/* * Copyright (C) the Wine project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_WINCON_H #define __WINE_WINCON_H #ifdef __cplusplus extern "C" { #endif #ifndef NOGDI #include #endif #include /* AttachConsole special pid value */ #define ATTACH_PARENT_PROCESS ((DWORD) -1) /* GetConsoleDisplayMode flags */ #define CONSOLE_FULLSCREEN 1 #define CONSOLE_FULLSCREEN_HARDWARE 2 /* SetConsoleDisplayMode flags */ #define CONSOLE_FULLSCREEN_MODE 1 #define CONSOLE_WINDOWED_MODE 2 /* CONSOLE_SELECTION_INFO.dwFlags */ #define CONSOLE_NO_SELECTION 0x00 #define CONSOLE_SELECTION_IN_PROGRESS 0x01 #define CONSOLE_SELECTION_NOT_EMPTY 0x02 #define CONSOLE_MOUSE_SELECTION 0x04 #define CONSOLE_MOUSE_DOWN 0x08 /* Attributes flags: */ #define FOREGROUND_BLUE 0x0001 #define FOREGROUND_GREEN 0x0002 #define FOREGROUND_RED 0x0004 #define FOREGROUND_INTENSITY 0x0008 #define BACKGROUND_BLUE 0x0010 #define BACKGROUND_GREEN 0x0020 #define BACKGROUND_RED 0x0040 #define BACKGROUND_INTENSITY 0x0080 #define COMMON_LVB_LEADING_BYTE 0x0100 #define COMMON_LVB_TRAILING_BYTE 0x0200 #define COMMON_LVB_GRID_HORIZONTAL 0x0400 #define COMMON_LVB_GRID_LVERTICAL 0x0800 #define COMMON_LVB_GRID_RVERTICAL 0x1000 #define COMMON_LVB_REVERSE_VIDEO 0x4000 #define COMMON_LVB_UNDERSCORE 0x8000 /* CONSOLE_HISTORY_INFO.dwFlags */ #define HISTORY_NO_DUP_FLAG 0x01 typedef struct _CONSOLE_CURSOR_INFO { DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */ BOOL bVisible; /* Visibility of cursor */ } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO; #ifndef NOGDI typedef struct _CONSOLE_FONT_INFOEX { ULONG cbSize; DWORD nFont; COORD dwFontSize; UINT FontFamily; UINT FontWeight; WCHAR FaceName[LF_FACESIZE]; } CONSOLE_FONT_INFOEX,*LPCONSOLE_FONT_INFOEX; WINBASEAPI BOOL WINAPI GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX); WINBASEAPI BOOL WINAPI SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX); #endif typedef struct tagCONSOLE_HISTORY_INFO { UINT cbSize; UINT HistoryBufferSize; UINT NumberOfHistoryBuffers; DWORD dwFlags; } CONSOLE_HISTORY_INFO,*LPCONSOLE_HISTORY_INFO; typedef struct tagCONSOLE_SCREEN_BUFFER_INFO { COORD dwSize; COORD dwCursorPosition; WORD wAttributes; SMALL_RECT srWindow; COORD dwMaximumWindowSize; } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO; typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX { ULONG cbSize; COORD dwSize; COORD dwCursorPosition; WORD wAttributes; SMALL_RECT srWindow; COORD dwMaximumWindowSize; WORD wPopupAttributes; BOOL bFullscreenSupported; COLORREF ColorTable[16]; } CONSOLE_SCREEN_BUFFER_INFOEX,*LPCONSOLE_SCREEN_BUFFER_INFOEX; typedef struct _CONSOLE_SELECTION_INFO { DWORD dwFlags; COORD dwSelectionAnchor; SMALL_RECT srSelection; } CONSOLE_SELECTION_INFO,*LPCONSOLE_SELECTION_INFO; #define CONSOLE_TEXTMODE_BUFFER 1 #if defined(__i386__) && !defined(__MINGW32__) && !defined(_MSC_VER) /* Note: this should return a COORD, but calling convention for returning * structures is different between Windows and gcc on i386. */ WINBASEAPI DWORD WINAPI GetConsoleFontSize(HANDLE, DWORD); WINBASEAPI DWORD WINAPI GetLargestConsoleWindowSize(HANDLE); static inline COORD __wine_GetConsoleFontSize_wrapper(HANDLE h, DWORD d) { union { COORD c; DWORD dw; } u; u.dw = GetConsoleFontSize(h, d); return u.c; } #define GetConsoleFontSize(h, d) __wine_GetConsoleFontSize_wrapper(h, d) static inline COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h) { union { COORD c; DWORD dw; } u; u.dw = GetLargestConsoleWindowSize(h); return u.c; } #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h) #else /* __i386__ */ WINBASEAPI COORD WINAPI GetConsoleFontSize(HANDLE, DWORD); WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE); #endif /* __i386__ */ WINBASEAPI BOOL WINAPI AddConsoleAliasA(LPSTR,LPSTR,LPSTR); WINBASEAPI BOOL WINAPI AddConsoleAliasW(LPWSTR,LPWSTR,LPWSTR); #define AddConsoleAlias WINELIB_NAME_AW(AddConsoleAlias) WINBASEAPI BOOL WINAPI CloseConsoleHandle(HANDLE); WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,LPVOID); WINBASEAPI HANDLE WINAPI DuplicateConsoleHandle(HANDLE,DWORD,BOOL,DWORD); WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE,WORD,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,LPDWORD); #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter) WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE); WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD,DWORD); WINBASEAPI DWORD WINAPI GetConsoleAliasA(LPSTR,LPSTR,DWORD,LPSTR); WINBASEAPI DWORD WINAPI GetConsoleAliasW(LPWSTR,LPWSTR,DWORD,LPWSTR); #define GetConsoleAlias