/* * RPC server API * * Copyright 2001 Ove Kåven, TransGaming Technologies * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * TODO: * - a whole lot */ #include "config.h" #include "wine/port.h" #include #include #include #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "winreg.h" #include "ntstatus.h" #include "rpc.h" #include "excpt.h" #include "wine/debug.h" #include "wine/exception.h" #include "rpc_server.h" #include "rpc_misc.h" #include "rpc_defs.h" #define MAX_THREADS 128 WINE_DEFAULT_DEBUG_CHANNEL(ole); typedef struct _RpcPacket { struct _RpcPacket* next; struct _RpcConnection* conn; RpcPktHdr hdr; void* buf; } RpcPacket; typedef struct _RpcObjTypeMap { /* FIXME: a hash table would be better. */ struct _RpcObjTypeMap *next; UUID Object; UUID Type; } RpcObjTypeMap; static RpcObjTypeMap *RpcObjTypeMaps; static RpcServerProtseq* protseqs; static RpcServerInterface* ifs; static CRITICAL_SECTION server_cs; static CRITICAL_SECTION_DEBUG server_cs_debug = { 0, 0, &server_cs, { &server_cs_debug.ProcessLocksList, &server_cs_debug.ProcessLocksList }, 0, 0, { 0, (DWORD)(__FILE__ ": server_cs") } }; static CRITICAL_SECTION server_cs = { &server_cs_debug, -1, 0, 0, 0, 0 }; static CRITICAL_SECTION listen_cs; static CRITICAL_SECTION_DEBUG listen_cs_debug = { 0, 0, &listen_cs, { &listen_cs_debug.ProcessLocksList, &listen_cs_debug.ProcessLocksList }, 0, 0, { 0, (DWORD)(__FILE__ ": listen_cs") } }; static CRITICAL_SECTION listen_cs = { &listen_cs_debug, -1, 0, 0, 0, 0 }; static BOOL std_listen; static LONG listen_count = -1; static HANDLE mgr_event, server_thread; static CRITICAL_SECTION spacket_cs; static CRITICAL_SECTION_DEBUG spacket_cs_debug = { 0, 0, &spacket_cs, { &spacket_cs_debug.ProcessLocksList, &spacket_cs_debug.ProcessLocksList }, 0, 0, { 0, (DWORD)(__FILE__ ": spacket_cs") } }; static CRITICAL_SECTION spacket_cs = { &spacket_cs_debug, -1, 0, 0, 0, 0 }; static RpcPacket* spacket_head; static RpcPacket* spacket_tail; static HANDLE server_sem; static DWORD worker_count, worker_free, worker_tls; static UUID uuid_nil; inline static RpcObjTypeMap *LookupObjTypeMap(UUID *ObjUuid) { RpcObjTypeMap *rslt = RpcObjTypeMaps; RPC_STATUS dummy; while (rslt) { if (! UuidCompare(ObjUuid, &rslt->Object, &dummy)) break; rslt = rslt->next; } return rslt; } inline static UUID *LookupObjType(UUID *ObjUuid) { RpcObjTypeMap *map = LookupObjTypeMap(ObjUuid); if (map) return &map->Type; else return &uuid_nil; } static RpcServerInterface* RPCRT4_find_interface(UUID* object, UUID* if_id) { UUID* MgrType = NULL; RpcServerInterface* cif = NULL; RPC_STATUS status; MgrType = LookupObjType(object); EnterCriticalSection(&server_cs); cif = ifs; while (cif) { if (UuidEqual(if_id, &cif->If->InterfaceId.SyntaxGUID, &status) && UuidEqual(MgrType, &cif->MgrTypeUuid, &status) && (std_listen || (cif->Flags & RPC_IF_AUTOLISTEN))) break; cif = cif->Next; } LeaveCriticalSection(&server_cs); return cif; } static void RPCRT4_push_packet(RpcPacket* packet) { packet->next = NULL; EnterCriticalSection(&spacket_cs); if (spacket_tail) { spacket_tail->next = packet; spacket_tail = packet; } else { spacket_head = packet; spacket_tail = packet; } LeaveCriticalSection(&spacket_cs); } static RpcPacket* RPCRT4_pop_packet(void) { RpcPacket* packet; EnterCriticalSection(&spacket_cs); packet = spacket_head; if (packet) { spacket_head = packet->next; if (!spacket_head) spacket_tail = NULL; } LeaveCriticalSection(&spacket_cs); if (packet) packet->next = NULL; return packet; } typedef struct { PRPC_MESSAGE msg; void* buf; } packet_state; static WINE_EXCEPTION_FILTER(rpc_filter) { packet_state* state; PRPC_MESSAGE msg; state = TlsGetValue(worker_tls); msg = state->msg; if (msg->Buffer != state->buf) I_RpcFreeBuffer(msg); msg->RpcFlags |= WINE_RPCFLAG_EXCEPTION; msg->BufferLength = sizeof(DWORD); I_RpcGetBuffer(msg); *(DWORD*)msg->Buffer = GetExceptionCode(); return EXCEPTION_EXECUTE_HANDLER; } static void RPCRT4_process_packet(RpcConnection* conn, RpcPktHdr* hdr, void* buf) { RpcBinding* pbind; RPC_MESSAGE msg; RpcServerInterface* sif; RPC_DISPATCH_FUNCTION func; packet_state state; state.msg = &msg; state.buf = buf; TlsSetValue(worker_tls, &state); memset(&msg, 0, sizeof(msg)); msg.BufferLength = hdr->len; msg.Buffer = buf; sif = RPCRT4_find_interface(&hdr->object, &hdr->if_id); if (sif) { TRACE("packet received for interface %s\n", debugstr_guid(&hdr->if_id)); msg.RpcInterfaceInformation = sif->If; /* copy the endpoint vector from sif to msg so that midl-generated code will use it */ msg.ManagerEpv = sif->MgrEpv; /* create temporary binding for dispatch */ RPCRT4_MakeBinding(&pbind, conn); RPCRT4_SetBindingObject(pbind, &hdr->object); msg.Handle = (RPC_BINDING_HANDLE)pbind; /* process packet */ switch (hdr->ptype) { case PKT_REQUEST: /* find dispatch function */ msg.ProcNum = hdr->opnum; if (sif->Flags & RPC_IF_OLE) { /* native ole32 always gives us a dispatch table with a single entry * (I assume that's a wrapper for IRpcStubBuffer::Invoke) */ func = *sif->If->DispatchTable->DispatchTable; } else { if (msg.ProcNum >= sif->If->DispatchTable->DispatchTableCount) { ERR("invalid procnum\n"); func = NULL; } func = sif->If->DispatchTable->DispatchTable[msg.ProcNum]; } /* put in the drep. FIXME: is this more universally applicable? perhaps we should move this outward... */ msg.DataRepresentation = MAKELONG( MAKEWORD(hdr->drep[0], hdr->drep[1]), MAKEWORD(hdr->drep[2], 0)); /* dispatch */ __TRY { if (func) func(&msg); } __EXCEPT(rpc_filter) { /* failure packet was created in rpc_filter */ TRACE("exception caught, returning failure packet\n"); } __ENDTRY /* send response packet */ I_RpcSend(&msg); break; default: ERR("unknown packet type\n"); break; } RPCRT4_DestroyBinding(pbind); msg.Handle = 0; msg.RpcInterfaceInformation = NULL; } else { ERR("got RPC packet to unregistered interface %s\n", debugstr_guid(&hdr->if_id)); } /* clean up */ if (msg.Buffer == buf) msg.Buffer = NULL; TRACE("freeing Buffer=%p\n", buf); HeapFree(GetProcessHeap(), 0, buf); I_RpcFreeBuffer(&msg); msg.Buffer = NULL; TlsSetValue(worker_tls, NULL); } static DWORD CALLBACK RPCRT4_worker_thread(LPVOID the_arg) { DWORD obj; RpcPacket* pkt; for (;;) { /* idle timeout after 5s */ obj = WaitForSingleObject(server_sem, 5000); if (obj == WAIT_TIMEOUT) { /* if another idle thread exist, self-destruct */ if (worker_free > 1) break; continue; } pkt = RPCRT4_pop_packet(); if (!pkt) continue; InterlockedDecrement(&worker_free); for (;;) { RPCRT4_process_packet(pkt->conn, &pkt->hdr, pkt->buf); HeapFree(GetProcessHeap(), 0, pkt); /* try to grab another packet here without waiting * on the semaphore, in case it hits max */ pkt = RPCRT4_pop_packet(); if (!pkt) break; /* decrement semaphore */ WaitForSingleObject(server_sem, 0); } InterlockedIncrement(&worker_free); } InterlockedDecrement(&worker_free); InterlockedDecrement(&worker_count); return 0; } static void RPCRT4_create_worker_if_needed(void) { if (!worker_free && worker_count < MAX_THREADS) { HANDLE thread; InterlockedIncrement(&worker_count); InterlockedIncrement(&worker_free); thread = CreateThread(NULL, 0, RPCRT4_worker_thread, NULL, 0, NULL); if (thread) CloseHandle(thread); else { InterlockedDecrement(&worker_free); InterlockedDecrement(&worker_count); } } } static DWORD CALLBACK RPCRT4_io_thread(LPVOID the_arg) { RpcConnection* conn = (RpcConnection*)the_arg; RpcPktHdr hdr; DWORD dwRead; void* buf = NULL; RpcPacket* packet; TRACE("(%p)\n", conn); for (;;) { /* read packet header */ #ifdef OVERLAPPED_WORKS if (!ReadFile(conn->conn, &hdr, sizeof(hdr), &dwRead, &conn->ovl)) { DWORD err = GetLastError(); if (err != ERROR_IO_PENDING) { TRACE("connection lost, error=%08lx\n", err); break; } if (!GetOverlappedResult(conn->conn, &conn->ovl, &dwRead, TRUE)) break; } #else if (!ReadFile(conn->conn, &hdr, sizeof(hdr), &dwRead, NULL)) { TRACE("connection lost, error=%08lx\n", GetLastError()); break; } #endif if (dwRead != sizeof(hdr)) { if (dwRead) TRACE("protocol error: \n", sizeof(hdr), dwRead); break; } /* read packet body */ buf = HeapAlloc(GetProcessHeap(), 0, hdr.len); TRACE("receiving payload=%d\n", hdr.len); if (!hdr.len) dwRead = 0; else #ifdef OVERLAPPED_WORKS if (!ReadFile(conn->conn, buf, hdr.len, &dwRead, &conn->ovl)) { DWORD err = GetLastError(); if (err != ERROR_IO_PENDING) { TRACE("connection lost, error=%08lx\n", err); break; } if (!GetOverlappedResult(conn->conn, &conn->ovl, &dwRead, TRUE)) break; } #else if (!ReadFile(conn->conn, buf, hdr.len, &dwRead, NULL)) { TRACE("connection lost, error=%08lx\n", GetLastError()); break; } #endif if (dwRead != hdr.len) { TRACE("protocol error: \n", hdr.len, dwRead); break; } #if 0 RPCRT4_process_packet(conn, &hdr, buf); #else packet = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcPacket)); packet->conn = conn; packet->hdr = hdr; packet->buf = buf; RPCRT4_create_worker_if_needed(); RPCRT4_push_packet(packet); ReleaseSemaphore(server_sem, 1, NULL); #endif buf = NULL; } if (buf) HeapFree(GetProcessHeap(), 0, buf); RPCRT4_DestroyConnection(conn); return 0; } static void RPCRT4_new_client(RpcConnection* conn) { HANDLE thread = CreateThread(NULL, 0, RPCRT4_io_thread, conn, 0, NULL); if (!thread) { DWORD err = GetLastError(); ERR("failed to create thread, error=%08lx\n", err); RPCRT4_DestroyConnection(conn); } /* we could set conn->thread, but then we'd have to make the io_thread wait * for that, otherwise the thread might finish, destroy the connection, and * free the memory we'd write to before we did, causing crashes and stuff - * so let's implement that later, when we really need conn->thread */ CloseHandle( thread ); } static DWORD CALLBACK RPCRT4_server_thread(LPVOID the_arg) { HANDLE m_event = mgr_event, b_handle; HANDLE *objs = NULL; DWORD count, res; RpcServerProtseq* cps; RpcConnection* conn; RpcConnection* cconn; TRACE("(the_arg == ^%p)\n", the_arg); for (;;) { EnterCriticalSection(&server_cs); /* open and count connections */ count = 1; cps = protseqs; while (cps) { conn = cps->conn; while (conn) { RPCRT4_OpenConnection(conn); if (conn->ovl.hEvent) count++; conn = conn->Next; } cps = cps->Next; } /* make array of connections */ if (objs) objs = HeapReAlloc(GetProcessHeap(), 0, objs, count*sizeof(HANDLE)); else objs = HeapAlloc(GetProcessHeap(), 0, count*sizeof(HANDLE)); objs[0] = m_event; count = 1; cps = protseqs; while (cps) { conn = cps->conn; while (conn) { if (conn->ovl.hEvent) objs[count++] = conn->ovl.hEvent; conn = conn->Next; } cps = cps->Next; } LeaveCriticalSection(&server_cs); /* start waiting */ res = WaitForMultipleObjects(count, objs, FALSE, INFINITE); if (res == WAIT_OBJECT_0) { ResetEvent(m_event); if (!std_listen) break; } else if (res == WAIT_FAILED) { ERR("wait failed\n"); } else { b_handle = objs[res - WAIT_OBJECT_0]; /* find which connection got a RPC */ EnterCriticalSection(&server_cs); conn = NULL; cps = protseqs; while (cps) { conn = cps->conn; while (conn) { if (conn->ovl.hEvent == b_handle) break; conn = conn->Next; } if (conn) break; cps = cps->Next; } cconn = NULL; if (conn) RPCRT4_SpawnConnection(&cconn, conn); LeaveCriticalSection(&server_cs); if (!conn) { ERR("failed to locate connection for handle %p\n", b_handle); } if (cconn) RPCRT4_new_client(cconn); } } HeapFree(GetProcessHeap(), 0, objs); EnterCriticalSection(&server_cs); /* close connections */ cps = protseqs; while (cps) { conn = cps->conn; while (conn) { RPCRT4_CloseConnection(conn); conn = conn->Next; } cps = cps->Next; } LeaveCriticalSection(&server_cs); return 0; } static void RPCRT4_start_listen(void) { TRACE("\n"); EnterCriticalSection(&listen_cs); if (! ++listen_count) { if (!mgr_event) mgr_event = CreateEventA(NULL, TRUE, FALSE, NULL); if (!server_sem) server_sem = CreateSemaphoreA(NULL, 0, MAX_THREADS, NULL); if (!worker_tls) worker_tls = TlsAlloc(); std_listen = TRUE; server_thread = CreateThread(NULL, 0, RPCRT4_server_thread, NULL, 0, NULL); LeaveCriticalSection(&listen_cs); } else { LeaveCriticalSection(&listen_cs); SetEvent(mgr_event); } } static void RPCRT4_stop_listen(void) { EnterCriticalSection(&listen_cs); if (listen_count == -1) LeaveCriticalSection(&listen_cs); else if (--listen_count == -1) { std_listen = FALSE; LeaveCriticalSection(&listen_cs); SetEvent(mgr_event); } else LeaveCriticalSection(&listen_cs); assert(listen_count > -2); } static RPC_STATUS RPCRT4_use_protseq(RpcServerProtseq* ps) { RPCRT4_CreateConnection(&ps->conn, TRUE, ps->Protseq, NULL, ps->Endpoint, NULL, NULL); EnterCriticalSection(&server_cs); ps->Next = protseqs; protseqs = ps; LeaveCriticalSection(&server_cs); if (std_listen) SetEvent(mgr_event); return RPC_S_OK; } /*********************************************************************** * RpcServerInqBindings (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerInqBindings( RPC_BINDING_VECTOR** BindingVector ) { RPC_STATUS status; DWORD count; RpcServerProtseq* ps; RpcConnection* conn; if (BindingVector) TRACE("(*BindingVector == ^%p)\n", *BindingVector); else ERR("(BindingVector == NULL!!?)\n"); EnterCriticalSection(&server_cs); /* count connections */ count = 0; ps = protseqs; while (ps) { conn = ps->conn; while (conn) { count++; conn = conn->Next; } ps = ps->Next; } if (count) { /* export bindings */ *BindingVector = HeapAlloc(GetProcessHeap(), 0, sizeof(RPC_BINDING_VECTOR) + sizeof(RPC_BINDING_HANDLE)*(count-1)); (*BindingVector)->Count = count; count = 0; ps = protseqs; while (ps) { conn = ps->conn; while (conn) { RPCRT4_MakeBinding((RpcBinding**)&(*BindingVector)->BindingH[count], conn); count++; conn = conn->Next; } ps = ps->Next; } status = RPC_S_OK; } else { *BindingVector = NULL; status = RPC_S_NO_BINDINGS; } LeaveCriticalSection(&server_cs); return status; } /*********************************************************************** * RpcServerUseProtseqEpA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpA( LPSTR Protseq, UINT MaxCalls, LPSTR Endpoint, LPVOID SecurityDescriptor ) { RPC_POLICY policy; TRACE( "(%s,%u,%s,%p)\n", Protseq, MaxCalls, Endpoint, SecurityDescriptor ); /* This should provide the default behaviour */ policy.Length = sizeof( policy ); policy.EndpointFlags = 0; policy.NICFlags = 0; return RpcServerUseProtseqEpExA( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy ); } /*********************************************************************** * RpcServerUseProtseqEpW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpW( LPWSTR Protseq, UINT MaxCalls, LPWSTR Endpoint, LPVOID SecurityDescriptor ) { RPC_POLICY policy; TRACE( "(%s,%u,%s,%p)\n", debugstr_w( Protseq ), MaxCalls, debugstr_w( Endpoint ), SecurityDescriptor ); /* This should provide the default behaviour */ policy.Length = sizeof( policy ); policy.EndpointFlags = 