/* * Server-side process management * * Copyright (C) 1998 Alexandre Julliard */ #include #include #include #include #include #include #include #include #include "winerror.h" #include "winbase.h" #include "winnt.h" #include "server.h" #include "handle.h" #include "process.h" #include "thread.h" /* process structure */ static struct process initial_process; static struct process *first_process = &initial_process; static int running_processes; /* process operations */ static void process_dump( struct object *obj, int verbose ); static int process_signaled( struct object *obj, struct thread *thread ); static void process_destroy( struct object *obj ); static const struct object_ops process_ops = { process_dump, add_queue, remove_queue, process_signaled, no_satisfied, no_read_fd, no_write_fd, no_flush, no_get_file_info, process_destroy }; /* initialization of a process structure */ static void init_process( struct process *process ) { init_object( &process->obj, &process_ops, NULL ); process->next = NULL; process->prev = NULL; process->thread_list = NULL; process->debug_next = NULL; process->debug_prev = NULL; process->debugger = NULL; process->exit_code = 0x103; /* STILL_ACTIVE */ process->running_threads = 0; process->priority = NORMAL_PRIORITY_CLASS; process->affinity = 1; process->suspend = 0; process->console_in = NULL; process->console_out = NULL; process->info = NULL; gettimeofday( &process->start_time, NULL ); /* alloc a handle for the process itself */ alloc_handle( process, process, PROCESS_ALL_ACCESS, 0 ); } /* create the initial process */ struct process *create_initial_process(void) { struct new_process_request *info; copy_handle_table( &initial_process, NULL ); init_process( &initial_process ); if (!alloc_console( &initial_process )) return NULL; if (!(info = mem_alloc( sizeof(*info) ))) return NULL; info->start_flags = STARTF_USESTDHANDLES; info->hstdin = alloc_handle( &initial_process, initial_process.console_in, GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 ); info->hstdout = alloc_handle( &initial_process, initial_process.console_out, GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 ); info->hstderr = alloc_handle( &initial_process, initial_process.console_out, GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 ); info->env_ptr = NULL; initial_process.info = info; grab_object( &initial_process ); /* so that we never free it */ return &initial_process; } /* create a new process */ static struct process *create_process( struct new_process_request *req ) { struct process *process = NULL; struct process *parent = current->process; if (!(process = mem_alloc( sizeof(*process) ))) return NULL; if (!copy_handle_table( process, req->inherit_all ? parent : NULL )) { free( process ); return NULL; } init_process( process ); if (!(process->info = mem_alloc( sizeof(*process->info) ))) goto error; memcpy( process->info, req, sizeof(*req) ); /* set the process console */ if (req->create_flags & CREATE_NEW_CONSOLE) { if (!alloc_console( process )) goto error; } else if (!(req->create_flags & DETACHED_PROCESS)) { if (parent->console_in) process->console_in = grab_object( parent->console_in ); if (parent->console_out) process->console_out = grab_object( parent->console_out ); } if (!req->inherit_all && !(req->start_flags & STARTF_USESTDHANDLES)) { process->info->hstdin = duplicate_handle( parent, req->hstdin, process, 0, TRUE, DUPLICATE_SAME_ACCESS ); process->info->hstdout = duplicate_handle( parent, req->hstdout, process, 0, TRUE, DUPLICATE_SAME_ACCESS ); process->info->hstderr = duplicate_handle( parent, req->hstderr, process, 0, TRUE, DUPLICATE_SAME_ACCESS ); } /* attach to the debugger if requested */ if (req->create_flags & DEBUG_PROCESS) debugger_attach( process, current ); else if (parent->debugger && !(req->create_flags & DEBUG_ONLY_THIS_PROCESS)) debugger_attach( process, parent->debugger ); process->next = first_process; first_process->prev = process; first_process = process; return process; error: release_object( process ); return NULL; } /* destroy a process when its refcount is 0 */ static void process_destroy( struct object *obj ) { struct process *process = (struct process *)obj; assert( obj->ops == &process_ops ); assert( process != &initial_process ); /* we can't have a thread remaining */ assert( !process->thread_list ); if (process->next) process->next->prev = process->prev; if (process->prev) process->prev->next = process->next; else first_process = process->next; free_console( process ); free_handles( process ); if (process->info) free( process->info ); if (debug_level) memset( process, 0xbb, sizeof(process) ); /* catch errors */ free( process ); } /* dump a process on stdout for debugging purposes */ static void process_dump( struct object *obj, int verbose ) { struct process *process = (struct process *)obj; assert( obj->ops == &process_ops ); printf( "Process next=%p prev=%p\n", process->next, process->prev ); } static int process_signaled( struct object *obj, struct thread *thread ) { struct process *process = (struct process *)obj; return !process->running_threads; } /* get a process from an id (and increment the refcount) */ struct process *get_process_from_id( void *id ) { struct process *p = first_process; while (p && (p != id)) p = p->next; if (p) grab_object( p ); else SET_ERROR( ERROR_INVALID_PARAMETER ); return p; } /* get a process from a handle (and increment the refcount) */ struct process *get_process_from_handle( int handle, unsigned int access ) { return (struct process *)get_handle_obj( current->process, handle, access, &process_ops ); } /* retrieve the initialization info for a new process */ static int get_process_init_info( struct process *process, struct init_process_reply *reply ) { struct new_process_request *info; if (!