/* * Copyright 2009 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE buffer_QueryInterface(IWineD3DBuffer *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_IWineD3DBuffer) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE buffer_AddRef(IWineD3DBuffer *iface) { struct wined3d_buffer *This = (struct wined3d_buffer *)iface; ULONG refcount = InterlockedIncrement(&This->resource.ref); TRACE("%p increasing refcount to %u\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE buffer_Release(IWineD3DBuffer *iface) { struct wined3d_buffer *This = (struct wined3d_buffer *)iface; ULONG refcount = InterlockedDecrement(&This->resource.ref); TRACE("%p decreasing refcount to %u\n", This, refcount); if (!refcount) { resource_cleanup((IWineD3DResource *)iface); HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* IWineD3DBase methods */ static HRESULT STDMETHODCALLTYPE buffer_GetParent(IWineD3DBuffer *iface, IUnknown **parent) { return resource_get_parent((IWineD3DResource *)iface, parent); } /* IWineD3DResource methods */ static HRESULT STDMETHODCALLTYPE buffer_GetDevice(IWineD3DBuffer *iface, IWineD3DDevice **device) { return resource_get_device((IWineD3DResource *)iface, device); } static HRESULT STDMETHODCALLTYPE buffer_SetPrivateData(IWineD3DBuffer *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags) { return resource_set_private_data((IWineD3DResource *)iface, guid, data, data_size, flags); } static HRESULT STDMETHODCALLTYPE buffer_GetPrivateData(IWineD3DBuffer *iface, REFGUID guid, void *data, DWORD *data_size) { return resource_get_private_data((IWineD3DResource *)iface, guid, data, data_size); } static HRESULT STDMETHODCALLTYPE buffer_FreePrivateData(IWineD3DBuffer *iface, REFGUID guid) { return resource_free_private_data((IWineD3DResource *)iface, guid); } static DWORD STDMETHODCALLTYPE buffer_SetPriority(IWineD3DBuffer *iface, DWORD priority) { return resource_set_priority((IWineD3DResource *)iface, priority); } static DWORD STDMETHODCALLTYPE buffer_GetPriority(IWineD3DBuffer *iface) { return resource_get_priority((IWineD3DResource *)iface); } static void STDMETHODCALLTYPE buffer_PreLoad(IWineD3DBuffer *iface) { TRACE("iface %p\n", iface); } static void STDMETHODCALLTYPE buffer_UnLoad(IWineD3DBuffer *iface) { TRACE("iface %p\n", iface); } static WINED3DRESOURCETYPE STDMETHODCALLTYPE buffer_GetType(IWineD3DBuffer *iface) { return resource_get_type((IWineD3DResource *)iface); } const struct IWineD3DBufferVtbl wined3d_buffer_vtbl = { /* IUnknown methods */ buffer_QueryInterface, buffer_AddRef, buffer_Release, /* IWineD3DBase methods */ buffer_GetParent, /* IWineD3DResource methods */ buffer_GetDevice, buffer_SetPrivateData, buffer_GetPrivateData, buffer_FreePrivateData, buffer_SetPriority, buffer_GetPriority, buffer_PreLoad, buffer_UnLoad, buffer_GetType, };