/* * Wine server processes * * Copyright (C) 1999 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_SERVER_PROCESS_H #define __WINE_SERVER_PROCESS_H #include "object.h" struct atom_table; struct handle_table; struct startup_info; struct job; /* process startup state */ enum startup_state { STARTUP_IN_PROGRESS, STARTUP_DONE, STARTUP_ABORTED }; /* process structures */ struct process_dll { struct list entry; /* entry in per-process dll list */ mod_handle_t base; /* dll base address (in process addr space) */ client_ptr_t name; /* ptr to ptr to name (in process addr space) */ int dbg_offset; /* debug info offset */ int dbg_size; /* debug info size */ data_size_t namelen; /* length of dll file name */ WCHAR *filename; /* dll file name */ }; struct rawinput_device_entry { struct list entry; struct rawinput_device device; }; struct process { struct object obj; /* object header */ struct list entry; /* entry in system-wide process list */ process_id_t parent_id; /* parent process id (at the time of creation) */ struct list thread_list; /* thread list */ struct thread *debugger; /* thread debugging this process */ struct handle_table *handles; /* handle entries */ struct fd *msg_fd; /* fd for sendmsg/recvmsg */ process_id_t id; /* id of the process */ process_id_t group_id; /* group id of the process */ struct timeout_user *sigkill_timeout; /* timeout for final SIGKILL */ enum cpu_type cpu; /* client CPU type */ int unix_pid; /* Unix pid for final SIGKILL */ int exit_code; /* process exit code */ int running_threads; /* number of threads running in this process */ timeout_t start_time; /* absolute time at process start */ timeout_t end_time; /* absolute time at process end */ affinity_t affinity; /* process affinity mask */ int priority; /* priority class */ int suspend; /* global process suspend count */ unsigned int is_system:1; /* is it a system process? */ unsigned int debug_children:1;/* also debug all child processes */ unsigned int is_terminating:1;/* is process terminating? */ struct job *job; /* job object ascoicated with this process */ struct list job_entry; /* list entry for job object */ struct list asyncs; /* list of async object owned by the process */ struct list locks; /* list of file locks owned by the process */ struct list classes; /* window classes owned by the process */ struct console_input*console; /* console input */ enum startup_state startup_state; /* startup state */ struct startup_info *startup_info; /* startup info while init is in progress */ struct event *idle_event; /* event for input idle */ obj_handle_t winstation; /* main handle to process window station */ obj_handle_t desktop; /* handle to desktop to use for new threads */ struct token *token; /* security token associated with this process */ struct list views; /* list of memory views */ struct list dlls; /* list of loaded dlls */ client_ptr_t peb; /* PEB address in client address space */ client_ptr_t ldt_copy; /* pointer to LDT copy in client addr space */ struct dir_cache *dir_cache; /* map of client-side directory cache */ unsigned int trace_data; /* opaque data used by the process tracing mechanism */ struct list rawinput_devices;/* list of registered rawinput devices */ const struct rawinput_device *rawinput_mouse; /* rawinput mouse device, if any */ const struct rawinput_device *rawinput_kbd; /* rawinput keyboard device, if any */ }; struct process_snapshot { struct process *process; /* process ptr */ int count; /* process refcount */ int threads; /* number of threads */ int priority; /* priority class */ int handles; /* number of handles */ }; #define CPU_FLAG(cpu) (1 << (cpu)) #define CPU_64BIT_MASK (CPU_FLAG(CPU_x86_64) | CPU_FLAG(CPU_ARM64)) /* process functions */ extern unsigned int alloc_ptid( void *ptr ); extern void free_ptid( unsigned int id ); extern void *get_ptid_entry( unsigned int id ); extern struct process *create_process( int fd, struct thread *parent_thread, int inherit_all, const struct security_descriptor *sd ); extern data_size_t init_process( struct thread *thread ); extern struct thread *get_process_first_thread( struct process *process ); extern struct process *get_process_from_id( process_id_t id ); extern struct process *get_process_from_handle( obj_handle_t handle, unsigned int access ); extern int process_set_debugger( struct process *process, struct thread *thread ); extern int debugger_detach( struct process* process, struct thread* debugger ); extern int set_process_debug_flag( struct process *process, int flag ); extern void add_process_thread( struct process *process, struct thread *thread ); extern void remove_process_thread( struct process *process, struct thread *thread ); extern void suspend_process( struct process *process ); extern void resume_process( struct process *process ); extern void kill_process( struct process *process, int violent_death ); extern void kill_console_processes( struct thread *renderer, int exit_code ); extern void kill_debugged_processes( struct thread *debugger, int exit_code ); extern void break_process( struct process *process ); extern void detach_debugged_processes( struct thread *debugger ); extern struct process_snapshot *process_snap( int *count ); extern void enum_processes( int (*cb)(struct process*, void*), void *user); /* console functions */ extern void inherit_console(struct thread *parent_thread, struct process *process, obj_handle_t hconin); extern int free_console( struct process *process ); extern struct thread *console_get_renderer( struct console_input *console ); /* process tracing mechanism to use */ #ifdef __APPLE__ #define USE_MACH #elif defined(__sun) #define USE_PROCFS #else #define USE_PTRACE #endif extern void init_tracing_mechanism(void); extern void init_process_tracing( struct process *process ); extern void finish_process_tracing( struct process *process ); extern int read_process_memory( struct process *process, client_ptr_t ptr, data_size_t size, char *dest ); extern int write_process_memory( struct process *process, client_ptr_t ptr, data_size_t size, const char *src ); static inline process_id_t get_process_id( struct process *process ) { return process->id; } static inline int is_process_init_done( struct process *process ) { return process->startup_state == STARTUP_DONE; } static inline struct process_dll *get_process_exe_module( struct process *process ) { struct list *ptr = list_head( &process->dlls ); return ptr ? LIST_ENTRY( ptr, struct process_dll, entry ) : NULL; } #endif /* __WINE_SERVER_PROCESS_H */