/* * GDI functions * * Copyright 1993 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winreg.h" #include "winnls.h" #include "winerror.h" #include "winternl.h" #include "gdi_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(gdi); #define HGDIOBJ_32(h16) ((HGDIOBJ)(ULONG_PTR)(h16)) #define GDI_HEAP_SIZE 0xffe0 HMODULE gdi32_module = 0; /*********************************************************************** * GDI stock objects */ static const LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 }; static const LOGBRUSH BlackBrush = { BS_SOLID, RGB(0,0,0), 0 }; static const LOGBRUSH NullBrush = { BS_NULL, 0, 0 }; static const LOGBRUSH LtGrayBrush = { BS_SOLID, RGB(192,192,192), 0 }; static const LOGBRUSH GrayBrush = { BS_SOLID, RGB(128,128,128), 0 }; static const LOGBRUSH DkGrayBrush = { BS_SOLID, RGB(64,64,64), 0 }; static const LOGPEN WhitePen = { PS_SOLID, { 0, 0 }, RGB(255,255,255) }; static const LOGPEN BlackPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) }; static const LOGPEN NullPen = { PS_NULL, { 0, 0 }, 0 }; static const LOGBRUSH DCBrush = { BS_SOLID, RGB(255,255,255), 0 }; static const LOGPEN DCPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) }; /* reserve one extra entry for the stock default bitmap */ /* this is what Windows does too */ #define NB_STOCK_OBJECTS (STOCK_LAST+2) static HGDIOBJ stock_objects[NB_STOCK_OBJECTS]; static CRITICAL_SECTION gdi_section; static CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &gdi_section, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": gdi_section") } }; static CRITICAL_SECTION gdi_section = { &critsect_debug, -1, 0, 0, 0, 0 }; /**************************************************************************** * * language-independent stock fonts * */ static const LOGFONTW OEMFixedFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, OEM_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }; static const LOGFONTW AnsiFixedFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }; static const LOGFONTW AnsiVarFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }; /****************************************************************************** * * language-dependent stock fonts * * 'ANSI' charset and 'DEFAULT' charset is not same. * The chars in CP_ACP should be drawn with 'DEFAULT' charset. * 'ANSI' charset seems to be identical with ISO-8859-1. * 'DEFAULT' charset is a language-dependent charset. * * 'System' font seems to be an alias for language-dependent font. */ /* * language-dependent stock fonts for all known charsets * please see TranslateCharsetInfo (dlls/gdi/font.c) and * CharsetBindingInfo (dlls/x11drv/xfont.c), * and modify entries for your language if needed. */ struct DefaultFontInfo { UINT charset; LOGFONTW SystemFont; LOGFONTW DeviceDefaultFont; LOGFONTW SystemFixedFont; LOGFONTW DefaultGuiFont; /* Note for this font the lfHeight member should be the point size */ }; static const struct DefaultFontInfo default_fonts[] = { { ANSI_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { EASTEUROPE_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { RUSSIAN_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { GREEK_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { TURKISH_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { HEBREW_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { ARABIC_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { BALTIC_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { THAI_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { SHIFTJIS_CHARSET, { /* System */ 18, 8, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 18, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { GB2312_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { HANGEUL_CHARSET, { /* System */ 16, 8, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { CHINESEBIG5_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { JOHAB_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, }; /************************************************************************* * __wine_make_gdi_object_system (GDI32.