/* * Copyright (C) the Wine project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_WINDOWS_H #define __WINE_WINDOWS_H #ifdef __WINE__ #error Wine should not include windows.h internally #endif #if defined(RC_INVOKED) && !defined(NOWINRES) #include "winresrc.h" #else /* RC_INVOKED && !NOWINRES */ /* All the basic includes */ #include "msvcrt/excpt.h" #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "winnls.h" #include "wincon.h" #include "winver.h" #include "winreg.h" #include "winnetwk.h" /* Not so essential ones */ #ifndef WIN32_LEAN_AND_MEAN #include "cderr.h" #include "dde.h" #include "ddeml.h" #include "dlgs.h" #include "lzexpand.h" #include "mmsystem.h" /* #include "nb30.h" */ #include "rpc.h" #include "shellapi.h" /* #include "winperf.h" */ #ifndef WINE_NOWINSOCK #include "winsock2.h" /* #include "mswsock.h" */ #endif /* WINE_NOWINSOCK */ #ifndef NOCRYPT #include "wincrypt.h" #endif /* !NOCRYPT */ #ifndef NOGDI #include "commdlg.h" #include "winspool.h" #ifdef INC_OLE1 #include "ole.h" #else #include "ole2.h" #endif #endif /* !NOGDI */ #endif /* !WIN32_LEAN_AND_MEAN */ #ifdef INC_OLE2 #include "ole2.h" #endif /* INC_OLE2 */ #ifndef NOSERVICE #include "winsvc.h" #endif /* !NOSERVICE */ #ifndef NOMCX #include "mcx.h" #endif /* !NOMCX */ #ifndef NOIMM #include "imm.h" #endif /* !NOIMM */ #if 0 Where does this belong? Nobody uses this stuff anyway. typedef struct { BYTE i; /* much more .... */ } KANJISTRUCT; typedef KANJISTRUCT *LPKANJISTRUCT; typedef KANJISTRUCT *NPKANJISTRUCT; typedef KANJISTRUCT *PKANJISTRUCT; BOOL16 WINAPI CheckMenuRadioButton16(HMENU16,UINT16,UINT16,UINT16,BOOL16); BOOL WINAPI CheckMenuRadioButton(HMENU,UINT,UINT,UINT,BOOL); WORD WINAPI WOWHandle16(HANDLE,WOW_HANDLE_TYPE); #endif /* 0 */ #endif /* RC_INVOKED && !NOWINRES */ #endif /* __WINE_WINDOWS_H */