/* * Copyright 2014 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include "d2d1_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d2d); static inline struct d2d_bitmap *impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) { return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface); } static HRESULT STDMETHODCALLTYPE d2d_bitmap_QueryInterface(ID2D1Bitmap *iface, REFIID iid, void **out) { TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); if (IsEqualGUID(iid, &IID_ID2D1Bitmap) || IsEqualGUID(iid, &IID_ID2D1Resource) || IsEqualGUID(iid, &IID_IUnknown)) { ID2D1Bitmap_AddRef(iface); *out = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); *out = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap *iface) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); ULONG refcount = InterlockedIncrement(&bitmap->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap *iface) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); ULONG refcount = InterlockedDecrement(&bitmap->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); if (!refcount) { ID3D10ShaderResourceView_Release(bitmap->view); HeapFree(GetProcessHeap(), 0, bitmap); } return refcount; } static void STDMETHODCALLTYPE d2d_bitmap_GetFactory(ID2D1Bitmap *iface, ID2D1Factory **factory) { FIXME("iface %p, factory %p stub!\n", iface, factory); *factory = NULL; } static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_bitmap_GetSize(ID2D1Bitmap *iface, D2D1_SIZE_F *size) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, size %p.\n", iface, size); size->width = bitmap->pixel_size.width / (bitmap->dpi_x / 96.0f); size->height = bitmap->pixel_size.height / (bitmap->dpi_y / 96.0f); return size; } static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_bitmap_GetPixelSize(ID2D1Bitmap *iface, D2D1_SIZE_U *pixel_size) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, pixel_size %p.\n", iface, pixel_size); *pixel_size = bitmap->pixel_size; return pixel_size; } static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_bitmap_GetPixelFormat(ID2D1Bitmap *iface, D2D1_PIXEL_FORMAT *format) { FIXME("iface %p stub!\n", iface); format->format = DXGI_FORMAT_UNKNOWN; format->alphaMode = D2D1_ALPHA_MODE_UNKNOWN; return format; } static void STDMETHODCALLTYPE d2d_bitmap_GetDpi(ID2D1Bitmap *iface, float *dpi_x, float *dpi_y) { struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface); TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y); *dpi_x = bitmap->dpi_x; *dpi_y = bitmap->dpi_y; } static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromBitmap(ID2D1Bitmap *iface, const D2D1_POINT_2U *dst_point, ID2D1Bitmap *bitmap, const D2D1_RECT_U *src_rect) { FIXME("iface %p, dst_point %p, bitmap %p, src_rect %p stub!\n", iface, dst_point, bitmap, src_rect); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromRenderTarget(ID2D1Bitmap *iface, const D2D1_POINT_2U *dst_point, ID2D1RenderTarget *render_target, const D2D1_RECT_U *src_rect) { FIXME("iface %p, dst_point %p, render_target %p, src_rect %p stub!\n", iface, dst_point, render_target, src_rect); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromMemory(ID2D1Bitmap *iface, const D2D1_RECT_U *dst_rect, const void *src_data, UINT32 pitch) { FIXME("iface %p, dst_rect %p, src_data %p, pitch %u stub!\n", iface, dst_rect, src_data, pitch); return E_NOTIMPL; } static const struct ID2D1BitmapVtbl d2d_bitmap_vtbl = { d2d_bitmap_QueryInterface, d2d_bitmap_AddRef, d2d_bitmap_Release, d2d_bitmap_GetFactory, d2d_bitmap_GetSize, d2d_bitmap_GetPixelSize, d2d_bitmap_GetPixelFormat, d2d_bitmap_GetDpi, d2d_bitmap_CopyFromBitmap, d2d_bitmap_CopyFromRenderTarget, d2d_bitmap_CopyFromMemory, }; HRESULT d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_d3d_render_target *render_target, D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc) { D3D10_SUBRESOURCE_DATA resource_data; D3D10_TEXTURE2D_DESC texture_desc; ID3D10Texture2D *texture; HRESULT hr; FIXME("Ignoring bitmap properties.\n"); bitmap->ID2D1Bitmap_iface.lpVtbl = &d2d_bitmap_vtbl; bitmap->refcount = 1; texture_desc.Width = size.width; texture_desc.Height = size.height; texture_desc.MipLevels = 1; texture_desc.ArraySize = 1; texture_desc.Format = desc->pixelFormat.format; texture_desc.SampleDesc.Count = 1; texture_desc.SampleDesc.Quality = 0; texture_desc.Usage = D3D10_USAGE_DEFAULT; texture_desc.BindFlags = D3D10_BIND_SHADER_RESOURCE; texture_desc.CPUAccessFlags = 0; texture_desc.MiscFlags = 0; resource_data.pSysMem = src_data; resource_data.SysMemPitch = pitch; if (FAILED(hr = ID3D10Device_CreateTexture2D(render_target->device, &texture_desc, &resource_data, &texture))) { ERR("Failed to create texture, hr %#x.\n", hr); return hr; } hr = ID3D10Device_CreateShaderResourceView(render_target->device, (ID3D10Resource *)texture, NULL, &bitmap->view); ID3D10Texture2D_Release(texture); if (FAILED(hr)) { ERR("Failed to create view, hr %#x.\n", hr); return hr; } bitmap->pixel_size = size; bitmap->dpi_x = desc->dpiX; bitmap->dpi_y = desc->dpiY; if (bitmap->dpi_x == 0.0f && bitmap->dpi_y == 0.0f) { bitmap->dpi_x = 96.0f; bitmap->dpi_y = 96.0f; } return S_OK; } struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d2d_bitmap_vtbl); return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap_iface); }