0; policy.NICFlags = 0; return RpcServerUseProtseqEpExW( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy ); } /*********************************************************************** * RpcServerUseProtseqEpExA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpExA( LPSTR Protseq, UINT MaxCalls, LPSTR Endpoint, LPVOID SecurityDescriptor, PRPC_POLICY lpPolicy ) { RpcServerProtseq* ps; TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_a( Protseq ), MaxCalls, debugstr_a( Endpoint ), SecurityDescriptor, lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags ); ps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerProtseq)); ps->MaxCalls = MaxCalls; ps->Protseq = RPCRT4_strdupA(Protseq); ps->Endpoint = RPCRT4_strdupA(Endpoint); return RPCRT4_use_protseq(ps); } /*********************************************************************** * RpcServerUseProtseqEpExW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpExW( LPWSTR Protseq, UINT MaxCalls, LPWSTR Endpoint, LPVOID SecurityDescriptor, PRPC_POLICY lpPolicy ) { RpcServerProtseq* ps; TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_w( Protseq ), MaxCalls, debugstr_w( Endpoint ), SecurityDescriptor, lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags ); ps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerProtseq)); ps->MaxCalls = MaxCalls; ps->Protseq = RPCRT4_strdupWtoA(Protseq); ps->Endpoint = RPCRT4_strdupWtoA(Endpoint); return RPCRT4_use_protseq(ps); } /*********************************************************************** * RpcServerUseProtseqA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqA(LPSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor) { TRACE("(Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)", debugstr_a(Protseq), MaxCalls, SecurityDescriptor); return RpcServerUseProtseqEpA(Protseq, MaxCalls, NULL, SecurityDescriptor); } /*********************************************************************** * RpcServerUseProtseqW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqW(LPWSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor) { TRACE("Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)", debugstr_w(Protseq), MaxCalls, SecurityDescriptor); return RpcServerUseProtseqEpW(Protseq, MaxCalls, NULL, SecurityDescriptor); } /*********************************************************************** * RpcServerRegisterIf (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv ) { TRACE("(%p,%s,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv); return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, 0, RPC_C_LISTEN_MAX_CALLS_DEFAULT, (UINT)-1, NULL ); } /*********************************************************************** * RpcServerRegisterIfEx (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv, UINT Flags, UINT MaxCalls, RPC_IF_CALLBACK_FN* IfCallbackFn ) { TRACE("(%p,%s,%p,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls, IfCallbackFn); return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, Flags, MaxCalls, (UINT)-1, IfCallbackFn ); } /*********************************************************************** * RpcServerRegisterIf2 (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterIf2( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv, UINT Flags, UINT MaxCalls, UINT MaxRpcSize, RPC_IF_CALLBACK_FN* IfCallbackFn ) { PRPC_SERVER_INTERFACE If = (PRPC_SERVER_INTERFACE)IfSpec; RpcServerInterface* sif; int i; TRACE("(%p,%s,%p,%u,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls, MaxRpcSize, IfCallbackFn); TRACE(" interface id: %s %d.%d\n", debugstr_guid(&If->InterfaceId.SyntaxGUID), If->InterfaceId.SyntaxVersion.MajorVersion, If->InterfaceId.SyntaxVersion.MinorVersion); TRACE(" transfer syntax: %s %d.