/* * Debugger register handling * * Copyright 1995 Alexandre Julliard */ #include "config.h" #include #include "debugger.h" /*********************************************************************** * DEBUG_Flags * * Return Flag String. */ char *DEBUG_Flags( DWORD flag, char *buf ) { #ifdef __i386__ char *pt; strcpy( buf, " - 00 - - - " ); pt = buf + strlen( buf ); if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000001 ) *pt = 'C'; /* Carry Falg */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000002 ) *pt = '1'; if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000004 ) *pt = 'P'; /* Parity Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000008 ) *pt = '-'; if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000010 ) *pt = 'A'; /* Auxiliary Carry Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000020 ) *pt = '-'; if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000040 ) *pt = 'Z'; /* Zero Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000080 ) *pt = 'S'; /* Sign Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000100 ) *pt = 'T'; /* Trap/Trace Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000200 ) *pt = 'I'; /* Interupt Enable Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000400 ) *pt = 'D'; /* Direction Indicator */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00000800 ) *pt = 'O'; /* Overflow Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00001000 ) *pt = '1'; /* I/O Privilage Level */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00002000 ) *pt = '1'; /* I/O Privilage Level */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00004000 ) *pt = 'N'; /* Nested Task Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00008000 ) *pt = '-'; if ( buf >= pt-- ) return( buf ); if ( flag & 0x00010000 ) *pt = 'R'; /* Resume Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00020000 ) *pt = 'V'; /* Vritual Mode Flag */ if ( buf >= pt-- ) return( buf ); if ( flag & 0x00040000 ) *pt = 'a'; /* Alignment Check Flag */ if ( buf >= pt-- ) return( buf ); return( buf ); #else strcpy(buf, "unknown CPU"); return buf; #endif } /*********************************************************************** * DEBUG_InfoRegisters * * Display registers information. */ void DEBUG_InfoRegisters(void) { DEBUG_Printf(DBG_CHN_MESG,"Register dump:\n"); #ifdef __i386__ /* First get the segment registers out of the way */ DEBUG_Printf( DBG_CHN_MESG," CS:%04x SS:%04x DS:%04x ES:%04x FS:%04x GS:%04x", (WORD)DEBUG_context.SegCs, (WORD)DEBUG_context.SegSs, (WORD)DEBUG_context.SegDs, (WORD)DEBUG_context.SegEs, (WORD)DEBUG_context.SegFs, (WORD)DEBUG_context.SegGs ); if (DEBUG_CurrThread->dbg_mode != MODE_32) { char flag[33]; DEBUG_Printf( DBG_CHN_MESG,"\n IP:%04x SP:%04x BP:%04x FLAGS:%04x(%s)\n", LOWORD(DEBUG_context.Eip), LOWORD(DEBUG_context.Esp), LOWORD(DEBUG_context.Ebp), LOWORD(DEBUG_context.EFlags), DEBUG_Flags(LOWORD(DEBUG_context.EFlags), flag)); DEBUG_Printf( DBG_CHN_MESG," AX:%04x BX:%04x CX:%04x DX:%04x SI:%04x DI:%04x\n", LOWORD(DEBUG_context.Eax), LOWORD(DEBUG_context.Ebx), LOWORD(DEBUG_context.Ecx), LOWORD(DEBUG_context.Edx), LOWORD(DEBUG_context.Esi), LOWORD(DEBUG_context.Edi) ); } else /* 32-bit mode */ { char flag[33]; DEBUG_Printf( DBG_CHN_MESG, "\n EIP:%08lx ESP:%08lx EBP:%08lx EFLAGS:%08lx(%s)\n", DEBUG_context.Eip, DEBUG_context.Esp, DEBUG_context.Ebp, DEBUG_context.EFlags, DEBUG_Flags(DEBUG_context.EFlags, flag)); DEBUG_Printf( DBG_CHN_MESG, " EAX:%08lx EBX:%08lx ECX:%08lx EDX:%08lx\n", DEBUG_context.Eax, DEBUG_context.Ebx, DEBUG_context.Ecx, DEBUG_context.Edx ); DEBUG_Printf( DBG_CHN_MESG, " ESI:%08lx EDI:%08lx\n", DEBUG_context.Esi, DEBUG_context.Edi ); } #endif } /*********************************************************************** * DEBUG_ValidateRegisters * * Make sure all registers have a correct value for returning from * the signal handler. */ BOOL DEBUG_ValidateRegisters(void) { DBG_ADDR addr; char ch; #ifdef __i386__ if (DEBUG_context.EFlags & V86_FLAG) return TRUE; #if 0 /* Check that a selector is a valid ring-3 LDT selector, or a NULL selector */ #define CHECK_SEG(seg,name) \ if (((seg) & ~3) && ((((seg) & 7) != 7) || !DEBUG_IsSelector(seg))) { \ DEBUG_Printf( DBG_CHN_MESG, "*** Invalid value for %s register: %04x\n", \ (name), (WORD)(seg) ); \ return FALSE; \ } cs = __get_cs(); ds = __get_ds(); if (DEBUG_context.SegCs != cs) CHECK_SEG(DEBUG_context.SegCs, "CS"); if (DEBUG_context.SegSs != ds) CHECK_SEG(DEBUG_context.SegSs, "SS"); if (DEBUG_context.SegDs != ds) CHECK_SEG(DEBUG_context.SegDs, "DS"); if (DEBUG_context.SegEs != ds) CHECK_SEG(DEBUG_context.SegEs, "ES"); if (DEBUG_context.SegFs != ds) CHECK_SEG(DEBUG_context.SegFs, "FS"); if (DEBUG_context.SegGs != ds) CHECK_SEG(DEBUG_context.SegGs, "GS"); #endif /* Check that CS and SS are not NULL */ if (!(DEBUG_context.SegCs & ~3)) { DEBUG_Printf( DBG_CHN_MESG, "*** Invalid value for CS register: %04x\n", (WORD)DEBUG_context.SegCs ); return FALSE; } if (!(DEBUG_context.SegSs & ~3)) { DEBUG_Printf( DBG_CHN_MESG, "*** Invalid value for SS register: %04x\n", (WORD)DEBUG_context.SegSs ); return FALSE; } #undef CHECK_SEG #else /* to be written */ #endif /* check if PC is correct */ DEBUG_GetCurrentAddress(&addr); return DEBUG_READ_MEM_VERBOSE((void*)DEBUG_ToLinear(&addr), &ch, 1); }