/* * Unit tests for console API * * Copyright (c) 2003,2004 Eric Pouech * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "wine/test.h" #include #include /* DEFAULT_ATTRIB is used for all initial filling of the console. * all modifications are made with TEST_ATTRIB so that we could check * what has to be modified or not */ #define TEST_ATTRIB (BACKGROUND_BLUE | FOREGROUND_GREEN) #define DEFAULT_ATTRIB (FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED) /* when filling the screen with non-blank chars, this macro defines * what character should be at position 'c' */ #define CONTENT(c) ('A' + (((c).Y * 17 + (c).X) % 23)) #define okCURSOR(hCon, c) do { \ CONSOLE_SCREEN_BUFFER_INFO __sbi; \ BOOL expect = GetConsoleScreenBufferInfo((hCon), &__sbi) && \ __sbi.dwCursorPosition.X == (c).X && __sbi.dwCursorPosition.Y == (c).Y; \ ok(expect, "Expected cursor at (%d,%d), got (%d,%d)\n", \ (c).X, (c).Y, __sbi.dwCursorPosition.X, __sbi.dwCursorPosition.Y); \ } while (0) #define okCHAR(hCon, c, ch, attr) do { \ char __ch; WORD __attr; DWORD __len; BOOL expect; \ expect = ReadConsoleOutputCharacter((hCon), &__ch, 1, (c), &__len) == 1 && __len == 1 && __ch == (ch); \ ok(expect, "At (%d,%d): expecting char '%c'/%02x got '%c'/%02x\n", (c).X, (c).Y, (ch), (ch), __ch, __ch); \ expect = ReadConsoleOutputAttribute((hCon), &__attr, 1, (c), &__len) == 1 && __len == 1 && __attr == (attr); \ ok(expect, "At (%d,%d): expecting attr %04x got %04x\n", (c).X, (c).Y, (attr), __attr); \ } while (0) /* FIXME: this could be optimized on a speed point of view */ static void resetContent(HANDLE hCon, COORD sbSize, BOOL content) { COORD c; WORD attr = DEFAULT_ATTRIB; char ch; DWORD len; for (c.X = 0; c.X < sbSize.X; c.X++) { for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { ch = (content) ? CONTENT(c) : ' '; WriteConsoleOutputAttribute(hCon, &attr, 1, c, &len); WriteConsoleOutputCharacterA(hCon, &ch, 1, c, &len); } } } static void testCursor(HANDLE hCon, COORD sbSize) { COORD c; c.X = c.Y = 0; ok(SetConsoleCursorPosition(0, c) == 0, "No handle\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %lu\n", ERROR_INVALID_HANDLE, GetLastError()); c.X = c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n"); okCURSOR(hCon, c); c.X = sbSize.X - 1; c.Y = sbSize.Y - 1; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in lower-right\n"); okCURSOR(hCon, c); c.X = sbSize.X; c.Y = sbSize.Y - 1; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %lu\n", ERROR_INVALID_PARAMETER, GetLastError()); c.X = sbSize.X - 1; c.Y = sbSize.Y; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %lu\n", ERROR_INVALID_PARAMETER, GetLastError()); c.X = -1; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %lu\n", ERROR_INVALID_PARAMETER, GetLastError()); c.X = 0; c.Y = -1; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %lu\n", ERROR_INVALID_PARAMETER, GetLastError()); } static void testWriteSimple(HANDLE hCon, COORD sbSize) { COORD c; DWORD len; const char* mytest = "abcdefg"; const int mylen = strlen(mytest); /* single line write */ c.X = c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (c.X = 0; c.X < mylen; c.X++) { okCHAR(hCon, c, mytest[c.X], TEST_ATTRIB); } okCURSOR(hCon, c); okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); } static void testWriteNotWrappedNotProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; char* mytest; int mylen; int ret; int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode & ~(ENABLE_PROCESSED_OUTPUT|ENABLE_WRAP_AT_EOL_OUTPUT)), "clearing wrap at EOL & processed output\n"); /* write line, wrapping disabled, buffer exceeds sb width */ c.X = sbSize.X - 3; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); mytest = "123"; mylen = strlen(mytest); ret = WriteConsole(hCon, mytest, mylen, &len, NULL); ok(ret != 0 && len == mylen, "Couldn't write, ret = %d, len = %ld\n", ret, len); c.Y = 0; for (p = mylen - 3; p < mylen; p++) { c.X = sbSize.X - 3 + p % 3; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y = 1; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); p = sbSize.X - 3 + mylen % 3; c.X = p; c.Y = 0; /* write line, wrapping disabled, strings end on end of line */ c.X = sbSize.X - mylen; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); } static void testWriteNotWrappedProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); const int mylen2 = strchr(mytest, '\n') - mytest; int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, (mode | ENABLE_PROCESSED_OUTPUT) & ~ENABLE_WRAP_AT_EOL_OUTPUT), "clearing wrap at EOL & setting processed output\n"); /* write line, wrapping disabled, buffer exceeds sb width */ c.X = sbSize.X - 5; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-5\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (c.X = sbSize.X - 5; c.X < sbSize.X - 1; c.X++) { okCHAR(hCon, c, mytest[c.X - sbSize.X + 5], TEST_ATTRIB); } okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping disabled, strings end on end of line */ c.X = sbSize.X - 4; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-4\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (c.X = sbSize.X - 4; c.X < sbSize.X; c.X++) { okCHAR(hCon, c, mytest[c.X - sbSize.X + 4], TEST_ATTRIB); } c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping disabled, strings end after end of line */ c.X = sbSize.X - 3; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-4\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (p = mylen2 - 3; p < mylen2; p++) { c.X = sbSize.X - 3 + p % 3; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y = 1; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); } static void testWriteWrappedNotProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon,(mode | ENABLE_WRAP_AT_EOL_OUTPUT) & ~(ENABLE_PROCESSED_OUTPUT)), "setting wrap at EOL & clearing processed output\n"); /* write line, wrapping enabled, buffer doesn't exceed sb width */ c.X = sbSize.X - 9; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (p = 0; p < mylen; p++) { c.X = sbSize.X - 9 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = sbSize.X - 9 + mylen; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y = 1; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); /* write line, wrapping enabled, buffer does exceed sb width */ c.X = sbSize.X - 3; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); c.Y = 1; c.X = mylen - 3; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); } static void testWriteWrappedProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode | (ENABLE_WRAP_AT_EOL_OUTPUT|ENABLE_PROCESSED_OUTPUT)), "setting wrap at EOL & processed output\n"); /* write line, wrapping enabled, buffer doesn't exceed sb width */ c.X = sbSize.X - 9; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); for (p = 0; p < 4; p++) { c.X = sbSize.X - 9 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = sbSize.X - 9 + p; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping enabled, buffer does exceed sb width */ c.X = sbSize.X - 3; c.Y = 2; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); for (p = 0; p < 3; p++) { c.X = sbSize.X - 3 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y++; okCHAR(hCon, c, mytest[3], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); } static void testWrite(HANDLE hCon, COORD sbSize) { /* FIXME: should in fact insure that the sb is at least 10 character wide */ ok(SetConsoleTextAttribute(hCon, TEST_ATTRIB), "Setting default text color\n"); resetContent(hCon, sbSize, FALSE); testWriteSimple(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteNotWrappedNotProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteNotWrappedProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteWrappedNotProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteWrappedProcessed(hCon, sbSize); } static void testScroll(HANDLE hCon, COORD sbSize) { SMALL_RECT scroll, clip; COORD dst, c, tc; CHAR_INFO ci; #define W 11 #define H 7 #define IN_SRECT(r,c) ((r).Left <= (c).X && (c).X <= (r).Right && (r).Top <= (c).Y && (c).Y <= (r).Bottom) #define IN_SRECT2(r,d,c) ((d).X <= (c).X && (c).X <= (d).X + (r).Right - (r).Left && (d).Y <= (c).Y && (c).Y <= (d).Y + (r).Bottom - (r).Top) /* no clipping, src & dst rect don't overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W + 3; dst.Y = H + 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = 0; clip.Right = sbSize.X - 1; clip.Top = 0; clip.Bottom = sbSize.Y - 1; ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* no