/* * NT exception handling routines * * Copyright 1999 Turchanov Sergey * Copyright 1999 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winternl.h" #include "wine/exception.h" #include "wine/server.h" #include "wine/list.h" #include "wine/debug.h" #include "excpt.h" #include "ntdll_misc.h" WINE_DEFAULT_DEBUG_CHANNEL(seh); typedef struct { struct list entry; PVECTORED_EXCEPTION_HANDLER func; ULONG count; } VECTORED_HANDLER; static struct list vectored_handlers = LIST_INIT(vectored_handlers); static RTL_CRITICAL_SECTION vectored_handlers_section; static RTL_CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &vectored_handlers_section, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": vectored_handlers_section") } }; static RTL_CRITICAL_SECTION vectored_handlers_section = { &critsect_debug, -1, 0, 0, 0, 0 }; /********************************************************************** * wait_suspend * * Wait until the thread is no longer suspended. */ void wait_suspend( CONTEXT *context ) { LARGE_INTEGER timeout; int saved_errno = errno; context_t server_context; context_to_server( &server_context, context ); /* store the context we got at suspend time */ SERVER_START_REQ( set_suspend_context ) { wine_server_add_data( req, &server_context, sizeof(server_context) ); wine_server_call( req ); } SERVER_END_REQ; /* wait with 0 timeout, will only return once the thread is no longer suspended */ timeout.QuadPart = 0; NTDLL_wait_for_multiple_objects( 0, NULL, SELECT_INTERRUPTIBLE, &timeout, 0 ); /* retrieve the new context */ SERVER_START_REQ( get_suspend_context ) { wine_server_set_reply( req, &server_context, sizeof(server_context) ); wine_server_call( req ); } SERVER_END_REQ; context_from_server( context, &server_context ); errno = saved_errno; } /********************************************************************** * send_debug_event * * Send an EXCEPTION_DEBUG_EVENT event to the debugger. */ NTSTATUS send_debug_event( EXCEPTION_RECORD *rec, int first_chance, CONTEXT *context ) { NTSTATUS ret; DWORD i; HANDLE handle = 0; client_ptr_t params[EXCEPTION_MAXIMUM_PARAMETERS]; context_t server_context; if (!NtCurrentTeb()->Peb->BeingDebugged) return 0; /* no debugger present */ for (i = 0; i < min( rec->NumberParameters, EXCEPTION_MAXIMUM_PARAMETERS ); i++) params[i] = rec->ExceptionInformation[i]; context_to_server( &server_context, context ); SERVER_START_REQ( queue_exception_event ) { req->first = first_chance; req->code = rec->ExceptionCode; req->flags = rec->ExceptionFlags; req->record = wine_server_client_ptr( rec->ExceptionRecord ); req->address = wine_server_client_ptr( rec->ExceptionAddress ); req->len = i * sizeof(params[0]); wine_server_add_data( req, params, req->len ); wine_server_add_data( req, &server_context, sizeof(server_context) ); if (!wine_server_call( req )) handle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; if (!handle) return 0; NTDLL_wait_for_multiple_objects( 1, &handle, SELECT_INTERRUPTIBLE, NULL, 0 ); SERVER_START_REQ( get_exception_status ) { req->handle = wine_server_obj_handle( handle ); wine_server_set_reply( req, &server_context, sizeof(server_context) ); ret = wine_server_call( req ); } SERVER_END_REQ; if (ret >= 0) context_from_server( context, &server_context ); return ret; } /********************************************************************** * call_vectored_handlers * * Call the vectored handlers chain. */ LONG call_vectored_handlers( EXCEPTION_RECORD *rec, CONTEXT *context ) { struct list *ptr; LONG ret = EXCEPTION_CONTINUE_SEARCH; EXCEPTION_POINTERS except_ptrs; PVECTORED_EXCEPTION_HANDLER func; VECTORED_HANDLER *handler, *to_free = NULL; except_ptrs.ExceptionRecord = rec; except_ptrs.ContextRecord = context; RtlEnterCriticalSection( &vectored_handlers_section ); ptr = list_head( &vectored_handlers ); while (ptr) { handler = LIST_ENTRY( ptr, VECTORED_HANDLER, entry ); handler->count++; func = RtlDecodePointer( handler->func ); RtlLeaveCriticalSection( &vectored_handlers_section ); RtlFreeHeap( GetProcessHeap(), 0, to_free ); to_free = NULL; TRACE( "calling handler at %p code=%x flags=%x\n", func, rec->ExceptionCode, rec->ExceptionFlags ); ret = func( &except_ptrs ); TRACE( "handler at %p returned %x\n", func, ret ); RtlEnterCriticalSection( &vectored_handlers_section ); ptr = list_next( &vectored_handlers, ptr ); if (!--handler->count) /* removed during execution */ { list_remove( &handler->entry ); to_free = handler; } if (ret == EXCEPTION_CONTINUE_EXECUTION) break; } RtlLeaveCriticalSection( &vectored_handlers_section ); RtlFreeHeap( GetProcessHeap(), 0, to_free ); return ret; } /******************************************************************* * raise_status * * Implementation of RtlRaiseStatus with a specific exception record. */ void raise_status( NTSTATUS status, EXCEPTION_RECORD *rec ) { EXCEPTION_RECORD ExceptionRec; ExceptionRec.ExceptionCode = status; ExceptionRec.ExceptionFlags = EH_NONCONTINUABLE; ExceptionRec.ExceptionRecord = rec; ExceptionRec.NumberParameters = 0; for (;;) RtlRaiseException( &ExceptionRec ); /* never returns */ } /*********************************************************************** * RtlRaiseStatus (NTDLL.@) * * Raise an exception with ExceptionCode = status */ void WINAPI RtlRaiseStatus( NTSTATUS status ) { raise_status( status, NULL ); } /******************************************************************* * RtlAddVectoredExceptionHandler (NTDLL.@) */ PVOID WINAPI RtlAddVectoredExceptionHandler( ULONG first, PVECTORED_EXCEPTION_HANDLER func ) { VECTORED_HANDLER *handler = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(*handler) ); if (handler) { handler->func = RtlEncodePointer( func ); handler->count = 1; RtlEnterCriticalSection( &vectored_handlers_section ); if (first) list_add_head( &vectored_handlers, &handler->entry ); else list_add_tail( &vectored_handlers, &handler->entry ); RtlLeaveCriticalSection( &vectored_handlers_section ); } return handler; } /******************************************************************* * RtlRemoveVectoredExceptionHandler (NTDLL.@) */ ULONG WINAPI RtlRemoveVectoredExceptionHandler( PVOID handler ) { struct list *ptr; ULONG ret = FALSE; RtlEnterCriticalSection( &vectored_handlers_section ); LIST_FOR_EACH( ptr, &vectored_handlers ) { VECTORED_HANDLER *curr_handler = LIST_ENTRY( ptr, VECTORED_HANDLER, entry ); if (curr_handler == handler) { if (!--curr_handler->count) list_remove( ptr ); else handler = NULL; /* don't free it yet */ ret = TRUE; break; } } RtlLeaveCriticalSection( &vectored_handlers_section ); if (ret) RtlFreeHeap( GetProcessHeap(), 0, handler ); return ret; } /************************************************************* * __wine_spec_unimplemented_stub * * ntdll-specific implementation to avoid depending on kernel functions. * Can be removed once ntdll.spec no longer contains stubs. */ void __wine_spec_unimplemented_stub( const char *module, const char *function ) { EXCEPTION_RECORD record; record.ExceptionCode = EXCEPTION_WINE_STUB; record.ExceptionFlags = EH_NONCONTINUABLE; record.ExceptionRecord = NULL; record.ExceptionAddress = __wine_spec_unimplemented_stub; record.NumberParameters = 2; record.ExceptionInformation[0] = (ULONG_PTR)module; record.ExceptionInformation[1] = (ULONG_PTR)function; for (;;) RtlRaiseException( &record ); }