/* * Client part of the client/server communication * * Copyright (C) 1998 Alexandre Julliard */ #include #include #include #include #include #include #include #include #include #include #include "process.h" #include "thread.h" #include "server/request.h" #include "server.h" #include "winerror.h" /* Some versions of glibc don't define this */ #ifndef SCM_RIGHTS #define SCM_RIGHTS 1 #endif /*********************************************************************** * CLIENT_Die * * Die on protocol errors or socket close */ static void CLIENT_Die( THDB *thdb ) { close( thdb->socket ); SYSDEPS_ExitThread(); } /*********************************************************************** * CLIENT_ProtocolError */ void CLIENT_ProtocolError( const char *err, ... ) { THDB *thdb = THREAD_Current(); va_list args; va_start( args, err ); fprintf( stderr, "Client protocol error:%p: ", thdb->server_tid ); vfprintf( stderr, err, args ); va_end( args ); CLIENT_Die( thdb ); } /*********************************************************************** * CLIENT_SendRequest_v * * Send a request to the server. */ static void CLIENT_SendRequest_v( enum request req, int pass_fd, struct iovec *vec, int veclen ) { THDB *thdb = THREAD_Current(); #ifndef HAVE_MSGHDR_ACCRIGHTS struct cmsg_fd cmsg; #endif struct msghdr msghdr; struct header head; int i, ret, len; assert( veclen > 0 ); vec[0].iov_base = &head; vec[0].iov_len = sizeof(head); for (i = len = 0; i < veclen; i++) len += vec[i].iov_len; assert( len <= MAX_MSG_LENGTH ); head.type = req; head.len = len; head.seq = thdb->seq++; msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = vec; msghdr.msg_iovlen = veclen; #ifdef HAVE_MSGHDR_ACCRIGHTS if (pass_fd != -1) /* we have an fd to send */ { msghdr.msg_accrights = (void *)&pass_fd; msghdr.msg_accrightslen = sizeof(pass_fd); } else { msghdr.msg_accrights = NULL; msghdr.msg_accrightslen = 0; } #else /* HAVE_MSGHDR_ACCRIGHTS */ if (pass_fd != -1) /* we have an fd to send */ { cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = pass_fd; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); } else { msghdr.msg_control = NULL; msghdr.msg_controllen = 0; } msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ if ((ret = sendmsg( thdb->socket, &msghdr, 0 )) < len) { if (ret == -1) perror( "sendmsg" ); CLIENT_ProtocolError( "partial msg sent %d/%d\n", ret, len ); } /* we passed the fd now we can close it */ if (pass_fd != -1) close( pass_fd ); } /*********************************************************************** * CLIENT_SendRequest * * Send a request to the server. */ void CLIENT_SendRequest( enum request req, int pass_fd, int n, ... /* arg_1, len_1, etc. */ ) { struct iovec vec[16]; va_list args; int i; n++; /* for vec[0] */ assert( n < 16 ); va_start( args, n ); for (i = 1; i < n; i++) { vec[i].iov_base = va_arg( args, void * ); vec[i].iov_len = va_arg( args, int ); } va_end( args ); CLIENT_SendRequest_v( req, pass_fd, vec, n ); } /*********************************************************************** * CLIENT_WaitReply_v * * Wait for a reply from the server. * Returns the error code (or 0 if OK). */ static unsigned int CLIENT_WaitReply_v( int *len, int *passed_fd, struct iovec *vec, int veclen ) { THDB *thdb = THREAD_Current(); int pass_fd = -1; struct header head; int ret, remaining; #ifdef HAVE_MSGHDR_ACCRIGHTS struct msghdr msghdr; msghdr.msg_accrights = (void *)&pass_fd; msghdr.msg_accrightslen = sizeof(int); #else /* HAVE_MSGHDR_ACCRIGHTS */ struct msghdr msghdr; struct cmsg_fd cmsg; cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = -1; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = vec; msghdr.msg_iovlen = veclen; assert( veclen > 0 ); vec[0].iov_base = &head; vec[0].iov_len = sizeof(head); while ((ret = recvmsg( thdb->socket, &msghdr, 0 )) == -1) { if (errno == EINTR) continue; perror("recvmsg"); CLIENT_ProtocolError( "recvmsg\n" ); } if (!ret) CLIENT_Die( thdb ); /* the server closed the connection; time to die... */ /* sanity checks */ if (ret < sizeof(head)) CLIENT_ProtocolError( "partial header received %d/%d\n", ret, sizeof(head) ); if ((head.len < sizeof(head)) || (head.len > MAX_MSG_LENGTH)) CLIENT_ProtocolError( "header length %d\n", head.len ); if (head.seq != thdb->seq++) CLIENT_ProtocolError( "sequence %08x instead of %08x\n", head.seq, thdb->seq - 1 ); #ifndef HAVE_MSGHDR_ACCRIGHTS pass_fd = cmsg.fd; #endif if (passed_fd) { *passed_fd = pass_fd; pass_fd = -1; } if (len) *len = ret - sizeof(head); if (pass_fd != -1) close( pass_fd ); remaining = head.len - ret; while (remaining > 0) /* get remaining data */ { char *bufp, buffer[1024]; int addlen, i, iovtot = 0; /* see if any iovs are still incomplete, otherwise drop the rest */ for (i = 0; i < veclen && remaining > 0; i++) { if (iovtot + vec[i].iov_len > head.len - remaining) { addlen = iovtot + vec[i].iov_len - (head.len - remaining); bufp = (char *)vec[i].iov_base + (vec[i].iov_len - addlen); if (addlen > remaining) addlen = remaining; if ((addlen = recv( thdb->socket, bufp, addlen, 0 )) == -1) { perror( "recv" ); CLIENT_ProtocolError( "recv\n" ); } if (!addlen) CLIENT_Die( thdb ); /* the server closed the connection; time to die... */ if (len) *len += addlen; remaining -= addlen; } iovtot += vec[i].iov_len; } if (remaining > 0) addlen = remaining < sizeof(buffer) ? remaining : sizeof(buffer); else break; if ((addlen = recv( thdb->socket, buffer, addlen, 0 )) == -1) { perror( "recv" ); CLIENT_ProtocolError( "recv\n" ); } if (!addlen) CLIENT_Die( thdb ); /* the server closed the connection; time to die... */ remaining -= addlen; } if (head.type) SetLastError( head.type ); return head.type; /* error code */ } /*********************************************************************** * CLIENT_WaitReply * * Wait for a reply from the server. */ unsigned int CLIENT_WaitReply( int *len, int *passed_fd, int n, ... /* arg_1, len_1, etc. */ ) { struct iovec vec[16]; va_list args; int i; n++; /* for vec[0] */ assert( n < 16 ); va_start( args, n ); for (i = 1; i < n; i++) { vec[i].iov_base = va_arg( args, void * ); vec[i].iov_len = va_arg( args, int ); } va_end( args ); return CLIENT_WaitReply_v( len, passed_fd, vec, n ); } /*********************************************************************** * CLIENT_WaitSimpleReply * * Wait for a simple fixed-length reply from the server. */ unsigned int CLIENT_WaitSimpleReply( void *reply, int len, int *passed_fd ) { struct iovec vec[2]; unsigned int ret; int got; vec[1].iov_base = reply; vec[1].iov_len = len; ret = CLIENT_WaitReply_v( &got, passed_fd, vec, 2 ); if (got != len) CLIENT_ProtocolError( "WaitSimpleReply: len %d != %d\n", len, got ); return ret; } /*********************************************************************** * CLIENT_InitServer * * Start the server and create the initial socket pair. */ int CLIENT_InitServer(void) { int fd[2]; char buffer[16]; extern void create_initial_thread( int fd ); if (socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) == -1) { perror("socketpair"); exit(1); } switch(fork()) { case -1: /* error */ perror("fork"); exit(1); case 0: /* child */ close( fd[1] ); break; default: /* parent */ close( fd[0] ); sprintf( buffer, "%d", fd[1] ); /*#define EXEC_SERVER*/ #ifdef EXEC_SERVER execlp( "wineserver", "wineserver", buffer, NULL ); execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL ); execl( "./server/wineserver", "wineserver", buffer, NULL ); #endif create_initial_thread( fd[1] ); exit(0); } return fd[0]; } /*********************************************************************** * CLIENT_InitThread * * Send an init thread request. Return 0 if OK. */ int CLIENT_InitThread(void) { THDB *thdb = THREAD_Current(); struct init_thread_request req; struct init_thread_reply reply; req.unix_pid = getpid(); req.teb = &thdb->teb; CLIENT_SendRequest( REQ_INIT_THREAD, -1, 1, &req, sizeof(req) ); if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return -1; thdb->process->server_pid = reply.pid; thdb->server_tid = reply.tid; return 0; } /*********************************************************************** * CLIENT_SetDebug * * Send a set debug level request. Return 0 if OK. */ int CLIENT_SetDebug( int level ) { CLIENT_SendRequest( REQ_SET_DEBUG, -1, 1, &level, sizeof(level) ); return CLIENT_WaitReply( NULL, NULL, 0 ); } /*********************************************************************** * CLIENT_DebuggerRequest * * Send a debugger support request. Return 0 if OK. */ int CLIENT_DebuggerRequest( int op ) { struct debugger_request req; req.op = op; CLIENT_SendRequest( REQ_DEBUGGER, -1, 1, &req, sizeof(req) ); return CLIENT_WaitReply( NULL, NULL, 0 ); }