%d\n", debugstr_guid(&If->TransferSyntax.SyntaxGUID), If->TransferSyntax.SyntaxVersion.MajorVersion, If->TransferSyntax.SyntaxVersion.MinorVersion); TRACE(" dispatch table: %p\n", If->DispatchTable); if (If->DispatchTable) { TRACE(" dispatch table count: %d\n", If->DispatchTable->DispatchTableCount); for (i=0; iDispatchTable->DispatchTableCount; i++) { TRACE(" entry %d: %p\n", i, If->DispatchTable->DispatchTable[i]); } TRACE(" reserved: %ld\n", If->DispatchTable->Reserved); } TRACE(" protseq endpoint count: %d\n", If->RpcProtseqEndpointCount); TRACE(" default manager epv: %p\n", If->DefaultManagerEpv); TRACE(" interpreter info: %p\n", If->InterpreterInfo); TRACE(" flags: %08x\n", If->Flags); sif = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerInterface)); sif->If = If; if (MgrTypeUuid) { memcpy(&sif->MgrTypeUuid, MgrTypeUuid, sizeof(UUID)); sif->MgrEpv = MgrEpv; } else { memset(&sif->MgrTypeUuid, 0, sizeof(UUID)); sif->MgrEpv = If->DefaultManagerEpv; } sif->Flags = Flags; sif->MaxCalls = MaxCalls; sif->MaxRpcSize = MaxRpcSize; sif->IfCallbackFn = IfCallbackFn; EnterCriticalSection(&server_cs); sif->Next = ifs; ifs = sif; LeaveCriticalSection(&server_cs); if (sif->Flags & RPC_IF_AUTOLISTEN) { /* well, start listening, I think... */ RPCRT4_start_listen(); } return RPC_S_OK; } /*********************************************************************** * RpcServerUnregisterIf (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUnregisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, UINT WaitForCallsToComplete ) { FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, WaitForCallsToComplete == %u): stub\n", IfSpec, debugstr_guid(MgrTypeUuid), WaitForCallsToComplete); return RPC_S_OK; } /*********************************************************************** * RpcServerUnregisterIfEx (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUnregisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, int RundownContextHandles ) { FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, RundownContextHandles == %d): stub\n", IfSpec, debugstr_guid(MgrTypeUuid), RundownContextHandles); return RPC_S_OK; } /*********************************************************************** * RpcObjectSetType (RPCRT4.@) * * PARAMS * ObjUuid [I] "Object" UUID * TypeUuid [I] "Type" UUID * * RETURNS * RPC_S_OK The call succeeded * RPC_S_INVALID_OBJECT The provided object (nil) is not valid * RPC_S_ALREADY_REGISTERED The provided object is already registered * * Maps "Object" UUIDs to "Type" UUID's. Passing the nil UUID as the type * resets the mapping for the specified object UUID to nil (the default). * The nil object is always associated with the nil type and cannot be * reassigned. Servers can support multiple implementations on the same * interface by registering different end-point vectors for the different * types. There's no need to call this if a server only supports the nil * type, as is typical. */ RPC_STATUS WINAPI RpcObjectSetType( UUID* ObjUuid, UUID* TypeUuid ) { RpcObjTypeMap *map = RpcObjTypeMaps, *prev = NULL; RPC_STATUS dummy; TRACE("(ObjUUID == %s, TypeUuid == %s).