/* * Copyright 2014 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include "d2d1_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d2d); static inline struct d2d_d3d_render_target *impl_from_ID2D1RenderTarget(ID2D1RenderTarget *iface) { return CONTAINING_RECORD(iface, struct d2d_d3d_render_target, ID2D1RenderTarget_iface); } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_QueryInterface(ID2D1RenderTarget *iface, REFIID iid, void **out) { TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); if (IsEqualGUID(iid, &IID_ID2D1RenderTarget) || IsEqualGUID(iid, &IID_ID2D1Resource) || IsEqualGUID(iid, &IID_IUnknown)) { ID2D1RenderTarget_AddRef(iface); *out = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); *out = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d2d_d3d_render_target_AddRef(ID2D1RenderTarget *iface) { struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); ULONG refcount = InterlockedIncrement(&render_target->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d2d_d3d_render_target_Release(ID2D1RenderTarget *iface) { struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); ULONG refcount = InterlockedDecrement(&render_target->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) HeapFree(GetProcessHeap(), 0, render_target); return refcount; } static void STDMETHODCALLTYPE d2d_d3d_render_target_GetFactory(ID2D1RenderTarget *iface, ID2D1Factory **factory) { FIXME("iface %p, factory %p stub!\n", iface, factory); *factory = NULL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmap(ID2D1RenderTarget *iface, D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) { FIXME("iface %p, size {%u, %u}, src_data %p, pitch %u, desc %p, bitmap %p stub!\n", iface, size.width, size.height, src_data, pitch, desc, bitmap); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapFromWicBitmap(ID2D1RenderTarget *iface, IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) { FIXME("iface %p, bitmap_source %p, desc %p, bitmap %p stub!\n", iface, bitmap_source, desc, bitmap); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSharedBitmap(ID2D1RenderTarget *iface, REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) { FIXME("iface %p, iid %s, data %p, desc %p, bitmap %p stub!\n", iface, debugstr_guid(iid), data, desc, bitmap); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapBrush(ID2D1RenderTarget *iface, ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush **brush) { FIXME("iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p stub!\n", iface, bitmap, bitmap_brush_desc, brush_desc, brush); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSolidColorBrush(ID2D1RenderTarget *iface, const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush) { struct d2d_brush *object; TRACE("iface %p, color %p, desc %p, brush %p.\n", iface, color, desc, brush); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; d2d_solid_color_brush_init(object, iface, color, desc); TRACE("Created brush %p.\n", object); *brush = (ID2D1SolidColorBrush *)&object->ID2D1Brush_iface; return S_OK; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateGradientStopCollection(ID2D1RenderTarget *iface, const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode, ID2D1GradientStopCollection **gradient) { struct d2d_gradient *object; TRACE("iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p.\n", iface, stops, stop_count, gamma, extend_mode, gradient); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; d2d_gradient_init(object, iface, stops, stop_count, gamma, extend_mode); TRACE("Created gradient %p.\n", object); *gradient = &object->ID2D1GradientStopCollection_iface; return S_OK; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLinearGradientBrush(ID2D1RenderTarget *iface, const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1GradientStopCollection *gradient, ID2D1LinearGradientBrush **brush) { struct d2d_brush *object; TRACE("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p.\n", iface, gradient_brush_desc, brush_desc, gradient, brush); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; d2d_linear_gradient_brush_init(object, iface, gradient_brush_desc, brush_desc, gradient); TRACE("Created brush %p.