/* * Implementation of IDirect3DRMViewport Interface * * Copyright 2012 André Hentschel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/debug.h" #define COBJMACROS #include "winbase.h" #include "wingdi.h" #include "d3drm_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3drm); static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport(IDirect3DRMViewport *iface) { return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport_iface); } static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport2(IDirect3DRMViewport2 *iface) { return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport2_iface); } static HRESULT WINAPI d3drm_viewport1_QueryInterface(IDirect3DRMViewport *iface, REFIID riid, void **out) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); if (IsEqualGUID(riid, &IID_IDirect3DRMViewport) || IsEqualGUID(riid, &IID_IDirect3DRMObject) || IsEqualGUID(riid, &IID_IUnknown)) { *out = &viewport->IDirect3DRMViewport_iface; } else if (IsEqualGUID(riid, &IID_IDirect3DRMViewport2)) { *out = &viewport->IDirect3DRMViewport2_iface; } else { *out = NULL; WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); return E_NOINTERFACE; } IUnknown_AddRef((IUnknown *)*out); return S_OK; } static ULONG WINAPI d3drm_viewport1_AddRef(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); ULONG refcount = InterlockedIncrement(&viewport->obj.ref); TRACE("%p increasing refcount to %u.\n", iface, refcount); return refcount; } static ULONG WINAPI d3drm_viewport1_Release(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); ULONG refcount = InterlockedDecrement(&viewport->obj.ref); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { d3drm_object_cleanup((IDirect3DRMObject*)iface, &viewport->obj); HeapFree(GetProcessHeap(), 0, viewport); } return refcount; } static HRESULT WINAPI d3drm_viewport1_Clone(IDirect3DRMViewport *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_AddDestroyCallback(IDirect3DRMViewport *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx); return IDirect3DRMViewport2_AddDestroyCallback(&viewport->IDirect3DRMViewport2_iface, cb, ctx); } static HRESULT WINAPI d3drm_viewport1_DeleteDestroyCallback(IDirect3DRMViewport *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx); return IDirect3DRMViewport2_DeleteDestroyCallback(&viewport->IDirect3DRMViewport2_iface, cb, ctx); } static HRESULT WINAPI d3drm_viewport1_SetAppData(IDirect3DRMViewport *iface, DWORD data) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, data %#x\n", iface, data); return IDirect3DRMViewport2_SetAppData(&viewport->IDirect3DRMViewport2_iface, data); } static DWORD WINAPI d3drm_viewport1_GetAppData(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p.\n", iface); return IDirect3DRMViewport2_GetAppData(&viewport->IDirect3DRMViewport2_iface); } static HRESULT WINAPI d3drm_viewport1_SetName(IDirect3DRMViewport *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_GetName(IDirect3DRMViewport *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_GetClassName(IDirect3DRMViewport *iface, DWORD *size, char *name) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, size %p, name %p.\n", iface, size, name); return IDirect3DRMViewport2_GetClassName(&viewport->IDirect3DRMViewport2_iface, size, name); } static HRESULT WINAPI d3drm_viewport1_Init(IDirect3DRMViewport *iface, IDirect3DRMDevice *device, IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height) { FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n", iface, device, camera, x, y, width, height); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_Clear(IDirect3DRMViewport *iface) { FIXME("iface %p.\n", iface); return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport1_Render(IDirect3DRMViewport *iface, IDirect3DRMFrame *frame) { FIXME("iface %p, frame %p stub!\n", iface, frame); return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport1_SetFront(IDirect3DRMViewport *iface, D3DVALUE front) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, front %.8e.\n", iface, front); return IDirect3DRMViewport2_SetFront(&viewport->IDirect3DRMViewport2_iface, front); } static HRESULT WINAPI d3drm_viewport1_SetBack(IDirect3DRMViewport *iface, D3DVALUE back) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, back %.8e.\n", iface, back); return IDirect3DRMViewport2_SetBack(&viewport->IDirect3DRMViewport2_iface, back); } static HRESULT WINAPI d3drm_viewport1_SetField(IDirect3DRMViewport *iface, D3DVALUE field) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, field %.8e.\n", iface, field); return IDirect3DRMViewport2_SetField(&viewport->IDirect3DRMViewport2_iface, field); } static HRESULT WINAPI d3drm_viewport1_SetUniformScaling(IDirect3DRMViewport *iface, BOOL b) { FIXME("iface %p, b %#x stub!