/* * Copyright 2013 Nikolay Sivov for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef D3DCOLORVALUE_DEFINED typedef struct D3DCOLORVALUE { float r; float g; float b; float a; } D3DCOLORVALUE; #define D3DCOLORVALUE_DEFINED #endif typedef D3DCOLORVALUE D2D_COLOR_F; typedef struct D2D_RECT_F { float left; float top; float right; float bottom; } D2D_RECT_F; typedef struct D2D_SIZE_F { float width; float height; } D2D_SIZE_F; typedef struct D2D_POINT_2U { UINT32 x; UINT32 y; } D2D_POINT_2U; typedef struct D2D_RECT_U { UINT32 left; UINT32 top; UINT32 right; UINT32 bottom; } D2D_RECT_U;