/* * Copyright 2008 Hans Leidekker for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _WINE_WINHTTP_PRIVATE_H_ #define _WINE_WINHTTP_PRIVATE_H_ #include "ole2.h" #include "sspi.h" #include "wincrypt.h" #include "wine/list.h" #define WINHTTP_HANDLE_TYPE_SOCKET 4 struct object_header; struct object_vtbl { void (*destroy)( struct object_header * ); BOOL (*query_option)( struct object_header *, DWORD, void *, DWORD * ); BOOL (*set_option)( struct object_header *, DWORD, void *, DWORD ); }; struct object_header { DWORD type; HINTERNET handle; const struct object_vtbl *vtbl; DWORD flags; DWORD disable_flags; DWORD logon_policy; DWORD redirect_policy; DWORD error; DWORD_PTR context; LONG refs; WINHTTP_STATUS_CALLBACK callback; DWORD notify_mask; LONG recursion_count; struct list entry; volatile LONG pending_sends; volatile LONG pending_receives; }; struct hostdata { struct list entry; LONG ref; WCHAR *hostname; INTERNET_PORT port; BOOL secure; struct list connections; }; struct session { struct object_header hdr; CRITICAL_SECTION cs; WCHAR *agent; DWORD access; int resolve_timeout; int connect_timeout; int send_timeout; int receive_timeout; int receive_response_timeout; WCHAR *proxy_server; WCHAR *proxy_bypass; WCHAR *proxy_username; WCHAR *proxy_password; struct list cookie_cache; HANDLE unload_event; DWORD secure_protocols; DWORD passport_flags; }; struct connect { struct object_header hdr; struct session *session; WCHAR *hostname; /* final destination of the request */ WCHAR *servername; /* name of the server we directly connect to */ WCHAR *username; WCHAR *password; INTERNET_PORT hostport; INTERNET_PORT serverport; struct sockaddr_storage sockaddr; BOOL resolved; }; struct netconn { struct list entry; int socket; struct sockaddr_storage sockaddr; BOOL secure; /* SSL active on connection? */ struct hostdata *host; ULONGLONG keep_until; CtxtHandle ssl_ctx; SecPkgContext_StreamSizes ssl_sizes; char *ssl_read_buf, *ssl_write_buf; char *extra_buf; size_t extra_len; char *peek_msg; char *peek_msg_mem; size_t peek_len; }; struct header { WCHAR *field; WCHAR *value; BOOL is_request; /* part of request headers? */ }; enum auth_target { TARGET_INVALID = -1, TARGET_SERVER, TARGET_PROXY, TARGET_MAX }; enum auth_scheme { SCHEME_INVALID = -1, SCHEME_BASIC, SCHEME_NTLM, SCHEME_PASSPORT, SCHEME_DIGEST, SCHEME_NEGOTIATE, SCHEME_MAX }; struct authinfo { enum auth_scheme scheme; CredHandle cred; CtxtHandle ctx; TimeStamp exp; ULONG attr; ULONG max_token; char *data; unsigned int data_len; BOOL finished; /* finished authenticating */ }; struct queue { TP_POOL *pool; TP_CALLBACK_ENVIRON env; }; enum request_flags { REQUEST_FLAG_WEBSOCKET_UPGRADE = 0x01, }; struct request { struct object_header hdr; struct connect *connect; enum request_flags flags; WCHAR *verb; WCHAR *path; WCHAR *version; WCHAR *raw_headers; void *optional; DWORD optional_len; struct netconn *netconn; DWORD security_flags; BOOL check_revocation; const CERT_CONTEXT *server_cert; const CERT_CONTEXT *client_cert; CredHandle cred_handle; BOOL cred_handle_initialized; int resolve_timeout; int connect_timeout; int send_timeout; int receive_timeout; int receive_response_timeout; DWORD max_redirects; DWORD redirect_count; /* total number of redirects during this request */ WCHAR *status_text; DWORD content_length; /* total number of bytes to be read */ DWORD content_read; /* bytes read so far */ BOOL read_chunked; /* are we reading in chunked mode? */ BOOL read_chunked_eof; /* end of stream in chunked mode */ BOOL read_chunked_size; /* chunk size remaining */ DWORD read_pos; /* current read position in read_buf */ DWORD read_size; /* valid data size in read_buf */ char read_buf[8192]; /* buffer for already read but not returned data */ struct header *headers; DWORD num_headers; struct authinfo *authinfo; struct authinfo *proxy_authinfo; struct queue queue; struct { WCHAR *username; WCHAR *password; } creds[TARGET_MAX][SCHEME_MAX]; }; enum socket_state { SOCKET_STATE_OPEN = 0, SOCKET_STATE_SHUTDOWN = 1, SOCKET_STATE_CLOSED = 2, }; /* rfc6455 */ enum socket_opcode { SOCKET_OPCODE_CONTINUE = 0x00, SOCKET_OPCODE_TEXT = 0x01, SOCKET_OPCODE_BINARY = 0x02, SOCKET_OPCODE_RESERVED3 = 0x03, SOCKET_OPCODE_RESERVED4 = 0x04, SOCKET_OPCODE_RESERVED5 = 0x05, SOCKET_OPCODE_RESERVED6 = 0x06, SOCKET_OPCODE_RESERVED7 = 0x07, SOCKET_OPCODE_CLOSE = 0x08, SOCKET_OPCODE_PING = 0x09, SOCKET_OPCODE_PONG = 0x0a, SOCKET_OPCODE_INVALID = 0xff, }; struct socket { struct object_header hdr; struct request *request; enum socket_state state; struct queue