/* * DirectX GUID definitions * * Copyright 2000 Alexandre Julliard * Copyright 2000 Francois Gouget * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include <stdarg.h> #define COM_NO_WINDOWS_H #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "objbase.h" #include "oleauto.h" #include "olectl.h" #include "initguid.h" #include "d3d.h" #include "ddraw.h" #include "mmsystem.h" #include "dsound.h" #include "dsdriver.h" #include "dmusici.h" #include "dmusics.h" #include "dplay.h" #include "dplobby.h" #include "dinput.h" #include "ddrawi.h" #include "dxfile.h"