/* * Client part of the client/server communication * * Copyright (C) 1998 Alexandre Julliard */ #include "config.h" #include #include #include #include #include #include #include #ifdef HAVE_SYS_MMAN_H #include #endif #include #include #include #include "process.h" #include "thread.h" #include "server.h" #include "winerror.h" /* Some versions of glibc don't define this */ #ifndef SCM_RIGHTS #define SCM_RIGHTS 1 #endif /* data structure used to pass an fd with sendmsg/recvmsg */ struct cmsg_fd { int len; /* sizeof structure */ int level; /* SOL_SOCKET */ int type; /* SCM_RIGHTS */ int fd; /* fd to pass */ }; /*********************************************************************** * CLIENT_Die * * Die on protocol errors or socket close */ static void CLIENT_Die(void) { close( NtCurrentTeb()->socket ); SYSDEPS_ExitThread(); } /*********************************************************************** * server_protocol_error */ void server_protocol_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); vfprintf( stderr, err, args ); va_end( args ); CLIENT_Die(); } /*********************************************************************** * server_perror */ static void server_perror( const char *err ) { fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); perror( err ); CLIENT_Die(); } /*********************************************************************** * send_request * * Send a request to the server. */ static void send_request( enum request req ) { int ret; if ((ret = write( NtCurrentTeb()->socket, &req, sizeof(req) )) == sizeof(req)) return; if (ret == -1) { if (errno == EPIPE) CLIENT_Die(); server_perror( "sendmsg" ); } server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) ); } /*********************************************************************** * send_request_fd * * Send a request to the server, passing a file descriptor. */ static void send_request_fd( enum request req, int fd ) { int ret; #ifndef HAVE_MSGHDR_ACCRIGHTS struct cmsg_fd cmsg; #endif struct msghdr msghdr; struct iovec vec; vec.iov_base = (void *)&req; vec.iov_len = sizeof(req); msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; #ifdef HAVE_MSGHDR_ACCRIGHTS msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_MSGHDR_ACCRIGHTS */ cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = fd; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ if ((ret = sendmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(req)) return; if (ret == -1) { if (errno == EPIPE) CLIENT_Die(); server_perror( "sendmsg" ); } server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) ); } /*********************************************************************** * wait_reply * * Wait for a reply from the server. */ static unsigned int wait_reply(void) { int ret; unsigned int res; for (;;) { if ((ret = read( NtCurrentTeb()->socket, &res, sizeof(res) )) == sizeof(res)) return res; if (ret == -1) { if (errno == EINTR) continue; if (errno == EPIPE) CLIENT_Die(); server_perror("read"); } if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */ server_protocol_error( "partial msg received %d/%d\n", ret, sizeof(res) ); } } /*********************************************************************** * wait_reply_fd * * Wait for a reply from the server, when a file descriptor is passed. */ static unsigned int wait_reply_fd( int *fd ) { struct iovec vec; int ret; unsigned int res; #ifdef HAVE_MSGHDR_ACCRIGHTS struct msghdr msghdr; *fd = -1; msghdr.msg_accrights = (void *)fd; msghdr.msg_accrightslen = sizeof(*fd); #else /* HAVE_MSGHDR_ACCRIGHTS */ struct msghdr msghdr; struct cmsg_fd cmsg; cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = -1; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; vec.iov_base = (void *)&res; vec.iov_len = sizeof(res); for (;;) { if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(res)) { #ifndef HAVE_MSGHDR_ACCRIGHTS *fd = cmsg.fd; #endif return res; } if (ret == -1) { if (errno == EINTR) continue; if (errno == EPIPE) CLIENT_Die(); server_perror("recvmsg"); } if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */ server_protocol_error( "partial seq received %d/%d\n", ret, sizeof(res) ); } } /*********************************************************************** * server_call * * Perform a server call. */ unsigned int server_call( enum request req ) { unsigned int res; send_request( req ); res = wait_reply(); if (res) SetLastError( res ); return res; /* error code */ } /*********************************************************************** * server_call_fd * * Perform a server call, passing a file descriptor. * If *fd is != -1, it will be passed to the server. * If the server passes an fd, it will be stored into *fd. */ unsigned int server_call_fd( enum request req, int fd_out, int *fd_in ) { unsigned int res; if (fd_out == -1) send_request( req ); else send_request_fd( req, fd_out ); if (fd_in) res = wait_reply_fd( fd_in ); else res = wait_reply(); if (res) SetLastError( res ); return res; /* error code */ } /*********************************************************************** * CLIENT_InitServer * * Start the server and create the initial socket pair. */ int CLIENT_InitServer(void) { int fd[2]; char buffer[16]; extern void create_initial_thread( int fd ); if (socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) == -1) { perror("socketpair"); exit(1); } switch(fork()) { case -1: /* error */ perror("fork"); exit(1); case 0: /* child */ close( fd[1] ); break; default: /* parent */ close( fd[0] ); sprintf( buffer, "%d", fd[1] ); /*#define EXEC_SERVER*/ #ifdef EXEC_SERVER execlp( "wineserver", "wineserver", buffer, NULL ); execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL ); execl( "./server/wineserver", "wineserver", buffer, NULL ); #endif create_initial_thread( fd[1] ); exit(0); } return fd[0]; } /*********************************************************************** * CLIENT_InitThread * * Send an init thread request. Return 0 if OK. */ int CLIENT_InitThread(void) { struct init_thread_request *req; TEB *teb = NtCurrentTeb(); int fd; if (wait_reply_fd( &fd ) || (fd == -1)) server_protocol_error( "no fd passed on first request\n" ); if ((teb->buffer_size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" ); teb->buffer = mmap( 0, teb->buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 ); close( fd ); if (teb->buffer == (void*)-1) server_perror( "mmap" ); req = get_req_buffer(); req->unix_pid = getpid(); req->teb = teb; if (server_call( REQ_INIT_THREAD )) return -1; teb->process->server_pid = req->pid; teb->tid = req->tid; return 0; } /*********************************************************************** * CLIENT_SetDebug * * Send a set debug level request. Return 0 if OK. */ int CLIENT_SetDebug( int level ) { struct set_debug_request *req = get_req_buffer(); req->level = level; return server_call( REQ_SET_DEBUG ); } /*********************************************************************** * CLIENT_DebuggerRequest * * Send a debugger support request. Return 0 if OK. */ int CLIENT_DebuggerRequest( int op ) { struct debugger_request *req = get_req_buffer(); req->op = op; return server_call( REQ_DEBUGGER ); }