/* * Copyright (C) 2008 Vijay Kiran Kamuju * Copyright (C) 2010 Christian Costa * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __D3DRMOBJ_H__ #define __D3DRMOBJ_H__ #include #define VIRTUAL #include #include #ifdef __cplusplus extern "C" { #endif /***************************************************************************** * Predeclare the interfaces */ DEFINE_GUID(IID_IDirect3DRMObject, 0xeb16cb00, 0xd271, 0x11ce, 0xac, 0x48, 0x00, 0x00, 0xc0, 0x38, 0x25, 0xa1); DEFINE_GUID(IID_IDirect3DRMVisual, 0xeb16cb04, 0xd271, 0x11ce, 0xac, 0x48, 0x00, 0x00, 0xc0, 0x38, 0x25, 0xa1); typedef struct IDirect3DRMObject *LPDIRECT3DRMOBJECT, **LPLPDIRECT3DRMOBJECT; typedef struct IDirect3DRMObject2 *LPDIRECT3DRMOBJECT2, **LPLPDIRECT3DRMOBJECT2; typedef struct IDirect3DRMDevice *LPDIRECT3DRMDEVICE, **LPLPDIRECT3DRMDEVICE; typedef struct IDirect3DRMDevice2 *LPDIRECT3DRMDEVICE2, **LPLPDIRECT3DRMDEVICE2; typedef struct IDirect3DRMDevice3 *LPDIRECT3DRMDEVICE3, **LPLPDIRECT3DRMDEVICE3; typedef struct IDirect3DRMViewport *LPDIRECT3DRMVIEWPORT, **LPLPDIRECT3DRMVIEWPORT; typedef struct IDirect3DRMViewport2 *LPDIRECT3DRMVIEWPORT2, **LPLPDIRECT3DRMVIEWPORT2; typedef struct IDirect3DRMFrame *LPDIRECT3DRMFRAME, **LPLPDIRECT3DRMFRAME; typedef struct IDirect3DRMFrame2 *LPDIRECT3DRMFRAME2, **LPLPDIRECT3DRMFRAME2; typedef struct IDirect3DRMFrame3 *LPDIRECT3DRMFRAME3, **LPLPDIRECT3DRMFRAME3; typedef struct IDirect3DRMVisual *LPDIRECT3DRMVISUAL, **LPLPDIRECT3DRMVISUAL; typedef struct IDirect3DRMMesh *LPDIRECT3DRMMESH, **LPLPDIRECT3DRMMESH; typedef struct IDirect3DRMMeshBuilder *LPDIRECT3DRMMESHBUILDER, **LPLPDIRECT3DRMMESHBUILDER; typedef struct IDirect3DRMMeshBuilder2 *LPDIRECT3DRMMESHBUILDER2, **LPLPDIRECT3DRMMESHBUILDER2; typedef struct IDirect3DRMMeshBuilder3 *LPDIRECT3DRMMESHBUILDER3, **LPLPDIRECT3DRMMESHBUILDER3; typedef struct IDirect3DRMFace *LPDIRECT3DRMFACE, **LPLPDIRECT3DRMFACE; typedef struct IDirect3DRMFace2 *LPDIRECT3DRMFACE2, **LPLPDIRECT3DRMFACE2; typedef struct IDirect3DRMLight *LPDIRECT3DRMLIGHT, **LPLPDIRECT3DRMLIGHT; typedef struct IDirect3DRMTexture *LPDIRECT3DRMTEXTURE, **LPLPDIRECT3DRMTEXTURE; typedef struct IDirect3DRMTexture2 *LPDIRECT3DRMTEXTURE2, **LPLPDIRECT3DRMTEXTURE2; typedef struct IDirect3DRMTexture3 *LPDIRECT3DRMTEXTURE3, **LPLPDIRECT3DRMTEXTURE3; typedef struct IDirect3DRMWrap *LPDIRECT3DRMWRAP, **LPLPDIRECT3DRMWRAP; typedef struct IDirect3DRMMaterial *LPDIRECT3DRMMATERIAL, **LPLPDIRECT3DRMMATERIAL; typedef struct IDirect3DRMMaterial2 *LPDIRECT3DRMMATERIAL2, **LPLPDIRECT3DRMMATERIAL2; typedef struct IDirect3DRMAnimation *LPDIRECT3DRMANIMATION, **LPLPDIRECT3DRMANIMATION; typedef struct IDirect3DRMAnimation2 *LPDIRECT3DRMANIMATION2, **LPLPDIRECT3DRMANIMATION2; typedef struct IDirect3DRMAnimationSet *LPDIRECT3DRMANIMATIONSET, **LPLPDIRECT3DRMANIMATIONSET; typedef struct IDirect3DRMAnimationSet2 *LPDIRECT3DRMANIMATIONSET2, **LPLPDIRECT3DRMANIMATIONSET2; typedef struct IDirect3DRMUserVisual *LPDIRECT3DRMUSERVISUAL, **LPLPDIRECT3DRMUSERVISUAL; typedef struct IDirect3DRMShadow *LPDIRECT3DRMSHADOW, **LPLPDIRECT3DRMSHADOW; typedef struct IDirect3DRMShadow2 *LPDIRECT3DRMSHADOW2, **LPLPDIRECT3DRMSHADOW2; typedef struct IDirect3DRMArray *LPDIRECT3DRMARRAY, **LPLPDIRECT3DRMARRAY; typedef struct IDirect3DRMObjectArray *LPDIRECT3DRMOBJECTARRAY, **LPLPDIRECT3DRMOBJECTARRAY; typedef struct IDirect3DRMDeviceArray *LPDIRECT3DRMDEVICEARRAY, **LPLPDIRECT3DRMDEVICEARRAY; typedef struct IDirect3DRMFaceArray *LPDIRECT3DRMFACEARRAY, **LPLPDIRECT3DRMFACEARRAY; typedef struct IDirect3DRMViewportArray *LPDIRECT3DRMVIEWPORTARRAY, **LPLPDIRECT3DRMVIEWPORTARRAY; typedef struct IDirect3DRMFrameArray *LPDIRECT3DRMFRAMEARRAY, **LPLPDIRECT3DRMFRAMEARRAY; typedef struct IDirect3DRMAnimationArray *LPDIRECT3DRMANIMATIONARRAY, **LPLPDIRECT3DRMANIMATIONARRAY; typedef struct IDirect3DRMVisualArray *LPDIRECT3DRMVISUALARRAY, **LPLPDIRECT3DRMVISUALARRAY; typedef struct IDirect3DRMPickedArray *LPDIRECT3DRMPICKEDARRAY, **LPLPDIRECT3DRMPICKEDARRAY; typedef struct IDirect3DRMPicked2Array *LPDIRECT3DRMPICKED2ARRAY, **LPLPDIRECT3DRMPICKED2ARRAY; typedef struct IDirect3DRMLightArray *LPDIRECT3DRMLIGHTARRAY, **LPLPDIRECT3DRMLIGHTARRAY; typedef struct IDirect3DRMProgressiveMesh *LPDIRECT3DRMPROGRESSIVEMESH, **LPLPDIRECT3DRMPROGRESSIVEMESH; typedef struct IDirect3DRMClippedVisual *LPDIRECT3DRMCLIPPEDVISUAL, **LPLPDIRECT3DRMCLIPPEDVISUAL; /* ******************************************************************** Types and structures ******************************************************************** */ typedef void (__cdecl *D3DRMOBJECTCALLBACK)(LPDIRECT3DRMOBJECT obj, LPVOID arg); typedef void (__cdecl *D3DRMUPDATECALLBACK)(LPDIRECT3DRMDEVICE obj, LPVOID arg, int, LPD3DRECT); typedef int (__cdecl *D3DRMUSERVISUALCALLBACK)(LPDIRECT3DRMUSERVISUAL obj, LPVOID arg, D3DRMUSERVISUALREASON reason, LPDIRECT3DRMDEVICE dev, LPDIRECT3DRMVIEWPORT view); typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, LPDIRECT3DRMTEXTURE *); typedef void (__cdecl *D3DRMLOADCALLBACK)(LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg); typedef struct _D3DRMPICKDESC { ULONG ulFaceIdx; LONG lGroupIdx; D3DVECTOR vPosition; } D3DRMPICKDESC, *LPD3DRMPICKDESC; typedef struct _D3DRMPICKDESC2 { ULONG ulFaceIdx; LONG lGroupIdx; D3DVECTOR vPosition; D3DVALUE tu; D3DVALUE tv; D3DVECTOR dvNormal; D3DCOLOR dcColor; } D3DRMPICKDESC2, *LPD3DRMPICKDESC2; /***************************************************************************** * IDirect3DRMObject interface */ #ifdef WINE_NO_UNICODE_MACROS #undef GetClassName #endif #define INTERFACE IDirect3DRMObject DECLARE_INTERFACE_(IDirect3DRMObject,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DRMObject methods ***/ STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) PURE; STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) PURE; STDMETHOD(SetAppData)(THIS_ DWORD data) PURE; STDMETHOD_(DWORD, GetAppData)(THIS) PURE; STDMETHOD(SetName)(THIS_ LPCSTR) PURE; STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirect3DRMObject_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirect3DRMObject_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DRMObject_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DRMObject methods ***/ #define IDirect3DRMObject_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c) #define IDirect3DRMObject_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b) #define IDirect3DRMObject_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b) #define IDirect3DRMObject_SetAppData(p,a) (p)->lpVtbl->SetAppData(p,a) #define IDirect3DRMObject_GetAppData(p) (p)->lpVtbl->GetAppData(p) #define IDirect3DRMObject_SetName(p,a) (p)->lpVtbl->SetName(p,a) #define IDirect3DRMObject_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b) #define IDirect3DRMObject_GetClassName(p,a,b) (p)->lpVtbl->GetClassName(p,a,b) #else /*** IUnknown methods ***/ #define IDirect3DRMObject_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DRMObject_AddRef(p) (p)->AddRef() #define IDirect3DRMObject_Release(p) (p)->Release() /*** IDirect3DRMObject methods ***/ #define IDirect3DRMObject_Clone(p,a,b,c) (p)->Clone(a,b,c) #define IDirect3DRMObject_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b) #define IDirect3DRMObject_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b) #define IDirect3DRMObject_SetAppData(p,a) (p)->SetAppData(a) #define IDirect3DRMObject_GetAppData(p) (p)->GetAppData() #define IDirect3DRMObject_SetName(p,a) (p)->SetName(a) #define IDirect3DRMObject_GetName(p,a,b) (p)->GetName(a,b) #define IDirect3DRMObject_GetClassName(p,a,b) (p)->GetClassName(a,b) #endif /***************************************************************************** * IDirect3DRMObject2 interface */ #ifdef WINE_NO_UNICODE_MACROS #undef GetClassName #endif #define INTERFACE IDirect3DRMObject2 DECLARE_INTERFACE_(IDirect3DRMObject2,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DRMObject2 methods ***/ STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(GetClientData)(THIS_ DWORD id, LPVOID* ppData) PURE; STDMETHOD(GetDirect3DRM)(THIS_ LPDIRECT3DRM* ppDirect3DRM) PURE; STDMETHOD(GetName)(THIS_ LPDWORD pSize, LPSTR pName) PURE; STDMETHOD(SetClientData)(THIS_ DWORD id, LPVOID pData, DWORD flags) PURE; STDMETHOD(SetName)(THIS_ LPCSTR pName) PURE; STDMETHOD(GetAge)(THIS_ DWORD flags, LPDWORD pAge) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirect3DRMObject2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirect3DRMObject2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DRMObject2_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DRMObject2 methods ***/ #define IDirect3DRMObject2_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b) #define IDirect3DRMObject2_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c) #define IDirect3DRMObject2_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b) #define IDirect3DRMObject2_GetClientData(p,a,b) (p)->lpVtbl->SetClientData(p,a,b) #define IDirect3DRMObject2_GetDirect3DRM(p,a) (p)->lpVtbl->GetDirect3DRM(p,a) #define IDirect3DRMObject2_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b) #define