\n", object); *brush = (ID2D1LinearGradientBrush *)&object->ID2D1Brush_iface; return S_OK; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateRadialGradientBrush(ID2D1RenderTarget *iface, const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1GradientStopCollection *gradient, ID2D1RadialGradientBrush **brush) { FIXME("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!\n", iface, gradient_brush_desc, brush_desc, gradient, brush); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateCompatibleRenderTarget(ID2D1RenderTarget *iface, const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **render_target) { FIXME("iface %p, size %p, pixel_size %p, format %p, options %#x, render_target %p stub!\n", iface, size, pixel_size, format, options, render_target); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLayer(ID2D1RenderTarget *iface, const D2D1_SIZE_F *size, ID2D1Layer **layer) { FIXME("iface %p, size %p, layer %p stub!\n", iface, size, layer); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTarget *iface, ID2D1Mesh **mesh) { FIXME("iface %p, mesh %p stub!\n", iface, mesh); return E_NOTIMPL; } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawLine(ID2D1RenderTarget *iface, D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) { FIXME("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p stub!\n", iface, p0.x, p0.y, p1.x, p1.y, brush, stroke_width, stroke_style); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRectangle(ID2D1RenderTarget *iface, const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) { FIXME("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", iface, rect, brush, stroke_width, stroke_style); } static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTarget *iface, const D2D1_RECT_F *rect, ID2D1Brush *brush) { FIXME("iface %p, rect %p, brush %p stub!\n", iface, rect, brush); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRoundedRectangle(ID2D1RenderTarget *iface, const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) { FIXME("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", iface, rect, brush, stroke_width, stroke_style); } static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRoundedRectangle(ID2D1RenderTarget *iface, const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush) { FIXME("iface %p, rect %p, brush %p stub!\n", iface, rect, brush); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawEllipse(ID2D1RenderTarget *iface, const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) { FIXME("iface %p, ellipse %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", iface, ellipse, brush, stroke_width, stroke_style); } static void STDMETHODCALLTYPE d2d_d3d_render_target_FillEllipse(ID2D1RenderTarget *iface, const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush) { FIXME("iface %p, ellipse %p, brush %p stub!\n", iface, ellipse, brush); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGeometry(ID2D1RenderTarget *iface, ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) { FIXME("iface %p, geometry %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", iface, geometry, brush, stroke_width, stroke_style); } static void STDMETHODCALLTYPE d2d_d3d_render_target_FillGeometry(ID2D1RenderTarget *iface, ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush) { FIXME("iface %p, geometry %p, brush %p, opacity_brush %p stub!\n", iface, geometry, brush, opacity_brush); } static void STDMETHODCALLTYPE d2d_d3d_render_target_FillMesh(ID2D1RenderTarget *iface, ID2D1Mesh *mesh, ID2D1Brush *brush) { FIXME("iface %p, mesh %p, brush %p stub!\n", iface, mesh, brush); } static void STDMETHODCALLTYPE d2d_d3d_render_target_FillOpacityMask(ID2D1RenderTarget *iface, ID2D1Bitmap *mask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect) { FIXME("iface %p, mask %p, brush %p, content %#x, dst_rect %p, src_rect %p stub!\n", iface, mask, brush, content, dst_rect, src_rect); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget *iface, ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect) { FIXME("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!\n", iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawText(ID2D1RenderTarget *iface, const WCHAR *string, UINT32 string_len, IDWriteTextFormat *text_format, const D2D1_RECT_F *layout_rect, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuring_mode) { FIXME("iface %p, string %s, string_len %u, text_format %p, layout_rect %p, " "brush %p, options %#x, measuring_mode %#x stub!