/* DirectSound * * Copyright 1998 Marcus Meissner * Copyright 1998 Rob Riggs * Copyright 2000-2001 TransGaming Technologies, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ /* Linux does not support better timing than 10ms */ #define DS_TIME_RES 2 /* Resolution of multimedia timer */ #define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */ #define DS_HEL_BUFLEN 0x8000 /* HEL: The buffer length of the emulated buffer */ #define DS_HEL_FRAGS 0x10 /* HEL only: number of waveOut fragments in primary buffer * (changing this won't help you) */ /* direct sound hardware acceleration levels */ #define DS_HW_ACCEL_FULL 0 /* default on Windows 98 */ #define DS_HW_ACCEL_STANDARD 1 /* default on Windows 2000 */ #define DS_HW_ACCEL_BASIC 2 #define DS_HW_ACCEL_EMULATION 3 extern int ds_emuldriver; extern int ds_snd_queue_max; extern int ds_hw_accel; extern int ds_default_playback; extern int ds_default_capture; extern int ds_default_sample_rate; extern int ds_default_bits_per_sample; /***************************************************************************** * Predeclare the interface implementation structures */ typedef struct IDirectSoundImpl IDirectSoundImpl; typedef struct IDirectSound_IUnknown IDirectSound_IUnknown; typedef struct IDirectSound_IDirectSound IDirectSound_IDirectSound; typedef struct IDirectSound8_IUnknown IDirectSound8_IUnknown; typedef struct IDirectSound8_IDirectSound IDirectSound8_IDirectSound; typedef struct IDirectSound8_IDirectSound8 IDirectSound8_IDirectSound8; typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl; typedef struct IDirectSoundCaptureImpl IDirectSoundCaptureImpl; typedef struct IDirectSoundCaptureBufferImpl IDirectSoundCaptureBufferImpl; typedef struct IDirectSoundFullDuplexImpl IDirectSoundFullDuplexImpl; typedef struct IDirectSoundFullDuplex_IUnknown IDirectSoundFullDuplex_IUnknown; typedef struct IDirectSoundFullDuplex_IDirectSound IDirectSoundFullDuplex_IDirectSound; typedef struct IDirectSoundFullDuplex_IDirectSound8 IDirectSoundFullDuplex_IDirectSound8; typedef struct IDirectSoundFullDuplex_IDirectSoundCapture IDirectSoundFullDuplex_IDirectSoundCapture; typedef struct IDirectSoundNotifyImpl IDirectSoundNotifyImpl; typedef struct IDirectSoundCaptureNotifyImpl IDirectSoundCaptureNotifyImpl; typedef struct IDirectSound3DListenerImpl IDirectSound3DListenerImpl; typedef struct IDirectSound3DBufferImpl IDirectSound3DBufferImpl; typedef struct IKsBufferPropertySetImpl IKsBufferPropertySetImpl; typedef struct IKsPrivatePropertySetImpl IKsPrivatePropertySetImpl; typedef struct PrimaryBufferImpl PrimaryBufferImpl; typedef struct SecondaryBufferImpl SecondaryBufferImpl; typedef struct DirectSoundDevice DirectSoundDevice; typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice; /***************************************************************************** * IDirectSoundDevice implementation structure */ struct DirectSoundDevice { LONG ref; GUID guid; PIDSDRIVER driver; DSDRIVERDESC drvdesc; DSDRIVERCAPS drvcaps; DWORD priolevel; PWAVEFORMATEX pwfx; HWAVEOUT hwo; LPWAVEHDR pwave[DS_HEL_FRAGS]; UINT timerID, pwplay, pwwrite, pwqueue, prebuf, precount; DWORD fraglen; PIDSDRIVERBUFFER hwbuf; LPBYTE buffer; DWORD writelead, buflen, state, playpos, mixpos; int nrofbuffers; IDirectSoundBufferImpl** buffers; RTL_RWLOCK buffer_list_lock; CRITICAL_SECTION