRACE(keyboard,"Adjusting NumLock state. \n"); KEYBOARD_GenerateMsg( VK_NUMLOCK, KeyPress, event_x, event_y, event_time ); KEYBOARD_GenerateMsg( VK_NUMLOCK, KeyRelease, event_x, event_y, event_time ); } /* Adjust the CAPSLOCK state if it has been changed outside wine */ if (!(pKeyStateTable[VK_CAPITAL] & 0x01) != !(event->state & LockMask)) { TRACE(keyboard,"Adjusting Caps Lock state.\n"); KEYBOARD_GenerateMsg( VK_CAPITAL, KeyPress, event_x, event_y, event_time ); KEYBOARD_GenerateMsg( VK_CAPITAL, KeyRelease, event_x, event_y, event_time ); } /* Not Num nor Caps : end of intermediary states for both. */ NumState = FALSE; CapsState = FALSE; bScan = event->keycode - min_keycode; /* Windows starts from 0, X from min_keycode (8 usually) */ dwFlags = 0; if ( event->type == KeyRelease ) dwFlags |= KEYEVENTF_KEYUP; if ( vkey & 0x100 ) dwFlags |= KEYEVENTF_EXTENDEDKEY; if ( force_extended ) dwFlags |= KEYEVENTF_WINE_FORCEEXTENDED; KEYBOARD_SendEvent( vkey & 0xff, bScan, dwFlags, event_x, event_y, event_time ); } } } /********************************************************************** * ScreenSwitchEnable (KEYBOARD.100) */ VOID WINAPI ScreenSwitchEnable(WORD unused) { FIXME(keyboard,"(%04x): stub\n",unused); } /********************************************************************** * OemKeyScan (KEYBOARD.128)(USER32.401) */ DWORD WINAPI OemKeyScan(WORD wOemChar) { TRACE(keyboard,"*OemKeyScan (%d)\n",wOemChar); return wOemChar; } /********************************************************************** * VkKeyScan [KEYBOARD.129] */ /* VkKeyScan translates an ANSI character to a virtual-key and shift code * for the current keyboard. * high-order byte yields : * 0 Unshifted * 1 Shift * 2 Ctrl * 3-5 Shift-key combinations that are not used for characters * 6 Ctrl-Alt * 7 Ctrl-Alt-Shift * I.e. : Shift = 1, Ctrl = 2, Alt = 4. * FIXME : works ok except for dead chars : * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00 */ WORD WINAPI VkKeyScan16(CHAR cChar) { KeyCode keycode; KeySym keysym; int i,index; int highbyte=0; /* char->keysym (same for ANSI chars) */ keysym=(unsigned char) cChar;/* (!) cChar is signed */ if (keysym<=27) keysym+=0xFF00;/*special chars : return, backspace...*/ keycode = TSXKeysymToKeycode(display, keysym); /* keysym -> keycode */ if (!keycode) { /* It didn't work ... let's try with deadchar code. */ keycode = TSXKeysymToKeycode(display, keysym | 0xFE00); } TRACE(keyboard,"VkKeyScan '%c'(%#lx, %lu): got keycode %#.2x\n", cChar,keysym,keysym,keycode); if (keycode) { for (index=-1, i=0; (i<8) && (index<0); i++) /* find shift state */ if (TSXKeycodeToKeysym(display,keycode,i)==keysym) index=i; switch (index) { case -1 : WARN(keyboard,"Keysym %lx not found while parsing the keycode table\n",keysym); break; case 0 : break; case 1 : highbyte = 0x0100; break; case 2 : highbyte = 0X0600; break; default : ERR(keyboard,"index %d found by XKeycodeToKeysym. please report! \n",index); } /* index : 0 adds 0x0000 index : 1 adds 0x0100 (shift) index : ? adds 0x0200 (ctrl) index : 2 adds 0x0600 (ctrl+alt) index : ? adds 0x0700 (ctrl+alt+shift (used?)) */ } TRACE(keyboard," ... returning %#.2x\n", keyc2vkey[keycode]+highbyte); return keyc2vkey[keycode]+highbyte; /* keycode -> (keyc2vkey) vkey */ } /****************************************************************************** * GetKeyboardType16 (KEYBOARD.130) */ INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag) { TRACE(keyboard,"(%d)\n",nTypeFlag); switch(nTypeFlag) { case 0: /* Keyboard type */ return 4; /* AT-101 */ break; case 1: /* Keyboard Subtype */ return 0; /* There are no defined subtypes */ break; case 2: /* Number of F-keys */ return 12; /* We're doing an 101 for now, so return 12 F-keys */ break; default: WARN(keyboard, "Unknown type\n"); return 0; /* The book says 0 here, so 0 */ } } /****************************************************************************** * MapVirtualKey16 (KEYBOARD.131) * * MapVirtualKey translates keycodes from one format to another */ UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType) { #define returnMVK(value) { TRACE(keyboard,"returning 0x%x.