/* * Copyright 2014 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include "d2d1_private.h" #include "wincodec.h" WINE_DEFAULT_DEBUG_CHANNEL(d2d); static inline struct d2d_bitmap *impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) { return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface); } static HRESULT STDMETHODCALLTYPE d2d_bitmap_QueryInterface(ID2D1Bitmap *iface, REFIID iid, void **out) { TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); if (IsEqualGUID(iid, &IID_ID2D1Bitmap) || IsEqualGUID(iid, &IID_ID2D1Resource) || IsEqualGUID(iid, &IID_IUnknown)) { ID2D1Bitmap_AddRef(iface); *out = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); *out = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap *iface) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); ULONG refcount = InterlockedIncrement(&bitmap->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap *iface) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); ULONG refcount = InterlockedDecrement(&bitmap->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { ID3D10ShaderResourceView_Release(bitmap->view); ID2D1Factory_Release(bitmap->factory); HeapFree(GetProcessHeap(), 0, bitmap); } return refcount; } static void STDMETHODCALLTYPE d2d_bitmap_GetFactory(ID2D1Bitmap *iface, ID2D1Factory **factory) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, factory %p.\n", iface, factory); ID2D1Factory_AddRef(*factory = bitmap->factory); } static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_bitmap_GetSize(ID2D1Bitmap *iface, D2D1_SIZE_F *size) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, size %p.\n", iface, size); size->width = bitmap->pixel_size.width / (bitmap->dpi_x / 96.0f); size->height = bitmap->pixel_size.height / (bitmap->dpi_y / 96.0f); return size; } static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_bitmap_GetPixelSize(ID2D1Bitmap *iface, D2D1_SIZE_U *pixel_size) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, pixel_size %p.\n", iface, pixel_size); *pixel_size = bitmap->pixel_size; return pixel_size; } static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_bitmap_GetPixelFormat(ID2D1Bitmap *iface, D2D1_PIXEL_FORMAT *format) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, format %p.\n", iface, format); *format = bitmap->format; return format; } static void STDMETHODCALLTYPE d2d_bitmap_GetDpi(ID2D1Bitmap *iface, float *dpi_x, float *dpi_y) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y); *dpi_x = bitmap->dpi_x; *dpi_y = bitmap->dpi_y; } static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromBitmap(ID2D1Bitmap *iface, const D2D1_POINT_2U *dst_point, ID2D1Bitmap *bitmap, const D2D1_RECT_U *src_rect) { FIXME("iface %p, dst_point %p, bitmap %p, src_rect %p stub!\n", iface, dst_point, bitmap, src_rect); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromRenderTarget(ID2D1Bitmap *iface, const D2D1_POINT_2U *dst_point, ID2D1RenderTarget *render_target, const D2D1_RECT_U *src_rect) { FIXME("iface %p, dst_point %p, render_target %p, src_rect %p stub!\n", iface, dst_point, render_target, src_rect); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromMemory(ID2D1Bitmap *iface, const D2D1_RECT_U *dst_rect, const void *src_data, UINT32 pitch) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); ID3D10Device *device; ID3D10Resource *dst; D3D10_BOX box; TRACE("iface %p, dst_rect %p, src_data %p, pitch %u.\n", iface, dst_rect, src_data, pitch); if (dst_rect) { box.left = dst_rect->left; box.top = dst_rect->top; box.front = 0; box.right = dst_rect->right; box.bottom = dst_rect->bottom; box.back = 1; } ID3D10ShaderResourceView_GetResource(bitmap->view, &dst); ID3D10ShaderResourceView_GetDevice(bitmap->view, &device); ID3D10Device_UpdateSubresource(device, dst, 0, dst_rect ? &box : NULL, src_data, pitch, 0); ID3D10Device_Release(device); ID3D10Resource_Release(dst); return S_OK; } static const struct ID2D1BitmapVtbl d2d_bitmap_vtbl = { d2d_bitmap_QueryInterface, d2d_bitmap_AddRef, d2d_bitmap_Release, d2d_bitmap_GetFactory, d2d_bitmap_GetSize, d2d_bitmap_GetPixelSize, d2d_bitmap_GetPixelFormat, d2d_bitmap_GetDpi, d2d_bitmap_CopyFromBitmap, d2d_bitmap_CopyFromRenderTarget, d2d_bitmap_CopyFromMemory, }; static BOOL format_supported(const D2D1_PIXEL_FORMAT *format) { unsigned int i; static const D2D1_PIXEL_FORMAT