/* * Generic Implementation of IPin Interface * * Copyright 2003 Robert Shearman * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "quartz_private.h" #include "pin.h" #include "wine/debug.h" #include "wine/unicode.h" #include "uuids.h" #include "vfwmsgs.h" #include WINE_DEFAULT_DEBUG_CHANNEL(quartz); static const IPinVtbl PullPin_Vtbl; #define ALIGNDOWN(value,boundary) ((value)/(boundary)*(boundary)) #define ALIGNUP(value,boundary) (ALIGNDOWN((value)+(boundary)-1, (boundary))) typedef HRESULT (*SendPinFunc)( IPin *to, LPVOID arg ); /** Helper function, there are a lot of places where the error code is inherited * The following rules apply: * * Return the first received error code (E_NOTIMPL is ignored) * If no errors occur: return the first received non-error-code that isn't S_OK */ static HRESULT updatehres( HRESULT original, HRESULT new ) { if (FAILED( original ) || new == E_NOTIMPL) return original; if (FAILED( new ) || original == S_OK) return new; return original; } /** Sends a message from a pin further to other, similar pins * fnMiddle is called on each pin found further on the stream. * fnEnd (can be NULL) is called when the message can't be sent any further (this is a renderer or source) * * If the pin given is an input pin, the message will be sent downstream to other input pins * If the pin given is an output pin, the message will be sent upstream to other output pins */ static HRESULT SendFurther( IPin *from, SendPinFunc fnMiddle, LPVOID arg, SendPinFunc fnEnd ) { PIN_INFO pin_info; ULONG amount = 0; HRESULT hr = S_OK; HRESULT hr_return = S_OK; IEnumPins *enumpins = NULL; BOOL foundend = TRUE; PIN_DIRECTION from_dir; IPin_QueryDirection( from, &from_dir ); hr = IPin_QueryInternalConnections( from, NULL, &amount ); if (hr != E_NOTIMPL && amount) FIXME("Use QueryInternalConnections!\n"); hr = S_OK; pin_info.pFilter = NULL; hr = IPin_QueryPinInfo( from, &pin_info ); if (FAILED(hr)) goto out; hr = IBaseFilter_EnumPins( pin_info.pFilter, &enumpins ); if (FAILED(hr)) goto out; hr = IEnumPins_Reset( enumpins ); while (hr == S_OK) { IPin *pin = NULL; hr = IEnumPins_Next( enumpins, 1, &pin, NULL ); if (hr == VFW_E_ENUM_OUT_OF_SYNC) { hr = IEnumPins_Reset( enumpins ); continue; } if (pin) { PIN_DIRECTION dir; IPin_QueryDirection( pin, &dir ); if (dir != from_dir) { IPin *connected = NULL; foundend = FALSE; IPin_ConnectedTo( pin, &connected ); if (connected) { HRESULT hr_local; hr_local = fnMiddle( connected, arg ); hr_return = updatehres( hr_return, hr_local ); IPin_Release(connected); } } IPin_Release( pin ); } else { hr = S_OK; break; } } if (!foundend) hr = hr_return; else if (fnEnd) { HRESULT hr_local; hr_local = fnEnd( from, arg ); hr_return = updatehres( hr_return, hr_local ); } out: if (enumpins) IEnumPins_Release( enumpins ); if (pin_info.pFilter) IBaseFilter_Release( pin_info.pFilter ); return hr; } static void Copy_PinInfo(PIN_INFO * pDest, const PIN_INFO * pSrc) { /* Tempting to just do a memcpy, but the name field is 128 characters long! We will probably never exceed 10 most of the time, so we are better off copying each field manually */ strcpyW(pDest->achName, pSrc->achName); pDest->dir = pSrc->dir; pDest->pFilter = pSrc->pFilter; } static HRESULT deliver_endofstream(IPin* pin, LPVOID