IDirect3DRMObject2_SetClientData(p,a,b,c) (p)->lpVtbl->SetClientData(p,a,b,c) #define IDirect3DRMObject2_SetName(p,a) (p)->lpVtbl->SetName(p,a) #define IDirect3DRMObject2_GetAge(p,a,b) (p)->lpVtbl->GetAge(p,a,b) #else /*** IUnknown methods ***/ #define IDirect3DRMObject2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DRMObject2_AddRef(p) (p)->AddRef() #define IDirect3DRMObject2_Release(p) (p)->Release() /*** IDirect3DRMObject2 methods ***/ #define IDirect3DRMObject2_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b) #define IDirect3DRMObject2_Clone(p,a,b,c) (p)->Clone(a,b,c) #define IDirect3DRMObject2_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b) #define IDirect3DRMObject2_GetClientData(p,a,b) (p)->SetClientData(a,b) #define IDirect3DRMObject2_GetDirect3DRM(p,a) (p)->GetDirect3DRM(a) #define IDirect3DRMObject2_GetName(p,a,b) (p)->GetName(a,b) #define IDirect3DRMObject2_SetClientData(p,a,b,c) (p)->SetClientData(a,b,c) #define IDirect3DRMObject2_SetName(p,a) (p)->SetName(a) #define IDirect3DRMObject2_GetAge(p,a,b) (p)->GetAge(a,b) #endif /***************************************************************************** * IDirect3DRMVisual interface */ #define INTERFACE IDirect3DRMVisual DECLARE_INTERFACE_(IDirect3DRMVisual,IDirect3DRMObject) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DRMObject methods ***/ STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) PURE; STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) PURE; STDMETHOD(SetAppData)(THIS_ DWORD data) PURE; STDMETHOD_(DWORD, GetAppData)(THIS) PURE; STDMETHOD(SetName)(THIS_ LPCSTR) PURE; STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirect3DRMVisual_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirect3DRMVisual_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DRMVisual_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DRMObject methods ***/ #define IDirect3DRMVisual_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c) #define IDirect3DRMVisual_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b) #define IDirect3DRMVisual_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b) #define IDirect3DRMVisual_SetAppData(p,a) (p)->lpVtbl->SetAppData(p,a) #define IDirect3DRMVisual_GetAppData(p) (p)->lpVtbl->GetAppData(p) #define IDirect3DRMVisual_SetName(p,a) (p)->lpVtbl->SetName(p,a) #define IDirect3DRMVisual_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b) #define IDirect3DRMVisual_GetClassName(p,a,b) (p)->lpVtbl->GetClassName(p,a,b) #else /*** IUnknown methods ***/ #define IDirect3DRMVisual_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DRMVisual_AddRef(p) (p)->AddRef() #define IDirect3DRMVisual_Release(p) (p)->Release() /*** IDirect3DRMObject methods ***/ #define IDirect3DRMVisual_Clone(p,a,b,c) (p)->Clone(a,b,c) #define IDirect3DRMVisual_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b) #define IDirect3DRMVisual_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b) #define IDirect3DRMVisual_SetAppData(p,a) (p)->SetAppData(a) #define IDirect3DRMVisual_GetAppData(p) (p)->GetAppData() #define IDirect3DRMVisual_SetName(p,a) (p)->SetName(a) #define IDirect3DRMVisual_GetName(p,a,b) (p)->GetName(a,b) #define IDirect3DRMVisual_GetClassName(p,a,b) (p)->GetClassName(a,b) #endif /***************************************************************************** * IDirect3DRMDevice interface */ #ifdef WINE_NO_UNICODE_MACROS #undef GetClassName #endif #define INTERFACE IDirect3DRMDevice DECLARE_INTERFACE_(IDirect3DRMDevice,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DRMObject methods ***/ STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(SetAppData)(THIS_ DWORD data) PURE; STDMETHOD_(DWORD, GetAppData)(THIS) PURE; STDMETHOD(SetName)(THIS_ LPCSTR) PURE; STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; /*** IDirect3DRMDevice methods ***/ STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE; STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D pD3D, LPDIRECT3DDEVICE pD3DDev) PURE; STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height) PURE; STDMETHOD(Update)(THIS) PURE; STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE; STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE; STDMETHOD(SetDither)(THIS_ BOOL) PURE; STDMETHOD(SetShades)(THIS_ DWORD) PURE; STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE; STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE; STDMETHOD_(BOOL, GetDither)(THIS) PURE; STDMETHOD_(DWORD, GetShades)(THIS) PURE; STDMETHOD_(DWORD, GetHeight)(THIS) PURE; STDMETHOD_(DWORD, GetWidth)(THIS) PURE; STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE; STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE; STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE; STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE; STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirect3DRMDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirect3DRMDevice_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DRMDevice_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DRMObject methods ***/ #define IDirect3DRMDevice_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c) #define IDirect3DRMDevice_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b) #define IDirect3DRMDevice_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b) #define IDirect3DRMDevice_SetAppData(p,a) (p)->lpVtbl->SetAppData(p,a) #define IDirect3DRMDevice_GetAppData(p) (p)->lpVtbl->GetAppData(p) #define IDirect3DRMDevice_SetName(p,a) (p)->lpVtbl->SetName(p,a) #define IDirect3DRMDevice_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b) #define IDirect3DRMDevice_GetClassName(p,a,b) (p)->lpVtbl->GetClassName(p,a,b) /*** IDirect3DRMDevice methods ***/ #define IDirect3DRMDevice_Init(p,a,b) (p)->lpVtbl->Init(p,a,b) #define IDirect3DRMDevice_InitFromD3D(p,a,b) (p)->lpVtbl->InitFromD3D(p,a,b) #define IDirect3DRMDevice_InitFromClipper(p,a,b,c,d) (p)->lpVtbl->InitFromClipper(p,a,b,c,d) #define IDirect3DRMDevice_Update(p) (p)->lpVtbl->Update(p) #define IDirect3DRMDevice_AddUpdateCallback(p,a,b) (p)->lpVtbl->AddUpdateCallback(p,a,b) #define IDirect3DRMDevice_DeleteUpdateCallback(p,a,b) (p)->lpVtbl->DeleteUpdateCallback(p,a,b,c) #define IDirect3DRMDevice_SetBufferCount(p,a) (p)->lpVtbl->SetBufferCount(p,a) #define IDirect3DRMDevice_GetBufferCount(p) (p)->lpVtbl->GetBufferCount(p) #define IDirect3DRMDevice_SetDither(p,a) (p)->lpVtbl->SetDither(p,a) #define IDirect3DRMDevice_SetShades(p,a) (p)->lpVtbl->SetShades(p,a) #define IDirect3DRMDevice_SetQuality(p,a) (p)->lpVtbl->SetQuality(p,a) #define IDirect3DRMDevice_SetTextureQuality(p,a) (p)->lpVtbl->SetTextureQuality(p,a) #define IDirect3DRMDevice_GetViewports(p,a) (p)->lpVtbl->GetViewports(p,a) #define IDirect3DRMDevice_GetDither(p) (p)->lpVtbl->GetDither(p) #define IDirect3DRMDevice_GetShades(p) (p)->lpVtbl->GetShades(p) #define IDirect3DRMDevice_GetHeight(p) (p)->lpVtbl->GetHeight(p) #define IDirect3DRMDevice_GetWidth(p) (p)->lpVtbl->GetWidth(p) #define IDirect3DRMDevice_GetTrianglesDrawn(p) (p)->lpVtbl->GetTrianglesDrawn(p) #define IDirect3DRMDevice_GetWireframeOptions(p) (p)->lpVtbl->GetWireframeOptions(p) #define IDirect3DRMDevice_GetQuality(p) (p)->lpVtbl->GetQuality(p) #define IDirect3DRMDevice_GetColorModel(p) (p)->lpVtbl->GetColorModel(p) #define IDirect3DRMDevice_GetTextureQuality(p) (p)->lpVtbl->GetTextureQuality(p) #define IDirect3DRMDevice_GetDirect3DDevice(p,a) (p)->lpVtbl->GetDirect3DDevice(p,a) #else /*** IUnknown methods ***/ #define IDirect3DRMDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DRMDevice_AddRef(p) (p)->AddRef() #define IDirect3DRMDevice_Release(p) (p)->Release() /*** IDirect3DRMObject methods ***/ #define IDirect3DRMDevice_Clone(p,a,b,c) (p)->Clone(a,b,c) #define IDirect3DRMDevice_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b) #define IDirect3DRMDevice_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b) #define IDirect3DRMDevice_SetAppData(p,a) (p)->SetAppData(a) #define IDirect3DRMDevice_GetAppData(p) (p)->GetAppData() #define IDirect3DRMDevice_SetName(p,a) (p)->SetName(a) #define IDirect3DRMDevice_GetName(p,a,b) (p)->GetName(a,b) #define IDirect3DRMDevice_GetClassName(p,a,b) (p)->GetClassName(a,b) /*** IDirect3DRMDevice methods ***/ #define IDirect3DRMDevice_Init(p,a,b) (p)->Init(p,a,b) #define IDirect3DRMDevice_InitFromD3D(p,a,b) (p)->InitFromD3D(p,a,b) #define IDirect3DRMDevice_InitFromClipper(p,a,b,c,d) (p)->InitFromClipper(p,a,b,c,d) #define IDirect3DRMDevice_Update(p) (p)->Update(p) #define IDirect3DRMDevice_AddUpdateCallback(p,a,b) (p)->AddUpdateCallback(p,a,b) #define IDirect3DRMDevice_DeleteUpdateCallback(p,a,b) (p)->DeleteUpdateCallback(p,a,b,c) #define IDirect3DRMDevice_SetBufferCount(p,a) (p)->SetBufferCount(p,a) #define IDirect3DRMDevice_GetBufferCount(p) (p)->GetBufferCount(p) #define IDirect3DRMDevice_SetDither(p,a) (p)->SetDither(p,a) #define IDirect3DRMDevice_SetShades(p,a) (p)->SetShades(p,a) #define IDirect3DRMDevice_SetQuality(p,a) (p)->SetQuality(p,a) #define IDirect3DRMDevice_SetTextureQuality(p,a) (p)->SetTextureQuality(p,a) #define IDirect3DRMDevice_GetViewports(p,a) (p)->GetViewports(p,a) #define