/* * Desktop window class. * * Copyright 1994 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include "windef.h" #include "wingdi.h" #include "user.h" #include "controls.h" #include "wine/winuser16.h" static HBRUSH hbrushPattern; static HBITMAP hbitmapWallPaper; static SIZE bitmapSize; static BOOL fTileWallPaper; static LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam ); /********************************************************************* * desktop class descriptor */ const struct builtin_class_descr DESKTOP_builtin_class = { DESKTOP_CLASS_ATOM, /* name */ CS_GLOBALCLASS, /* style */ NULL, /* procA (winproc is Unicode only) */ DesktopWndProc, /* procW */ 0, /* extra */ IDC_ARROWA, /* cursor */ COLOR_BACKGROUND+1 /* brush */ }; /*********************************************************************** * DESKTOP_LoadBitmap * * Load a bitmap from a file. Used by SetDeskWallPaper(). */ static HBITMAP DESKTOP_LoadBitmap( HDC hdc, const char *filename ) { BITMAPFILEHEADER *fileHeader; BITMAPINFO *bitmapInfo; HBITMAP hbitmap; HFILE file; LPSTR buffer; LONG size; /* Read all the file into memory */ if ((file = _lopen( filename, OF_READ )) == HFILE_ERROR) { UINT len = GetWindowsDirectoryA( NULL, 0 ); if (!(buffer = HeapAlloc( GetProcessHeap(), 0, len + strlen(filename) + 2 ))) return 0; GetWindowsDirectoryA( buffer, len + 1 ); strcat( buffer, "\\" ); strcat( buffer, filename ); file = _lopen( buffer, OF_READ ); HeapFree( GetProcessHeap(), 0, buffer ); } if (file == HFILE_ERROR) return 0; size = _llseek( file, 0, 2 ); if (!(buffer = HeapAlloc( GetProcessHeap(), 0, size ))) { _lclose( file ); return 0; } _llseek( file, 0, 0 ); size = _lread( file, buffer, size ); _lclose( file ); fileHeader = (BITMAPFILEHEADER *)buffer; bitmapInfo = (BITMAPINFO *)(buffer + sizeof(BITMAPFILEHEADER)); /* Check header content */ if ((fileHeader->bfType != 0x4d42) || (size < fileHeader->bfSize)) { HeapFree( GetProcessHeap(), 0, buffer ); return 0; } hbitmap = CreateDIBitmap( hdc, &bitmapInfo->bmiHeader, CBM_INIT, buffer + fileHeader->bfOffBits, bitmapInfo, DIB_RGB_COLORS ); HeapFree( GetProcessHeap(), 0, buffer ); return hbitmap; } /*********************************************************************** * DesktopWndProc */ static LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam ) { LRESULT retvalue = 0; if (message == WM_NCCREATE) { hbrushPattern = 0; hbitmapWallPaper = 0; SetDeskPattern(); SetDeskWallPaper( (LPSTR)-1 ); retvalue = 1; } /* all other messages are ignored */ return retvalue; } /*********************************************************************** * PaintDesktop (USER32.@) * */ BOOL WINAPI PaintDesktop(HDC hdc) { HWND hwnd = GetDesktopWindow(); /* check for an owning thread; otherwise don't paint anything (non-desktop mode) */ if (GetWindowThreadProcessId( hwnd, NULL )) { RECT rect; GetClientRect( hwnd, &rect ); /* Paint desktop pattern (only if wall paper does not cover everything) */ if (!hbitmapWallPaper || (!fTileWallPaper && ((bitmapSize.cx < rect.right) || (bitmapSize.cy < rect.bottom)))) { HBRUSH brush = hbrushPattern; if (!brush) brush = GetClassLongA( hwnd, GCL_HBRBACKGROUND ); /* Set colors in case pattern is a monochrome bitmap */ SetBkColor( hdc, RGB(0,0,0) ); SetTextColor( hdc, GetSysColor(COLOR_BACKGROUND) ); FillRect( hdc, &rect, brush ); } /* Paint wall paper */ if (hbitmapWallPaper) { INT x, y; HDC hMemDC = CreateCompatibleDC( hdc ); SelectObject( hMemDC, hbitmapWallPaper ); if (fTileWallPaper) { for (y = 0; y < rect.bottom; y += bitmapSize.cy) for (x = 0; x < rect.right; x += bitmapSize.cx) BitBlt( hdc, x, y, bitmapSize.cx, bitmapSize.cy, hMemDC, 0, 0, SRCCOPY ); } else { x = (rect.left + rect.right - bitmapSize.cx) / 2; y = (rect.top + rect.bottom - bitmapSize.cy) / 2; if (x < 0) x = 0; if (y < 0) y = 0; BitBlt( hdc, x, y, bitmapSize.cx, bitmapSize.cy, hMemDC, 0, 0, SRCCOPY ); } DeleteDC( hMemDC ); } } return TRUE; } /*********************************************************************** * OldSetDeskPattern (USER.279) */ BOOL16 WINAPI SetDeskPattern(void) { char buffer[100]; GetProfileStringA( "desktop", "Pattern", "(None)", buffer, 100 ); return DESKTOP_SetPattern( buffer ); } /*********************************************************************** * SetDeskWallPaper (USER.285) */ BOOL16 WINAPI SetDeskWallPaper16( LPCSTR filename ) { return SetDeskWallPaper( filename ); } /*********************************************************************** * SetDeskWallPaper (USER32.@) * * FIXME: is there a unicode version? */ BOOL WINAPI SetDeskWallPaper( LPCSTR filename ) { HBITMAP hbitmap; HDC hdc; char buffer[256]; if (filename == (LPSTR)-1) { GetProfileStringA( "desktop", "WallPaper", "(None)", buffer, 256 ); filename = buffer; } hdc = GetDC( 0 ); hbitmap = DESKTOP_LoadBitmap( hdc, filename ); ReleaseDC( 0, hdc ); if (hbitmapWallPaper) DeleteObject( hbitmapWallPaper ); hbitmapWallPaper = hbitmap; fTileWallPaper = GetProfileIntA( "desktop", "TileWallPaper", 0 ); if (hbitmap) { BITMAP bmp; GetObjectA( hbitmap, sizeof(bmp), &bmp ); bitmapSize.cx = (bmp.bmWidth != 0) ? bmp.bmWidth : 1; bitmapSize.cy = (bmp.bmHeight != 0) ? bmp.bmHeight : 1; } return TRUE; } /*********************************************************************** * DESKTOP_SetPattern * * Set the desktop pattern. */ BOOL DESKTOP_SetPattern( LPCSTR pattern ) { int pat[8]; if (hbrushPattern) DeleteObject( hbrushPattern ); memset( pat, 0, sizeof(pat) ); if (pattern && sscanf( pattern, " %d %d %d %d %d %d %d %d", &pat[0], &pat[1], &pat[2], &pat[3], &pat[4], &pat[5], &pat[6], &pat[7] )) { WORD pattern[8]; HBITMAP hbitmap; int i; for (i = 0; i < 8; i++) pattern[i] = pat[i] & 0xffff; hbitmap = CreateBitmap( 8, 8, 1, 1, (LPSTR)pattern ); hbrushPattern = CreatePatternBrush( hbitmap ); DeleteObject( hbitmap ); } else hbrushPattern = 0; return TRUE; }