\n",value); return value; } TRACE(keyboard,"MapVirtualKey wCode=0x%x wMapType=%d ... \n", wCode,wMapType); switch(wMapType) { case 0: { /* vkey-code to scan-code */ /* let's do vkey -> keycode -> scan */ int keyc; for (keyc=min_keycode; keyc<=max_keycode; keyc++) if ((keyc2vkey[keyc] & 0xFF) == wCode) returnMVK (keyc - min_keycode); return 0; } case 1: /* scan-code to vkey-code */ /* let's do scan -> keycode -> vkey */ returnMVK (keyc2vkey[(wCode & 0xFF) + min_keycode]); case 2: { /* vkey-code to unshifted ANSI code */ /* (was FIXME) : what does unshifted mean ? 'a' or 'A' ? */ /* My Windows returns 'A'. */ /* let's do vkey -> keycode -> (XLookupString) ansi char */ XKeyEvent e; KeySym keysym; char s[2]; e.display = display; e.state = 0; /* unshifted */ e.keycode = MapVirtualKey16( wCode, 0); if (!TSXLookupString(&e, s , 2 , &keysym, NULL)) returnMVK (*s); return 0; } default: /* reserved */ WARN(keyboard, "Unknown wMapType %d !\n", wMapType); return 0; } return 0; } /**************************************************************************** * GetKBCodePage16 (KEYBOARD.132) */ INT16 WINAPI GetKBCodePage16(void) { TRACE(keyboard,"(void)\n"); return 850; } /**************************************************************************** * GetKeyNameText16 (KEYBOARD.133) */ INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize) { /* int i; */ FIXME(keyboard,"(%ld,,%d): stub\n",lParam,nSize); /* lParam >>= 16; lParam &= 0xff; for (i = 0 ; i != KeyTableSize ; i++) if (KeyTable[i].scancode == lParam) { lstrcpyn32A( lpBuffer, KeyTable[i].name, nSize ); return strlen(lpBuffer); } */ *lpBuffer = 0; return 0; } /**************************************************************************** * ToAscii (KEYBOARD.4) The ToAscii function translates the specified virtual-key code and keyboard state to the corresponding Windows character or characters. If the specified key is a dead key, the return value is negative. Otherwise, it is one of the following values: Value Meaning 0 The specified virtual key has no translation for the current state of the keyboard. 1 One Windows character was copied to the buffer. 2 Two characters were copied to the buffer. This usually happens when a dead-key character (accent or diacritic) stored in the keyboard layout cannot be composed with the specified virtual key to form a single character. FIXME : should do the above (return 2 for non matching deadchar+char combinations) */ INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState, LPVOID lpChar, UINT16 flags) { XKeyEvent e; KeySym keysym; static XComposeStatus cs; INT32 ret; int keyc; if (scanCode==0) { /* This happens when doing Alt+letter : a fake 'down arrow' key press event is generated by windows. Just ignore it. */ TRACE(keyboard,"scanCode=0, doing nothing\n"); return 0; } e.display = display; e.keycode = 0; e.state = 0; if (lpKeyState[VK_SHIFT] & 0x80) e.state |= ShiftMask; if (lpKeyState[VK_CAPITAL] & 0x01) e.state |= LockMask; if (lpKeyState[VK_CONTROL] & 0x80) { if (lpKeyState[VK_MENU] & 0x80) e.state |= AltGrMask; else e.state |= ControlMask; } if (lpKeyState[VK_NUMLOCK] & 