/* * Emulator initialisation code * */ #include #include #include "wine/winbase16.h" #include "callback.h" #include "debugger.h" #include "main.h" #include "miscemu.h" #include "module.h" #include "options.h" #include "process.h" #include "thread.h" #include "task.h" #include "stackframe.h" #include "wine/exception.h" #include "debugtools.h" static int MAIN_argc; static char **MAIN_argv; /*********************************************************************** * Main loop of initial task */ void MAIN_EmulatorRun( void ) { char startProg[256], defProg[256]; HINSTANCE handle; int i, tasks = 0; MSG msg; /* Load system DLLs into the initial process (and initialize them) */ if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibraryA("GDI32.DLL" ) || !LoadLibrary16("USER.EXE") || !LoadLibraryA("USER32.DLL")) ExitProcess( 1 ); /* Get pointers to USER routines called by KERNEL */ THUNK_InitCallout(); /* Call FinalUserInit routine */ Callout.FinalUserInit16(); /* Call InitApp for initial task */ Callout.InitApp16( MapHModuleLS( 0 ) ); /* Add the Default Program if no program on the command line */ if (!MAIN_argv[1]) { PROFILE_GetWineIniString( "programs", "Default", "", defProg, sizeof(defProg) ); if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg; } /* Add the Startup Program to the run list */ PROFILE_GetWineIniString( "programs", "Startup", "", startProg, sizeof(startProg) ); if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg; /* Abort if no executable on command line */ if (MAIN_argc <= 1) { MAIN_Usage(MAIN_argv[0]); ExitProcess( 1 ); } /* Load and run executables given on command line */ for (i = 1; i < MAIN_argc; i++) { if ((handle = WinExec( MAIN_argv[i], SW_SHOWNORMAL )) < 32) { MESSAGE("wine: can't exec '%s': ", MAIN_argv[i]); switch (handle) { case 2: MESSAGE("file not found\n" ); break; case 11: MESSAGE("invalid exe file\n" ); break; default: MESSAGE("error=%d\n", handle ); break; } } else tasks++; } if (!tasks) { MESSAGE("wine: no executable file found.\n" ); ExitProcess( 0 ); } /* Start message loop for desktop window */ while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) ) { Callout.TranslateMessage( &msg ); Callout.DispatchMessageA( &msg ); } ExitProcess( 0 ); } /********************************************************************** * main */ int main( int argc, char *argv[] ) { NE_MODULE *pModule; extern char * DEBUG_argv0; /* * Save this so that the internal debugger can get a hold of it if * it needs to. */ DEBUG_argv0 = argv[0]; /* Create the initial process */ if (!PROCESS_Init()) return FALSE; /* Parse command-line */ if (!MAIN_WineInit( &argc, argv )) return 1; MAIN_argc = argc; MAIN_argv = argv; /* Set up debugger hook */ EXC_SetDebugEventHook( wine_debugger ); if (Options.debug) TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint; /* Initialize everything */ if (!MAIN_MainInit()) return 1; /* Load kernel modules */ if (!LoadLibrary16( "KERNEL" )) return 1; if (!LoadLibraryA( "KERNEL32" )) return 1; /* Create initial task */ if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL" ) )) ) return 1; if ( !TASK_Create( pModule, FALSE ) ) return 1; /* Switch to initial task */ PostEvent16( PROCESS_Current()->task ); TASK_Reschedule(); /* Switch stacks and jump to MAIN_EmulatorRun */ CALL32_Init( &IF1632_CallLargeStack, MAIN_EmulatorRun, NtCurrentTeb()->stack_top ); MESSAGE( "main: Should never happen: returned from CALL32_Init()\n" ); return 0; }