/* * Wine server communication * * Copyright (C) 1998 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_SYS_SOCKET_H # include #endif #ifdef HAVE_SYS_WAIT_H #include #endif #ifdef HAVE_SYS_UN_H #include #endif #ifdef HAVE_SYS_MMAN_H #include #endif #ifdef HAVE_SYS_STAT_H # include #endif #ifdef HAVE_SYS_UIO_H #include #endif #ifdef HAVE_UNISTD_H # include #endif #include "ntstatus.h" #define WIN32_NO_STATUS #include "wine/library.h" #include "wine/pthread.h" #include "wine/server.h" #include "wine/debug.h" #include "ntdll_misc.h" WINE_DEFAULT_DEBUG_CHANNEL(server); /* Some versions of glibc don't define this */ #ifndef SCM_RIGHTS #define SCM_RIGHTS 1 #endif #define SOCKETNAME "socket" /* name of the socket file */ #define LOCKNAME "lock" /* name of the lock file */ #ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS /* data structure used to pass an fd with sendmsg/recvmsg */ struct cmsg_fd { struct { size_t len; /* size of structure */ int level; /* SOL_SOCKET */ int type; /* SCM_RIGHTS */ } header; int fd; /* fd to pass */ }; #endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ abs_time_t server_start_time = { 0, 0 }; /* time of server startup */ extern struct wine_pthread_functions pthread_functions; static sigset_t block_set; /* signals to block during server calls */ static int fd_socket = -1; /* socket to exchange file descriptors with the server */ static RTL_CRITICAL_SECTION fd_cache_section; static RTL_CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &fd_cache_section, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": fd_cache_section") } }; static RTL_CRITICAL_SECTION fd_cache_section = { &critsect_debug, -1, 0, 0, 0, 0 }; #ifdef __GNUC__ static void fatal_error( const char *err, ... ) __attribute__((noreturn, format(printf,1,2))); static void fatal_perror( const char *err, ... ) __attribute__((noreturn, format(printf,1,2))); static void server_connect_error( const char *serverdir ) __attribute__((noreturn)); #endif /* die on a fatal error; use only during initialization */ static void fatal_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); va_end( args ); exit(1); } /* die on a fatal error; use only during initialization */ static void fatal_perror( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); perror( " " ); va_end( args ); exit(1); } /*********************************************************************** * server_exit_thread */ void server_exit_thread( int status ) { struct wine_pthread_thread_info info; SIZE_T size; int fds[4]; RtlAcquirePebLock(); RemoveEntryList( &NtCurrentTeb()->TlsLinks ); RtlReleasePebLock(); info.stack_base = NtCurrentTeb()->DeallocationStack; info.teb_base = NtCurrentTeb(); info.teb_sel = wine_get_fs(); info.exit_status = status; fds[0] = ntdll_get_thread_data()->wait_fd[0]; fds[1] = ntdll_get_thread_data()->wait_fd[1]; fds[2] = ntdll_get_thread_data()->reply_fd; fds[3] = ntdll_get_thread_data()->request_fd; pthread_functions.sigprocmask( SIG_BLOCK, &block_set, NULL ); size = 0; NtFreeVirtualMemory( GetCurrentProcess(), &info.stack_base, &size, MEM_RELEASE | MEM_SYSTEM ); info.stack_size = size; size = 0; NtFreeVirtualMemory( GetCurrentProcess(), &info.teb_base, &size, MEM_RELEASE | MEM_SYSTEM ); info.teb_size = size; close( fds[0] ); close( fds[1] ); close( fds[2] ); close( fds[3] ); pthread_functions.exit_thread( &info ); } /*********************************************************************** * server_abort_thread */ void server_abort_thread( int status ) { pthread_functions.sigprocmask( SIG_BLOCK, &block_set, NULL ); close( ntdll_get_thread_data()->wait_fd[0] ); close( ntdll_get_thread_data()->wait_fd[1] ); close( ntdll_get_thread_data()->reply_fd ); close( ntdll_get_thread_data()->request_fd ); pthread_functions.abort_thread( status ); } /*********************************************************************** * server_protocol_error */ void server_protocol_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine client error:%x: ", GetCurrentThreadId() ); vfprintf( stderr, err, args ); va_end( args ); server_abort_thread(1); } /*********************************************************************** * server_protocol_perror */ void server_protocol_perror( const char *err ) { fprintf( stderr, "wine client error:%x: ", GetCurrentThreadId() ); perror( err ); server_abort_thread(1); } /*********************************************************************** * send_request * * Send a request to the server. */ static void send_request( const struct __server_request_info *req ) { unsigned int i; int ret; if (!req->u.req.request_header.request_size) { if ((ret = write( ntdll_get_thread_data()->request_fd, &req->u.req, sizeof(req->u.req) )) == sizeof(req->u.req)) return; } else { struct iovec vec[__SERVER_MAX_DATA+1]; vec[0].iov_base = (void *)&req->u.req; vec[0].iov_len = sizeof(req->u.req); for (i = 0; i < req->data_count; i++) { vec[i+1].iov_base = (void *)req->data[i].ptr; vec[i+1].iov_len = req->data[i].size; } if ((ret = writev( ntdll_get_thread_data()->request_fd, vec, i+1 )) == req->u.req.request_header.request_size + sizeof(req->u.req)) return; } if (ret >= 0) server_protocol_error( "partial write %d\n", ret ); if (errno == EPIPE) server_abort_thread(0); server_protocol_perror( "write" ); } /*********************************************************************** * read_reply_data * * Read data from the reply buffer; helper for wait_reply. */ static void read_reply_data( void *buffer, size_t size ) { int ret; for (;;) { if ((ret = read( ntdll_get_thread_data()->reply_fd, buffer, size )) > 0) { if (!(size -= ret)) return; buffer = (char *)buffer + ret; continue; } if (!ret) break; if (errno == EINTR) continue; if (errno == EPIPE) break; server_protocol_perror("read"); } /* the server closed the connection; time to die... */ server_abort_thread(0); } /*********************************************************************** * wait_reply * * Wait for a reply from the server. */ inline static void wait_reply( struct __server_request_info *req ) { read_reply_data( &req->u.reply, sizeof(req->u.reply) ); if (req->u.reply.reply_header.reply_size) read_reply_data( req->reply_data, req->u.reply.reply_header.reply_size ); } /*********************************************************************** * wine_server_call (NTDLL.@) * * Perform a server call. * * PARAMS * req_ptr [I/O] Function dependent data * * RETURNS * Depends on server function being called, but usually an NTSTATUS code. * * NOTES * Use the SERVER_START_REQ and SERVER_END_REQ to help you fill out the * server request structure for the particular call. E.g: *| SERVER_START_REQ( event_op ) *| { *| req->handle = handle; *| req->op = SET_EVENT; *| ret = wine_server_call( req ); *| } *| SERVER_END_REQ; */ unsigned int wine_server_call( void *req_ptr ) { struct __server_request_info * const req = req_ptr; sigset_t old_set; pthread_functions.sigprocmask( SIG_BLOCK, &block_set, &old_set ); send_request( req ); wait_reply( req ); pthread_functions.sigprocmask( SIG_SETMASK, &old_set, NULL ); return req->u.reply.reply_header.error; } /*********************************************************************** * wine_server_send_fd (NTDLL.@) * * Send a file descriptor to the server. * * PARAMS * fd [I] file descriptor to send * * RETURNS * nothing */ void wine_server_send_fd( int fd ) { #ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS struct cmsg_fd cmsg; #endif struct send_fd data; struct msghdr msghdr; struct iovec vec; int ret; vec.iov_base = (void *)&data; vec.iov_len = sizeof(data); msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; #ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ cmsg.header.len = sizeof(cmsg.header) + sizeof(fd); cmsg.header.level = SOL_SOCKET; cmsg.header.type = SCM_RIGHTS; cmsg.fd = fd; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg.header) + sizeof(fd); msghdr.msg_flags = 0; #endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ data.tid = GetCurrentThreadId(); data.fd = fd; for (;;) { if ((ret = sendmsg( fd_socket, &msghdr, 0 )) == sizeof(data)) return; if (ret >= 0) server_protocol_error( "partial write %d\n", ret ); if (errno == EINTR) continue; if (errno == EPIPE) server_abort_thread(0); server_protocol_perror( "sendmsg" ); } } /*********************************************************************** * receive_fd * * Receive a file descriptor passed from the server. */ static int receive_fd( obj_handle_t *handle ) { struct iovec vec; int ret, fd; #ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS struct msghdr msghdr; fd = -1; msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ struct msghdr msghdr; struct cmsg_fd cmsg; cmsg.header.len = sizeof(cmsg.header) + sizeof(fd); cmsg.header.level = SOL_SOCKET; cmsg.header.type = SCM_RIGHTS; cmsg.fd = -1; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg.header) + sizeof(fd); msghdr.msg_flags = 0; #endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; vec.iov_base = (void *)handle; vec.iov_len = sizeof(*handle); for (;;) { if ((ret = recvmsg( fd_socket, &msghdr, 0 )) > 0) { #ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS fd = cmsg.fd; #endif if (fd != -1) fcntl( fd, F_SETFD, 1 ); /* set close on exec flag */ return fd; } if (!ret) break; if (errno == EINTR) continue; if (errno == EPIPE) break; server_protocol_perror("recvmsg"); } /* the server closed the connection; time to die... */ server_abort_thread(0); } inline static unsigned int handle_to_index( obj_handle_t handle ) { return ((unsigned long)handle >> 2) - 1; } struct fd_cache_entry { int fd; enum server_fd_type type; }; static struct fd_cache_entry *fd_cache; static unsigned int fd_cache_size; /*********************************************************************** * add_fd_to_cache * * Caller must hold fd_cache_section. */ static int add_fd_to_cache( obj_handle_t handle, int fd, enum server_fd_type type ) { unsigned int idx = handle_to_index( handle ); if (idx >= fd_cache_size) { unsigned int i, size = max( 32, fd_cache_size * 2 ); struct fd_cache_entry *new_cache; if (size <= idx) size = idx + 1; if (fd_cache) new_cache = RtlReAllocateHeap( GetProcessHeap(), 0, fd_cache, size*sizeof(fd_cache[0]) ); else new_cache = RtlAllocateHeap( GetProcessHeap(), 0, size*sizeof(fd_cache[0]) ); if (new_cache) { for (i = fd_cache_size; i < size; i++) new_cache[i].fd = -1; fd_cache = new_cache; fd_cache_size = size; } } if (idx < fd_cache_size) { assert( fd_cache[idx].fd == -1 ); fd_cache[idx].fd = fd; fd_cache[idx].type = type; TRACE("added %p (%d) type %d to cache\n", handle, fd, type ); return 1; } return 0; } /*********************************************************************** * get_cached_fd * * Caller must hold fd_cache_section. */ static inline int get_cached_fd( obj_handle_t handle, enum server_fd_type *type ) { unsigned int idx = handle_to_index( handle ); int fd = -1; if (idx < fd_cache_size) { fd = fd_cache[idx].fd; if (type) *type = fd_cache[idx].type; } return fd; } /*********************************************************************** * server_remove_fd_from_cache */ int server_remove_fd_from_cache( obj_handle_t handle ) { unsigned int idx = handle_to_index( handle ); int fd = -1; RtlEnterCriticalSection( &fd_cache_section ); if (idx < fd_cache_size) { fd = fd_cache[idx].fd; fd_cache[idx].fd = -1; } RtlLeaveCriticalSection( &fd_cache_section ); if (fd != -1) { close( fd ); TRACE("removed %p (%d) from cache\n", handle, fd ); } return fd; } /*********************************************************************** * server_get_unix_fd * * The returned unix_fd should be closed iff needs_close is non-zero. */ int server_get_unix_fd( obj_handle_t handle, unsigned int access, int *unix_fd, int *needs_close, enum server_fd_type *type, int *flags ) { obj_handle_t fd_handle; int ret = 0, removable = 0, fd; *unix_fd = -1; *needs_close = 0; RtlEnterCriticalSection( &fd_cache_section ); fd = get_cached_fd( handle, type ); if (fd != -1 && !flags) goto done; SERVER_START_REQ( get_handle_fd ) { req->handle = handle; req->access = access; req->cached = (fd != -1); if (!