/* * RPC binding API * * Copyright 2001 Ove Kåven, TransGaming Technologies * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_RPC_BINDING_H #define __WINE_RPC_BINDING_H #include "wine/rpcss_shared.h" #include "rpcndr.h" #include "security.h" #include "wine/list.h" typedef struct _RpcAuthInfo { LONG refs; ULONG AuthnLevel; ULONG AuthnSvc; CredHandle cred; TimeStamp exp; ULONG cbMaxToken; /* the auth identity pointer that the application passed us (freed by application) */ RPC_AUTH_IDENTITY_HANDLE *identity; /* our copy of NT auth identity structure, if the authentication service * takes an NT auth identity */ SEC_WINNT_AUTH_IDENTITY_W *nt_identity; } RpcAuthInfo; typedef struct _RpcQualityOfService { LONG refs; RPC_SECURITY_QOS_V2_W *qos; } RpcQualityOfService; struct connection_ops; typedef struct _RpcConnection { BOOL server; LPSTR NetworkAddr; LPSTR Endpoint; LPWSTR NetworkOptions; const struct connection_ops *ops; USHORT MaxTransmissionSize; /* authentication */ CtxtHandle ctx; TimeStamp exp; ULONG attr; RpcAuthInfo *AuthInfo; ULONG encryption_auth_len; ULONG signature_auth_len; RpcQualityOfService *QOS; /* client-only */ struct list conn_pool_entry; ULONG assoc_group_id; /* association group returned during binding */ RPC_ASYNC_STATE *async_state; /* server-only */ /* The active interface bound to server. */ RPC_SYNTAX_IDENTIFIER ActiveInterface; USHORT NextCallId; struct _RpcConnection* Next; struct _RpcBinding *server_binding; } RpcConnection; struct connection_ops { const char *name; unsigned char epm_protocols[2]; /* only floors 3 and 4. see http://www.opengroup.org/onlinepubs/9629399/apdxl.htm */ RpcConnection *(*alloc)(void); RPC_STATUS (*open_connection_client)(RpcConnection *conn); RPC_STATUS (*handoff)(RpcConnection *old_conn, RpcConnection *new_conn); int (*read)(RpcConnection *conn, void *buffer, unsigned int len); int (*write)(RpcConnection *conn, const void *buffer, unsigned int len); int (*close)(RpcConnection *conn); void (*cancel_call)(RpcConnection *conn); int (*wait_for_incoming_data)(RpcConnection *conn); size_t (*get_top_of_tower)(unsigned char *tower_data, const char *networkaddr, const char *endpoint); RPC_STATUS (*parse_top_of_tower)(const unsigned char *tower_data, size_t tower_size, char **networkaddr, char **endpoint); }; /* don't know what MS's structure looks like */ typedef struct _RpcBinding { LONG refs; struct _RpcBinding* Next; BOOL server; UUID ObjectUuid; LPSTR Protseq; LPSTR NetworkAddr; LPSTR Endpoint; LPWSTR NetworkOptions; RPC_BLOCKING_FN BlockingFn; ULONG ServerTid; RpcConnection* FromConn; struct _RpcAssoc *Assoc; /* authentication */ RpcAuthInfo *AuthInfo; RpcQualityOfService *QOS; } RpcBinding; LPSTR RPCRT4_strndupA(LPCSTR src, INT len); LPWSTR RPCRT4_strndupW(LPCWSTR src, INT len); LPSTR RPCRT4_strdupWtoA(LPCWSTR src); LPWSTR RPCRT4_strdupAtoW(LPCSTR src); void RPCRT4_strfree(LPSTR src); #define RPCRT4_strdupA(x) RPCRT4_strndupA((x),-1) #define RPCRT4_strdupW(x) RPCRT4_strndupW((x),-1) ULONG RpcAuthInfo_AddRef(RpcAuthInfo *AuthInfo); ULONG