/* * Copyright 2009 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE rendertarget_view_QueryInterface(IWineD3DRendertargetView *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_IWineD3DRendertargetView) || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE rendertarget_view_AddRef(IWineD3DRendertargetView *iface) { struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface; ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE rendertarget_view_Release(IWineD3DRendertargetView *iface) { struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface; ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u\n", This, refcount); if (!refcount) { IWineD3DResource_Release(This->resource); HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* IWineD3DBase methods */ static HRESULT STDMETHODCALLTYPE rendertarget_view_GetParent(IWineD3DRendertargetView *iface, IUnknown **parent) { struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface; IUnknown_AddRef(This->parent); *parent = This->parent; return WINED3D_OK; } /* IWineD3DRendertargetView methods */ static HRESULT STDMETHODCALLTYPE rendertarget_view_GetResource(IWineD3DRendertargetView *iface, IWineD3DResource **resource) { struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface; IWineD3DResource_AddRef(This->resource); *resource = This->resource; return WINED3D_OK; } const struct IWineD3DRendertargetViewVtbl wined3d_rendertarget_view_vtbl = { /* IUnknown methods */ rendertarget_view_QueryInterface, rendertarget_view_AddRef, rendertarget_view_Release, /* IWineD3DBase methods */ rendertarget_view_GetParent, /* IWineD3DRendertargetView methods */ rendertarget_view_GetResource, };