IDirect3DRMDevice_GetDither(p) (p)->GetDither(p) #define IDirect3DRMDevice_GetShades(p) (p)->GetShades(p) #define IDirect3DRMDevice_GetHeight(p) (p)->GetHeight(p) #define IDirect3DRMDevice_GetWidth(p) (p)->GetWidth(p) #define IDirect3DRMDevice_GetTrianglesDrawn(p) (p)->GetTrianglesDrawn(p) #define IDirect3DRMDevice_GetWireframeOptions(p) (p)->GetWireframeOptions(p) #define IDirect3DRMDevice_GetQuality(p) (p)->GetQuality(p) #define IDirect3DRMDevice_GetColorModel(p) (p)->GetColorModel(p) #define IDirect3DRMDevice_GetTextureQuality(p) (p)->GetTextureQuality(p) #define IDirect3DRMDevice_GetDirect3DDevice(p,a) (p)->GetDirect3DDevice(p,a) #endif /***************************************************************************** * IDirect3DRMDevice2 interface */ #ifdef WINE_NO_UNICODE_MACROS #undef GetClassName #endif #define INTERFACE IDirect3DRMDevice2 DECLARE_INTERFACE_(IDirect3DRMDevice2,IDirect3DRMDevice) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DRMObject methods ***/ STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(SetAppData)(THIS_ DWORD data) PURE; STDMETHOD_(DWORD, GetAppData)(THIS) PURE; STDMETHOD(SetName)(THIS_ LPCSTR) PURE; STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; /*** IDirect3DRMDevice methods ***/ STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE; STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D pD3D, LPDIRECT3DDEVICE pD3DDev) PURE; STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height) PURE; STDMETHOD(Update)(THIS) PURE; STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE; STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE; STDMETHOD(SetDither)(THIS_ BOOL) PURE; STDMETHOD(SetShades)(THIS_ DWORD) PURE; STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE; STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE; STDMETHOD_(BOOL, GetDither)(THIS) PURE; STDMETHOD_(DWORD, GetShades)(THIS) PURE; STDMETHOD_(DWORD, GetHeight)(THIS) PURE; STDMETHOD_(DWORD, GetWidth)(THIS) PURE; STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE; STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE; STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE; STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE; STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE; /*** IDirect3DRMDevice2 methods ***/ STDMETHOD(InitFromD3D2)(THIS_ LPDIRECT3D2 pD3D, LPDIRECT3DDEVICE2 pD3DDev) PURE; STDMETHOD(InitFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack) PURE; STDMETHOD(SetRenderMode)(THIS_ DWORD flags) PURE; STDMETHOD_(DWORD, GetRenderMode)(THIS) PURE; STDMETHOD(GetDirect3DDevice2)(THIS_ LPDIRECT3DDEVICE2 *) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirect3DRMDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirect3DRMDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DRMDevice2_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DRMObject methods ***/ #define IDirect3DRMDevice2_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c) #define IDirect3DRMDevice2_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b) #define IDirect3DRMDevice2_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b) #define IDirect3DRMDevice2_SetAppData(p,a) (p)->lpVtbl->SetAppData(p,a) #define IDirect3DRMDevice2_GetAppData(p) (p)->lpVtbl->GetAppData(p) #define IDirect3DRMDevice2_SetName(p,a) (p)->lpVtbl->SetName(p,a) #define IDirect3DRMDevice2_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b) #define IDirect3DRMDevice2_GetClassName(p,a,b) (p)->lpVtbl->GetClassName(p,a,b) /*** IDirect3DRMDevice methods ***/ #define IDirect3DRMDevice2_Init(p,a,b) (p)->lpVtbl->Init(p,a,b) #define IDirect3DRMDevice2_InitFromD3D(p,a,b) (p)->lpVtbl->InitFromD3D(p,a,b) #define IDirect3DRMDevice2_InitFromClipper(p,a,b,c,d) (p)->lpVtbl->InitFromClipper(p,a,b,c,d) #define IDirect3DRMDevice2_Update(p) (p)->lpVtbl->Update(p) #define IDirect3DRMDevice2_AddUpdateCallback(p,a,b) (p)->lpVtbl->AddUpdateCallback(p,a,b) #define IDirect3DRMDevice2_DeleteUpdateCallback(p,a,b) (p)->lpVtbl->DeleteUpdateCallback(p,a,b,c) #define IDirect3DRMDevice2_SetBufferCount(p,a) (p)->lpVtbl->SetBufferCount(p,a) #define IDirect3DRMDevice2_GetBufferCount(p) (p)->lpVtbl->GetBufferCount(p) #define IDirect3DRMDevice2_SetDither(p,a) (p)->lpVtbl->SetDither(p,a) #define IDirect3DRMDevice2_SetShades(p,a) (p)->lpVtbl->SetShades(p,a) #define IDirect3DRMDevice2_SetQuality(p,a) (p)->lpVtbl->SetQuality(p,a) #define IDirect3DRMDevice2_SetTextureQuality(p,a) (p)->lpVtbl->SetTextureQuality(p,a) #define IDirect3DRMDevice2_GetViewports(p,a) (p)->lpVtbl->GetViewports(p,a) #define