(ret = wine_server_call( req ))) { removable = reply->flags & FD_FLAG_REMOVABLE; if (type) *type = reply->type; if (flags) *flags = reply->flags; if (fd == -1) { if ((fd = receive_fd( &fd_handle )) != -1) { assert( fd_handle == handle ); *needs_close = removable || !add_fd_to_cache( handle, fd, reply->type ); } else ret = STATUS_TOO_MANY_OPENED_FILES; } } } SERVER_END_REQ; done: RtlLeaveCriticalSection( &fd_cache_section ); if (!ret) *unix_fd = fd; return ret; } /*********************************************************************** * wine_server_fd_to_handle (NTDLL.@) * * Allocate a file handle for a Unix file descriptor. * * PARAMS * fd [I] Unix file descriptor. * access [I] Win32 access flags. * attributes [I] Object attributes. * handle [O] Address where Wine file handle will be stored. * * RETURNS * NTSTATUS code */ int wine_server_fd_to_handle( int fd, unsigned int access, unsigned int attributes, obj_handle_t *handle ) { int ret; *handle = 0; wine_server_send_fd( fd ); SERVER_START_REQ( alloc_file_handle ) { req->access = access; req->attributes = attributes; req->fd = fd; if (!(ret = wine_server_call( req ))) *handle = reply->handle; } SERVER_END_REQ; return ret; } /*********************************************************************** * wine_server_handle_to_fd (NTDLL.@) * * Retrieve the file descriptor corresponding to a file handle. * * PARAMS * handle [I] Wine file handle. * access [I] Win32 file access rights requested. * unix_fd [O] Address where Unix file descriptor will be stored. * flags [O] Address where the Unix flags associated with file will be stored. Optional. * * RETURNS * NTSTATUS code */ int wine_server_handle_to_fd( obj_handle_t handle, unsigned int access, int *unix_fd, int *flags ) { int needs_close, ret = server_get_unix_fd( handle, access, unix_fd, &needs_close, NULL, flags ); if (!ret && !needs_close) { if ((*unix_fd = dup(*unix_fd)) == -1) ret = FILE_GetNtStatus(); } return ret; } /*********************************************************************** * wine_server_release_fd (NTDLL.@) * * Release the Unix file descriptor returned by wine_server_handle_to_fd. * * PARAMS * handle [I] Wine file handle. * unix_fd [I] Unix file descriptor to release. * * RETURNS * nothing */ void wine_server_release_fd( obj_handle_t handle, int unix_fd ) { close( unix_fd ); } /*********************************************************************** * start_server * * Start a new wine server. */ static void start_server(void) { static int started; /* we only try once */ char *argv[3]; static char wineserver[] = "server/wineserver"; static char debug[] = "-d"; if (!started) { int status; int pid = fork(); if (pid == -1) fatal_perror( "fork" ); if (!pid) { argv[0] = wineserver; argv[1] = TRACE_ON(server) ? debug : NULL; argv[2] = NULL; wine_exec_wine_binary( argv[0], argv, getenv("WINESERVER") ); fatal_error( "could not exec wineserver\n" ); } waitpid( pid, &status, 0 ); status = WIFEXITED(status) ? WEXITSTATUS(status) : 1; if (status == 2) return; /* server lock held by someone else, will retry later */ if (status) exit(status); /* server failed */ started = 1; } } /*********************************************************************** * server_connect_error * * Try to display a meaningful explanation of why we couldn't connect * to the server. */ static void server_connect_error( const char *serverdir ) { int fd; struct flock fl; if ((fd = open( LOCKNAME, O_WRONLY )) == -1) fatal_error( "for some mysterious reason, the wine server never started.\n" ); fl.l_type = F_WRLCK; fl.l_whence = SEEK_SET; fl.l_start = 0; fl.l_len = 1; if (fcntl( fd, F_GETLK, &fl ) != -1) { if (fl.l_type == F_WRLCK) /* the file is locked */ fatal_error( "a wine server seems to be running, but I cannot connect to it.\n" " You probably need to kill that process (it might be pid %d).\n", (int)fl.l_pid ); fatal_error( "for some mysterious reason, the wine server failed to run.\n" ); } fatal_error( "the file system of '%s' doesn't support locks,\n" " and there is a 'socket' file in that directory that prevents wine from starting.\n" " You should make sure no wine server is running, remove that file and try again.