clipping, src & dst rect do overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W /2; dst.Y = H / 2; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = 0; clip.Right = sbSize.X - 1; clip.Top = 0; clip.Bottom = sbSize.Y - 1; ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (dst.X <= c.X && c.X < dst.X + W && dst.Y <= c.Y && c.Y < dst.Y + H) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (c.X < W && c.Y < H) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* clipping, src & dst rect don't overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W + 3; dst.Y = H + 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = W / 2; clip.Right = min(W + W / 2, sbSize.X - 1); clip.Top = H / 2; clip.Bottom = min(H + H / 2, sbSize.Y - 1); ok(ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* clipping, src & dst rect do overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W / 2 - 3; dst.Y = H / 2 - 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = W / 2; clip.Right = min(W + W / 2, sbSize.X - 1); clip.Top = H / 2; clip.Bottom = min(H + H / 2, sbSize.Y - 1); ok(ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } } static int mch_count; /* we need the event as Wine console event generation isn't synchronous * (ie GenerateConsoleCtrlEvent returns before all ctrl-handlers in all * processes have been called). */ static HANDLE mch_event; static BOOL WINAPI mch(DWORD event) { mch_count++; SetEvent(mch_event); return TRUE; } static void testCtrlHandler(void) { ok(!SetConsoleCtrlHandler(mch, FALSE), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Bad error %lu\n", GetLastError()); ok(SetConsoleCtrlHandler(mch, TRUE), "Couldn't set handler\n"); /* wine requires the event for the test, as we cannot insure, so far, that event * are processed synchronously in GenerateConsoleCtrlEvent() */ mch_event = CreateEventA(NULL, TRUE, FALSE, NULL); mch_count = 0; ok(GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0), "Couldn't send ctrl-c event\n"); #if 0 /* FIXME: it isn't synchronous on wine but it can still happen before we test */ todo_wine ok(mch_count == 1, "Event isn't synchronous\n"); #endif ok(WaitForSingleObject(mch_event, 3000) == WAIT_OBJECT_0, "event sending didn't work\n"); CloseHandle(mch_event); ok(SetConsoleCtrlHandler(NULL, TRUE), "Couldn't turn off ctrl-c handling\n"); mch_event = CreateEventA(NULL, TRUE, FALSE, NULL); mch_count = 0; ok(GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0), "Couldn't send ctrl-c event\n"); ok(WaitForSingleObject(mch_event, 3000) == WAIT_TIMEOUT && mch_count == 0, "Event shouldn't have been sent\n"); CloseHandle(mch_event); ok(SetConsoleCtrlHandler(mch, FALSE), "Couldn't remove handler\n"); ok(!SetConsoleCtrlHandler(mch, FALSE), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Bad error %lu\n", GetLastError()); } START_TEST(console) { HANDLE hConIn, hConOut; BOOL ret; CONSOLE_SCREEN_BUFFER_INFO sbi; /* be sure we have a clean console (and that's our own) * FIXME: this will make the test fail (currently) if we don't run * under X11 * Another solution would be to rerun the test under wineconsole with * the curses backend */ hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); /* first, we need to be sure we're attached to a console */ if (hConIn == INVALID_HANDLE_VALUE || hConOut == INVALID_HANDLE_VALUE) { /* we're not attached to a console, let's do it */ AllocConsole(); hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); } /* now verify everything's ok */ ok(hConIn != INVALID_HANDLE_VALUE, "Opening ConIn\n"); ok(hConOut != INVALID_HANDLE_VALUE, "Opening ConOut\n"); ok(ret = GetConsoleScreenBufferInfo(hConOut, &sbi), "Getting sb info\n"); if (!ret) return; /* Non interactive tests */ testCursor(hConOut, sbi.dwSize); /* will test wrapped (on/off) & processed (on/off) strings output */ testWrite(hConOut, sbi.dwSize); /* will test line scrolling at the bottom of the screen */ /* testBottomScroll(); */ /* will test all the scrolling operations */ /* this one is disabled for now, Wine's result are way too bad */ testScroll(hConOut, sbi.dwSize); /* will test sb creation / modification... */ /* testScreenBuffer() */ testCtrlHandler(); /* still to be done: access rights & access on objects */ }