\n", iface, b); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_SetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame *camera) { FIXME("iface %p, camera %p stub!\n", iface, camera); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_SetProjection(IDirect3DRMViewport *iface, D3DRMPROJECTIONTYPE type) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p, type %#x.\n", iface, type); return IDirect3DRMViewport2_SetProjection(&viewport->IDirect3DRMViewport2_iface, type); } static HRESULT WINAPI d3drm_viewport1_Transform(IDirect3DRMViewport *iface, D3DRMVECTOR4D *d, D3DVECTOR *s) { FIXME("iface %p, d %p, s %p stub!\n", iface, d, s); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_InverseTransform(IDirect3DRMViewport *iface, D3DVECTOR *d, D3DRMVECTOR4D *s) { FIXME("iface %p, d %p, s %p stub!\n", iface, d, s); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_Configure(IDirect3DRMViewport *iface, LONG x, LONG y, DWORD width, DWORD height) { FIXME("iface %p, x %d, y %d, width %u, height %u stub!\n", iface, x, y, width, height); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_ForceUpdate(IDirect3DRMViewport *iface, DWORD x1, DWORD y1, DWORD x2, DWORD y2) { FIXME("iface %p, x1 %u, y1 %u, x2 %u, y2 %u stub!\n", iface, x1, y1, x2, y2); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_SetPlane(IDirect3DRMViewport *iface, D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top) { FIXME("iface %p, left %.8e, right %.8e, bottom %.8e, top %.8e stub!\n", iface, left, right, bottom, top); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_GetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame **camera) { FIXME("iface %p, camera %p stub!\n", iface, camera); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_GetDevice(IDirect3DRMViewport *iface, IDirect3DRMDevice **device) { FIXME("iface %p, device %p stub!\n", iface, device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_GetPlane(IDirect3DRMViewport *iface, D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top) { FIXME("iface %p, left %p, right %p, bottom %p, top %p stub!\n", iface, left, right, bottom, top); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport1_Pick(IDirect3DRMViewport *iface, LONG x, LONG y, IDirect3DRMPickedArray **visuals) { FIXME("iface %p, x %d, y %d, visuals %p stub!\n", iface, x, y, visuals); return E_NOTIMPL; } static BOOL WINAPI d3drm_viewport1_GetUniformScaling(IDirect3DRMViewport *iface) { FIXME("iface %p stub!\n", iface); return FALSE; } static LONG WINAPI d3drm_viewport1_GetX(IDirect3DRMViewport *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static LONG WINAPI d3drm_viewport1_GetY(IDirect3DRMViewport *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_viewport1_GetWidth(IDirect3DRMViewport *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_viewport1_GetHeight(IDirect3DRMViewport *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static D3DVALUE WINAPI d3drm_viewport1_GetField(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p.\n", iface); return IDirect3DRMViewport2_GetField(&viewport->IDirect3DRMViewport2_iface); } static D3DVALUE WINAPI d3drm_viewport1_GetBack(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p.\n", iface); return IDirect3DRMViewport2_GetBack(&viewport->IDirect3DRMViewport2_iface); } static D3DVALUE WINAPI d3drm_viewport1_GetFront(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p.\n", iface); return IDirect3DRMViewport2_GetFront(&viewport->IDirect3DRMViewport2_iface); } static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport1_GetProjection(IDirect3DRMViewport *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface); TRACE("iface %p.\n", iface); return IDirect3DRMViewport2_GetProjection(&viewport->IDirect3DRMViewport2_iface); } static HRESULT WINAPI d3drm_viewport1_GetDirect3DViewport(IDirect3DRMViewport *iface, IDirect3DViewport **viewport) { FIXME("iface %p, viewport %p stub!\n", iface, viewport); return E_NOTIMPL; } static const struct IDirect3DRMViewportVtbl d3drm_viewport1_vtbl = { d3drm_viewport1_QueryInterface, d3drm_viewport1_AddRef, d3drm_viewport1_Release, d3drm_viewport1_Clone, d3drm_viewport1_AddDestroyCallback, d3drm_viewport1_DeleteDestroyCallback, d3drm_viewport1_SetAppData, d3drm_viewport1_GetAppData, d3drm_viewport1_SetName, d3drm_viewport1_GetName, d3drm_viewport1_GetClassName, d3drm_viewport1_Init, d3drm_viewport1_Clear, d3drm_viewport1_Render, d3drm_viewport1_SetFront, d3drm_viewport1_SetBack, d3drm_viewport1_SetField, d3drm_viewport1_SetUniformScaling, d3drm_viewport1_SetCamera, d3drm_viewport1_SetProjection, d3drm_viewport1_Transform, d3drm_viewport1_InverseTransform, d3drm_viewport1_Configure, d3drm_viewport1_ForceUpdate, d3drm_viewport1_SetPlane, d3drm_viewport1_GetCamera, d3drm_viewport1_GetDevice, d3drm_viewport1_GetPlane, d3drm_viewport1_Pick, d3drm_viewport1_GetUniformScaling, d3drm_viewport1_GetX, d3drm_viewport1_GetY, d3drm_viewport1_GetWidth, d3drm_viewport1_GetHeight, d3drm_viewport1_GetField, d3drm_viewport1_GetBack, d3drm_viewport1_GetFront, d3drm_viewport1_GetProjection, d3drm_viewport1_GetDirect3DViewport, }; static HRESULT WINAPI d3drm_viewport2_QueryInterface(IDirect3DRMViewport2 *iface, REFIID riid, void **out) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); return d3drm_viewport1_QueryInterface(&viewport->IDirect3DRMViewport_iface, riid, out); } static ULONG WINAPI d3drm_viewport2_AddRef(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p.