RpcAuthInfo_Release(RpcAuthInfo *AuthInfo); BOOL RpcAuthInfo_IsEqual(const RpcAuthInfo *AuthInfo1, const RpcAuthInfo *AuthInfo2); ULONG RpcQualityOfService_AddRef(RpcQualityOfService *qos); ULONG RpcQualityOfService_Release(RpcQualityOfService *qos); BOOL RpcQualityOfService_IsEqual(const RpcQualityOfService *qos1, const RpcQualityOfService *qos2); RPC_STATUS RPCRT4_CreateConnection(RpcConnection** Connection, BOOL server, LPCSTR Protseq, LPCSTR NetworkAddr, LPCSTR Endpoint, LPCWSTR NetworkOptions, RpcAuthInfo* AuthInfo, RpcQualityOfService *QOS); RPC_STATUS RPCRT4_DestroyConnection(RpcConnection* Connection); RPC_STATUS RPCRT4_OpenClientConnection(RpcConnection* Connection); RPC_STATUS RPCRT4_CloseConnection(RpcConnection* Connection); RPC_STATUS RPCRT4_SpawnConnection(RpcConnection** Connection, RpcConnection* OldConnection); RPC_STATUS RPCRT4_ResolveBinding(RpcBinding* Binding, LPCSTR Endpoint); RPC_STATUS RPCRT4_SetBindingObject(RpcBinding* Binding, const UUID* ObjectUuid); RPC_STATUS RPCRT4_MakeBinding(RpcBinding** Binding, RpcConnection* Connection); RPC_STATUS RPCRT4_ExportBinding(RpcBinding** Binding, RpcBinding* OldBinding); RPC_STATUS RPCRT4_DestroyBinding(RpcBinding* Binding); RPC_STATUS RPCRT4_OpenBinding(RpcBinding* Binding, RpcConnection** Connection, const RPC_SYNTAX_IDENTIFIER *TransferSyntax, const RPC_SYNTAX_IDENTIFIER *InterfaceId); RPC_STATUS RPCRT4_CloseBinding(RpcBinding* Binding, RpcConnection* Connection); BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply); HANDLE RPCRT4_GetMasterMutex(void); HANDLE RPCRT4_RpcssNPConnect(void); static inline const char *rpcrt4_conn_get_name(const RpcConnection *Connection) { return Connection->ops->name; } static inline int rpcrt4_conn_read(RpcConnection *Connection, void *buffer, unsigned int len) { return Connection->ops->read(Connection, buffer, len); } static inline int rpcrt4_conn_write(RpcConnection *Connection, const void *buffer, unsigned int len) { return Connection->ops->write(Connection, buffer, len); } static inline int rpcrt4_conn_close(RpcConnection *Connection) { return Connection->ops->close(Connection); } static inline void rpcrt4_conn_cancel_call(RpcConnection *Connection) { Connection->ops->cancel_call(Connection); } static inline RPC_STATUS rpcrt4_conn_handoff(RpcConnection *old_conn, RpcConnection *new_conn) { return old_conn->ops->handoff(old_conn, new_conn); } /* floors 3 and up */ RPC_STATUS RpcTransport_GetTopOfTower(unsigned char *tower_data, size_t *tower_size, const char *protseq, const char *networkaddr, const char *endpoint); RPC_STATUS RpcTransport_ParseTopOfTower(const unsigned char *tower_data, size_t tower_size, char **protseq, char **networkaddr, char **endpoint); void RPCRT4_SetThreadCurrentConnection(RpcConnection *Connection); void RPCRT4_SetThreadCurrentCallHandle(RpcBinding *Binding); RpcBinding *RPCRT4_GetThreadCurrentCallHandle(void); void RPCRT4_PushThreadContextHandle(NDR_SCONTEXT SContext); void RPCRT4_RemoveThreadContextHandle(NDR_SCONTEXT SContext); NDR_SCONTEXT RPCRT4_PopThreadContextHandle(void); #endif