@) * * USER has to tell GDI that its system brushes and pens are non-deletable. * For a description of the GDI object magics and their flags, * see "Undocumented Windows" (wrong about the OBJECT_NOSYSTEM flag, though). */ void CDECL __wine_make_gdi_object_system( HGDIOBJ handle, BOOL set) { GDIOBJHDR *ptr = GDI_GetObjPtr( handle, 0 ); ptr->system = !!set; GDI_ReleaseObj( handle ); } /****************************************************************************** * get_default_fonts */ static const struct DefaultFontInfo* get_default_fonts(UINT charset) { unsigned int n; for(n=0;n<(sizeof(default_fonts)/sizeof(default_fonts[0]));n++) { if ( default_fonts[n].charset == charset ) return &default_fonts[n]; } FIXME( "unhandled charset 0x%08x - use ANSI_CHARSET for default stock objects\n", charset ); return &default_fonts[0]; } /****************************************************************************** * get_default_charset (internal) * * get the language-dependent charset that can handle CP_ACP correctly. */ static UINT get_default_charset( void ) { CHARSETINFO csi; UINT uACP; uACP = GetACP(); csi.ciCharset = ANSI_CHARSET; if ( !TranslateCharsetInfo( ULongToPtr(uACP), &csi, TCI_SRCCODEPAGE ) ) { FIXME( "unhandled codepage %u - use ANSI_CHARSET for default stock objects\n", uACP ); return ANSI_CHARSET; } return csi.ciCharset; } /*********************************************************************** * GDI_inc_ref_count * * Increment the reference count of a GDI object. */ HGDIOBJ GDI_inc_ref_count( HGDIOBJ handle ) { GDIOBJHDR *header; if ((header = GDI_GetObjPtr( handle, 0 ))) { header->selcount++; GDI_ReleaseObj( handle ); } else handle = 0; return handle; } /*********************************************************************** * GDI_dec_ref_count * * Decrement the reference count of a GDI object. */ BOOL GDI_dec_ref_count( HGDIOBJ handle ) { GDIOBJHDR *header; if ((header = GDI_GetObjPtr( handle, 0 ))) { assert( header->selcount ); if (!--header->selcount && header->deleted) { /* handle delayed DeleteObject*/ header->deleted = 0; GDI_ReleaseObj( handle ); TRACE( "executing delayed DeleteObject for %p\n", handle ); DeleteObject( handle ); } else GDI_ReleaseObj( handle ); } return header != NULL; } /*********************************************************************** * DllMain * * GDI initialization. */ BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved ) { const struct DefaultFontInfo* deffonts; int i; if (reason != DLL_PROCESS_ATTACH) return TRUE; gdi32_module = inst; DisableThreadLibraryCalls( inst ); WineEngInit(); /* create stock objects */ stock_objects[WHITE_BRUSH] = CreateBrushIndirect( &WhiteBrush ); stock_objects[LTGRAY_BRUSH] = CreateBrushIndirect( &LtGrayBrush ); stock_objects[GRAY_BRUSH] = CreateBrushIndirect( &GrayBrush ); stock_objects[DKGRAY_BRUSH] = CreateBrushIndirect( &DkGrayBrush ); stock_objects[BLACK_BRUSH] = CreateBrushIndirect( &BlackBrush ); stock_objects[NULL_BRUSH] = CreateBrushIndirect( &NullBrush ); stock_objects[WHITE_PEN] = CreatePenIndirect( &WhitePen ); stock_objects[BLACK_PEN] = CreatePenIndirect( &BlackPen ); stock_objects[NULL_PEN] = CreatePenIndirect( &NullPen ); stock_objects[DEFAULT_PALETTE] = PALETTE_Init(); stock_objects[DEFAULT_BITMAP] = CreateBitmap( 1, 1, 1, 1, NULL ); /* language-independent stock fonts */ stock_objects[OEM_FIXED_FONT] = CreateFontIndirectW( &OEMFixedFont ); stock_objects[ANSI_FIXED_FONT] = CreateFontIndirectW( &AnsiFixedFont ); stock_objects[ANSI_VAR_FONT] = CreateFontIndirectW( &AnsiVarFont ); /* language-dependent stock fonts */ deffonts = get_default_fonts(get_default_charset()); stock_objects[SYSTEM_FONT] = CreateFontIndirectW( &deffonts->SystemFont ); stock_objects[DEVICE_DEFAULT_FONT] = CreateFontIndirectW( &deffonts->DeviceDefaultFont ); stock_objects[SYSTEM_FIXED_FONT] = CreateFontIndirectW( &deffonts->SystemFixedFont ); stock_objects[DEFAULT_GUI_FONT] = CreateFontIndirectW( &deffonts->DefaultGuiFont ); stock_objects[DC_BRUSH] = CreateBrushIndirect( &DCBrush ); stock_objects[DC_PEN] = CreatePenIndirect( &DCPen ); /* clear the NOSYSTEM bit on all stock objects*/ for (i = 0; i < NB_STOCK_OBJECTS; i++) { if (!stock_objects[i]) { if (i == 9) continue; /* there's no stock object 9 */ ERR( "could not create stock object %d\n", i ); return FALSE; } __wine_make_gdi_object_system( stock_objects[i], TRUE ); } return TRUE; } #define FIRST_LARGE_HANDLE 16 #define MAX_LARGE_HANDLES ((GDI_HEAP_SIZE >> 2) - FIRST_LARGE_HANDLE) static GDIOBJHDR *large_handles[MAX_LARGE_HANDLES]; static int next_large_handle; static LONG debug_count; static const char *gdi_obj_type( unsigned type ) { switch ( type ) { case OBJ_PEN: return "OBJ_PEN"; case OBJ_BRUSH: return "OBJ_BRUSH"; case OBJ_DC: return "OBJ_DC"; case OBJ_METADC: return "OBJ_METADC"; case OBJ_PAL: return "OBJ_PAL"; case OBJ_FONT: return "OBJ_FONT"; case OBJ_BITMAP: return "OBJ_BITMAP"; case OBJ_REGION: return "OBJ_REGION"; case OBJ_METAFILE: return "OBJ_METAFILE"; case OBJ_MEMDC: return "OBJ_MEMDC"; case OBJ_EXTPEN: return "OBJ_EXTPEN"; case OBJ_ENHMETADC: return "OBJ_ENHMETADC"; case OBJ_ENHMETAFILE: return "OBJ_ENHMETAFILE"; case OBJ_COLORSPACE: return "OBJ_COLORSPACE"; default: return "UNKNOWN"; } } static void dump_gdi_objects( void ) { int i; TRACE( "%u objects:\n", MAX_LARGE_HANDLES ); EnterCriticalSection( &gdi_section ); for (i = 0; i < MAX_LARGE_HANDLES; i++) { if (!large_handles[i]) { TRACE( "index %d handle %p FREE\n", i, (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2) ); continue; } TRACE( "handle %p obj %p type %s selcount %u deleted %u\n", (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2), large_handles[i], gdi_obj_type( large_handles[i]->type ), large_handles[i]->selcount, large_handles[i]->deleted ); } LeaveCriticalSection( &gdi_section ); } /*********************************************************************** * alloc_gdi_handle * * Allocate a GDI handle for an object, which must have been allocated on the process heap. */ HGDIOBJ alloc_gdi_handle( GDIOBJHDR *obj, WORD type, const struct gdi_obj_funcs *funcs ) { int i; /* initialize the object header */ obj->type = type; obj->system = 0; obj->deleted = 0; obj->selcount = 0; obj->funcs = funcs; obj->hdcs = NULL; EnterCriticalSection( &gdi_section ); for (i = next_large_handle + 1; i < MAX_LARGE_HANDLES; i++) if (!large_handles[i]) goto found; for (i = 0; i <= next_large_handle; i++) if (!large_handles[i]) goto found; LeaveCriticalSection( &gdi_section ); ERR( "out of GDI object handles, expect a crash\n" ); if (TRACE_ON(gdi)) dump_gdi_objects(); return 0; found: large_handles[i] = obj; next_large_handle = i; LeaveCriticalSection( &gdi_section ); TRACE( "allocated %s %p %u/%u\n", gdi_obj_type(type), (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2), InterlockedIncrement( &debug_count ), MAX_LARGE_HANDLES ); return (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2); } /*********************************************************************** * free_gdi_handle * * Free a GDI handle and return a pointer to the object. */ void *free_gdi_handle( HGDIOBJ handle ) { GDIOBJHDR *object = NULL; int i; i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE; if (i >= 0 && i < MAX_LARGE_HANDLES) { EnterCriticalSection( &gdi_section ); object = large_handles[i]; large_handles[i] = NULL; LeaveCriticalSection( &gdi_section ); } if (object) { TRACE( "freed %s %p %u/%u\n", gdi_obj_type( object->type ), handle, InterlockedDecrement( &debug_count ) + 1, MAX_LARGE_HANDLES ); object->type = 0; /* mark it as invalid */ object->funcs = NULL; } return object; } /*********************************************************************** * GDI_GetObjPtr * * Return a pointer to the GDI object associated to the handle. * Return NULL if the object has the wrong magic number. * The object must be released with GDI_ReleaseObj. */ void *GDI_GetObjPtr( HGDIOBJ handle, WORD type ) { GDIOBJHDR *ptr = NULL; int i; EnterCriticalSection( &gdi_section ); i = ((UINT_PTR)handle >> 2) - FIRST_LARGE_HANDLE; if (i >= 0 && i < MAX_LARGE_HANDLES) { ptr = large_handles[i]; if (ptr && type && ptr->type != type) ptr = NULL; } if (!ptr) { LeaveCriticalSection( &gdi_section ); WARN( "Invalid handle %p\n", handle ); } return ptr; } /*********************************************************************** * GDI_ReleaseObj * */ void GDI_ReleaseObj( HGDIOBJ handle ) { LeaveCriticalSection( &gdi_section ); } /*********************************************************************** * GDI_CheckNotLock */ void GDI_CheckNotLock(void) { if (gdi_section.OwningThread == ULongToHandle(GetCurrentThreadId()) && gdi_section.RecursionCount) { ERR( "BUG: holding GDI lock\n" ); DebugBreak(); } } /*********************************************************************** * DeleteObject (GDI32.@) * * Delete a Gdi object. * * PARAMS * obj [I] Gdi object to delete * * RETURNS * Success: TRUE. If obj was not returned from GetStockObject(), any resources * it consumed are released. * Failure: FALSE, if obj is not a valid Gdi object, or is currently selected * into a DC. */ BOOL WINAPI DeleteObject( HGDIOBJ obj ) { /* Check if object is valid */ struct hdc_list *hdcs_head; const struct gdi_obj_funcs *funcs; GDIOBJHDR * header; if (HIWORD(obj)) return FALSE; if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE; if (header->system) { TRACE("Preserving system object %p\n", obj); GDI_ReleaseObj( obj ); return TRUE; } while ((hdcs_head = header->hdcs) != NULL) { DC *dc = get_dc_ptr(hdcs_head->hdc); header->hdcs = hdcs_head->next; TRACE("hdc %p has interest in %p\n", hdcs_head->hdc, obj); if(dc) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pDeleteObject ); GDI_ReleaseObj( obj ); /* release the GDI lock */ physdev->funcs->pDeleteObject( physdev, obj ); header = GDI_GetObjPtr( obj, 0 ); /* and grab it again */ release_dc_ptr( dc ); } HeapFree(GetProcessHeap(), 0, hdcs_head); if (!header) return FALSE; } if (header->selcount) { TRACE("delayed for %p because object in use, count %u\n", obj, header->selcount ); header->deleted = 1; /* mark for delete */ GDI_ReleaseObj( obj ); return TRUE; } TRACE("%p\n", obj ); /* Delete object */ funcs = header->funcs; GDI_ReleaseObj( obj ); if (funcs && funcs->pDeleteObject) return funcs->pDeleteObject( obj ); else return FALSE; } /*********************************************************************** * GDI_hdc_using_object * * Call this if the dc requires DeleteObject notification */ BOOL GDI_hdc_using_object(HGDIOBJ obj, HDC hdc) { GDIOBJHDR * header; struct hdc_list **pphdc; TRACE("obj %p hdc %p\n", obj, hdc); if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE; if (header->system) { GDI_ReleaseObj(obj); return FALSE; } for(pphdc = &header->hdcs; *pphdc; pphdc = &(*pphdc)->next) if((*pphdc)->hdc == hdc) break; if(!*pphdc) { *pphdc = HeapAlloc(GetProcessHeap(), 0, sizeof(**pphdc)); (*pphdc)->hdc = hdc; (*pphdc)->next = NULL; } GDI_ReleaseObj(obj); return TRUE; } /*********************************************************************** * GDI_hdc_not_using_object * */ BOOL GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc) { GDIOBJHDR * header; struct hdc_list *phdc, **prev; TRACE("obj %p hdc %p\n", obj, hdc); if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE; if (header->system) { GDI_ReleaseObj(obj); return FALSE; } phdc = header->hdcs; prev = &header->hdcs; while(phdc) { if(phdc->hdc == hdc) { *prev = phdc->next; HeapFree(GetProcessHeap(), 0, phdc); phdc = *prev; } else { prev = &phdc->next; phdc = phdc->next; } } GDI_ReleaseObj(obj); return TRUE; } /*********************************************************************** * GetStockObject (GDI32.