#ifndef __WINE_DPLAYX_GLOBAL #define __WINE_DPLAYX_GLOBAL #include "dplay.h" BOOL DPLAYX_ConstructData(void); BOOL DPLAYX_DestructData(void); HRESULT DPLAYX_GetConnectionSettingsA ( DWORD dwAppID, LPVOID lpData, LPDWORD lpdwDataSize ); HRESULT DPLAYX_GetConnectionSettingsW ( DWORD dwAppID, LPVOID lpData, LPDWORD lpdwDataSize ); HRESULT DPLAYX_SetConnectionSettingsA ( DWORD dwFlags, DWORD dwAppID, LPDPLCONNECTION lpConn ); HRESULT DPLAYX_SetConnectionSettingsW ( DWORD dwFlags, DWORD dwAppID, LPDPLCONNECTION lpConn ); BOOL DPLAYX_CreateLobbyApplication( DWORD dwAppID ); BOOL DPLAYX_DestroyLobbyApplication( DWORD dwAppID ); BOOL DPLAYX_WaitForConnectionSettings( BOOL bWait ); BOOL DPLAYX_AnyLobbiesWaitingForConnSettings(void); BOOL DPLAYX_SetLobbyHandles( DWORD dwAppID, HANDLE hStart, HANDLE hDeath, HANDLE hConnRead ); BOOL DPLAYX_GetThisLobbyHandles( LPHANDLE lphStart, LPHANDLE lphDeath, LPHANDLE lphConnRead, BOOL bClearSetHandles ); LPDPSESSIONDESC2 DPLAYX_CopyAndAllocateLocalSession( UINT* index ); BOOL DPLAYX_CopyLocalSession( UINT* index, LPDPSESSIONDESC2 lpsd ); void DPLAYX_SetLocalSession( LPCDPSESSIONDESC2 lpsd ); BOOL DPLAYX_SetLobbyMsgThreadId( DWORD dwAppId, DWORD dwThreadId ); /* FIXME: This should not be here */ LPVOID DPLAYX_PrivHeapAlloc( DWORD flags, DWORD size ); void DPLAYX_PrivHeapFree( LPVOID addr ); LPSTR DPLAYX_strdupA( DWORD flags, LPCSTR str ); LPWSTR DPLAYX_strdupW( DWORD flags, LPCWSTR str ); /* FIXME: End shared data alloc which should be local */ /* Convert a DP or DPL HRESULT code into a string for human consumption */ LPCSTR DPLAYX_HresultToString( HRESULT hr ); #endif /* __WINE_DPLAYX_GLOBAL */