/* * Dialog definitions * * Copyright 1993 Alexandre Julliard */ #ifndef DIALOG_H #define DIALOG_H #include "windows.h" /* Dialog info structure. * This structure is stored into the window extra bytes (cbWndExtra). * sizeof(DIALOGINFO) must be <= DLGWINDOWEXTRA (=30). */ typedef struct { LONG msgResult; /* Result of EndDialog() / Default button id */ WNDPROC dlgProc; /* Dialog procedure */ LONG userInfo; /* User information (for DWL_USER) */ HWND hwndFocus; /* Current control with focus */ HFONT hUserFont; /* Dialog font */ HMENU hMenu; /* Dialog menu */ WORD xBaseUnit; /* Dialog units (depends on the font) */ WORD yBaseUnit; WORD fEnd; /* EndDialog() called for this dialog */ HANDLE hDialogHeap; } DIALOGINFO; /* Dialog template header */ typedef struct { DWORD style; BYTE nbItems WINE_PACKED; WORD x WINE_PACKED; WORD y WINE_PACKED; WORD cx WINE_PACKED; WORD cy WINE_PACKED; } DLGTEMPLATEHEADER; /* Dialog control header */ typedef struct { WORD x; WORD y; WORD cx; WORD cy; WORD id; DWORD style WINE_PACKED; } DLGCONTROLHEADER; /* Dialog template */ typedef struct { DLGTEMPLATEHEADER * header; unsigned char * menuName; LPSTR className; LPSTR caption; WORD pointSize; LPSTR faceName; } DLGTEMPLATE; #endif /* DIALOG_H */