\n", iface, debugstr_wn(string, string_len), string_len, text_format, layout_rect, brush, options, measuring_mode); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawTextLayout(ID2D1RenderTarget *iface, D2D1_POINT_2F origin, IDWriteTextLayout *layout, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options) { FIXME("iface %p, origin {%.8e, %.8e}, layout %p, brush %p, options %#x stub!\n", iface, origin.x, origin.y, layout, brush, options); } static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGlyphRun(ID2D1RenderTarget *iface, D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush, DWRITE_MEASURING_MODE measuring_mode) { FIXME("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x stub!\n", iface, baseline_origin.x, baseline_origin.y, glyph_run, brush, measuring_mode); } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarget *iface, const D2D1_MATRIX_3X2_F *transform) { struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); TRACE("iface %p, transform %p.\n", iface, transform); render_target->transform = *transform; } static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarget *iface, D2D1_MATRIX_3X2_F *transform) { struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); TRACE("iface %p, transform %p.\n", iface, transform); *transform = render_target->transform; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1RenderTarget *iface, D2D1_ANTIALIAS_MODE antialias_mode) { FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode); } static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasMode(ID2D1RenderTarget *iface) { FIXME("iface %p stub!\n", iface); return D2D1_ANTIALIAS_MODE_PER_PRIMITIVE; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1RenderTarget *iface, D2D1_TEXT_ANTIALIAS_MODE antialias_mode) { FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode); } static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface) { FIXME("iface %p stub!\n", iface); return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface, IDWriteRenderingParams *text_rendering_params) { FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params); } static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1RenderTarget *iface, IDWriteRenderingParams **text_rendering_params) { FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params); *text_rendering_params = NULL; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2) { FIXME("iface %p, tag1 %s, tag2 %s stub!\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2)); } static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) { FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2); *tag1 = 0; *tag2 = 0; } static void STDMETHODCALLTYPE d2d_d3d_render_target_PushLayer(ID2D1RenderTarget *iface, const D2D1_LAYER_PARAMETERS *layer_parameters, ID2D1Layer *layer) { FIXME("iface %p, layer_parameters %p, layer %p stub!\n", iface, layer_parameters, layer); } static void STDMETHODCALLTYPE d2d_d3d_render_target_PopLayer(ID2D1RenderTarget *iface) { FIXME("iface %p stub!\n", iface); } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_Flush(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) { FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2); return E_NOTIMPL; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SaveDrawingState(ID2D1RenderTarget *iface, ID2D1DrawingStateBlock *state_block) { FIXME("iface %p, state_block %p stub!\n", iface, state_block); } static void STDMETHODCALLTYPE d2d_d3d_render_target_RestoreDrawingState(ID2D1RenderTarget *iface, ID2D1DrawingStateBlock *state_block) { FIXME("iface %p, state_block %p stub!\n", iface, state_block); } static void STDMETHODCALLTYPE d2d_d3d_render_target_PushAxisAlignedClip(ID2D1RenderTarget *iface, const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode) { FIXME("iface %p, clip_rect %p, antialias_mode %#x stub!\n", iface, clip_rect, antialias_mode); } static void STDMETHODCALLTYPE d2d_d3d_render_target_PopAxisAlignedClip(ID2D1RenderTarget *iface) { FIXME("iface %p stub!\n", iface); } static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *iface, const D2D1_COLOR_F *color) { FIXME("iface %p, color %p stub!\n", iface, color); } static void STDMETHODCALLTYPE d2d_d3d_render_target_BeginDraw(ID2D1RenderTarget *iface) { TRACE("iface %p.