supported_formats[] = { {DXGI_FORMAT_R32G32B32A32_FLOAT, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_R32G32B32A32_FLOAT, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_R16G16B16A16_FLOAT, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_R16G16B16A16_FLOAT, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_R16G16B16A16_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_R16G16B16A16_UNORM, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_R8G8B8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_R8G8B8A8_UNORM, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_A8_UNORM, D2D1_ALPHA_MODE_STRAIGHT }, {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_B8G8R8X8_UNORM, D2D1_ALPHA_MODE_IGNORE }, {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, D2D1_ALPHA_MODE_PREMULTIPLIED}, {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, D2D1_ALPHA_MODE_IGNORE }, }; for (i = 0; i < sizeof(supported_formats) / sizeof(*supported_formats); ++i) { if (supported_formats[i].format == format->format && supported_formats[i].alphaMode == format->alphaMode) return TRUE; } return FALSE; } static void d2d_bitmap_init(struct d2d_bitmap *bitmap, ID2D1Factory *factory, ID3D10ShaderResourceView *view, D2D1_SIZE_U size, const D2D1_BITMAP_PROPERTIES *desc) { bitmap->ID2D1Bitmap_iface.lpVtbl = &d2d_bitmap_vtbl; bitmap->refcount = 1; ID2D1Factory_AddRef(bitmap->factory = factory); ID3D10ShaderResourceView_AddRef(bitmap->view = view); bitmap->pixel_size = size; bitmap->format = desc->pixelFormat; bitmap->dpi_x = desc->dpiX; bitmap->dpi_y = desc->dpiY; if (bitmap->dpi_x == 0.0f && bitmap->dpi_y == 0.0f) { bitmap->dpi_x = 96.0f; bitmap->dpi_y = 96.0f; } } HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, struct d2d_bitmap **bitmap) { D3D10_SUBRESOURCE_DATA resource_data; D3D10_TEXTURE2D_DESC texture_desc; ID3D10ShaderResourceView *view; ID3D10Texture2D *texture; HRESULT hr; if (!format_supported(&desc->pixelFormat)) { WARN("Tried to create bitmap with unsupported format {%#x / %#x}.\n", desc->pixelFormat.format, desc->pixelFormat.alphaMode); return D2DERR_UNSUPPORTED_PIXEL_FORMAT; } texture_desc.Width = size.width; texture_desc.Height = size.height; texture_desc.MipLevels = 1; texture_desc.ArraySize = 1; texture_desc.Format = desc->pixelFormat.format; texture_desc.SampleDesc.Count = 1; texture_desc.SampleDesc.Quality = 0; texture_desc.Usage = D3D10_USAGE_DEFAULT; texture_desc.BindFlags = D3D10_BIND_SHADER_RESOURCE; texture_desc.CPUAccessFlags = 0; texture_desc.MiscFlags = 0; resource_data.pSysMem = src_data; resource_data.SysMemPitch = pitch; if (FAILED(hr = ID3D10Device_CreateTexture2D(device, &texture_desc, src_data ? &resource_data : NULL, &texture))) { ERR("Failed to create texture, hr %#x.\n", hr); return hr; } hr = ID3D10Device_CreateShaderResourceView(device, (ID3D10Resource *)texture, NULL, &view); ID3D10Texture2D_Release(texture); if (FAILED(hr)) { ERR("Failed to create view, hr %#x.\n", hr); return hr; } if ((*bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**bitmap)))) { d2d_bitmap_init(*bitmap, factory, view, size, desc); TRACE("Created bitmap %p.\n", *bitmap); } ID3D10ShaderResourceView_Release(view); return *bitmap ? S_OK : E_OUTOFMEMORY; } HRESULT d2d_bitmap_create_shared(ID2D1RenderTarget *render_target, ID3D10Device *target_device, REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, struct d2d_bitmap **bitmap) { D2D1_BITMAP_PROPERTIES d; ID2D1Factory *factory; if (IsEqualGUID(iid, &IID_ID2D1Bitmap)) { struct d2d_bitmap *src_impl = unsafe_impl_from_ID2D1Bitmap(data); ID3D10Device *device; HRESULT hr = S_OK; ID2D1RenderTarget_GetFactory(render_target, &factory); if (src_impl->factory != factory) { hr = D2DERR_WRONG_FACTORY; goto failed; } ID3D10ShaderResourceView_GetDevice(src_impl->view, &device); ID3D10Device_Release(device); if (device != target_device) { hr = D2DERR_UNSUPPORTED_OPERATION; goto failed; } if (!desc) { d.pixelFormat = src_impl->format; d.dpiX = src_impl->dpi_x; d.dpiY = src_impl->dpi_y; desc = &d; } if (!format_supported(&desc->pixelFormat)) { WARN("Tried to create bitmap with unsupported format {%#x / %#x}.\n", desc->pixelFormat.format, desc->pixelFormat.alphaMode); hr = D2DERR_UNSUPPORTED_PIXEL_FORMAT; goto failed; } if (!(*bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**bitmap)))) { hr = E_OUTOFMEMORY; goto failed; } d2d_bitmap_init(*bitmap, factory, src_impl->view, src_impl->pixel_size, desc); TRACE("Created bitmap %p.