/* * Top level resource file for Common Dialogs * */ #include "winuser.h" #include "winnls.h" #include "shlobj.h" /*--------------------- FIXME -------------------------- * * These must be seperated into the language files * and translated. The language 0,0 is a hack to get it * loaded properly for all languages by pretending that * they are neutral. * The menus are not jet properly implemented. * Don't localize it yet. (js) */ LANGUAGE 0,0 MENU_001 MENU DISCARDABLE BEGIN MENUITEM "Lar&ge Icons", FCIDM_SHVIEW_BIGICON MENUITEM "S&mall Icons", FCIDM_SHVIEW_SMALLICON MENUITEM "&List", FCIDM_SHVIEW_LISTVIEW MENUITEM "&Details", FCIDM_SHVIEW_REPORTVIEW END MENU_002 MENU DISCARDABLE BEGIN POPUP"" BEGIN POPUP "&View" BEGIN MENUITEM "Lar&ge Icons", FCIDM_SHVIEW_BIGICON MENUITEM "S&mall Icons", FCIDM_SHVIEW_SMALLICON MENUITEM "&List", FCIDM_SHVIEW_LISTVIEW MENUITEM "&Details", FCIDM_SHVIEW_REPORTVIEW END MENUITEM SEPARATOR POPUP "Arrange &Icons" BEGIN MENUITEM "By &Name", 0x30 /* column 0 */ MENUITEM "By &Type", 0x32 /* column 2 */ MENUITEM "By &Size", 0x31 /* ... */ MENUITEM "By &Date", 0x33 MENUITEM SEPARATOR MENUITEM "&Auto Arrange", FCIDM_SHVIEW_AUTOARRANGE END MENUITEM "Lin&e up Icons", FCIDM_SHVIEW_SNAPTOGRID END END SHBRSFORFOLDER_MSGBOX DIALOG 15, 40, 128, 152 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "Choose a Directory:" FONT 8, "Helv" { DEFPUSHBUTTON "OK", 1, 4, 132, 50, 12 PUSHBUTTON "Cancel", 2, 58, 132, 50, 12 CONTROL "Tree1",99,"SysTreeView32", TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | WS_BORDER | WS_TABSTOP, 4, 4, 120, 120 } /*--------------------- END FIXME ------------------------*/ /* * Everything that does not depend on language, * like textless bitmaps etc, go into the * neutral language. This will prevent them from * being duplicated for each language. */ #include "shell32_xx.rc" /* * Everything specific to any language goes * in one of the specific files. * Note that you can and may override resources * which also have a neutral version. This is to * get localized bitmaps for example. */ #include "shell32_Ca.rc" #include "shell32_Cs.rc" #include "shell32_Da.rc" #include "shell32_De.rc" #include "shell32_En.rc" #include "shell32_Eo.rc" #include "shell32_Es.rc" #include "shell32_Fi.rc" #include "shell32_Fr.rc" #include "shell32_Hu.rc" #include "shell32_It.rc" #include "shell32_Ko.rc" #include "shell32_Nl.rc" #include "shell32_No.rc" #include "shell32_Pl.rc" #include "shell32_Pt.rc" #include "shell32_Ru.rc" #include "shell32_Sv.rc" #include "shell32_Wa.rc"