send_q; struct queue recv_q; enum socket_opcode opcode; DWORD read_size; char mask[4]; unsigned int mask_index; BOOL close_frame_received; DWORD close_frame_receive_err; USHORT status; char reason[123]; DWORD reason_len; char *send_frame_buffer; unsigned int send_frame_buffer_size; unsigned int send_remaining_size; unsigned int bytes_in_send_frame_buffer; unsigned int client_buffer_offset; }; struct send_request { struct request *request; WCHAR *headers; DWORD headers_len; void *optional; DWORD optional_len; DWORD total_len; DWORD_PTR context; }; struct receive_response { struct request *request; }; struct query_data { struct request *request; DWORD *available; }; struct read_data { struct request *request; void *buffer; DWORD to_read; DWORD *read; }; struct write_data { struct request *request; const void *buffer; DWORD to_write; DWORD *written; }; struct socket_send { struct socket *socket; WINHTTP_WEB_SOCKET_BUFFER_TYPE type; const void *buf; DWORD len; WSAOVERLAPPED ovr; BOOL complete_async; }; struct socket_receive { struct socket *socket; void *buf; DWORD len; }; struct socket_shutdown { struct socket *socket; USHORT status; char reason[123]; DWORD len; BOOL send_callback; WSAOVERLAPPED ovr; BOOL complete_async; }; struct object_header *addref_object( struct object_header * ) DECLSPEC_HIDDEN; struct object_header *grab_object( HINTERNET ) DECLSPEC_HIDDEN; void release_object( struct object_header * ) DECLSPEC_HIDDEN; HINTERNET alloc_handle( struct object_header * ) DECLSPEC_HIDDEN; BOOL free_handle( HINTERNET ) DECLSPEC_HIDDEN; void send_callback( struct object_header *, DWORD, LPVOID, DWORD ) DECLSPEC_HIDDEN; void close_connection( struct request * ) DECLSPEC_HIDDEN; void stop_queue( struct queue * ) DECLSPEC_HIDDEN; void netconn_close( struct netconn * ) DECLSPEC_HIDDEN; DWORD netconn_create( struct hostdata *, const struct sockaddr_storage *, int, struct netconn ** ) DECLSPEC_HIDDEN; void netconn_unload( void ) DECLSPEC_HIDDEN; ULONG netconn_query_data_available( struct netconn * ) DECLSPEC_HIDDEN; DWORD netconn_recv( struct netconn *, void *, size_t, int, int * ) DECLSPEC_HIDDEN; DWORD netconn_resolve( WCHAR *, INTERNET_PORT, struct sockaddr_storage *, int ) DECLSPEC_HIDDEN; DWORD netconn_secure_connect( struct netconn *, WCHAR *, DWORD, CredHandle *, BOOL ) DECLSPEC_HIDDEN; DWORD netconn_send( struct netconn *, const void *, size_t, int *, WSAOVERLAPPED * ) DECLSPEC_HIDDEN; DWORD netconn_set_timeout( struct netconn *, BOOL, int ) DECLSPEC_HIDDEN; BOOL netconn_is_alive( struct netconn * ) DECLSPEC_HIDDEN; const void *netconn_get_certificate( struct netconn * ) DECLSPEC_HIDDEN; int netconn_get_cipher_strength( struct netconn * ) DECLSPEC_HIDDEN; BOOL set_cookies( struct request *, const WCHAR * ) DECLSPEC_HIDDEN; DWORD add_cookie_headers( struct request * ) DECLSPEC_HIDDEN; DWORD add_request_headers( struct request *, const WCHAR *, DWORD, DWORD ) DECLSPEC_HIDDEN; void destroy_cookies( struct session * ) DECLSPEC_HIDDEN; BOOL set_server_for_hostname( struct connect *, const WCHAR *, INTERNET_PORT ) DECLSPEC_HIDDEN; void destroy_authinfo( struct authinfo * ) DECLSPEC_HIDDEN; void release_host( struct hostdata * ) DECLSPEC_HIDDEN; DWORD process_header( struct request *, const WCHAR *, const WCHAR *, DWORD, BOOL ) DECLSPEC_HIDDEN; extern HRESULT WinHttpRequest_create( void ** ) DECLSPEC_HIDDEN; void release_typelib( void ) DECLSPEC_HIDDEN; static inline WCHAR *strdupW( const WCHAR *src ) { WCHAR *dst; if (!src) return NULL; dst = malloc( (lstrlenW( src ) + 1) * sizeof(WCHAR) ); if (dst) lstrcpyW( dst, src ); return dst; } static inline WCHAR *strdupAW( const char *src ) { WCHAR *dst = NULL; if (src) { int len = MultiByteToWideChar( CP_ACP, 0, src, -1, NULL, 0 ); if ((dst = malloc( len * sizeof(WCHAR) ))) MultiByteToWideChar( CP_ACP, 0, src, -1, dst, len ); } return dst; } static inline char *strdupWA( const WCHAR *src ) { char *dst = NULL; if (src) { int len = WideCharToMultiByte( CP_ACP, 0, src, -1, NULL, 0, NULL, NULL ); if ((dst = malloc( len ))) WideCharToMultiByte( CP_ACP, 0, src, -1, dst, len, NULL, NULL ); } return dst; } static inline char *strdupWA_sized( const WCHAR *src, DWORD size ) { char *dst = NULL; if (src) { int len = WideCharToMultiByte( CP_ACP, 0, src, size, NULL, 0, NULL, NULL ) + 1; if ((dst = malloc( len ))) { WideCharToMultiByte( CP_ACP, 0, src, size, dst, len, NULL, NULL ); dst[len - 1] = 0; } } return dst; } extern HINSTANCE winhttp_instance DECLSPEC_HIDDEN; #define MAX_FRAME_BUFFER_SIZE 65536 #endif /* _WINE_WINHTTP_PRIVATE_H_ */