mixlock; PrimaryBufferImpl* primary; DSBUFFERDESC dsbd; DWORD speaker_config; LPBYTE tmp_buffer; DWORD tmp_buffer_len; /* DirectSound3DListener fields */ IDirectSound3DListenerImpl* listener; DS3DLISTENER ds3dl; BOOL ds3dl_need_recalc; }; /* reference counted buffer memory for duplicated buffer memory */ typedef struct BufferMemory { LONG ref; LPBYTE memory; } BufferMemory; ULONG DirectSoundDevice_Release(DirectSoundDevice * device); HRESULT DirectSoundDevice_Initialize( DirectSoundDevice ** ppDevice, LPCGUID lpcGUID); HRESULT DirectSoundDevice_AddBuffer( DirectSoundDevice * device, IDirectSoundBufferImpl * pDSB); HRESULT DirectSoundDevice_RemoveBuffer( DirectSoundDevice * device, IDirectSoundBufferImpl * pDSB); HRESULT DirectSoundDevice_GetCaps(DirectSoundDevice * device, LPDSCAPS lpDSCaps); HRESULT DirectSoundDevice_CreateSoundBuffer( DirectSoundDevice * device, LPCDSBUFFERDESC dsbd, LPLPDIRECTSOUNDBUFFER ppdsb, LPUNKNOWN lpunk, BOOL from8); HRESULT DirectSoundDevice_DuplicateSoundBuffer( DirectSoundDevice * device, LPDIRECTSOUNDBUFFER psb, LPLPDIRECTSOUNDBUFFER ppdsb); HRESULT DirectSoundDevice_SetCooperativeLevel( DirectSoundDevice * devcie, HWND hwnd, DWORD level); HRESULT DirectSoundDevice_Compact(DirectSoundDevice * device); HRESULT DirectSoundDevice_GetSpeakerConfig( DirectSoundDevice * device, LPDWORD lpdwSpeakerConfig); HRESULT DirectSoundDevice_SetSpeakerConfig( DirectSoundDevice * device, DWORD config); /***************************************************************************** * IDirectSoundBuffer implementation structure */ struct IDirectSoundBufferImpl { /* FIXME: document */ /* IUnknown fields */ const IDirectSoundBuffer8Vtbl *lpVtbl; LONG ref; /* IDirectSoundBufferImpl fields */ SecondaryBufferImpl* secondary; DirectSoundDevice* device; CRITICAL_SECTION lock; PIDSDRIVERBUFFER hwbuf; PWAVEFORMATEX pwfx; BufferMemory* buffer; DWORD playflags,state,leadin; DWORD startpos,writelead,buflen; DWORD nAvgBytesPerSec; DWORD freq; DSVOLUMEPAN volpan; DSBUFFERDESC dsbd; /* used for frequency conversion (PerfectPitch) */ ULONG freqAdjust, freqAcc; /* used for intelligent (well, sort of) prebuffering */ DWORD primary_mixpos, buf_mixpos; /* IDirectSoundNotifyImpl fields */ IDirectSoundNotifyImpl* notify; LPDSBPOSITIONNOTIFY notifies; int nrofnotifies; PIDSDRIVERNOTIFY hwnotify; /* DirectSound3DBuffer fields */ IDirectSound3DBufferImpl* ds3db; DS3DBUFFER ds3db_ds3db; LONG ds3db_lVolume; BOOL ds3db_need_recalc; /* IKsPropertySet fields */ IKsBufferPropertySetImpl* iks; }; HRESULT IDirectSoundBufferImpl_Create( DirectSoundDevice *device, IDirectSoundBufferImpl **ppdsb, LPCDSBUFFERDESC dsbd); HRESULT IDirectSoundBufferImpl_Destroy( IDirectSoundBufferImpl *pdsb); HRESULT IDirectSoundBufferImpl_Duplicate( DirectSoundDevice *device, IDirectSoundBufferImpl **ppdsb, IDirectSoundBufferImpl *pdsb); /***************************************************************************** * SecondaryBuffer implementation structure */ struct SecondaryBufferImpl { const IDirectSoundBuffer8Vtbl *lpVtbl; LONG ref; IDirectSoundBufferImpl* dsb; }; HRESULT SecondaryBufferImpl_Create( IDirectSoundBufferImpl *dsb, SecondaryBufferImpl **pdsb); /***************************************************************************** * PrimaryBuffer implementation structure */ struct PrimaryBufferImpl { const IDirectSoundBufferVtbl *lpVtbl; LONG