IDirect3DRMDevice2_GetDither(p) (p)->lpVtbl->GetDither(p) #define IDirect3DRMDevice2_GetShades(p) (p)->lpVtbl->GetShades(p) #define IDirect3DRMDevice2_GetHeight(p) (p)->lpVtbl->GetHeight(p) #define IDirect3DRMDevice2_GetWidth(p) (p)->lpVtbl->GetWidth(p) #define IDirect3DRMDevice2_GetTrianglesDrawn(p) (p)->lpVtbl->GetTrianglesDrawn(p) #define IDirect3DRMDevice2_GetWireframeOptions(p) (p)->lpVtbl->GetWireframeOptions(p) #define IDirect3DRMDevice2_GetQuality(p) (p)->lpVtbl->GetQuality(p) #define IDirect3DRMDevice2_GetColorModel(p) (p)->lpVtbl->GetColorModel(p) #define IDirect3DRMDevice2_GetTextureQuality(p) (p)->lpVtbl->GetTextureQuality(p) #define IDirect3DRMDevice2_GetDirect3DDevice(p,a) (p)->lpVtbl->GetDirect3DDevice(p,a) /*** IDirect3DRMDevice2 methods ***/ #define IDirect3DRMDevice2_InitFromD3D2(p,a,b) (p)->lpVtbl->InitFromD3D2(p,a,b) #define IDirect3DRMDevice2_InitFromSurface(p,a,b,c) (p)->lpVtbl->InitFromSurface(p,a,b,c) #define IDirect3DRMDevice2_SetRenderMode(p,a) (p)->lpVtbl->SetRenderMode(p,a) #define IDirect3DRMDevice2_GetRenderMode(p) (p)->lpVtbl->GetRenderMode(p) #define IDirect3DRMDevice2_GetDirect3DDevice2(p,a) (p)->lpVtbl->GetDirect3DDevice2(p,a) #else /*** IUnknown methods ***/ #define IDirect3DRMDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DRMDevice2_AddRef(p) (p)->AddRef() #define IDirect3DRMDevice2_Release(p) (p)->Release() /*** IDirect3DRMObject methods ***/ #define IDirect3DRMDevice2_Clone(p,a,b,c) (p)->Clone(a,b,c) #define IDirect3DRMDevice2_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b) #define IDirect3DRMDevice2_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b) #define IDirect3DRMDevice2_SetAppData(p,a) (p)->SetAppData(a) #define IDirect3DRMDevice2_GetAppData(p) (p)->GetAppData() #define IDirect3DRMDevice2_SetName(p,a) (p)->SetName(a) #define IDirect3DRMDevice2_GetName(p,a,b) (p)->GetName(a,b) #define IDirect3DRMDevice2_GetClassName(p,a,b) (p)->GetClassName(a,b) /*** IDirect3DRMDevice methods ***/ #define IDirect3DRMDevice2_Init(p,a,b) (p)->Init(p,a,b) #define IDirect3DRMDevice2_InitFromD3D(p,a,b) (p)->InitFromD3D(p,a,b) #define IDirect3DRMDevice2_InitFromClipper(p,a,b,c,d) (p)->InitFromClipper(p,a,b,c,d) #define IDirect3DRMDevice2_Update(p) (p)->Update(p) #define IDirect3DRMDevice2_AddUpdateCallback(p,a,b) (p)->AddUpdateCallback(p,a,b) #define IDirect3DRMDevice2_DeleteUpdateCallback(p,a,b) (p)->DeleteUpdateCallback(p,a,b,c) #define IDirect3DRMDevice2_SetBufferCount(p,a) (p)->SetBufferCount(p,a) #define IDirect3DRMDevice2_GetBufferCount(p) (p)->GetBufferCount(p) #define IDirect3DRMDevice2_SetDither(p,a) (p)->SetDither(p,a) #define IDirect3DRMDevice2_SetShades(p,a) (p)->SetShades(p,a) #define IDirect3DRMDevice2_SetQuality(p,a) (p)->SetQuality(p,a) #define IDirect3DRMDevice2_SetTextureQuality(p,a) (p)->SetTextureQuality(p,a) #define IDirect3DRMDevice2_GetViewports(p,a) (p)->GetViewports(p,a) #define IDirect3DRMDevice2_GetDither(p) (p)->GetDither(p) #define IDirect3DRMDevice2_GetShades(p) (p)->GetShades(p) #define IDirect3DRMDevice2_GetHeight(p) (p)->GetHeight(p) #define IDirect3DRMDevice2_GetWidth(p) (p)->GetWidth(p) #define IDirect3DRMDevice2_GetTrianglesDrawn(p) (p)->GetTrianglesDrawn(p) #define IDirect3DRMDevice2_GetWireframeOptions(p) (p)->GetWireframeOptions(p) #define IDirect3DRMDevice2_GetQuality(p) (p)->GetQuality(p) #define IDirect3DRMDevice2_GetColorModel(p) (p)->GetColorModel(p) #define IDirect3DRMDevice2_GetTextureQuality(p) (p)->GetTextureQuality(p) #define IDirect3DRMDevice2_GetDirect3DDevice(p,a) (p)->GetDirect3DDevice(p,a) /*** IDirect3DRMDevice2 methods ***/ #define IDirect3DRMDevice2_InitFromD3D2(p,a,b) (p)->InitFromD3D2(a,b) #define IDirect3DRMDevice2_InitFromSurface(p,a,b,c) (p)->InitFromSurface(a,b,c) #define IDirect3DRMDevice2_SetRenderMode(p,a) (p)->SetRenderMode(a) #define IDirect3DRMDevice2_GetRenderMode(p) (p)->GetRenderMode() #define IDirect3DRMDevice2_GetDirect3DDevice2(p,a) (p)->GetDirect3DDevice2(a) #endif /***************************************************************************** * IDirect3DRMDevice3 interface */ #ifdef WINE_NO_UNICODE_MACROS #undef GetClassName #endif #define INTERFACE IDirect3DRMDevice3 DECLARE_INTERFACE_(IDirect3DRMDevice3,IDirect3DRMObject) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirect3DRMObject methods ***/ STDMETHOD(Clone)(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE; STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK pFunc, LPVOID pArg) PURE; STDMETHOD(SetAppData)(THIS_ DWORD data) PURE; STDMETHOD_(DWORD, GetAppData)(THIS) PURE; STDMETHOD(SetName)(THIS_ LPCSTR) PURE; STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE; /*** IDirect3DRMDevice methods ***/ STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE; STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D pD3D, LPDIRECT3DDEVICE pD3DDev) PURE; STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height) PURE; STDMETHOD(Update)(THIS) PURE; STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE; STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE; STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE; STDMETHOD(SetDither)(THIS_ BOOL) PURE; STDMETHOD(SetShades)(THIS_ DWORD) PURE; STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE; STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE; STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE; STDMETHOD_(BOOL, GetDither)(THIS) PURE; STDMETHOD_(DWORD, GetShades)(THIS) PURE; STDMETHOD_(DWORD, GetHeight)(THIS) PURE; STDMETHOD_(DWORD, GetWidth)(THIS) PURE; STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE; STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE; STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE; STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE; STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE; STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE; /*** IDirect3DRMDevice2 methods ***/ STDMETHOD(InitFromD3D2)(THIS_ LPDIRECT3D2 pD3D, LPDIRECT3DDEVICE2 pD3DDev) PURE; STDMETHOD(InitFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack) PURE; STDMETHOD(SetRenderMode)(THIS_ DWORD flags) PURE; STDMETHOD_(DWORD, GetRenderMode)(THIS) PURE; STDMETHOD(GetDirect3DDevice2)(THIS_ LPDIRECT3DDEVICE2 *) PURE; /*** IDirect3DRMDevice3 methods ***/ STDMETHOD(FindPreferredTextureFormat)(THIS_ DWORD BitDepths, DWORD flags, LPDDPIXELFORMAT pDDPF) PURE; STDMETHOD(RenderStateChange)(THIS_ D3DRENDERSTATETYPE drsType, DWORD val, DWORD flags) PURE; STDMETHOD(LightStateChange)(THIS_ D3DLIGHTSTATETYPE drsType, DWORD val, DWORD flags) PURE; STDMETHOD(GetStateChangeOptions)(THIS_ DWORD StateClass, DWORD StateNum, LPDWORD pFlags) PURE; STDMETHOD(SetStateChangeOptions)(THIS_ DWORD StateClass, DWORD StateNum, DWORD flags) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirect3DRMDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirect3DRMDevice3_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DRMDevice3_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DRMObject methods ***/ #define IDirect3DRMDevice3_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c) #define IDirect3DRMDevice3_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b) #define IDirect3DRMDevice3_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b) #define IDirect3DRMDevice3_SetAppData(p,a) (p)->lpVtbl->SetAppData(p,a) #define IDirect3DRMDevice3_GetAppData(p) (p)->lpVtbl->GetAppData(p) #define IDirect3DRMDevice3_SetName(p,a) (p)->lpVtbl->SetName(p,a) #define IDirect3DRMDevice3_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b) #define IDirect3DRMDevice3_GetClassName(p,a,b) (p)->lpVtbl->GetClassName(p,a,b) /*** IDirect3DRMDevice methods ***/ #define IDirect3DRMDevice3_Init(p,a,b) (p)->lpVtbl->Init(p,a,b) #define IDirect3DRMDevice3_InitFromD3D(p,a,b) (p)->lpVtbl->InitFromD3D(p,a,b) #define IDirect3DRMDevice3_InitFromClipper(p,a,b,c,d) (p)->lpVtbl->InitFromClipper(p,a,b,c,d) #define IDirect3DRMDevice3_Update(p) (p)->lpVtbl->Update(p) #define IDirect3DRMDevice3_AddUpdateCallback(p,a,b) (p)->lpVtbl->AddUpdateCallback(p,a,b) #define IDirect3DRMDevice3_DeleteUpdateCallback(p,a,b) (p)->lpVtbl->DeleteUpdateCallback(p,a,b,c) #define IDirect3DRMDevice3_SetBufferCount(p,a) (p)->lpVtbl->SetBufferCount(p,a) #define IDirect3DRMDevice3_GetBufferCount(p) (p)->lpVtbl->GetBufferCount(p) #define IDirect3DRMDevice3_SetDither(p,a) (p)->lpVtbl->SetDither(p,a) #define IDirect3DRMDevice3_SetShades(p,a) (p)->lpVtbl->SetShades(p,a) #define IDirect3DRMDevice3_SetQuality(p,a) (p)->lpVtbl->SetQuality(p,a) #define IDirect3DRMDevice3_SetTextureQuality(p,a) (p)->lpVtbl->SetTextureQuality(p,a) #define IDirect3DRMDevice3_GetViewports(p,a) (p)->lpVtbl->GetViewports(p,a) #define IDirect3DRMDevice3_GetDither(p) (p)->lpVtbl->GetDither(p) #define IDirect3DRMDevice3_GetShades(p) (p)->lpVtbl->GetShades(p) #define IDirect3DRMDevice3_GetHeight(p) (p)->lpVtbl->GetHeight(p) #define IDirect3DRMDevice3_GetWidth(p) (p)->lpVtbl->GetWidth(p) #define IDirect3DRMDevice3_GetTrianglesDrawn(p) (p)->lpVtbl->GetTrianglesDrawn(p) #define IDirect3DRMDevice3_GetWireframeOptions(p) (p)->lpVtbl->GetWireframeOptions(p) #define