\n", iface); return d3drm_viewport1_AddRef(&viewport->IDirect3DRMViewport_iface); } static ULONG WINAPI d3drm_viewport2_Release(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p.\n", iface); return d3drm_viewport1_Release(&viewport->IDirect3DRMViewport_iface); } static HRESULT WINAPI d3drm_viewport2_Clone(IDirect3DRMViewport2 *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_AddDestroyCallback(IDirect3DRMViewport2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx); return d3drm_object_add_destroy_callback(&viewport->obj, cb, ctx); } static HRESULT WINAPI d3drm_viewport2_DeleteDestroyCallback(IDirect3DRMViewport2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx); return d3drm_object_delete_destroy_callback(&viewport->obj, cb, ctx); } static HRESULT WINAPI d3drm_viewport2_SetAppData(IDirect3DRMViewport2 *iface, DWORD data) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, data %#x\n", iface, data); viewport->obj.appdata = data; return S_OK; } static DWORD WINAPI d3drm_viewport2_GetAppData(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p\n", iface); return viewport->obj.appdata; } static HRESULT WINAPI d3drm_viewport2_SetName(IDirect3DRMViewport2 *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_GetName(IDirect3DRMViewport2 *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_GetClassName(IDirect3DRMViewport2 *iface, DWORD *size, char *name) { TRACE("iface %p, size %p, name %p.\n", iface, size, name); if (!size || *size < strlen("Viewport") || !name) return E_INVALIDARG; strcpy(name, "Viewport"); *size = sizeof("Viewport"); return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_Init(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 *device, IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height) { FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n", iface, device, camera, x, y, width, height); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_Clear(IDirect3DRMViewport2 *iface, DWORD flags) { FIXME("iface %p, flags %#x.\n", iface, flags); return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_Render(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *frame) { FIXME("iface %p, frame %p stub!\n", iface, frame); return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_SetFront(IDirect3DRMViewport2 *iface, D3DVALUE front) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, front %.8e.\n", iface, front); viewport->front = front; return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_SetBack(IDirect3DRMViewport2 *iface, D3DVALUE back) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, back %.8e.\n", iface, back); viewport->back = back; return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_SetField(IDirect3DRMViewport2 *iface, D3DVALUE field) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, field %.8e.\n", iface, field); viewport->field = field; return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_SetUniformScaling(IDirect3DRMViewport2 *iface, BOOL b) { FIXME("iface %p, b %#x stub!\n", iface, b); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_SetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *camera) { FIXME("iface %p, camera %p stub!\n", iface, camera); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_SetProjection(IDirect3DRMViewport2 *iface, D3DRMPROJECTIONTYPE type) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p, type %#x.\n", iface, type); viewport->projection = type; return D3DRM_OK; } static HRESULT WINAPI d3drm_viewport2_Transform(IDirect3DRMViewport2 *iface, D3DRMVECTOR4D *d, D3DVECTOR *s) { FIXME("iface %p, d %p, s %p stub!\n", iface, d, s); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_InverseTransform(IDirect3DRMViewport2 *iface, D3DVECTOR *d, D3DRMVECTOR4D *s) { FIXME("iface %p, d %p, s %p stub!\n", iface, d, s); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_Configure(IDirect3DRMViewport2 *iface, LONG x, LONG y, DWORD width, DWORD height) { FIXME("iface %p, x %d, y %d, width %u, height %u stub!\n", iface, x, y, width, height); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_ForceUpdate(IDirect3DRMViewport2* iface, DWORD x1, DWORD y1, DWORD x2, DWORD y2) { FIXME("iface %p, x1 %u, y1 %u, x2 %u, y2 %u stub!