@) */ HGDIOBJ WINAPI GetStockObject( INT obj ) { HGDIOBJ ret; if ((obj < 0) || (obj >= NB_STOCK_OBJECTS)) return 0; ret = stock_objects[obj]; TRACE("returning %p\n", ret ); return ret; } /*********************************************************************** * GetObjectA (GDI32.@) */ INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer ) { const struct gdi_obj_funcs *funcs; GDIOBJHDR * ptr; INT result = 0; TRACE("%p %d %p\n", handle, count, buffer ); if (!(ptr = GDI_GetObjPtr( handle, 0 ))) return 0; funcs = ptr->funcs; GDI_ReleaseObj( handle ); if (funcs && funcs->pGetObjectA) { if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */ SetLastError( ERROR_NOACCESS ); else result = funcs->pGetObjectA( handle, count, buffer ); } else SetLastError( ERROR_INVALID_HANDLE ); return result; } /*********************************************************************** * GetObjectW (GDI32.@) */ INT WINAPI GetObjectW( HGDIOBJ handle, INT count, LPVOID buffer ) { const struct gdi_obj_funcs *funcs; GDIOBJHDR * ptr; INT result = 0; TRACE("%p %d %p\n", handle, count, buffer ); if (!(ptr = GDI_GetObjPtr( handle, 0 ))) return 0; funcs = ptr->funcs; GDI_ReleaseObj( handle ); if (funcs && funcs->pGetObjectW) { if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */ SetLastError( ERROR_NOACCESS ); else result = funcs->pGetObjectW( handle, count, buffer ); } else SetLastError( ERROR_INVALID_HANDLE ); return result; } /*********************************************************************** * GetObjectType (GDI32.@) */ DWORD WINAPI GetObjectType( HGDIOBJ handle ) { GDIOBJHDR * ptr; DWORD result; if (!(ptr = GDI_GetObjPtr( handle, 0 ))) { SetLastError( ERROR_INVALID_HANDLE ); return 0; } result = ptr->type; GDI_ReleaseObj( handle ); TRACE("%p -> %u\n", handle, result ); return result; } /*********************************************************************** * GetCurrentObject (GDI32.@) * * Get the currently selected object of a given type in a device context. * * PARAMS * hdc [I] Device context to get the current object from * type [I] Type of current object to get (OBJ_* defines from "wingdi.h") * * RETURNS * Success: The current object of the given type selected in hdc. * Failure: A NULL handle. * * NOTES * - only the following object types are supported: *| OBJ_PEN *| OBJ_BRUSH *| OBJ_PAL *| OBJ_FONT *| OBJ_BITMAP */ HGDIOBJ WINAPI GetCurrentObject(HDC hdc,UINT type) { HGDIOBJ ret = 0; DC * dc = get_dc_ptr( hdc ); if (!dc) return 0; switch (type) { case OBJ_EXTPEN: /* fall through */ case OBJ_PEN: ret = dc->hPen; break; case OBJ_BRUSH: ret = dc->hBrush; break; case OBJ_PAL: ret = dc->hPalette; break; case OBJ_FONT: ret = dc->hFont; break; case OBJ_BITMAP: ret = dc->hBitmap; break; /* tests show that OBJ_REGION is explicitly ignored */ case OBJ_REGION: break; default: /* the SDK only mentions those above */ FIXME("(%p,%d): unknown type.\n",hdc,type); break; } release_dc_ptr( dc ); return ret; } /*********************************************************************** * SelectObject (GDI32.@) * * Select a Gdi object into a device context. * * PARAMS * hdc [I] Device context to associate the object with * hObj [I] Gdi object to associate with hdc * * RETURNS * Success: A non-NULL handle representing the previously selected object of * the same type as hObj. * Failure: A NULL object. If hdc is invalid, GetLastError() returns ERROR_INVALID_HANDLE. * if hObj is not a valid object handle, no last error is set. In either * case, hdc is unaffected by the call. */ HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ hObj ) { HGDIOBJ ret = 0; GDIOBJHDR *header; TRACE( "(%p,%p)\n", hdc, hObj ); header = GDI_GetObjPtr( hObj, 0 ); if (header) { const struct gdi_obj_funcs *funcs = header->funcs; GDI_ReleaseObj( hObj ); if (funcs && funcs->pSelectObject) ret = funcs->pSelectObject( hObj, hdc ); } return ret; } /*********************************************************************** * UnrealizeObject (GDI32.