/* ddraw/d3d structure version conversion * * Copyright 2000 TransGaming Technologies Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "ddraw.h" #include "ddraw_private.h" void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut) { /* 2 adds three additional caps fields to the end. Both versions * are unversioned. */ pOut->dwCaps = pIn->dwCaps; pOut->dwCaps2 = 0; pOut->dwCaps3 = 0; pOut->dwCaps4 = 0; } void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut) { /* 2 adds a dwWHQLLevel field to the end. Both structures are * unversioned. */ memcpy(pOut, pIn, sizeof(*pOut)); }