IDirect3DRMDevice3_GetQuality(p) (p)->lpVtbl->GetQuality(p) #define IDirect3DRMDevice3_GetColorModel(p) (p)->lpVtbl->GetColorModel(p) #define IDirect3DRMDevice3_GetTextureQuality(p) (p)->lpVtbl->GetTextureQuality(p) #define IDirect3DRMDevice3_GetDirect3DDevice(p,a) (p)->lpVtbl->GetDirect3DDevice(p,a) /*** IDirect3DRMDevice2 methods ***/ #define IDirect3DRMDevice3_InitFromD3D2(p,a,b) (p)->lpVtbl->InitFromD3D2(p,a,b) #define IDirect3DRMDevice3_InitFromSurface(p,a,b,c) (p)->lpVtbl->InitFromSurface(p,a,b,c) #define IDirect3DRMDevice3_SetRenderMode(p,a) (p)->lpVtbl->SetRenderMode(p,a) #define IDirect3DRMDevice3_GetRenderMode(p) (p)->lpVtbl->GetRenderMode(p) #define IDirect3DRMDevice3_GetDirect3DDevice2(p,a) (p)->lpVtbl->GetDirect3DDevice2(p,a) /*** IDirect3DRMDevice3 methods ***/ #define IDirect3DRMDevice3_FindPreferredTextureFormat(p,a,b,c) (p)->lpVtbl->FindPreferredTextureFormat(p,a,b) #define IDirect3DRMDevice3_RenderStateChange(p,a,b,c) (p)->lpVtbl->RenderStateChange(p,a,b) #define IDirect3DRMDevice3_LightStateChange(p,a,b,c) (p)->lpVtbl->LightStateChange(p,a,b) #define IDirect3DRMDevice3_GetStateChangeOptions(p,a,b,c) (p)->lpVtbl->GetStateChangeOptions(p,a,b) #define IDirect3DRMDevice3_SetStateChangeOptions(p,a,b,c) (p)->lpVtbl->SetStateChangeOptions(p,a,b) #else /*** IUnknown methods ***/ #define IDirect3DRMDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DRMDevice3_AddRef(p) (p)->AddRef() #define IDirect3DRMDevice3_Release(p) (p)->Release() /*** IDirect3DRMObject methods ***/ #define IDirect3DRMDevice3_Clone(p,a,b,c) (p)->Clone(a,b,c) #define IDirect3DRMDevice3_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b) #define IDirect3DRMDevice3_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b) #define IDirect3DRMDevice3_SetAppData(p,a) (p)->SetAppData(a) #define IDirect3DRMDevice3_GetAppData(p) (p)->GetAppData() #define IDirect3DRMDevice3_SetName(p,a) (p)->SetName(a) #define IDirect3DRMDevice3_GetName(p,a,b) (p)->GetName(a,b) #define IDirect3DRMDevice3_GetClassName(p,a,b) (p)->GetClassName(a,b) /*** IDirect3DRMDevice methods ***/ #define IDirect3DRMDevice3_Init(p,a,b) (p)->Init(p,a,b) #define IDirect3DRMDevice3_InitFromD3D(p,a,b) (p)->InitFromD3D(p,a,b) #define IDirect3DRMDevice3_InitFromClipper(p,a,b,c,d) (p)->InitFromClipper(p,a,b,c,d) #define IDirect3DRMDevice3_Update(p) (p)->Update(p) #define IDirect3DRMDevice3_AddUpdateCallback(p,a,b) (p)->AddUpdateCallback(p,a,b) #define IDirect3DRMDevice3_DeleteUpdateCallback(p,a,b) (p)->DeleteUpdateCallback(p,a,b,c) #define IDirect3DRMDevice3_SetBufferCount(p,a) (p)->SetBufferCount(p,a) #define IDirect3DRMDevice3_GetBufferCount(p) (p)->GetBufferCount(p) #define IDirect3DRMDevice3_SetDither(p,a) (p)->SetDither(p,a) #define IDirect3DRMDevice3_SetShades(p,a) (p)->SetShades(p,a) #define IDirect3DRMDevice3_SetQuality(p,a) (p)->SetQuality(p,a) #define IDirect3DRMDevice3_SetTextureQuality(p,a) (p)->SetTextureQuality(p,a) #define IDirect3DRMDevice3_GetViewports(p,a) (p)->GetViewports(p,a) #define IDirect3DRMDevice3_GetDither(p) (p)->GetDither(p) #define IDirect3DRMDevice3_GetShades(p) (p)->GetShades(p) #define IDirect3DRMDevice3_GetHeight(p) (p)->GetHeight(p) #define IDirect3DRMDevice3_GetWidth(p) (p)->GetWidth(p) #define IDirect3DRMDevice3_GetTrianglesDrawn(p) (p)->GetTrianglesDrawn(p) #define IDirect3DRMDevice3_GetWireframeOptions(p) (p)->GetWireframeOptions(p) #define IDirect3DRMDevice3_GetQuality(p) (p)->GetQuality(p) #define IDirect3DRMDevice3_GetColorModel(p) (p)->GetColorModel(p) #define IDirect3DRMDevice3_GetTextureQuality(p) (p)->GetTextureQuality(p) #define IDirect3DRMDevice3_GetDirect3DDevice(p,a) (p)->GetDirect3DDevice(p,a) /*** IDirect3DRMDevice2 methods ***/ #define IDirect3DRMDevice3_InitFromD3D2(p,a,b) (p)->InitFromD3D2(a,b) #define IDirect3DRMDevice3_InitFromSurface(p,a,b,c) (p)->InitFromSurface(a,b,c) #define IDirect3DRMDevice3_SetRenderMode(p,a) (p)->SetRenderMode(a) #define IDirect3DRMDevice3_GetRenderMode(p) (p)->GetRenderMode() #define IDirect3DRMDevice3_GetDirect3DDevice2(p,a) (p)->GetDirect3DDevice2(a) /*** IDirect3DRMDevice3 methods ***/ #define IDirect3DRMDevice3_FindPreferredTextureFormat(p,a,b,c) (p)->FindPreferredTextureFormat(a,b,c) #define IDirect3DRMDevice3_RenderStateChange(p,a,b,c) (p)->RenderStateChange(a,b,c) #define IDirect3DRMDevice3_LightStateChange(p,a,b,c) (p)->LightStateChange(a,b,c) #define IDirect3DRMDevice3_GetStateChangeOptions(p,a,b,c) (p)->GetStateChangeOptions(a,b,c) #define IDirect3DRMDevice3_SetStateChangeOptions(p,a,b,c) (p)->SetStateChangeOptions(a,b,c) #endif #ifdef __cplusplus }; #endif #endif /* __D3DRMOBJ_H__ */