/* * Window classes definitions * * Copyright 1993 Alexandre Julliard */ #ifndef CLASS_H #define CLASS_H #include "windows.h" #define CLASS_MAGIC ('C' | ('L' << 8) | ('A' << 16) | ('S' << 24)) typedef struct tagCLASS { struct tagCLASS *next; /* Next class */ UINT32 magic; /* Magic number */ UINT32 cWindows; /* Count of existing windows */ UINT32 style; /* Class style */ HANDLE32 winproc; /* Window procedure */ INT32 cbClsExtra; /* Class extra bytes */ INT32 cbWndExtra; /* Window extra bytes */ LPSTR menuNameA; /* Default menu name (ASCII string) */ LPWSTR menuNameW; /* Default menu name (Unicode) */ HINSTANCE32 hInstance; /* Module that created the task */ HICON16 hIcon; /* Default icon */ HICON16 hIconSm; /* Default small icon */ HCURSOR16 hCursor; /* Default cursor */ HBRUSH16 hbrBackground; /* Default background */ ATOM atomName; /* Name of the class */ HANDLE16 hdce; /* Class DCE (if CS_CLASSDC) */ LONG wExtra[1]; /* Class extra bytes */ } CLASS; extern void CLASS_DumpClass( CLASS *class ); extern void CLASS_WalkClasses(void); extern void CLASS_FreeModuleClasses( HMODULE hModule ); extern CLASS *CLASS_FindClassByAtom( ATOM atom, HINSTANCE16 hinstance ); extern CLASS * CLASS_FindClassByName( SEGPTR name, HINSTANCE hinstance ); #endif /* CLASS_H */