/* * Async i/o definitions * * Copyright (C) 2000 Mike McCormack * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _SERVER_ASYNC_ #define _SERVER_ASYNC_ #include #include "object.h" struct async_queue; struct async { struct object *obj; struct thread *thread; void *func; void *overlapped; unsigned int status; struct timeval when; struct timeout_user *timeout; struct async *next,*prev; struct async_queue *q; }; struct async_queue { struct async *head; struct async *tail; }; void destroy_async( struct async *async ); void destroy_async_queue( struct async_queue *q ); void async_notify(struct async *async, int status); struct async *find_async(struct async_queue *q, struct thread *thread, void *overlapped); void async_insert(struct async_queue *q, struct async *async); struct async *create_async(struct object *obj, struct thread *thread, void *func, void *overlapped); void async_add_timeout(struct async *async, int timeout); static inline void init_async_queue(struct async_queue *q) { q->head = q->tail = NULL; } #define IS_READY(q) (((q).head) && ((q).head->status==STATUS_PENDING)) #endif /* _SERVER_ASYNC_ */