\n", debugstr_guid(ObjUuid), debugstr_guid(TypeUuid)); if ((! ObjUuid) || UuidIsNil(ObjUuid, &dummy)) { /* nil uuid cannot be remapped */ return RPC_S_INVALID_OBJECT; } /* find the mapping for this object if there is one ... */ while (map) { if (! UuidCompare(ObjUuid, &map->Object, &dummy)) break; prev = map; map = map->next; } if ((! TypeUuid) || UuidIsNil(TypeUuid, &dummy)) { /* ... and drop it from the list */ if (map) { if (prev) prev->next = map->next; else RpcObjTypeMaps = map->next; HeapFree(GetProcessHeap(), 0, map); } } else { /* ... , fail if we found it ... */ if (map) return RPC_S_ALREADY_REGISTERED; /* ... otherwise create a new one and add it in. */ map = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcObjTypeMap)); memcpy(&map->Object, ObjUuid, sizeof(UUID)); memcpy(&map->Type, TypeUuid, sizeof(UUID)); map->next = NULL; if (prev) prev->next = map; /* prev is the last map in the linklist */ else RpcObjTypeMaps = map; } return RPC_S_OK; } /*********************************************************************** * RpcServerRegisterAuthInfoA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterAuthInfoA( LPSTR ServerPrincName, ULONG AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn, LPVOID Arg ) { FIXME( "(%s,%lu,%p,%p): stub\n", ServerPrincName, AuthnSvc, GetKeyFn, Arg ); return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */ } /*********************************************************************** * RpcServerRegisterAuthInfoW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterAuthInfoW( LPWSTR ServerPrincName, ULONG AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn, LPVOID Arg ) { FIXME( "(%s,%lu,%p,%p): stub\n", debugstr_w( ServerPrincName ), AuthnSvc, GetKeyFn, Arg ); return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */ } /*********************************************************************** * RpcServerListen (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerListen( UINT MinimumCallThreads, UINT MaxCalls, UINT DontWait ) { TRACE("(%u,%u,%u)\n", MinimumCallThreads, MaxCalls, DontWait); if (!protseqs) return RPC_S_NO_PROTSEQS_REGISTERED; EnterCriticalSection(&listen_cs); if (std_listen) { LeaveCriticalSection(&listen_cs); return RPC_S_ALREADY_LISTENING; } RPCRT4_start_listen(); LeaveCriticalSection(&listen_cs); if (DontWait) return RPC_S_OK; return RpcMgmtWaitServerListen(); } /*********************************************************************** * RpcMgmtServerWaitListen (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtWaitServerListen( void ) { RPC_STATUS rslt = RPC_S_OK; TRACE("\n"); EnterCriticalSection(&listen_cs); if (!std_listen) if ( (rslt = RpcServerListen(1, 0, TRUE)) != RPC_S_OK ) { LeaveCriticalSection(&listen_cs); return rslt; } LeaveCriticalSection(&listen_cs); while (std_listen) { WaitForSingleObject(mgr_event, INFINITE); if (!std_listen) { Sleep(100); /* don't spin violently */ TRACE("spinning.\n"); } } return rslt; } /*********************************************************************** * RpcMgmtStopServerListening (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtStopServerListening ( RPC_BINDING_HANDLE Binding ) { TRACE("(Binding == (RPC_BINDING_HANDLE)^%p)\n", Binding); if (Binding) { FIXME("client-side invocation not implemented.\n"); return RPC_S_WRONG_KIND_OF_BINDING; } /* hmm... */ EnterCriticalSection(&listen_cs); while (std_listen) RPCRT4_stop_listen(); LeaveCriticalSection(&listen_cs); return RPC_S_OK; } /*********************************************************************** * I_RpcServerStartListening (RPCRT4.@) */ RPC_STATUS WINAPI I_RpcServerStartListening( void* hWnd ) { FIXME( "(%p): stub\n", hWnd ); return RPC_S_OK; } /*********************************************************************** * I_RpcServerStopListening (RPCRT4.@) */ RPC_STATUS WINAPI I_RpcServerStopListening( void ) { FIXME( "(): stub\n" ); return RPC_S_OK; } /*********************************************************************** * I_RpcWindowProc (RPCRT4.@) */ UINT WINAPI I_RpcWindowProc( void *hWnd, UINT Message, UINT wParam, ULONG lParam ) { FIXME( "(%p,%08x,%08x,%08lx): stub\n", hWnd, Message, wParam, lParam ); return 0; }