/* * D3DX10 main file * * Copyright (c) 2010 Owen Rudge for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "wine/debug.h" #include "wine/unicode.h" #include #define COBJMACROS #include "windef.h" #include "winbase.h" #include "winuser.h" #include "objbase.h" #include "d3d10.h" #include "d3dx10core.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { switch (fdwReason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hinstDLL); break; } return TRUE; } /*********************************************************************** * D3DX10CheckVersion * * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { if ((d3dsdkvers == D3D10_SDK_VERSION) && (d3dxsdkvers == 43)) return TRUE; return FALSE; } HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) { FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, effectpool, pump, effect, errors, hresult); return E_NOTIMPL; } HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) { FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", debugstr_w(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, effectpool, pump, effect, errors, hresult); return E_NOTIMPL; } HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) { FIXME("data %p, datasize %lu, filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, effectpool, pump, effect, errors, hresult); return E_NOTIMPL; } HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(const void *data, SIZE_T datasize, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, ID3DX10ThreadPump *pump, ID3D10EffectPool **effectpool, ID3D10Blob **errors, HRESULT *hresult) { FIXME("data %p, datasize %lu, filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " "device %p, pump %p, effectpool %p, errors %p, hresult %p.\n", data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, pump, effectpool, errors, hresult); return E_NOTIMPL; }