\n", serverdir ); } /*********************************************************************** * server_connect * * Attempt to connect to an existing server socket. * We need to be in the server directory already. */ static int server_connect( const char *serverdir ) { struct sockaddr_un addr; struct stat st; int s, slen, retry, fd_cwd; /* retrieve the current directory */ fd_cwd = open( ".", O_RDONLY ); if (fd_cwd != -1) fcntl( fd_cwd, F_SETFD, 1 ); /* set close on exec flag */ /* chdir to the server directory */ if (chdir( serverdir ) == -1) { if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir ); start_server(); if (chdir( serverdir ) == -1) fatal_perror( "chdir to %s", serverdir ); } /* make sure we are at the right place */ if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir ); if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir ); if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir ); for (retry = 0; retry < 6; retry++) { /* if not the first try, wait a bit to leave the previous server time to exit */ if (retry) { usleep( 100000 * retry * retry ); start_server(); if (lstat( SOCKETNAME, &st ) == -1) continue; /* still no socket, wait a bit more */ } else if (lstat( SOCKETNAME, &st ) == -1) /* check for an already existing socket */ { if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); start_server(); if (lstat( SOCKETNAME, &st ) == -1) continue; /* still no socket, wait a bit more */ } /* make sure the socket is sane (ISFIFO needed for Solaris) */ if (!S_ISSOCK(st.st_mode) && !S_ISFIFO(st.st_mode)) fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME ); if (st.st_uid != getuid()) fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME ); /* try to connect to it */ addr.sun_family = AF_UNIX; strcpy( addr.sun_path, SOCKETNAME ); slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1; #ifdef HAVE_STRUCT_SOCKADDR_UN_SUN_LEN addr.sun_len = slen; #endif if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" ); if (connect( s, (struct sockaddr *)&addr, slen ) != -1) { /* switch back to the starting directory */ if (fd_cwd != -1) { fchdir( fd_cwd ); close( fd_cwd ); } fcntl( s, F_SETFD, 1 ); /* set close on exec flag */ return s; } close( s ); } server_connect_error( serverdir ); } /*********************************************************************** * rm_rf * * Remove a directory and all its contents; helper for create_config_dir. */ static void rm_rf( const char *path ) { int err = errno; /* preserve errno */ DIR *dir; char *buffer, *p; struct stat st; struct dirent *de; if (!(buffer = malloc( strlen(path) + 256 + 1 ))) goto done; strcpy( buffer, path ); p = buffer + strlen(buffer); *p++ = '/'; if ((dir = opendir( path ))) { while ((de = readdir( dir ))) { if (!strcmp( de->d_name, "." ) || !strcmp( de->d_name, ".." )) continue; strcpy( p, de->d_name ); if (unlink( buffer ) != -1) continue; if (errno == EISDIR || (errno == EPERM && !lstat( buffer, &st ) && S_ISDIR(st.st_mode))) { /* recurse in the sub-directory */ rm_rf( buffer ); } } closedir( dir ); } free( buffer ); rmdir( path ); done: errno = err; } /*********************************************************************** * create_config_dir * * Create the wine configuration dir (~/.wine). */ static void create_config_dir(void) { const char *config_dir = wine_get_config_dir(); char *tmp_dir; int fd; pid_t pid, wret; if (!(tmp_dir = malloc( strlen(config_dir) + sizeof("-XXXXXX") ))) fatal_error( "out of memory\n" ); strcpy( tmp_dir, config_dir ); strcat( tmp_dir, "-XXXXXX" ); if ((fd = mkstemps( tmp_dir, 0 )) == -1) fatal_perror( "can't get temp file name for %s", config_dir ); close( fd ); unlink( tmp_dir ); if (mkdir( tmp_dir, 0777 ) == -1) fatal_perror( "cannot create temp dir %s", tmp_dir ); MESSAGE( "wine: creating configuration directory '%s'...