/* * Emulator initialisation code * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "winbase.h" #include "wine/winbase16.h" #include "wingdi.h" #include "winuser.h" #include "miscemu.h" #include "callback.h" #include "options.h" #include "wine/debug.h" static char main_exe_name[MAX_PATH]; static HANDLE main_exe_file; static BOOL (WINAPI *pGetMessageA)(LPMSG,HWND,UINT,UINT); static BOOL (WINAPI *pTranslateMessage)(const MSG*); static LONG (WINAPI *pDispatchMessageA)(const MSG*); extern void PROCESS_InitWine( int argc, char *argv[], LPSTR win16_exe_name, HANDLE *win16_exe_file ) WINE_NORETURN; extern HINSTANCE16 NE_StartMain( LPCSTR name, HANDLE file ); /*********************************************************************** * Main loop of initial task */ int WINAPI wine_initial_task( HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, INT show ) { MSG msg; HINSTANCE16 instance; HMODULE user32; /* some programs assume mmsystem is always present */ LoadLibrary16( "mmsystem.dll" ); if ((instance = NE_StartMain( main_exe_name, main_exe_file )) < 32) { if (instance == 11) /* try DOS format */ { if (DPMI_LoadDosSystem()) Dosvm.LoadDosExe( main_exe_name, main_exe_file ); /* if we get back here it failed */ instance = GetLastError(); } MESSAGE( "%s: can't exec '%s': ", argv0, GetCommandLineA() ); switch (instance) { case 2: MESSAGE("file not found\n" ); break; case 11: MESSAGE("invalid exe file\n" ); break; default: MESSAGE("error=%d\n", instance ); break; } ExitProcess(instance); } CloseHandle( main_exe_file ); /* avoid file sharing problems */ /* Start message loop for desktop window */ if (!(user32 = LoadLibraryA( "user32.dll" ))) { MESSAGE( "Cannot load user32.dll\n" ); ExitProcess( GetLastError() ); } pGetMessageA = (void *)GetProcAddress( user32, "GetMessageA" ); pTranslateMessage = (void *)GetProcAddress( user32, "TranslateMessage" ); pDispatchMessageA = (void *)GetProcAddress( user32, "DispatchMessageA" ); while ( GetNumTasks16() > 1 && pGetMessageA( &msg, 0, 0, 0 ) ) { pTranslateMessage( &msg ); pDispatchMessageA( &msg ); } ExitProcess( 0 ); } /********************************************************************** * main */ int main( int argc, char *argv[] ) { PROCESS_InitWine( argc, argv, main_exe_name, &main_exe_file ); return 1; /* not reached */ }