(info = process->info)) return 0; process->info = NULL; reply->start_flags = info->start_flags; reply->hstdin = info->hstdin; reply->hstdout = info->hstdout; reply->hstderr = info->hstderr; reply->env_ptr = info->env_ptr; free( info ); return 1; } /* a process has been killed (i.e. its last thread died) */ static void process_killed( struct process *process, int exit_code ) { assert( !process->thread_list ); process->exit_code = exit_code; gettimeofday( &process->end_time, NULL ); wake_up( &process->obj, 0 ); free_handles( process ); } /* add a thread to a process running threads list */ void add_process_thread( struct process *process, struct thread *thread ) { thread->proc_next = process->thread_list; thread->proc_prev = NULL; if (thread->proc_next) thread->proc_next->proc_prev = thread; process->thread_list = thread; if (!process->running_threads++) running_processes++; grab_object( thread ); } /* remove a thread from a process running threads list */ void remove_process_thread( struct process *process, struct thread *thread ) { assert( process->running_threads > 0 ); assert( process->thread_list ); if (thread->proc_next) thread->proc_next->proc_prev = thread->proc_prev; if (thread->proc_prev) thread->proc_prev->proc_next = thread->proc_next; else process->thread_list = thread->proc_next; if (!--process->running_threads) { /* we have removed the last running thread, exit the process */ running_processes--; process_killed( process, thread->exit_code ); } release_object( thread ); } /* suspend all the threads of a process */ void suspend_process( struct process *process ) { if (!process->suspend++) { struct thread *thread = process->thread_list; for (; thread; thread = thread->proc_next) { if (!thread->suspend && thread->unix_pid) kill( thread->unix_pid, SIGSTOP ); } } } /* resume all the threads of a process */ void resume_process( struct process *process ) { assert (process->suspend > 0); if (!--process->suspend) { struct thread *thread = process->thread_list; for (; thread; thread = thread->proc_next) { if (!thread->suspend && thread->unix_pid) kill( thread->unix_pid, SIGCONT ); } } } /* kill a process on the spot */ void kill_process( struct process *process, int exit_code ) { while (process->thread_list) kill_thread( process->thread_list, exit_code ); } /* get all information about a process */ static void get_process_info( struct process *process, struct get_process_info_reply *reply ) { reply->pid = process; reply->exit_code = process->exit_code; reply->priority = process->priority; reply->process_affinity = process->affinity; reply->system_affinity = 1; } /* set all information about a process */ static void set_process_info( struct process *process, struct set_process_info_request *req ) { if (req->mask & SET_PROCESS_INFO_PRIORITY) process->priority = req->priority; if (req->mask & SET_PROCESS_INFO_AFFINITY) { if (req->affinity != 1) SET_ERROR( ERROR_INVALID_PARAMETER ); else process->affinity = req->affinity; } } /* allocate a console for this process */ int alloc_console( struct process *process ) { struct object *obj[2]; if (process->console_in || process->console_out) { SET_ERROR( ERROR_ACCESS_DENIED ); return 0; } if (!create_console( -1, obj )) return 0; process->console_in = obj[0]; process->console_out = obj[1]; return 1; } /* free the console for this process */ int free_console( struct process *process ) { if (process->console_in) release_object( process->console_in ); if (process->console_out) release_object( process->console_out ); process->console_in = process->console_out = NULL; return 1; } /* get the process console */ struct object *get_console( struct process *process, int output ) { struct object *obj; if (!(obj = output ? process->console_out : process->console_in)) return NULL; return grab_object( obj ); } /* take a snapshot of currently running processes */ struct process_snapshot *process_snap( int *count ) { struct process_snapshot *snapshot, *ptr; struct process *process; if (!running_processes) return NULL; if (!(snapshot = mem_alloc( sizeof(*snapshot) * running_processes ))) return NULL; ptr = snapshot; for (process = first_process; process; process = process->next) { if (!process->running_threads) continue; ptr->process = process; ptr->threads = process->running_threads; ptr->priority = process->priority; grab_object( process ); ptr++; } *count = running_processes; return snapshot; } /* create a new process */ DECL_HANDLER(new_process) { struct new_process_reply reply; struct process *process; if ((process = create_process( req ))) { reply.pid = process; reply.handle = alloc_handle( current->process, process, PROCESS_ALL_ACCESS, req->inherit ); release_object( process ); } else { reply.handle = -1; reply.pid = NULL; } send_reply( current, -1, 1, &reply, sizeof(reply) ); } /* initialize a new process */ DECL_HANDLER(init_process) { struct init_process_reply reply; if (current->state != RUNNING) { fatal_protocol_error( "init_process: init_thread not called yet\n" ); return; } if (!get_process_init_info( current->process, &reply )) { fatal_protocol_error( "init_process: called twice\n" ); return; } send_reply( current, -1, 1, &reply, sizeof(reply) ); } /* open a handle to a process */ DECL_HANDLER(open_process) { struct open_process_reply reply = { -1 }; struct process *process = get_process_from_id( req->pid ); if (process) { reply.handle = alloc_handle( current->process, process, req->access, req->inherit ); release_object( process ); } send_reply( current, -1, 1, &reply, sizeof(reply) ); } /* terminate a process */ DECL_HANDLER(terminate_process) { struct process *process; if ((process = get_process_from_handle( req->handle, PROCESS_TERMINATE ))) { kill_process( process, req->exit_code ); release_object( process ); } if (current) send_reply( current, -1, 0 ); } /* fetch information about a process */ DECL_HANDLER(get_process_info) { struct process *process; struct get_process_info_reply reply = { 0, 0, 0 }; if ((process = get_process_from_handle( req->handle, PROCESS_QUERY_INFORMATION ))) { get_process_info( process, &reply ); release_object( process ); } send_reply( current, -1, 1, &reply, sizeof(reply) ); } /* set information about a process */ DECL_HANDLER(set_process_info) { struct process *process; if ((process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION ))) { set_process_info( process, req ); release_object( process ); } send_reply( current, -1, 0 ); }