unused) { return IPin_EndOfStream( pin ); } static HRESULT deliver_beginflush(IPin* pin, LPVOID unused) { return IPin_BeginFlush( pin ); } static HRESULT deliver_endflush(IPin* pin, LPVOID unused) { return IPin_EndFlush( pin ); } typedef struct newsegmentargs { REFERENCE_TIME tStart, tStop; double rate; } newsegmentargs; static HRESULT deliver_newsegment(IPin *pin, LPVOID data) { newsegmentargs *args = data; return IPin_NewSegment(pin, args->tStart, args->tStop, args->rate); } /*** PullPin implementation ***/ static HRESULT PullPin_Init(const IPinVtbl *PullPin_Vtbl, const PIN_INFO * pPinInfo, SAMPLEPROC_PULL pSampleProc, LPVOID pUserData, QUERYACCEPTPROC pQueryAccept, CLEANUPPROC pCleanUp, REQUESTPROC pCustomRequest, STOPPROCESSPROC pDone, LPCRITICAL_SECTION pCritSec, PullPin * pPinImpl) { /* Common attributes */ pPinImpl->pin.IPin_iface.lpVtbl = PullPin_Vtbl; pPinImpl->pin.refCount = 1; pPinImpl->pin.pConnectedTo = NULL; pPinImpl->pin.pCritSec = pCritSec; Copy_PinInfo(&pPinImpl->pin.pinInfo, pPinInfo); ZeroMemory(&pPinImpl->pin.mtCurrent, sizeof(AM_MEDIA_TYPE)); /* Input pin attributes */ pPinImpl->pUserData = pUserData; pPinImpl->fnQueryAccept = pQueryAccept; pPinImpl->fnSampleProc = pSampleProc; pPinImpl->fnCleanProc = pCleanUp; pPinImpl->fnDone = pDone; pPinImpl->fnPreConnect = NULL; pPinImpl->pAlloc = NULL; pPinImpl->prefAlloc = NULL; pPinImpl->pReader = NULL; pPinImpl->hThread = NULL; pPinImpl->hEventStateChanged = CreateEventW(NULL, TRUE, TRUE, NULL); pPinImpl->thread_sleepy = CreateEventW(NULL, FALSE, FALSE, NULL); pPinImpl->rtStart = 0; pPinImpl->rtCurrent = 0; pPinImpl->rtStop = ((LONGLONG)0x7fffffff << 32) | 0xffffffff; pPinImpl->dRate = 1.0; pPinImpl->state = Req_Die; pPinImpl->fnCustomRequest = pCustomRequest; pPinImpl->stop_playback = 1; InitializeCriticalSection(&pPinImpl->thread_lock); pPinImpl->thread_lock.DebugInfo->Spare[0] = (DWORD_PTR)( __FILE__ ": PullPin.thread_lock"); return S_OK; } HRESULT PullPin_Construct(const IPinVtbl *PullPin_Vtbl, const PIN_INFO * pPinInfo, SAMPLEPROC_PULL pSampleProc, LPVOID pUserData, QUERYACCEPTPROC pQueryAccept, CLEANUPPROC pCleanUp, REQUESTPROC pCustomRequest, STOPPROCESSPROC pDone, LPCRITICAL_SECTION pCritSec, IPin ** ppPin) { PullPin * pPinImpl; *ppPin = NULL; if (pPinInfo->dir != PINDIR_INPUT) { ERR("Pin direction(%x) != PINDIR_INPUT\n", pPinInfo->dir); return E_INVALIDARG; } pPinImpl = CoTaskMemAlloc(sizeof(*pPinImpl)); if (!pPinImpl) return E_OUTOFMEMORY; if (SUCCEEDED(PullPin_Init(PullPin_Vtbl, pPinInfo, pSampleProc, pUserData, pQueryAccept, pCleanUp, pCustomRequest, pDone, pCritSec, pPinImpl))) { *ppPin = &pPinImpl->pin.IPin_iface; return S_OK; } CoTaskMemFree(pPinImpl); return E_FAIL; } static HRESULT PullPin_InitProcessing(PullPin * This); HRESULT WINAPI PullPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt) { PIN_DIRECTION pindirReceive; HRESULT hr = S_OK; PullPin *This = impl_PullPin_from_IPin(iface); TRACE("(%p/%p)->(%p, %p)\n", This, iface, pReceivePin, pmt); dump_AM_MEDIA_TYPE(pmt); EnterCriticalSection(This->pin.pCritSec); if (!This->pin.pConnectedTo) { ALLOCATOR_PROPERTIES props; props.cBuffers = 3; props.cbBuffer = 64 * 1024; /* 64k bytes */ props.cbAlign = 1; props.cbPrefix = 0; if (SUCCEEDED(hr) && (This->fnQueryAccept(This->pUserData, pmt) != S_OK)) hr = VFW_E_TYPE_NOT_ACCEPTED; /* FIXME: shouldn't we just map common errors onto * VFW_E_TYPE_NOT_ACCEPTED and pass the value on otherwise? */ if (SUCCEEDED(hr)) { IPin_QueryDirection(pReceivePin, &pindirReceive); if (pindirReceive != PINDIR_OUTPUT) { ERR("Can't connect from non-output pin\n"); hr = VFW_E_INVALID_DIRECTION; } } This->pReader = NULL; This->pAlloc = NULL; This->prefAlloc = NULL; if (SUCCEEDED(hr)) { hr = IPin_QueryInterface(pReceivePin, &IID_IAsyncReader, (LPVOID *)&This->pReader); } if (SUCCEEDED(hr) && This->fnPreConnect) { hr = This->fnPreConnect(iface, pReceivePin, &props); } /* * Some custom filters (such as the one used by Fallout 3 * and Fallout: New Vegas) expect to be passed a non-NULL * preferred allocator. */ if (SUCCEEDED(hr)) { hr = StdMemAllocator_create(NULL, (LPVOID *) &This->prefAlloc); } if (SUCCEEDED(hr)) { hr = IAsyncReader_RequestAllocator(This->pReader, This->prefAlloc, &props, &This->pAlloc); } if (SUCCEEDED(hr)) { CopyMediaType(&This->pin.mtCurrent, pmt); This->pin.pConnectedTo = pReceivePin; IPin_AddRef(pReceivePin); hr = IMemAllocator_Commit(This->pAlloc); } if (SUCCEEDED(hr)) hr = PullPin_InitProcessing(This); if (FAILED(hr)) { if (This->pReader) IAsyncReader_Release(This->pReader); This->pReader = NULL; if (This->prefAlloc) IMemAllocator_Release(This->prefAlloc); This->prefAlloc = NULL; if (This->pAlloc) IMemAllocator_Release(This->pAlloc); This->pAlloc = NULL; } } else hr = VFW_E_ALREADY_CONNECTED; LeaveCriticalSection(This->pin.pCritSec); return hr; } HRESULT WINAPI PullPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv) { PullPin *This = impl_PullPin_from_IPin(iface); TRACE("(%p/%p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv); *ppv = NULL; if (IsEqualIID(riid, &IID_IUnknown)) *ppv = iface; else if (IsEqualIID(riid, &IID_IPin)) *ppv = iface; else if (IsEqualIID(riid, &IID_IMediaSeeking) || IsEqualIID(riid, &IID_IQualityControl)) { return IBaseFilter_QueryInterface(This->pin.pinInfo.pFilter, riid, ppv); } if (*ppv) { IUnknown_AddRef((IUnknown *)(*ppv)); return S_OK; } FIXME("No interface for %s!\n", qzdebugstr_guid(riid)); return E_NOINTERFACE; } ULONG WINAPI PullPin_Release(IPin *iface) { PullPin *This = impl_PullPin_from_IPin(iface); ULONG refCount = InterlockedDecrement(&This->pin.refCount); TRACE("(%p)->() Release from %d\n", This, refCount + 1); if (!refCount) { WaitForSingleObject(This->hEventStateChanged, INFINITE); assert(!This->hThread); if(This->prefAlloc) IMemAllocator_Release(This->prefAlloc); if(This->pAlloc) IMemAllocator_Release(This->pAlloc); if(This->pReader) IAsyncReader_Release(This->pReader); CloseHandle(This->thread_sleepy); CloseHandle(This->hEventStateChanged); This->thread_lock.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->thread_lock); CoTaskMemFree(This); return 0; } return refCount; } static void PullPin_Flush(PullPin *This) { IMediaSample *pSample; TRACE("Flushing!