ref; DirectSoundDevice* device; }; HRESULT PrimaryBufferImpl_Create( DirectSoundDevice * device, PrimaryBufferImpl **ppdsb, LPCDSBUFFERDESC dsbd); /***************************************************************************** * DirectSoundCaptureDevice implementation structure */ struct DirectSoundCaptureDevice { /* IDirectSoundCaptureImpl fields */ GUID guid; LONG ref; /* DirectSound driver stuff */ PIDSCDRIVER driver; DSDRIVERDESC drvdesc; DSCDRIVERCAPS drvcaps; PIDSCDRIVERBUFFER hwbuf; /* wave driver info */ HWAVEIN hwi; /* more stuff */ LPBYTE buffer; DWORD buflen; DWORD read_position; PWAVEFORMATEX pwfx; IDirectSoundCaptureBufferImpl* capture_buffer; DWORD state; LPWAVEHDR pwave; int nrofpwaves; int index; CRITICAL_SECTION lock; }; HRESULT DirectSoundCaptureDevice_Initialize( DirectSoundCaptureDevice ** ppDevice, LPCGUID lpcGUID); ULONG DirectSoundCaptureDevice_Release( DirectSoundCaptureDevice * device); /***************************************************************************** * IDirectSoundCaptureBuffer implementation structure */ struct IDirectSoundCaptureBufferImpl { /* IUnknown fields */ const IDirectSoundCaptureBuffer8Vtbl *lpVtbl; LONG ref; /* IDirectSoundCaptureBufferImpl fields */ DirectSoundCaptureDevice* device; /* FIXME: don't need this */ LPDSCBUFFERDESC pdscbd; DWORD flags; /* IDirectSoundCaptureNotifyImpl fields */ IDirectSoundCaptureNotifyImpl* notify; LPDSBPOSITIONNOTIFY notifies; int nrofnotifies; PIDSDRIVERNOTIFY hwnotify; }; HRESULT IDirectSoundCaptureBufferImpl_Create( DirectSoundCaptureDevice *device, IDirectSoundCaptureBufferImpl ** ppobj, LPCDSCBUFFERDESC lpcDSCBufferDesc); /***************************************************************************** * IDirectSoundFullDuplex implementation structure */ struct IDirectSoundFullDuplexImpl { /* IUnknown fields */ const IDirectSoundFullDuplexVtbl *lpVtbl; LONG ref; /* IDirectSoundFullDuplexImpl fields */ DirectSoundDevice *renderer_device; DirectSoundCaptureDevice *capture_device; LPUNKNOWN pUnknown; LPDIRECTSOUND pDS; LPDIRECTSOUND8 pDS8; LPDIRECTSOUNDCAPTURE pDSC; }; /***************************************************************************** * IDirectSoundFullDuplex COM components */ struct IDirectSoundFullDuplex_IUnknown { const IUnknownVtbl *lpVtbl; LONG ref; IDirectSoundFullDuplexImpl *pdsfd; }; struct IDirectSoundFullDuplex_IDirectSound { const IDirectSoundVtbl *lpVtbl; LONG ref; IDirectSoundFullDuplexImpl *pdsfd; }; struct IDirectSoundFullDuplex_IDirectSound8 { const IDirectSound8Vtbl *lpVtbl; LONG ref; IDirectSoundFullDuplexImpl *pdsfd; }; struct IDirectSoundFullDuplex_IDirectSoundCapture { const IDirectSoundCaptureVtbl *lpVtbl; LONG ref; IDirectSoundFullDuplexImpl *pdsfd; }; /***************************************************************************** * IDirectSound3DListener implementation structure */ struct IDirectSound3DListenerImpl { /* IUnknown fields */ const IDirectSound3DListenerVtbl *lpVtbl; LONG ref; /* IDirectSound3DListenerImpl fields */ DirectSoundDevice* device; }; HRESULT IDirectSound3DListenerImpl_Create( DirectSoundDevice *device, IDirectSound3DListenerImpl **pdsl); /***************************************************************************** * IKsBufferPropertySet implementation structure */ struct IKsBufferPropertySetImpl { /* IUnknown fields */ const IKsPropertySetVtbl *lpVtbl; LONG