/* * Win32 debugger functions * * Copyright (C) 1999 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include "ntstatus.h" #define WIN32_NO_STATUS #include "winerror.h" #include "wine/server.h" #include "kernel_private.h" #include "wine/asm.h" #include "wine/debug.h" #include "wine/exception.h" WINE_DEFAULT_DEBUG_CHANNEL(debugstr); void *dummy = RtlUnwind; /* force importing RtlUnwind from ntdll */ static LONG WINAPI debug_exception_handler( EXCEPTION_POINTERS *eptr ) { EXCEPTION_RECORD *rec = eptr->ExceptionRecord; return (rec->ExceptionCode == DBG_PRINTEXCEPTION_C) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_CONTINUE_SEARCH; } /*********************************************************************** * OutputDebugStringA (KERNEL32.@) * * Duplicate since IMVU doesn't like it if we call kernelbase.OutputDebugStringA. */ void WINAPI DECLSPEC_HOTPATCH OutputDebugStringA( LPCSTR str ) { static HANDLE DBWinMutex = NULL; static BOOL mutex_inited = FALSE; BOOL caught_by_dbg = TRUE; if (!str) str = ""; WARN( "%s\n", debugstr_a(str) ); /* raise exception, WaitForDebugEvent() will generate a corresponding debug event */ __TRY { ULONG_PTR args[2]; args[0] = strlen(str) + 1; args[1] = (ULONG_PTR)str; RaiseException( DBG_PRINTEXCEPTION_C, 0, 2, args ); } __EXCEPT(debug_exception_handler) { caught_by_dbg = FALSE; } __ENDTRY if (caught_by_dbg) return; /* send string to a system-wide monitor */ if (!mutex_inited) { /* first call to OutputDebugString, initialize mutex handle */ HANDLE mutex = CreateMutexExW( NULL, L"DBWinMutex", 0, SYNCHRONIZE ); if (mutex) { if (InterlockedCompareExchangePointer( &DBWinMutex, mutex, 0 ) != 0) /* someone beat us here... */ CloseHandle( mutex ); } mutex_inited = TRUE; } if (DBWinMutex) { HANDLE mapping; mapping = OpenFileMappingW( FILE_MAP_WRITE, FALSE, L"DBWIN_BUFFER" ); if (mapping) { LPVOID buffer; HANDLE eventbuffer, eventdata; buffer = MapViewOfFile( mapping, FILE_MAP_WRITE, 0, 0, 0 ); eventbuffer = OpenEventW( SYNCHRONIZE, FALSE, L"DBWIN_BUFFER_READY" ); eventdata = OpenEventW( EVENT_MODIFY_STATE, FALSE, L"DBWIN_DATA_READY" ); if (buffer && eventbuffer && eventdata) { /* monitor is present, synchronize with other OutputDebugString invocations */ WaitForSingleObject( DBWinMutex, INFINITE ); /* acquire control over the buffer */ if (WaitForSingleObject( eventbuffer, 10000 ) == WAIT_OBJECT_0) { int str_len = strlen( str ); struct _mon_buffer_t { DWORD pid; char buffer[1]; } *mon_buffer = (struct _mon_buffer_t*) buffer; if (str_len > (4096 - sizeof(DWORD) - 1)) str_len = 4096 - sizeof(DWORD) - 1; mon_buffer->pid = GetCurrentProcessId(); memcpy( mon_buffer->buffer, str, str_len ); mon_buffer->buffer[str_len] = 0; /* signal data ready */ SetEvent( eventdata ); } ReleaseMutex( DBWinMutex ); } if (buffer) UnmapViewOfFile( buffer ); if (eventbuffer) CloseHandle( eventbuffer ); if (eventdata) CloseHandle( eventdata ); CloseHandle( mapping ); } } } /*********************************************************************** * DebugBreakProcess (KERNEL32.@) * * Raises an exception so that a debugger (if attached) * can take some action. Same as DebugBreak, but applies to any process. * * PARAMS * hProc [I] Process to break into. * * RETURNS * * True if successful. */ BOOL WINAPI DebugBreakProcess(HANDLE process) { return set_ntstatus( DbgUiIssueRemoteBreakin( process )); } /*********************************************************************** * DebugSetProcessKillOnExit (KERNEL32.@) * * Let a debugger decide whether a debuggee will be killed upon debugger * termination. * * PARAMS * kill [I] If set to true then kill the process on exit. * * RETURNS * True if successful, false otherwise. */ BOOL WINAPI DebugSetProcessKillOnExit(BOOL kill) { BOOL ret = FALSE; SERVER_START_REQ( set_debugger_kill_on_exit ) { req->kill_on_exit = kill; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; }