\n", iface, x1, y1, x2, y2); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_SetPlane(IDirect3DRMViewport2 *iface, D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top) { FIXME("iface %p, left %.8e, right %.8e, bottom %.8e, top %.8e stub!\n", iface, left, right, bottom, top); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_GetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 **camera) { FIXME("iface %p, camera %p stub!\n", iface, camera); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_GetDevice(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 **device) { FIXME("iface %p, device %p stub!\n", iface, device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_GetPlane(IDirect3DRMViewport2 *iface, D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top) { FIXME("iface %p, left %p, right %p, bottom %p, top %p stub!\n", iface, left, right, bottom, top); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_Pick(IDirect3DRMViewport2 *iface, LONG x, LONG y, IDirect3DRMPickedArray **visuals) { FIXME("iface %p, x %d, y %d, visuals %p stub!\n", iface, x, y, visuals); return E_NOTIMPL; } static BOOL WINAPI d3drm_viewport2_GetUniformScaling(IDirect3DRMViewport2 *iface) { FIXME("iface %p stub!\n", iface); return FALSE; } static LONG WINAPI d3drm_viewport2_GetX(IDirect3DRMViewport2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static LONG WINAPI d3drm_viewport2_GetY(IDirect3DRMViewport2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_viewport2_GetWidth(IDirect3DRMViewport2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_viewport2_GetHeight(IDirect3DRMViewport2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static D3DVALUE WINAPI d3drm_viewport2_GetField(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p.\n", iface); return viewport->field; } static D3DVALUE WINAPI d3drm_viewport2_GetBack(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p.\n", iface); return viewport->back; } static D3DVALUE WINAPI d3drm_viewport2_GetFront(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p.\n", iface); return viewport->front; } static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport2_GetProjection(IDirect3DRMViewport2 *iface) { struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface); TRACE("iface %p.\n", iface); return viewport->projection; } static HRESULT WINAPI d3drm_viewport2_GetDirect3DViewport(IDirect3DRMViewport2 *iface, IDirect3DViewport **viewport) { FIXME("iface %p, viewport %p stub!\n", iface, viewport); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_TransformVectors(IDirect3DRMViewport2 *iface, DWORD vector_count, D3DRMVECTOR4D *dst, D3DVECTOR *src) { FIXME("iface %p, vector_count %u, dst %p, src %p stub!\n", iface, vector_count, dst, src); return E_NOTIMPL; } static HRESULT WINAPI d3drm_viewport2_InverseTransformVectors(IDirect3DRMViewport2 *iface, DWORD vector_count, D3DVECTOR *dst, D3DRMVECTOR4D *src) { FIXME("iface %p, vector_count %u, dst %p, src %p stub!\n", iface, vector_count, dst, src); return E_NOTIMPL; } static const struct IDirect3DRMViewport2Vtbl d3drm_viewport2_vtbl = { d3drm_viewport2_QueryInterface, d3drm_viewport2_AddRef, d3drm_viewport2_Release, d3drm_viewport2_Clone, d3drm_viewport2_AddDestroyCallback, d3drm_viewport2_DeleteDestroyCallback, d3drm_viewport2_SetAppData, d3drm_viewport2_GetAppData, d3drm_viewport2_SetName, d3drm_viewport2_GetName, d3drm_viewport2_GetClassName, d3drm_viewport2_Init, d3drm_viewport2_Clear, d3drm_viewport2_Render, d3drm_viewport2_SetFront, d3drm_viewport2_SetBack, d3drm_viewport2_SetField, d3drm_viewport2_SetUniformScaling, d3drm_viewport2_SetCamera, d3drm_viewport2_SetProjection, d3drm_viewport2_Transform, d3drm_viewport2_InverseTransform, d3drm_viewport2_Configure, d3drm_viewport2_ForceUpdate, d3drm_viewport2_SetPlane, d3drm_viewport2_GetCamera, d3drm_viewport2_GetDevice, d3drm_viewport2_GetPlane, d3drm_viewport2_Pick, d3drm_viewport2_GetUniformScaling, d3drm_viewport2_GetX, d3drm_viewport2_GetY, d3drm_viewport2_GetWidth, d3drm_viewport2_GetHeight, d3drm_viewport2_GetField, d3drm_viewport2_GetBack, d3drm_viewport2_GetFront, d3drm_viewport2_GetProjection, d3drm_viewport2_GetDirect3DViewport, d3drm_viewport2_TransformVectors, d3drm_viewport2_InverseTransformVectors, }; HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm) { struct d3drm_viewport *object; TRACE("viewport %p, d3drm %p.\n", viewport, d3drm); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; object->IDirect3DRMViewport_iface.lpVtbl = &d3drm_viewport1_vtbl; object->IDirect3DRMViewport2_iface.lpVtbl = &d3drm_viewport2_vtbl; object->d3drm = d3drm; d3drm_object_init(&object->obj); *viewport = object; return S_OK; }