/* * DIB driver graphics operations. * * Copyright 2011 Huw Davies * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "gdi_private.h" #include "dibdrv.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(dib); static RECT get_device_rect( HDC hdc, int left, int top, int right, int bottom, BOOL rtl_correction ) { RECT rect; rect.left = left; rect.top = top; rect.right = right; rect.bottom = bottom; if (rtl_correction && GetLayout( hdc ) & LAYOUT_RTL) { /* shift the rectangle so that the right border is included after mirroring */ /* it would be more correct to do this after LPtoDP but that's not what Windows does */ rect.left--; rect.right--; } LPtoDP( hdc, (POINT *)&rect, 2 ); if (rect.left > rect.right) { int tmp = rect.left; rect.left = rect.right; rect.right = tmp; } if (rect.top > rect.bottom) { int tmp = rect.top; rect.top = rect.bottom; rect.bottom = tmp; } return rect; } /*********************************************************************** * dibdrv_LineTo */ BOOL dibdrv_LineTo( PHYSDEV dev, INT x, INT y ) { PHYSDEV next = GET_NEXT_PHYSDEV( dev, pLineTo ); dibdrv_physdev *pdev = get_dibdrv_pdev(dev); POINT pts[2]; GetCurrentPositionEx(dev->hdc, pts); pts[1].x = x; pts[1].y = y; LPtoDP(dev->hdc, pts, 2); reset_dash_origin(pdev); if(defer_pen(pdev) || !pdev->pen_line(pdev, pts, pts + 1)) return next->funcs->pLineTo( next, x, y ); return TRUE; } /*********************************************************************** * get_rop2_from_rop * * Returns the binary rop that is equivalent to the provided ternary rop * if the src bits are ignored. */ static inline INT get_rop2_from_rop(INT rop) { return (((rop >> 18) & 0x0c) | ((rop >> 16) & 0x03)) + 1; } /*********************************************************************** * dibdrv_PatBlt */ BOOL dibdrv_PatBlt( PHYSDEV dev, struct bitblt_coords *dst, DWORD rop ) { PHYSDEV next = GET_NEXT_PHYSDEV( dev, pPatBlt ); dibdrv_physdev *pdev = get_dibdrv_pdev(dev); INT rop2 = get_rop2_from_rop(rop); BOOL done; TRACE("(%p, %d, %d, %d, %d, %06x)\n", dev, dst->x, dst->y, dst->width, dst->height, rop); if(defer_brush(pdev)) return next->funcs->pPatBlt( next, dst, rop ); update_brush_rop( pdev, rop2 ); done = pdev->brush_rects( pdev, 1, &dst->visrect ); update_brush_rop( pdev, GetROP2(dev->hdc) ); if(!done) return next->funcs->pPatBlt( next, dst, rop ); return TRUE; } /*********************************************************************** * dibdrv_PaintRgn */ BOOL dibdrv_PaintRgn( PHYSDEV dev, HRGN rgn ) { PHYSDEV next = GET_NEXT_PHYSDEV( dev, pPaintRgn ); dibdrv_physdev *pdev = get_dibdrv_pdev(dev); const WINEREGION *region; int i; RECT rect; TRACE("%p, %p\n", dev, rgn); if(defer_brush(pdev)) return next->funcs->pPaintRgn( next, rgn ); region = get_wine_region( rgn ); if(!region) return FALSE; for(i = 0; i < region->numRects; i++) { rect = get_device_rect( dev->hdc, region->rects[i].left, region->rects[i].top, region->rects[i].right, region->rects[i].bottom, FALSE ); pdev->brush_rects( pdev, 1, &rect ); } release_wine_region( rgn ); return TRUE; } /*********************************************************************** * dibdrv_Rectangle */ BOOL dibdrv_Rectangle( PHYSDEV dev, INT left, INT top, INT right, INT bottom ) { PHYSDEV next = GET_NEXT_PHYSDEV( dev, pRectangle ); dibdrv_physdev *pdev = get_dibdrv_pdev(dev); RECT rect = get_device_rect( dev->hdc, left, top, right, bottom, TRUE ); POINT pts[4]; TRACE("(%p, %d, %d, %d, %d)\n", dev, left, top, right, bottom); if(rect.left == rect.right || rect.top == rect.bottom) return TRUE; if(defer_pen(pdev) || defer_brush(pdev)) return next->funcs->pRectangle( next, left, top, right, bottom ); reset_dash_origin(pdev); /* 4 pts going anti-clockwise starting from top-right */ pts[0].x = pts[3].x = rect.right - 1; pts[0].y = pts[1].y = rect.top; pts[1].x = pts[2].x = rect.left; pts[2].y = pts[3].y = rect.bottom - 1; pdev->pen_line(pdev, pts , pts + 1); pdev->pen_line(pdev, pts + 1, pts + 2); pdev->pen_line(pdev, pts + 2, pts + 3); pdev->pen_line(pdev, pts + 3, pts ); /* FIXME: Will need updating when we support wide pens */ rect.left += 1; rect.top += 1; rect.right -= 1; rect.bottom -= 1; pdev->brush_rects(pdev, 1, &rect); return TRUE; }