0x01) e.state |= NumLockMask; TRACE(key, "(%04X, %04X) : faked state = %X\n", virtKey, scanCode, e.state); /* We exit on the first keycode found, to speed up the thing. */ for (keyc=min_keycode; (keyc<=max_keycode) && (!e.keycode) ; keyc++) { /* Find a keycode that could have generated this virtual key */ if ((keyc2vkey[keyc] & 0xFF) == virtKey) { /* We filter the extended bit, we don't know it */ e.keycode = keyc; /* Store it temporarily */ if ((EVENT_event_to_vkey(&e) & 0xFF) != virtKey) { e.keycode = 0; /* Wrong one (ex: because of the NumLock state), so set it to 0, we'll find another one */ } } } if ((virtKey>=VK_NUMPAD0) && (virtKey<=VK_NUMPAD9)) e.keycode = TSXKeysymToKeycode(e.display, virtKey-VK_NUMPAD0+XK_KP_0); if (virtKey==VK_DECIMAL) e.keycode = TSXKeysymToKeycode(e.display, XK_KP_Decimal); if (!e.keycode) { WARN(keyboard,"Unknown virtual key %X !!! \n",virtKey); return virtKey; /* whatever */ } else TRACE(keyboard,"Found keycode %d (0x%2X)\n",e.keycode,e.keycode); ret = TSXLookupString(&e, (LPVOID)lpChar, 2, &keysym, &cs); if (ret == 0) { BYTE dead_char = 0; ((char*)lpChar)[1] = '\0'; switch (keysym) { /* symbolic ASCII is the same as defined in rfc1345 */ #ifdef XK_dead_tilde case XK_dead_tilde : #endif case 0x1000FE7E : /* Xfree's XK_Dtilde */ dead_char = '~'; /* '? */ break; #ifdef XK_dead_acute case XK_dead_acute : #endif case 0x1000FE27 : /* Xfree's XK_Dacute_accent */ dead_char = 0xb4; /* '' */ break; #ifdef XK_dead_circumflex case XK_dead_circumflex : #endif case 0x1000FE5E : /* Xfree's XK_Dcircumflex_accent */ dead_char = '^'; /* '> */ break; #ifdef XK_dead_grave case XK_dead_grave : #endif case 0x1000FE60 : /* Xfree's XK_Dgrave_accent */ dead_char = '`'; /* '! */ break; #ifdef XK_dead_diaeresis case XK_dead_diaeresis : #endif case 0x1000FE22 : /* Xfree's XK_Ddiaeresis */ dead_char = 0xa8; /* ': */ break; #ifdef XK_dead_cedilla case XK_dead_cedilla : dead_char = 0xb8; /* ', */ break; #endif #ifdef XK_dead_macron case XK_dead_macron : dead_char = '-'; /* 'm isn't defined on iso-8859-x */ break; #endif #ifdef XK_dead_breve case XK_dead_breve : dead_char = 0xa2; /* '( */ break; #endif #ifdef XK_dead_abovedot case XK_dead_abovedot : dead_char = 0xff; /* '. */ break; #endif #ifdef XK_dead_abovering case XK_dead_abovering : dead_char = '0'; /* '0 isn't defined on iso-8859-x */ break; #endif #ifdef XK_dead_doubleacute case XK_dead_doubleacute : dead_char = 0xbd; /* '" */ break; #endif #ifdef XK_dead_caron case XK_dead_caron : dead_char = 0xb7; /* '< */ break; #endif #ifdef XK_dead_ogonek case XK_dead_ogonek : dead_char = 0xb2; /* '; */ break; #endif /* FIXME: I don't know this three. case XK_dead_iota : dead_char = 'i'; break; case XK_dead_voiced_sound : dead_char = 'v'; break; case XK_dead_semivoiced_sound : dead_char = 's'; break; */ } if (dead_char) { *(char*)lpChar = dead_char; ret = -1; } else { char *ksname; ksname = TSXKeysymToString(keysym); if (!ksname) ksname = "No Name"; if ((keysym >> 8) != 0xff) { ERR(keyboard, "Please report: no char for keysym %04lX (%s) :\n", keysym, ksname); ERR(keyboard, "(virtKey=%X,scanCode=%X,keycode=%X,state=%X)\n", virtKey, scanCode, e.keycode, e.state); } } } else { /* ret = 1 */ /* We have a special case to handle : Shift + arrow, shift + home, ... X returns a char for it, but Windows doesn't. Let's eat it. */ if (!(lpKeyState[VK_NUMLOCK] & 0x01) /* NumLock is off */ && (lpKeyState[VK_SHIFT] & 0x80) /* Shift is pressed */ && (keysym>=XK_KP_0) && (keysym<=XK_KP_9)) { *(char*)lpChar = 0; ret = 0; } } TRACE(key, "ToAscii about to return %d with char %x\n", ret, *(char*)lpChar); return ret; }