\n", iface); } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_EndDraw(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) { TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2); if (tag1) *tag1 = 0; if (tag2) *tag2 = 0; return S_OK; } static D2D1_PIXEL_FORMAT STDMETHODCALLTYPE d2d_d3d_render_target_GetPixelFormat(ID2D1RenderTarget *iface) { static const D2D1_PIXEL_FORMAT format = {DXGI_FORMAT_UNKNOWN, D2D1_ALPHA_MODE_UNKNOWN}; FIXME("iface %p stub!\n", iface); return format; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetDpi(ID2D1RenderTarget *iface, float dpi_x, float dpi_y) { FIXME("iface %p, dpi_x %.8e, dpi_y %.8e stub!\n", iface, dpi_x, dpi_y); } static void STDMETHODCALLTYPE d2d_d3d_render_target_GetDpi(ID2D1RenderTarget *iface, float *dpi_x, float *dpi_y) { FIXME("iface %p, dpi_x %p, dpi_y %p stub!\n", iface, dpi_x, dpi_y); *dpi_x = 96.0f; *dpi_y = 96.0f; } static D2D1_SIZE_F STDMETHODCALLTYPE d2d_d3d_render_target_GetSize(ID2D1RenderTarget *iface) { static const D2D1_SIZE_F size = {0.0f, 0.0f}; FIXME("iface %p stub!\n", iface); return size; } static D2D1_SIZE_U STDMETHODCALLTYPE d2d_d3d_render_target_GetPixelSize(ID2D1RenderTarget *iface) { struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); TRACE("iface %p.\n", iface); return render_target->pixel_size; } static UINT32 STDMETHODCALLTYPE d2d_d3d_render_target_GetMaximumBitmapSize(ID2D1RenderTarget *iface) { FIXME("iface %p stub!\n", iface); return 0; } static BOOL STDMETHODCALLTYPE d2d_d3d_render_target_IsSupported(ID2D1RenderTarget *iface, const D2D1_RENDER_TARGET_PROPERTIES *desc) { FIXME("iface %p, desc %p stub!\n", iface, desc); return FALSE; } static const struct ID2D1RenderTargetVtbl d2d_d3d_render_target_vtbl = { d2d_d3d_render_target_QueryInterface, d2d_d3d_render_target_AddRef, d2d_d3d_render_target_Release, d2d_d3d_render_target_GetFactory, d2d_d3d_render_target_CreateBitmap, d2d_d3d_render_target_CreateBitmapFromWicBitmap, d2d_d3d_render_target_CreateSharedBitmap, d2d_d3d_render_target_CreateBitmapBrush, d2d_d3d_render_target_CreateSolidColorBrush, d2d_d3d_render_target_CreateGradientStopCollection, d2d_d3d_render_target_CreateLinearGradientBrush, d2d_d3d_render_target_CreateRadialGradientBrush, d2d_d3d_render_target_CreateCompatibleRenderTarget, d2d_d3d_render_target_CreateLayer, d2d_d3d_render_target_CreateMesh, d2d_d3d_render_target_DrawLine, d2d_d3d_render_target_DrawRectangle, d2d_d3d_render_target_FillRectangle, d2d_d3d_render_target_DrawRoundedRectangle, d2d_d3d_render_target_FillRoundedRectangle, d2d_d3d_render_target_DrawEllipse, d2d_d3d_render_target_FillEllipse, d2d_d3d_render_target_DrawGeometry, d2d_d3d_render_target_FillGeometry, d2d_d3d_render_target_FillMesh, d2d_d3d_render_target_FillOpacityMask, d2d_d3d_render_target_DrawBitmap, d2d_d3d_render_target_DrawText, d2d_d3d_render_target_DrawTextLayout, d2d_d3d_render_target_DrawGlyphRun, d2d_d3d_render_target_SetTransform, d2d_d3d_render_target_GetTransform, d2d_d3d_render_target_SetAntialiasMode, d2d_d3d_render_target_GetAntialiasMode, d2d_d3d_render_target_SetTextAntialiasMode, d2d_d3d_render_target_GetTextAntialiasMode, d2d_d3d_render_target_SetTextRenderingParams, d2d_d3d_render_target_GetTextRenderingParams, d2d_d3d_render_target_SetTags, d2d_d3d_render_target_GetTags, d2d_d3d_render_target_PushLayer, d2d_d3d_render_target_PopLayer, d2d_d3d_render_target_Flush, d2d_d3d_render_target_SaveDrawingState, d2d_d3d_render_target_RestoreDrawingState, d2d_d3d_render_target_PushAxisAlignedClip, d2d_d3d_render_target_PopAxisAlignedClip, d2d_d3d_render_target_Clear, d2d_d3d_render_target_BeginDraw, d2d_d3d_render_target_EndDraw, d2d_d3d_render_target_GetPixelFormat, d2d_d3d_render_target_SetDpi, d2d_d3d_render_target_GetDpi, d2d_d3d_render_target_GetSize, d2d_d3d_render_target_GetPixelSize, d2d_d3d_render_target_GetMaximumBitmapSize, d2d_d3d_render_target_IsSupported, }; HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory, IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) { DXGI_SURFACE_DESC surface_desc; HRESULT hr; static const D2D1_MATRIX_3X2_F identity = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; FIXME("Ignoring render target properties.\n"); render_target->ID2D1RenderTarget_iface.lpVtbl = &d2d_d3d_render_target_vtbl; render_target->refcount = 1; if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc))) { WARN("Failed to get surface desc, hr %#x.\n", hr); return hr; } render_target->pixel_size.width = surface_desc.Width; render_target->pixel_size.height = surface_desc.Height; render_target->transform = identity; return S_OK; }