\n"); if (This->pReader) { /* Do not allow state to change while flushing */ EnterCriticalSection(This->pin.pCritSec); /* Flush outstanding samples */ IAsyncReader_BeginFlush(This->pReader); for (;;) { DWORD_PTR dwUser; IAsyncReader_WaitForNext(This->pReader, 0, &pSample, &dwUser); if (!pSample) break; assert(!IMediaSample_GetActualDataLength(pSample)); IMediaSample_Release(pSample); } IAsyncReader_EndFlush(This->pReader); LeaveCriticalSection(This->pin.pCritSec); } } static void PullPin_Thread_Process(PullPin *This) { HRESULT hr; IMediaSample * pSample = NULL; ALLOCATOR_PROPERTIES allocProps; hr = IMemAllocator_GetProperties(This->pAlloc, &allocProps); This->cbAlign = allocProps.cbAlign; if (This->rtCurrent < This->rtStart) This->rtCurrent = MEDIATIME_FROM_BYTES(ALIGNDOWN(BYTES_FROM_MEDIATIME(This->rtStart), This->cbAlign)); TRACE("Start\n"); if (This->rtCurrent >= This->rtStop) { IPin_EndOfStream(&This->pin.IPin_iface); return; } /* There is no sample in our buffer */ hr = This->fnCustomRequest(This->pUserData); if (FAILED(hr)) ERR("Request error: %x\n", hr); EnterCriticalSection(This->pin.pCritSec); SetEvent(This->hEventStateChanged); LeaveCriticalSection(This->pin.pCritSec); if (SUCCEEDED(hr)) do { DWORD_PTR dwUser; TRACE("Process sample\n"); pSample = NULL; hr = IAsyncReader_WaitForNext(This->pReader, 10000, &pSample, &dwUser); /* Return an empty sample on error to the implementation in case it does custom parsing, so it knows it's gone */ if (SUCCEEDED(hr)) { hr = This->fnSampleProc(This->pUserData, pSample, dwUser); } else { if (hr == VFW_E_TIMEOUT) { if (pSample != NULL) WARN("Non-NULL sample returned with VFW_E_TIMEOUT.\n"); hr = S_OK; } /* FIXME: Errors are not well handled yet! */ else ERR("Processing error: %x\n", hr); } if (pSample) { IMediaSample_Release(pSample); pSample = NULL; } } while (This->rtCurrent < This->rtStop && hr == S_OK && !This->stop_playback); /* * Sample was rejected, and we are asked to terminate. When there is more than one buffer * it is possible for a filter to have several queued samples, making it necessary to * release all of these pending samples. */ if (This->stop_playback || FAILED(hr)) { DWORD_PTR dwUser; do { if (pSample) IMediaSample_Release(pSample); pSample = NULL; IAsyncReader_WaitForNext(This->pReader, 0, &pSample, &dwUser); } while(pSample); } /* Can't reset state to Sleepy here because that might race, instead PauseProcessing will do that for us * Flush remaining samples */ if (This->fnDone) This->fnDone(This->pUserData); TRACE("End: %08x, %d\n", hr, This->stop_playback); } static void PullPin_Thread_Pause(PullPin *This) { PullPin_Flush(This); EnterCriticalSection(This->pin.pCritSec); This->state = Req_Sleepy; SetEvent(This->hEventStateChanged); LeaveCriticalSection(This->pin.pCritSec); } static void PullPin_Thread_Stop(PullPin *This) { TRACE("(%p)->()\n", This); EnterCriticalSection(This->pin.pCritSec); { CloseHandle(This->hThread); This->hThread = NULL; SetEvent(This->hEventStateChanged); } LeaveCriticalSection(This->pin.pCritSec); IBaseFilter_Release(This->pin.pinInfo.pFilter); CoUninitialize(); ExitThread(0); } static DWORD WINAPI PullPin_Thread_Main(LPVOID pv) { PullPin *This = pv; CoInitializeEx(NULL, COINIT_MULTITHREADED); PullPin_Flush(This); for (;;) { WaitForSingleObject(This->thread_sleepy, INFINITE); TRACE("State: %d\n", This->state); switch (This->state) { case Req_Die: PullPin_Thread_Stop(This); break; case Req_Run: PullPin_Thread_Process(This); break; case Req_Pause: PullPin_Thread_Pause(This); break; case Req_Sleepy: ERR("Should not be signalled with SLEEPY!