ref; /* IKsPropertySetImpl fields */ IDirectSoundBufferImpl* dsb; }; HRESULT IKsBufferPropertySetImpl_Create( IDirectSoundBufferImpl *dsb, IKsBufferPropertySetImpl **piks); HRESULT IKsBufferPropertySetImpl_Destroy( IKsBufferPropertySetImpl *piks); /***************************************************************************** * IKsPrivatePropertySet implementation structure */ struct IKsPrivatePropertySetImpl { /* IUnknown fields */ const IKsPropertySetVtbl *lpVtbl; LONG ref; }; HRESULT IKsPrivatePropertySetImpl_Create( REFIID riid, IKsPrivatePropertySetImpl **piks); /***************************************************************************** * IDirectSound3DBuffer implementation structure */ struct IDirectSound3DBufferImpl { /* IUnknown fields */ const IDirectSound3DBufferVtbl *lpVtbl; LONG ref; /* IDirectSound3DBufferImpl fields */ IDirectSoundBufferImpl* dsb; }; HRESULT IDirectSound3DBufferImpl_Create( IDirectSoundBufferImpl *dsb, IDirectSound3DBufferImpl **pds3db); HRESULT IDirectSound3DBufferImpl_Destroy( IDirectSound3DBufferImpl *pds3db); /******************************************************************************* */ /* dsound.c */ HRESULT DSOUND_Create(REFIID riid, LPDIRECTSOUND *ppDS); HRESULT DSOUND_Create8(REFIID riid, LPDIRECTSOUND8 *ppDS); /* primary.c */ HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device); HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device); HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device); HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device); HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos); HRESULT DSOUND_PrimarySetFormat(DirectSoundDevice *device, LPCWAVEFORMATEX wfex); /* duplex.c */ HRESULT DSOUND_FullDuplexCreate(REFIID riid, LPDIRECTSOUNDFULLDUPLEX* ppDSFD); /* mixer.c */ void DSOUND_CheckEvent(IDirectSoundBufferImpl *dsb, DWORD playpos, int len); void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan); void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan); void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb); void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2); void CALLBACK DSOUND_callback(HWAVEOUT hwo, UINT msg, DWORD dwUser, DWORD dw1, DWORD dw2); /* sound3d.c */ void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb); /* capture.c */ HRESULT DSOUND_CaptureCreate(REFIID riid, LPDIRECTSOUNDCAPTURE *ppDSC); HRESULT DSOUND_CaptureCreate8(REFIID riid, LPDIRECTSOUNDCAPTURE8 *ppDSC8); HRESULT WINAPI IDirectSoundCaptureImpl_CreateCaptureBuffer( LPDIRECTSOUNDCAPTURE iface, LPCDSCBUFFERDESC lpcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER* lplpDSCaptureBuffer, LPUNKNOWN pUnk); HRESULT WINAPI IDirectSoundCaptureImpl_GetCaps( LPDIRECTSOUNDCAPTURE iface, LPDSCCAPS lpDSCCaps); HRESULT WINAPI IDirectSoundCaptureImpl_Initialize( LPDIRECTSOUNDCAPTURE iface, LPCGUID lpcGUID); #define STATE_STOPPED 0 #define STATE_STARTING 1 #define STATE_PLAYING 2 #define STATE_CAPTURING 2 #define STATE_STOPPING 3 #define DSOUND_FREQSHIFT (14) extern DirectSoundDevice* DSOUND_renderer[MAXWAVEDRIVERS]; extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS]; extern DirectSoundCaptureDevice * DSOUND_capture[MAXWAVEDRIVERS]; extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS]; HRESULT mmErr(UINT err); void setup_dsound_options(void); const char * dumpCooperativeLevel(DWORD level);