\n", *bitmap); failed: ID2D1Factory_Release(factory); return hr; } if (IsEqualGUID(iid, &IID_IDXGISurface) || IsEqualGUID(iid, &IID_IDXGISurface1)) { ID3D10ShaderResourceView *view; DXGI_SURFACE_DESC surface_desc; IDXGISurface *surface = data; ID3D10Resource *resource; D2D1_SIZE_U pixel_size; ID3D10Device *device; HRESULT hr; if (FAILED(IDXGISurface_QueryInterface(surface, &IID_ID3D10Resource, (void **)&resource))) { WARN("Failed to get d3d resource from dxgi surface.\n"); return E_FAIL; } ID3D10Resource_GetDevice(resource, &device); ID3D10Device_Release(device); if (device != target_device) { ID3D10Resource_Release(resource); return D2DERR_UNSUPPORTED_OPERATION; } hr = ID3D10Device_CreateShaderResourceView(target_device, resource, NULL, &view); ID3D10Resource_Release(resource); if (FAILED(hr)) { WARN("Failed to create shader resource view, hr %#x.\n", hr); return hr; } if (!(*bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**bitmap)))) { ID3D10ShaderResourceView_Release(view); return E_OUTOFMEMORY; } d = *desc; if (d.dpiX == 0.0f || d.dpiY == 0.0f) { float dpi_x, dpi_y; ID2D1RenderTarget_GetDpi(render_target, &dpi_x, &dpi_y); if (d.dpiX == 0.0f) d.dpiX = dpi_x; if (d.dpiY == 0.0f) d.dpiY = dpi_y; } if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc))) { WARN("Failed to get surface desc, hr %#x.\n", hr); ID3D10ShaderResourceView_Release(view); return hr; } pixel_size.width = surface_desc.Width; pixel_size.height = surface_desc.Height; ID2D1RenderTarget_GetFactory(render_target, &factory); d2d_bitmap_init(*bitmap, factory, view, pixel_size, &d); ID3D10ShaderResourceView_Release(view); ID2D1Factory_Release(factory); TRACE("Created bitmap %p.\n", *bitmap); return S_OK; } WARN("Unhandled interface %s.\n", debugstr_guid(iid)); return E_INVALIDARG; } HRESULT d2d_bitmap_create_from_wic_bitmap(ID2D1Factory *factory, ID3D10Device *device, IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, struct d2d_bitmap **bitmap) { const D2D1_PIXEL_FORMAT *d2d_format; D2D1_BITMAP_PROPERTIES bitmap_desc; WICPixelFormatGUID wic_format; unsigned int bpp, data_size; D2D1_SIZE_U size; unsigned int i; WICRect rect; UINT32 pitch; HRESULT hr; void *data; static const struct { const WICPixelFormatGUID *wic; D2D1_PIXEL_FORMAT d2d; } format_lookup[] = { {&GUID_WICPixelFormat32bppPBGRA, {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED}}, {&GUID_WICPixelFormat32bppBGR, {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE}}, }; if (FAILED(hr = IWICBitmapSource_GetSize(bitmap_source, &size.width, &size.height))) { WARN("Failed to get bitmap size, hr %#x.\n", hr); return hr; } if (!desc) { bitmap_desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN; bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_UNKNOWN; bitmap_desc.dpiX = 0.0f; bitmap_desc.dpiY = 0.0f; } else { bitmap_desc = *desc; } if (FAILED(hr = IWICBitmapSource_GetPixelFormat(bitmap_source, &wic_format))) { WARN("Failed to get bitmap format, hr %#x.\n", hr); return hr; } for (i = 0, d2d_format = NULL; i < sizeof(format_lookup) / sizeof(*format_lookup); ++i) { if (IsEqualGUID(&wic_format, format_lookup[i].wic)) { d2d_format = &format_lookup[i].d2d; break; } } if (!d2d_format) { WARN("Unsupported WIC bitmap format %s.\n", debugstr_guid(&wic_format)); return D2DERR_UNSUPPORTED_PIXEL_FORMAT; } if (bitmap_desc.pixelFormat.format == DXGI_FORMAT_UNKNOWN) bitmap_desc.pixelFormat.format = d2d_format->format; if (bitmap_desc.pixelFormat.alphaMode == D2D1_ALPHA_MODE_UNKNOWN) bitmap_desc.pixelFormat.alphaMode = d2d_format->alphaMode; switch (bitmap_desc.pixelFormat.format) { case DXGI_FORMAT_B8G8R8A8_UNORM: bpp = 4; break; default: FIXME("Unhandled format %#x.\n", bitmap_desc.pixelFormat.format); return D2DERR_UNSUPPORTED_PIXEL_FORMAT; } pitch = ((bpp * size.width) + 15) & ~15; data_size = pitch * size.height; if (!(data = HeapAlloc(GetProcessHeap(), 0, data_size))) return E_OUTOFMEMORY; rect.X = 0; rect.Y = 0; rect.Width = size.width; rect.Height = size.height; if (FAILED(hr = IWICBitmapSource_CopyPixels(bitmap_source, &rect, pitch, data_size, data))) { WARN("Failed to copy bitmap pixels, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, data); return hr; } hr = d2d_bitmap_create(factory, device, size, data, pitch, &bitmap_desc, bitmap); HeapFree(GetProcessHeap(), 0, data); return hr; } struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d2d_bitmap_vtbl); return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface); }