\n"); break; default: ERR("Unknown state request: %d\n", This->state); break; } } return 0; } static HRESULT PullPin_InitProcessing(PullPin * This) { HRESULT hr = S_OK; TRACE("(%p)->()\n", This); /* if we are connected */ if (This->pAlloc) { DWORD dwThreadId; WaitForSingleObject(This->hEventStateChanged, INFINITE); EnterCriticalSection(This->pin.pCritSec); assert(!This->hThread); assert(This->state == Req_Die); assert(This->stop_playback); assert(WaitForSingleObject(This->thread_sleepy, 0) == WAIT_TIMEOUT); This->state = Req_Sleepy; /* AddRef the filter to make sure it and it's pins will be around * as long as the thread */ IBaseFilter_AddRef(This->pin.pinInfo.pFilter); This->hThread = CreateThread(NULL, 0, PullPin_Thread_Main, This, 0, &dwThreadId); if (!This->hThread) { hr = HRESULT_FROM_WIN32(GetLastError()); IBaseFilter_Release(This->pin.pinInfo.pFilter); } if (SUCCEEDED(hr)) { SetEvent(This->hEventStateChanged); /* If assert fails, that means a command was not processed before the thread previously terminated */ } LeaveCriticalSection(This->pin.pCritSec); } TRACE(" -- %x\n", hr); return hr; } HRESULT PullPin_StartProcessing(PullPin * This) { /* if we are connected */ TRACE("(%p)->()\n", This); if(This->pAlloc) { assert(This->hThread); PullPin_WaitForStateChange(This, INFINITE); assert(This->state == Req_Sleepy); /* Wake up! */ assert(WaitForSingleObject(This->thread_sleepy, 0) == WAIT_TIMEOUT); This->state = Req_Run; This->stop_playback = 0; ResetEvent(This->hEventStateChanged); SetEvent(This->thread_sleepy); } return S_OK; } HRESULT PullPin_PauseProcessing(PullPin * This) { /* if we are connected */ TRACE("(%p)->()\n", This); if(This->pAlloc) { assert(This->hThread); PullPin_WaitForStateChange(This, INFINITE); EnterCriticalSection(This->pin.pCritSec); assert(!This->stop_playback); assert(This->state == Req_Run|| This->state == Req_Sleepy); assert(WaitForSingleObject(This->thread_sleepy, 0) == WAIT_TIMEOUT); This->state = Req_Pause; This->stop_playback = 1; ResetEvent(This->hEventStateChanged); SetEvent(This->thread_sleepy); /* Release any outstanding samples */ if (This->pReader) { IMediaSample *pSample; DWORD_PTR dwUser; do { pSample = NULL; IAsyncReader_WaitForNext(This->pReader, 0, &pSample, &dwUser); if (pSample) IMediaSample_Release(pSample); } while(pSample); } LeaveCriticalSection(This->pin.pCritSec); } return S_OK; } static HRESULT PullPin_StopProcessing(PullPin * This) { TRACE("(%p)->()\n", This); /* if we are alive */ assert(This->hThread); PullPin_WaitForStateChange(This, INFINITE); assert(This->state == Req_Pause || This->state == Req_Sleepy); This->stop_playback = 1; This->state = Req_Die; assert(WaitForSingleObject(This->thread_sleepy, 0) == WAIT_TIMEOUT); ResetEvent(This->hEventStateChanged); SetEvent(This->thread_sleepy); return S_OK; } HRESULT PullPin_WaitForStateChange(PullPin * This, DWORD dwMilliseconds) { if (WaitForSingleObject(This->hEventStateChanged, dwMilliseconds) == WAIT_TIMEOUT) return S_FALSE; return S_OK; } HRESULT WINAPI PullPin_QueryAccept(IPin * iface, const AM_MEDIA_TYPE * pmt) { PullPin *This = impl_PullPin_from_IPin(iface); TRACE("(%p/%p)->(%p)\n", This, iface, pmt); return (This->fnQueryAccept(This->pUserData, pmt) == S_OK ? S_OK : S_FALSE); } HRESULT WINAPI PullPin_EndOfStream(IPin * iface) { PullPin *This = impl_PullPin_from_IPin(iface); HRESULT hr = S_FALSE; TRACE("(%p)->()\n", iface); EnterCriticalSection(This->pin.pCritSec); hr = SendFurther( iface, deliver_endofstream, NULL, NULL ); SetEvent(This->hEventStateChanged); LeaveCriticalSection(This->pin.pCritSec); return hr; } HRESULT WINAPI PullPin_BeginFlush(IPin * iface) { PullPin *This = impl_PullPin_from_IPin(iface); TRACE("(%p)->()\n", This); EnterCriticalSection(This->pin.pCritSec); { SendFurther( iface, deliver_beginflush, NULL, NULL ); } LeaveCriticalSection(This->pin.pCritSec); EnterCriticalSection(&This->thread_lock); { if (This->pReader) IAsyncReader_BeginFlush(This->pReader); PullPin_WaitForStateChange(This, INFINITE); if (This->hThread && This->state == Req_Run) { PullPin_PauseProcessing(This); PullPin_WaitForStateChange(This, INFINITE); } } LeaveCriticalSection(&This->thread_lock); EnterCriticalSection(This->pin.pCritSec); { This->fnCleanProc(This->pUserData); } LeaveCriticalSection(This->pin.pCritSec); return S_OK; } HRESULT WINAPI PullPin_EndFlush(IPin * iface) { PullPin *This = impl_PullPin_from_IPin(iface); TRACE("(%p)->()\n", iface); /* Send further first: Else a race condition might terminate processing early */ EnterCriticalSection(This->pin.pCritSec); SendFurther( iface, deliver_endflush, NULL, NULL ); LeaveCriticalSection(This->pin.pCritSec); EnterCriticalSection(&This->thread_lock); { FILTER_STATE state; if (This->pReader) IAsyncReader_EndFlush(This->pReader); IBaseFilter_GetState(This->pin.pinInfo.pFilter, INFINITE, &state); if (state != State_Stopped) PullPin_StartProcessing(This); PullPin_WaitForStateChange(This, INFINITE); } LeaveCriticalSection(&This->thread_lock); return S_OK; } HRESULT WINAPI PullPin_Disconnect(IPin *iface) { HRESULT hr; PullPin *This = impl_PullPin_from_IPin(iface); TRACE("()\n"); EnterCriticalSection(This->pin.pCritSec); { if (FAILED(hr = IMemAllocator_Decommit(This->pAlloc))) ERR("Allocator decommit failed with error %x. Possible memory leak\n", hr); if (This->pin.pConnectedTo) { IPin_Release(This->pin.pConnectedTo); This->pin.pConnectedTo = NULL; PullPin_StopProcessing(This); FreeMediaType(&This->pin.mtCurrent); ZeroMemory(&This->pin.mtCurrent, sizeof(This->pin.mtCurrent)); hr = S_OK; } else hr = S_FALSE; } LeaveCriticalSection(This->pin.pCritSec); return hr; } HRESULT WINAPI PullPin_NewSegment(IPin * iface, REFERENCE_TIME tStart, REFERENCE_TIME tStop, double dRate) { newsegmentargs args; FIXME("(%p)->(%s, %s, %g) stub\n", iface, wine_dbgstr_longlong(tStart), wine_dbgstr_longlong(tStop), dRate); args.tStart = tStart; args.tStop = tStop; args.rate = dRate; return SendFurther( iface, deliver_newsegment, &args, NULL ); } static const IPinVtbl PullPin_Vtbl = { PullPin_QueryInterface, BasePinImpl_AddRef, PullPin_Release, BaseInputPinImpl_Connect, PullPin_ReceiveConnection, PullPin_Disconnect, BasePinImpl_ConnectedTo, BasePinImpl_ConnectionMediaType, BasePinImpl_QueryPinInfo, BasePinImpl_QueryDirection, BasePinImpl_QueryId, PullPin_QueryAccept, BasePinImpl_EnumMediaTypes, BasePinImpl_QueryInternalConnections, PullPin_EndOfStream, PullPin_BeginFlush, PullPin_EndFlush, PullPin_NewSegment };