\n", config_dir ); pid = fork(); if (pid == -1) { rmdir( tmp_dir ); fatal_perror( "fork" ); } if (!pid) { char *argv[6]; static char argv0[] = "tools/wineprefixcreate", argv1[] = "--quiet", argv2[] = "--wait", argv3[] = "--prefix"; argv[0] = argv0; argv[1] = argv1; argv[2] = argv2; argv[3] = argv3; argv[4] = tmp_dir; argv[5] = NULL; wine_exec_wine_binary( argv[0], argv, NULL ); rmdir( tmp_dir ); fatal_perror( "could not exec wineprefixcreate" ); } else { int status; while ((wret = waitpid( pid, &status, 0 )) != pid) { if (wret == -1 && errno != EINTR) fatal_perror( "wait4" ); } if (!WIFEXITED(status) || WEXITSTATUS(status)) { rm_rf( tmp_dir ); fatal_error( "wineprefixcreate failed while creating '%s'.\n", config_dir ); } } if (rename( tmp_dir, config_dir ) == -1) { rm_rf( tmp_dir ); if (errno != EEXIST && errno != ENOTEMPTY) fatal_perror( "rename '%s' to '%s'", tmp_dir, config_dir ); /* else it was probably created by a concurrent wine process */ } free( tmp_dir ); MESSAGE( "wine: '%s' created successfully.\n", config_dir ); } /*********************************************************************** * server_init_process * * Start the server and create the initial socket pair. */ void server_init_process(void) { obj_handle_t dummy_handle; const char *env_socket = getenv( "WINESERVERSOCKET" ); if (env_socket) { fd_socket = atoi( env_socket ); if (fcntl( fd_socket, F_SETFD, 1 ) == -1) fatal_perror( "Bad server socket %d", fd_socket ); } else { const char *server_dir = wine_get_server_dir(); if (!server_dir) /* this means the config dir doesn't exist */ { create_config_dir(); server_dir = wine_get_server_dir(); } /* connect to the server */ fd_socket = server_connect( server_dir ); } /* setup the signal mask */ sigemptyset( &block_set ); sigaddset( &block_set, SIGALRM ); sigaddset( &block_set, SIGIO ); sigaddset( &block_set, SIGINT ); sigaddset( &block_set, SIGHUP ); sigaddset( &block_set, SIGUSR1 ); sigaddset( &block_set, SIGUSR2 ); sigaddset( &block_set, SIGCHLD ); /* receive the first thread request fd on the main socket */ ntdll_get_thread_data()->request_fd = receive_fd( &dummy_handle ); } /*********************************************************************** * server_init_thread * * Send an init thread request. Return 0 if OK. */ size_t server_init_thread( int unix_pid, int unix_tid, void *entry_point ) { int version, ret; int reply_pipe[2]; struct sigaction sig_act; size_t info_size; sig_act.sa_handler = SIG_IGN; sig_act.sa_flags = 0; sigemptyset( &sig_act.sa_mask ); /* ignore SIGPIPE so that we get an EPIPE error instead */ sigaction( SIGPIPE, &sig_act, NULL ); /* automatic child reaping to avoid zombies */ #ifdef SA_NOCLDWAIT sig_act.sa_flags |= SA_NOCLDWAIT; #endif sigaction( SIGCHLD, &sig_act, NULL ); /* create the server->client communication pipes */ if (pipe( reply_pipe ) == -1) server_protocol_perror( "pipe" ); if (pipe( ntdll_get_thread_data()->wait_fd ) == -1) server_protocol_perror( "pipe" ); wine_server_send_fd( reply_pipe[1] ); wine_server_send_fd( ntdll_get_thread_data()->wait_fd[1] ); ntdll_get_thread_data()->reply_fd = reply_pipe[0]; close( reply_pipe[1] ); /* set close on exec flag */ fcntl( ntdll_get_thread_data()->reply_fd, F_SETFD, 1 ); fcntl( ntdll_get_thread_data()->wait_fd[0], F_SETFD, 1 ); fcntl( ntdll_get_thread_data()->wait_fd[1], F_SETFD, 1 ); SERVER_START_REQ( init_thread ) { req->unix_pid = unix_pid; req->unix_tid = unix_tid; req->teb = NtCurrentTeb(); req->peb = NtCurrentTeb()->Peb; req->entry = entry_point; req->ldt_copy = &wine_ldt_copy; req->reply_fd = reply_pipe[1]; req->wait_fd = ntdll_get_thread_data()->wait_fd[1]; req->debug_level = (TRACE_ON(server) != 0); ret = wine_server_call( req ); NtCurrentTeb()->ClientId.UniqueProcess = (HANDLE)reply->pid; NtCurrentTeb()->ClientId.UniqueThread = (HANDLE)reply->tid; info_size = reply->info_size; version = reply->version; server_start_time = reply->server_start; } SERVER_END_REQ; if (ret) server_protocol_error( "init_thread failed with status %x\n", ret ); if (version != SERVER_PROTOCOL_VERSION) server_protocol_error( "version mismatch %d/%d.\n" "Your %s binary was not upgraded correctly,\n" "or you have an older one somewhere in your PATH.\n" "Or maybe the wrong wineserver is still running?\n", version, SERVER_PROTOCOL_VERSION, (version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" ); return info_size; }