@) */ BOOL WINAPI UnrealizeObject( HGDIOBJ obj ) { BOOL result = FALSE; GDIOBJHDR * header = GDI_GetObjPtr( obj, 0 ); if (header) { const struct gdi_obj_funcs *funcs = header->funcs; GDI_ReleaseObj( obj ); if (funcs && funcs->pUnrealizeObject) result = header->funcs->pUnrealizeObject( obj ); else result = TRUE; } return result; } /* Solid colors to enumerate */ static const COLORREF solid_colors[] = { RGB(0x00,0x00,0x00), RGB(0xff,0xff,0xff), RGB(0xff,0x00,0x00), RGB(0x00,0xff,0x00), RGB(0x00,0x00,0xff), RGB(0xff,0xff,0x00), RGB(0xff,0x00,0xff), RGB(0x00,0xff,0xff), RGB(0x80,0x00,0x00), RGB(0x00,0x80,0x00), RGB(0x80,0x80,0x00), RGB(0x00,0x00,0x80), RGB(0x80,0x00,0x80), RGB(0x00,0x80,0x80), RGB(0x80,0x80,0x80), RGB(0xc0,0xc0,0xc0) }; /*********************************************************************** * EnumObjects (GDI32.@) */ INT WINAPI EnumObjects( HDC hdc, INT nObjType, GOBJENUMPROC lpEnumFunc, LPARAM lParam ) { UINT i; INT retval = 0; LOGPEN pen; LOGBRUSH brush; TRACE("%p %d %p %08lx\n", hdc, nObjType, lpEnumFunc, lParam ); switch(nObjType) { case OBJ_PEN: /* Enumerate solid pens */ for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++) { pen.lopnStyle = PS_SOLID; pen.lopnWidth.x = 1; pen.lopnWidth.y = 0; pen.lopnColor = solid_colors[i]; retval = lpEnumFunc( &pen, lParam ); TRACE("solid pen %08x, ret=%d\n", solid_colors[i], retval); if (!retval) break; } break; case OBJ_BRUSH: /* Enumerate solid brushes */ for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++) { brush.lbStyle = BS_SOLID; brush.lbColor = solid_colors[i]; brush.lbHatch = 0; retval = lpEnumFunc( &brush, lParam ); TRACE("solid brush %08x, ret=%d\n", solid_colors[i], retval); if (!retval) break; } /* Now enumerate hatched brushes */ if (retval) for (i = HS_HORIZONTAL; i <= HS_DIAGCROSS; i++) { brush.lbStyle = BS_HATCHED; brush.lbColor = RGB(0,0,0); brush.lbHatch = i; retval = lpEnumFunc( &brush, lParam ); TRACE("hatched brush %d, ret=%d\n", i, retval); if (!retval) break; } break; default: /* FIXME: implement Win32 types */ WARN("(%d): Invalid type\n", nObjType ); break; } return retval; } /*********************************************************************** * SetObjectOwner (GDI32.@) */ void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner ) { /* Nothing to do */ } /*********************************************************************** * GdiInitializeLanguagePack (GDI32.@) */ DWORD WINAPI GdiInitializeLanguagePack( DWORD arg ) { FIXME("stub\n"); return 0; } /*********************************************************************** * GdiFlush (GDI32.@) */ BOOL WINAPI GdiFlush(void) { return TRUE; /* FIXME */ } /*********************************************************************** * GdiGetBatchLimit (GDI32.@) */ DWORD WINAPI GdiGetBatchLimit(void) { return 1; /* FIXME */ } /*********************************************************************** * GdiSetBatchLimit (GDI32.@) */ DWORD WINAPI GdiSetBatchLimit( DWORD limit ) { return 1; /* FIXME */ } /******************************************************************* * GetColorAdjustment [GDI32.@] * * */ BOOL WINAPI GetColorAdjustment(HDC hdc, LPCOLORADJUSTMENT lpca) { FIXME("stub\n"); return 0; } /******************************************************************* * GdiComment [GDI32.@] * * */ BOOL WINAPI GdiComment(HDC hdc, UINT cbSize, const BYTE *lpData) { DC *dc = get_dc_ptr(hdc); BOOL ret = FALSE; if(dc) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGdiComment ); ret = physdev->funcs->pGdiComment( physdev, cbSize, lpData ); release_dc_ptr( dc ); } return ret; } /******************************************************************* * SetColorAdjustment [GDI32.@] * * */ BOOL WINAPI SetColorAdjustment(HDC hdc, const COLORADJUSTMENT* lpca) { FIXME("stub\n"); return 0; }