/* * Copyright 2008-2009 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ import "dxgi.idl"; [ object, local, uuid(a07ad9ab-fb01-4574-8bfb-0a70a7373f04) ] interface IWineDXGIFactory : IDXGIFactory { struct IWineD3D *get_wined3d(); } [ object, local, uuid(ab1de34c-2963-4ffd-8493-40f580e510e5) ] interface IWineDXGIAdapter : IDXGIAdapter { UINT get_ordinal(); } [ object, local, uuid(3e1ff30b-c951-48c3-b010-0fb49f3dca71) ] interface IWineDXGIDevice : IDXGIDevice { struct IWineD3DDevice *get_wined3d_device(); }