/* * VGA emulation * * Copyright 1998 Ove KÅven * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_VGA_H #define __WINE_VGA_H #include "winbase.h" #include "wingdi.h" /* graphics mode */ int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth); int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth); void VGA_Exit(void); void VGA_SetPalette(PALETTEENTRY*pal,int start,int len); void VGA_SetColor16(int reg,int color); void VGA_SetQuadPalette(RGBQUAD*color,int start,int len); LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth); void VGA_Unlock(void); /* text mode */ int VGA_SetAlphaMode(unsigned Xres,unsigned Yres); void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres); void VGA_SetCursorPos(unsigned X,unsigned Y); void VGA_GetCursorPos(unsigned*X,unsigned*Y); void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count); void VGA_PutChar(BYTE ascii); void VGA_SetTextAttribute(BYTE attr); void VGA_ClearText(unsigned row1, unsigned col1, unsigned row2, unsigned col2, BYTE attr); void VGA_ScrollUpText(unsigned row1, unsigned col1, unsigned row2, unsigned col2, unsigned lines, BYTE attr); void VGA_ScrollDownText(unsigned row1, unsigned col1, unsigned row2, unsigned col2, unsigned lines, BYTE attr); void VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr); /* control */ void VGA_ioport_out(WORD port, BYTE val); BYTE VGA_ioport_in(WORD port); void VGA_Clean(void); #endif /* __WINE_VGA_H */