WINELIB_NAME_AW(GetConsoleAlias) WINBASEAPI DWORD WINAPI GetConsoleAliasesA(LPSTR,DWORD,LPSTR); WINBASEAPI DWORD WINAPI GetConsoleAliasesW(LPWSTR,DWORD,LPWSTR); #define GetConsoleAliases WINELIB_NAME_AW(GetConsoleAliases) WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA(LPSTR); WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR); #define GetConsoleAliasesLength WINELIB_NAME_AW(GetConsoleAliasesLength) WINBASEAPI DWORD WINAPI GetConsoleAliasExesA(LPSTR,DWORD); WINBASEAPI DWORD WINAPI GetConsoleAliasExesW(LPWSTR,DWORD); #define GetConsoleAliasExes WINELIB_NAME_AW(GetConsoleAliasExes) WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA(VOID); WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW(VOID); #define GetConsoleAliasExesLength WINELIB_NAME_AW(GetConsoleAliasExesLength) WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO); WINBASEAPI BOOL WINAPI GetConsoleDisplayMode(LPDWORD); WINBASEAPI BOOL WINAPI GetConsoleHistoryInfo(LPCONSOLE_HISTORY_INFO); WINBASEAPI BOOL WINAPI GetConsoleInputExeNameA(DWORD,LPSTR); WINBASEAPI BOOL WINAPI GetConsoleInputExeNameW(DWORD,LPWSTR); #define GetConsoleInputExeName WINELIB_NAME_AW(GetConsoleInputExeName) WINBASEAPI HANDLE WINAPI GetConsoleInputWaitHandle(void); WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleA(LPSTR,DWORD); WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleW(LPWSTR,DWORD); #define GetConsoleOriginalTitle WINELIB_NAME_AW(GetConsoleOriginalTitle) WINBASEAPI DWORD WINAPI GetConsoleProcessList(LPDWORD,DWORD); WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFO); WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfoEx(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFOEX); WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD); WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD); #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle) WINBASEAPI HWND WINAPI GetConsoleWindow(void); WINBASEAPI BOOL WINAPI GetCurrentConsoleFont(HANDLE,BOOL,LPCONSOLE_FONT_INFO); WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD); WINBASEAPI HANDLE WINAPI OpenConsoleA(LPCSTR,DWORD,BOOL,DWORD); WINBASEAPI HANDLE WINAPI OpenConsoleW(LPCWSTR,DWORD,BOOL,DWORD); #define OpenConsole WINELIB_NAME_AW(OpenConsole) WINBASEAPI BOOL WINAPI ReadConsoleOutputA( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT); WINBASEAPI BOOL WINAPI ReadConsoleOutputW( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT); #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput) WINBASEAPI BOOL WINAPI ReadConsoleOutputAttribute( HANDLE,LPWORD,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD); #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter) WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE,const SMALL_RECT *,const SMALL_RECT *,COORD,const CHAR_INFO *); WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE,const SMALL_RECT *,const SMALL_RECT *com,COORD,const CHAR_INFO *); #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer) WINBASEAPI BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE); WINBASEAPI BOOL WINAPI SetConsoleCP(UINT); WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO); WINBASEAPI BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD); WINBASEAPI BOOL WINAPI SetConsoleDisplayMode(HANDLE,DWORD,LPCOORD); WINBASEAPI BOOL WINAPI SetConsoleHistoryInfo(LPCONSOLE_HISTORY_INFO); WINBASEAPI BOOL WINAPI SetConsoleOutputCP(UINT); WINBASEAPI BOOL WINAPI SetConsoleScreenBufferInfoEx(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFOEX); WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD); WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE,WORD); WINBASEAPI BOOL WINAPI SetConsoleTitleA(LPCSTR); WINBASEAPI BOOL WINAPI SetConsoleTitleW(LPCWSTR); #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle) WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE,BOOL,LPSMALL_RECT); WINBASEAPI BOOL WINAPI VerifyConsoleIoHandle(HANDLE); WINBASEAPI BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD); WINBASEAPI BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD); #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput) WINBASEAPI BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT); WINBASEAPI BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT); #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput) WINBASEAPI BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD *,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD); #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter) #ifdef __cplusplus } #endif #endif /* __WINE_WINCON_H */