/* * Definitions for the client side of the Wine server communication * * Copyright (C) 1998 Alexandre Julliard */ #ifndef __WINE_WINE_SERVER_H #define __WINE_WINE_SERVER_H #include "thread.h" #include "ntddk.h" #include "wine/exception.h" #include "wine/server_protocol.h" /* client communication functions */ extern unsigned int wine_server_call( union generic_request *req, size_t size ); extern void server_protocol_error( const char *err, ... ) WINE_NORETURN; extern void server_protocol_perror( const char *err ) WINE_NORETURN; extern void wine_server_alloc_req( union generic_request *req, size_t size ); extern void wine_server_send_fd( int fd ); extern int wine_server_recv_fd( handle_t handle ); extern const char *get_config_dir(void); /* do a server call and set the last error code */ inline static unsigned int __server_call_err( union generic_request *req, size_t size ) { unsigned int res = wine_server_call( req, size ); if (res) SetLastError( RtlNtStatusToDosError(res) ); return res; } /* get a pointer to the variable part of the request */ inline static void *server_data_ptr( const void *req ) { return (char *)NtCurrentTeb()->buffer + ((struct request_header *)req)->var_offset; } /* get the size of the variable part of the request */ inline static size_t server_data_size( const void *req ) { return ((struct request_header *)req)->var_size; } /* exception support for server calls */ extern DWORD __wine_server_exception_handler( PEXCEPTION_RECORD record, EXCEPTION_FRAME *frame, CONTEXT *context, EXCEPTION_FRAME **pdispatcher ); struct __server_exception_frame { EXCEPTION_FRAME frame; unsigned int buffer_pos; /* saved buffer position */ }; /* macros for server requests */ #define SERVER_START_REQ(type) \ do { \ union generic_request __req; \ struct type##_request * const req = &__req.type; \ __req.header.req = REQ_##type; \ __req.header.var_size = 0; \ do #define SERVER_END_REQ \ while(0); \ } while(0) #define SERVER_START_VAR_REQ(type,size) \ do { \ struct __server_exception_frame __f; \ union generic_request __req; \ struct type##_request * const req = &__req.type; \ __f.frame.Handler = __wine_server_exception_handler; \ __f.buffer_pos = NtCurrentTeb()->buffer_pos; \ __wine_push_frame( &__f.frame ); \ __req.header.req = REQ_##type; \ wine_server_alloc_req( &__req, (size) ); \ do #define SERVER_END_VAR_REQ \ while(0); \ NtCurrentTeb()->buffer_pos = __f.buffer_pos; \ __wine_pop_frame( &__f.frame ); \ } while(0) #define SERVER_CALL() (wine_server_call( &__req, sizeof(*req) )) #define SERVER_CALL_ERR() (__server_call_err( &__req, sizeof(*req) )) extern void CLIENT_InitServer(void); extern void CLIENT_InitThread(void); extern void CLIENT_BootDone( int debug_level ); extern int CLIENT_IsBootThread(void); #endif /* __WINE_WINE_SERVER_H */