/* * Server main select() loop * * Copyright (C) 1998 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include #include #include #include #include "object.h" #include "thread.h" struct timeout_user { struct timeout_user *next; /* next in sorted timeout list */ struct timeout_user *prev; /* prev in sorted timeout list */ struct timeval when; /* timeout expiry (absolute time) */ timeout_callback callback; /* callback function */ void *private; /* callback private data */ }; static struct object **poll_users; /* users array */ static struct pollfd *pollfd; /* poll fd array */ static int nb_users; /* count of array entries actually in use */ static int active_users; /* current number of active users */ static int allocated_users; /* count of allocated entries in the array */ static struct object **freelist; /* list of free entries in the array */ static struct timeout_user *timeout_head; /* sorted timeouts list head */ static struct timeout_user *timeout_tail; /* sorted timeouts list tail */ /* add a user and return an opaque handle to it, or -1 on failure */ int add_select_user( struct object *obj ) { int ret; if (freelist) { ret = freelist - poll_users; freelist = (struct object **)poll_users[ret]; } else { if (nb_users == allocated_users) { struct object **newusers; struct pollfd *newpoll; int new_count = allocated_users ? (allocated_users + allocated_users / 2) : 16; if (!(newusers = realloc( poll_users, new_count * sizeof(*poll_users) ))) return -1; if (!(newpoll = realloc( pollfd, new_count * sizeof(*pollfd) ))) { if (allocated_users) poll_users = newusers; else free( newusers ); obj->select = -1; return -1; } poll_users = newusers; pollfd = newpoll; allocated_users = new_count; } ret = nb_users++; } pollfd[ret].fd = obj->fd; pollfd[ret].events = 0; pollfd[ret].revents = 0; poll_users[ret] = obj; obj->select = ret; active_users++; return ret; } /* remove an object from the select list and close its fd */ void remove_select_user( struct object *obj ) { int user = obj->select; assert( user >= 0 ); assert( poll_users[user] == obj ); pollfd[user].fd = -1; pollfd[user].events = 0; pollfd[user].revents = 0; poll_users[user] = (struct object *)freelist; freelist = &poll_users[user]; close( obj->fd ); obj->fd = -1; obj->select = -1; active_users--; } /* change the fd and events of an object */ void change_select_fd( struct object *obj, int fd, int events ) { int user = obj->select; assert( poll_users[user] == obj ); pollfd[user].fd = fd; pollfd[user].events = events; obj->fd = fd; } /* set the events that select waits for on this fd */ void set_select_events( struct object *obj, int events ) { int user = obj->select; assert( poll_users[user] == obj ); if (events == -1) /* stop waiting on this fd completely */ { pollfd[user].fd = -1; pollfd[user].events = 0; pollfd[user].revents = 0; } else if (pollfd[user].fd != -1) pollfd[user].events = events; } /* check if events are pending */ int check_select_events( int fd, int events ) { struct pollfd pfd; pfd.fd = fd; pfd.events = events; return poll( &pfd, 1, 0 ) > 0; } /* add a timeout user */ struct timeout_user *add_timeout_user( struct timeval *when, timeout_callback func, void *private ) { struct timeout_user *user; struct timeout_user *pos; if (!(user = mem_alloc( sizeof(*user) ))) return NULL; user->when = *when; user->callback = func; user->private = private; /* Now insert it in the linked list */ for (pos = timeout_head; pos; pos = pos->next) if (!time_before( &pos->when, when )) break; if (pos) /* insert it before 'pos' */ { if ((user->prev = pos->prev)) user->prev->next = user; else timeout_head = user; user->next = pos; pos->prev = user; } else /* insert it at the tail */ { user->next = NULL; if (timeout_tail) timeout_tail->next = user; else timeout_head = user; user->prev = timeout_tail; timeout_tail = user; } return user; } /* remove a timeout user */ void remove_timeout_user( struct timeout_user *user ) { if (user->next) user->next->prev = user->prev; else timeout_tail = user->prev; if (user->prev) user->prev->next = user->next; else timeout_head = user->next; free( user ); } /* add a timeout in milliseconds to an absolute time */ void add_timeout( struct timeval *when, int timeout ) { if (timeout) { long sec = timeout / 1000; if ((when->tv_usec += (timeout - 1000*sec) * 1000) >= 1000000) { when->tv_usec -= 1000000; when->tv_sec++; } when->tv_sec += sec; } } /* handle the next expired timeout */ static void handle_timeout(void) { struct timeout_user *user = timeout_head; timeout_head = user->next; if (user->next) user->next->prev = user->prev; else timeout_tail = user->prev; user->callback( user->private ); free( user ); } /* SIGHUP handler */ static void sighup_handler() { #ifdef DEBUG_OBJECTS dump_objects(); #endif } /* SIGTERM handler */ static void sigterm_handler() { close_registry(); exit(1); } /* server main loop */ void select_loop(void) { int ret; sigset_t sigset; struct sigaction action; /* block the signals we use */ sigemptyset( &sigset ); sigaddset( &sigset, SIGCHLD ); sigaddset( &sigset, SIGHUP ); sigaddset( &sigset, SIGINT ); sigaddset( &sigset, SIGQUIT ); sigaddset( &sigset, SIGTERM ); sigprocmask( SIG_BLOCK, &sigset, NULL ); /* set the handlers */ action.sa_mask = sigset; action.sa_flags = 0; action.sa_handler = sigchld_handler; sigaction( SIGCHLD, &action, NULL ); action.sa_handler = sighup_handler; sigaction( SIGHUP, &action, NULL ); action.sa_handler = sigterm_handler; sigaction( SIGINT, &action, NULL ); sigaction( SIGQUIT, &action, NULL ); sigaction( SIGTERM, &action, NULL ); while (active_users) { long diff = -1; if (timeout_head) { struct timeval now; gettimeofday( &now, NULL ); while (timeout_head) { if (!time_before( &now, &timeout_head->when )) handle_timeout(); else { diff = (timeout_head->when.tv_sec - now.tv_sec) * 1000 + (timeout_head->when.tv_usec - now.tv_usec) / 1000; break; } } } sigprocmask( SIG_UNBLOCK, &sigset, NULL ); /* Note: we assume that the signal handlers do not manipulate the pollfd array * or the timeout list, otherwise there is a race here. */ ret = poll( pollfd, nb_users, diff ); sigprocmask( SIG_BLOCK, &sigset, NULL ); if (ret > 0) { int i; for (i = 0; i < nb_users; i++) { if (pollfd[i].revents) { poll_users[i]->ops->poll_event( poll_users[i], pollfd[i].revents ); if (!--ret) break; } } } } }