/* * WoW64 private definitions * * Copyright 2021 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WOW64_PRIVATE_H #define __WOW64_PRIVATE_H #include "syscall.h" #include "struct32.h" #define SYSCALL_ENTRY(func) extern NTSTATUS WINAPI wow64_ ## func( UINT *args ) DECLSPEC_HIDDEN; ALL_SYSCALLS #undef SYSCALL_ENTRY void * WINAPI Wow64AllocateTemp( SIZE_T size ); void WINAPI Wow64ApcRoutine( ULONG_PTR arg1, ULONG_PTR arg2, ULONG_PTR arg3, CONTEXT *context ); void WINAPI Wow64PassExceptionToGuest( EXCEPTION_POINTERS *ptrs ); extern void init_file_redirects(void) DECLSPEC_HIDDEN; extern BOOL get_file_redirect( OBJECT_ATTRIBUTES *attr ) DECLSPEC_HIDDEN; extern USHORT native_machine DECLSPEC_HIDDEN; extern USHORT current_machine DECLSPEC_HIDDEN; extern ULONG_PTR args_alignment DECLSPEC_HIDDEN; extern SYSTEM_DLL_INIT_BLOCK *pLdrSystemDllInitBlock DECLSPEC_HIDDEN; struct object_attr64 { OBJECT_ATTRIBUTES attr; UNICODE_STRING str; SECURITY_DESCRIPTOR sd; }; static inline void *get_rva( HMODULE module, DWORD va ) { return (void *)((char *)module + va); } /* cf. GetSystemWow64Directory2 */ static inline const WCHAR *get_machine_wow64_dir( USHORT machine ) { switch (machine) { case IMAGE_FILE_MACHINE_TARGET_HOST: return L"\\??\\C:\\windows\\system32"; case IMAGE_FILE_MACHINE_I386: return L"\\??\\C:\\windows\\syswow64"; case IMAGE_FILE_MACHINE_ARMNT: return L"\\??\\C:\\windows\\sysarm32"; case IMAGE_FILE_MACHINE_AMD64: return L"\\??\\C:\\windows\\sysx8664"; case IMAGE_FILE_MACHINE_ARM64: return L"\\??\\C:\\windows\\sysarm64"; default: return NULL; } } static inline ULONG get_ulong( UINT **args ) { return *(*args)++; } static inline HANDLE get_handle( UINT **args ) { return LongToHandle( *(*args)++ ); } static inline void *get_ptr( UINT **args ) { return ULongToPtr( *(*args)++ ); } static inline ULONG64 get_ulong64( UINT **args ) { ULONG64 ret; *args = (UINT *)(((ULONG_PTR)*args + args_alignment - 1) & ~(args_alignment - 1)); ret = *(ULONG64 *)*args; *args += 2; return ret; } static inline ULONG_PTR get_zero_bits( ULONG_PTR zero_bits ) { return zero_bits ? zero_bits : 0x7fffffff; } static inline void **addr_32to64( void **addr, ULONG *addr32 ) { if (!addr32) return NULL; *addr = ULongToPtr( *addr32 ); return addr; } static inline SIZE_T *size_32to64( SIZE_T *size, ULONG *size32 ) { if (!size32) return NULL; *size = *size32; return size; } static inline void *apc_32to64( ULONG func ) { return func ? Wow64ApcRoutine : NULL; } static inline void *apc_param_32to64( ULONG func, ULONG context ) { if (!func) return ULongToPtr( context ); return (void *)(ULONG_PTR)(((ULONG64)func << 32) | context); } static inline IO_STATUS_BLOCK *iosb_32to64( IO_STATUS_BLOCK *io, IO_STATUS_BLOCK32 *io32 ) { if (!io32) return NULL; io->Pointer = io32; return io; } static inline UNICODE_STRING *unicode_str_32to64( UNICODE_STRING *str, const UNICODE_STRING32 *str32 ) { if (!str32) return NULL; str->Length = str32->Length; str->MaximumLength = str32->MaximumLength; str->Buffer = ULongToPtr( str32->Buffer ); return str; } static inline CLIENT_ID *client_id_32to64( CLIENT_ID *id, const CLIENT_ID32 *id32 ) { if (!id32) return NULL; id->UniqueProcess = LongToHandle( id32->UniqueProcess ); id->UniqueThread = LongToHandle( id32->UniqueThread ); return id; } static inline SECURITY_DESCRIPTOR *secdesc_32to64( SECURITY_DESCRIPTOR *out, const SECURITY_DESCRIPTOR *in ) { /* relative descr has the same layout for 32 and 64 */ const SECURITY_DESCRIPTOR_RELATIVE *sd = (const SECURITY_DESCRIPTOR_RELATIVE *)in; if (!in) return NULL; out->Revision = sd->Revision; out->Sbz1 = sd->Sbz1; out->Control = sd->Control & ~SE_SELF_RELATIVE; if (sd->Control & SE_SELF_RELATIVE) { if (sd->Owner) out->Owner = (PSID)((BYTE *)sd + sd->Owner); if (sd->Group) out->Group = (PSID)((BYTE *)sd + sd->Group); if ((sd->Control & SE_SACL_PRESENT) && sd->Sacl) out->Sacl = (PSID)((BYTE *)sd + sd->Sacl); if ((sd->Control & SE_DACL_PRESENT) && sd->Dacl) out->Dacl = (PSID)((BYTE *)sd + sd->Dacl); } else { out->Owner = ULongToPtr( sd->Owner ); out->Group = ULongToPtr( sd->Group ); if (sd->Control & SE_SACL_PRESENT) out->Sacl = ULongToPtr( sd->Sacl ); if (sd->Control & SE_DACL_PRESENT) out->Dacl = ULongToPtr( sd->Dacl ); } return out; } static inline OBJECT_ATTRIBUTES *objattr_32to64( struct object_attr64 *out, const OBJECT_ATTRIBUTES32 *in ) { memset( out, 0, sizeof(*out) ); if (!in) return NULL; if (in->Length != sizeof(*in)) return &out->attr; out->attr.Length = sizeof(out->attr); out->attr.RootDirectory = LongToHandle( in->RootDirectory ); out->attr.Attributes = in->Attributes; out->attr.ObjectName = unicode_str_32to64( &out->str, ULongToPtr( in->ObjectName )); out->attr.SecurityQualityOfService = ULongToPtr( in->SecurityQualityOfService ); out->attr.SecurityDescriptor = secdesc_32to64( &out->sd, ULongToPtr( in->SecurityDescriptor )); return &out->attr; } static inline OBJECT_ATTRIBUTES *objattr_32to64_redirect( struct object_attr64 *out, const OBJECT_ATTRIBUTES32 *in ) { OBJECT_ATTRIBUTES *attr = objattr_32to64( out, in ); if (attr) get_file_redirect( attr ); return attr; } static inline void put_handle( ULONG *handle32, HANDLE handle ) { *handle32 = HandleToULong( handle ); } static inline void put_addr( ULONG *addr32, void *addr ) { if (addr32) *addr32 = PtrToUlong( addr ); } static inline void put_size( ULONG *size32, SIZE_T size ) { if (size32) *size32 = min( size, MAXDWORD ); } static inline void put_client_id( CLIENT_ID32 *id32, const CLIENT_ID *id ) { if (!id32) return; id32->UniqueProcess = HandleToLong( id->UniqueProcess ); id32->UniqueThread = HandleToLong( id->UniqueThread ); } static inline void put_iosb( IO_STATUS_BLOCK32 *io32, const IO_STATUS_BLOCK *io ) { /* sync I/O modifies the 64-bit iosb right away, so in that case we update the 32-bit one */ /* async I/O leaves the 64-bit one untouched and updates the 32-bit one directly later on */ if (io32 && io->Pointer != io32) { io32->Status = io->Status; io32->Information = io->Information; } } extern void put_section_image_info( SECTION_IMAGE_INFORMATION32 *info32, const SECTION_IMAGE_INFORMATION *info ) DECLSPEC_HIDDEN; extern void put_vm_counters( VM_COUNTERS_EX32 *info32, const VM_COUNTERS_EX *info, ULONG size ) DECLSPEC_HIDDEN; #endif /* __WOW64_PRIVATE_H */