/* * Copyright (C) Hidenori TAKESHIMA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include "windef.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(quartz); /*********************************************************************** * AmpFactorToDB (QUARTZ.@) * * undocumented. * converting from Amp to dB? * */ LONG WINAPI QUARTZ_AmpFactorToDB( LONG amp ) { LONG dB; FIXME( "(%08ld): undocumented API.\n", amp ); if ( amp <= 0 || amp > 65536 ) return 0; dB = (LONG)(2000.0 * log10((double)amp / 65536.0) + 0.5); if ( dB >= 0 ) dB = 0; if ( dB < -10000 ) dB = -10000; return dB; } /*********************************************************************** * DBToAmpFactor (QUARTZ.@) * * undocumented. * converting from dB to Amp? */ LONG WINAPI QUARTZ_DBToAmpFactor( LONG dB ) { LONG amp; FIXME( "(%08ld): undocumented API.\n", dB ); if ( dB >= 0 ) return 65535; if ( dB < -10000 ) return 0; amp = (LONG)(pow(10.0,dB / 2000.0) * 65536.0 + 0.5); if ( amp <= 0 ) amp = 1; if ( amp >= 65536 ) amp = 65535; return amp; }