/* * Server-side file descriptor management * * Copyright (C) 2003 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include #include #include #include #include "object.h" #include "file.h" #include "handle.h" #include "process.h" #include "request.h" #include "console.h" struct fd { struct object obj; /* object header */ const struct fd_ops *fd_ops; /* file descriptor operations */ struct object *user; /* object using this file descriptor */ int unix_fd; /* unix file descriptor */ int mode; /* file protection mode */ }; static void fd_dump( struct object *obj, int verbose ); static void fd_destroy( struct object *obj ); static const struct object_ops fd_ops = { sizeof(struct fd), /* size */ fd_dump, /* dump */ no_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ NULL, /* satisfied */ default_get_fd, /* get_fd */ fd_destroy /* destroy */ }; static void fd_dump( struct object *obj, int verbose ) { struct fd *fd = (struct fd *)obj; fprintf( stderr, "Fd unix_fd=%d mode=%06o user=%p\n", fd->unix_fd, fd->mode, fd->user ); } static void fd_destroy( struct object *obj ) { #if 0 struct fd *fd = (struct fd *)obj; close( fd->unix_fd ); #endif } /* allocate an object that has an associated fd */ void *alloc_fd_object( const struct object_ops *ops, const struct fd_ops *fd_user_ops, int unix_fd ) { struct object *user; struct fd *fd = alloc_object( &fd_ops, -1 ); if (!fd) return NULL; if (!(user = alloc_object( ops, unix_fd ))) { release_object( fd ); return NULL; } fd->fd_ops = fd_user_ops; fd->user = user; fd->unix_fd = unix_fd; fd->mode = 0; user->fd_obj = fd; return user; } /* retrieve the object that is using an fd */ void *get_fd_user( struct fd *fd ) { return fd->user; } /* retrieve the unix fd for an object */ int get_unix_fd( struct fd *fd ) { if (fd) return fd->unix_fd; return -1; } /* set the unix fd for an object; can only be done once */ void set_unix_fd( struct object *obj, int unix_fd ) { struct fd *fd = obj->fd_obj; assert( fd ); assert( fd->unix_fd == -1 ); fd->unix_fd = unix_fd; obj->fd = unix_fd; } /* callback for event happening in the main poll() loop */ void fd_poll_event( struct object *obj, int event ) { struct fd *fd = obj->fd_obj; return fd->fd_ops->poll_event( fd, event ); } /* check if events are pending and if yes return which one(s) */ int check_fd_events( struct fd *fd, int events ) { struct pollfd pfd; pfd.fd = fd->unix_fd; pfd.events = events; if (poll( &pfd, 1, 0 ) <= 0) return 0; return pfd.revents; } /* default add_queue() routine for objects that poll() on an fd */ int default_fd_add_queue( struct object *obj, struct wait_queue_entry *entry ) { struct fd *fd = obj->fd_obj; if (!obj->head) /* first on the queue */ set_select_events( obj, fd->fd_ops->get_poll_events( fd ) ); add_queue( obj, entry ); return 1; } /* default remove_queue() routine for objects that poll() on an fd */ void default_fd_remove_queue( struct object *obj, struct wait_queue_entry *entry ) { grab_object( obj ); remove_queue( obj, entry ); if (!obj->head) /* last on the queue is gone */ set_select_events( obj, 0 ); release_object( obj ); } /* default signaled() routine for objects that poll() on an fd */ int default_fd_signaled( struct object *obj, struct thread *thread ) { struct fd *fd = obj->fd_obj; int events = fd->fd_ops->get_poll_events( fd ); if (check_fd_events( fd, events )) { /* stop waiting on select() if we are signaled */ set_select_events( obj, 0 ); return 1; } /* restart waiting on select() if we are no longer signaled */ if (obj->head) set_select_events( obj, events ); return 0; } /* default handler for poll() events */ void default_poll_event( struct fd *fd, int event ) { /* an error occurred, stop polling this fd to avoid busy-looping */ if (event & (POLLERR | POLLHUP)) set_select_events( fd->user, -1 ); wake_up( fd->user, 0 ); } /* default flush() routine */ int no_flush( struct fd *fd ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } /* default get_file_info() routine */ int no_get_file_info( struct fd *fd, struct get_file_info_reply *info, int *flags ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); *flags = 0; return FD_TYPE_INVALID; } /* default queue_async() routine */ void no_queue_async( struct fd *fd, void* ptr, unsigned int status, int type, int count ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); } /* same as get_handle_obj but retrieve the struct fd associated to the object */ static struct fd *get_handle_fd_obj( struct process *process, obj_handle_t handle, unsigned int access ) { struct fd *fd = NULL; struct object *obj; if ((obj = get_handle_obj( process, handle, access, NULL ))) { if (obj->fd_obj) fd = (struct fd *)grab_object( obj->fd_obj ); else set_error( STATUS_OBJECT_TYPE_MISMATCH ); release_object( obj ); } return fd; } /* flush a file buffers */ DECL_HANDLER(flush_file) { struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 ); if (fd) { fd->fd_ops->flush( fd ); release_object( fd ); } } /* get a Unix fd to access a file */ DECL_HANDLER(get_handle_fd) { struct fd *fd; reply->fd = -1; reply->type = FD_TYPE_INVALID; if ((fd = get_handle_fd_obj( current->process, req->handle, req->access ))) { int unix_fd = get_handle_unix_fd( current->process, req->handle, req->access ); if (unix_fd != -1) reply->fd = unix_fd; else if (!get_error()) { unix_fd = fd->unix_fd; if (unix_fd != -1) send_client_fd( current->process, unix_fd, req->handle ); } reply->type = fd->fd_ops->get_file_info( fd, NULL, &reply->flags ); release_object( fd ); } else /* check for console handle (FIXME: should be done in the client) */ { struct object *obj; if ((obj = get_handle_obj( current->process, req->handle, req->access, NULL ))) { if (is_console_object( obj )) reply->type = FD_TYPE_CONSOLE; release_object( obj ); } } } /* get a file information */ DECL_HANDLER(get_file_info) { struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 ); if (fd) { int flags; fd->fd_ops->get_file_info( fd, reply, &flags ); release_object( fd ); } } /* create / reschedule an async I/O */ DECL_HANDLER(register_async) { struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 ); /* * The queue_async method must do the following: * * 1. Get the async_queue for the request of given type. * 2. Call find_async() to look for the specific client request in the queue (=> NULL if not found). * 3. If status is STATUS_PENDING: * a) If no async request found in step 2 (new request): call create_async() to initialize one. * b) Set request's status to STATUS_PENDING. * c) If the "queue" field of the async request is NULL: call async_insert() to put it into the queue. * Otherwise: * If the async request was found in step 2, destroy it by calling destroy_async(). * 4. Carry out any operations necessary to adjust the object's poll events * Usually: set_elect_events (obj, obj->ops->get_poll_events()). * * See also the implementations in file.c, serial.c, and sock.c. */ if (fd) { fd->fd_ops->queue_async( fd, req->overlapped, req->status, req->type, req->count ); release_object( fd ); } }