/* * Builtin dlls resource support * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #ifdef HAVE_SYS_TYPES_H # include #endif #include #ifdef HAVE_SYS_STAT_H # include #endif #ifdef HAVE_SYS_MMAN_H #include #endif #include "windef.h" #include "winbase.h" #include "build.h" /* Unicode string or integer id */ struct string_id { WCHAR *str; /* ptr to Unicode string */ WORD id; /* integer id if str is NULL */ }; /* descriptor for a resource */ struct resource { struct string_id type; struct string_id name; const void *data; unsigned int data_size; WORD lang; }; /* name level of the resource tree */ struct res_name { const struct string_id *name; /* name */ const struct resource *res; /* resource */ int nb_languages; /* number of languages */ unsigned int name_offset; /* offset of name in resource dir */ }; /* type level of the resource tree */ struct res_type { const struct string_id *type; /* type name */ struct res_name *names; /* names array */ unsigned int nb_names; /* total number of names */ unsigned int nb_id_names; /* number of names that have a numeric id */ unsigned int name_offset; /* offset of type name in resource dir */ }; /* top level of the resource tree */ struct res_tree { struct res_type *types; /* types array */ unsigned int nb_types; /* total number of types */ }; static const unsigned char *file_pos; /* current position in resource file */ static const unsigned char *file_end; /* end of resource file */ static const char *file_name; /* current resource file name */ /* size of a resource directory with n entries */ #define RESDIR_SIZE(n) ((4 + 2 * (n)) * sizeof(int)) inline static struct resource *add_resource( DLLSPEC *spec ) { spec->resources = xrealloc( spec->resources, (spec->nb_resources + 1) * sizeof(spec->resources[0]) ); return &spec->resources[spec->nb_resources++]; } static inline unsigned int strlenW( const WCHAR *str ) { const WCHAR *s = str; while (*s) s++; return s - str; } static inline int strcmpW( const WCHAR *str1, const WCHAR *str2 ) { while (*str1 && (*str1 == *str2)) { str1++; str2++; } return *str1 - *str2; } static struct res_name *add_name( struct res_type *type, const struct resource *res ) { struct res_name *name; type->names = xrealloc( type->names, (type->nb_names + 1) * sizeof(*type->names) ); name = &type->names[type->nb_names++]; name->name = &res->name; name->res = res; name->nb_languages = 1; if (!name->name->str) type->nb_id_names++; return name; } static struct res_type *add_type( struct res_tree *tree, const struct resource *res ) { struct res_type *type; tree->types = xrealloc( tree->types, (tree->nb_types + 1) * sizeof(*tree->types) ); type = &tree->types[tree->nb_types++]; type->type = &res->type; type->names = NULL; type->nb_names = 0; type->nb_id_names = 0; return type; } /* get the next word from the current resource file */ static WORD get_word(void) { WORD ret = *(const WORD *)file_pos; file_pos += sizeof(WORD); if (file_pos > file_end) fatal_error( "%s is a truncated file\n", file_name ); return ret; } /* get the next dword from the current resource file */ static DWORD get_dword(void) { DWORD ret = *(const DWORD *)file_pos; file_pos += sizeof(DWORD); if (file_pos > file_end) fatal_error( "%s is a truncated file\n", file_name ); return ret; } /* get a string from the current resource file */ static void get_string( struct string_id *str ) { if (*(const WCHAR *)file_pos == 0xffff) { get_word(); /* skip the 0xffff */ str->str = NULL; str->id = get_word(); } else { WCHAR *p = xmalloc( (strlenW((const WCHAR*)file_pos) + 1) * sizeof(WCHAR) ); str->str = p; str->id = 0; while ((*p++ = get_word())); } } /* check the file header */ /* all values must be zero except header size */ static int check_header(void) { if (get_dword()) return 0; /* data size */ if (get_dword() != 32) return 0; /* header size */ if (get_word() != 0xffff || get_word()) return 0; /* type, must be id 0 */ if (get_word() != 0xffff || get_word()) return 0; /* name, must be id 0 */ if (get_dword()) return 0; /* data version */ if (get_word()) return 0; /* mem options */ if (get_word()) return 0; /* language */ if (get_dword()) return 0; /* version */ if (get_dword()) return 0; /* characteristics */ return 1; } /* load the next resource from the current file */ static void load_next_resource( DLLSPEC *spec ) { DWORD hdr_size; struct resource *res = add_resource( spec ); res->data_size = (get_dword() + 3) & ~3; hdr_size = get_dword(); if (hdr_size & 3) fatal_error( "%s header size not aligned\n", file_name ); res->data = file_pos - 2*sizeof(DWORD) + hdr_size; get_string( &res->type ); get_string( &res->name ); if ((int)file_pos & 2) get_word(); /* align to dword boundary */ get_dword(); /* skip data version */ get_word(); /* skip mem options */ res->lang = get_word(); get_dword(); /* skip version */ get_dword(); /* skip characteristics */ file_pos = (const unsigned char *)res->data + res->data_size; if (file_pos > file_end) fatal_error( "%s is a truncated file\n", file_name ); } /* load a Win32 .res file */ int load_res32_file( const char *name, DLLSPEC *spec ) { int fd, ret; void *base; struct stat st; if ((fd = open( name, O_RDONLY )) == -1) fatal_perror( "Cannot open %s", name ); if ((fstat( fd, &st ) == -1)) fatal_perror( "Cannot stat %s", name ); if (!st.st_size) fatal_error( "%s is an empty file\n", name ); #ifdef HAVE_MMAP if ((base = mmap( NULL, st.st_size, PROT_READ, MAP_PRIVATE, fd, 0 )) == (void*)-1) #endif /* HAVE_MMAP */ { base = xmalloc( st.st_size ); if (read( fd, base, st.st_size ) != st.st_size) fatal_error( "Cannot read %s\n", name ); } file_name = name; file_pos = base; file_end = file_pos + st.st_size; if ((ret = check_header())) { while (file_pos < file_end) load_next_resource( spec ); } close( fd ); return ret; } /* compare two unicode strings/ids */ static int cmp_string( const struct string_id *str1, const struct string_id *str2 ) { if (!str1->str) { if (!str2->str) return str1->id - str2->id; return 1; /* an id compares larger than a string */ } if (!str2->str) return -1; return strcmpW( str1->str, str2->str ); } /* compare two resources for sorting the resource directory */ /* resources are stored first by type, then by name, then by language */ static int cmp_res( const void *ptr1, const void *ptr2 ) { const struct resource *res1 = ptr1; const struct resource *res2 = ptr2; int ret; if ((ret = cmp_string( &res1->type, &res2->type ))) return ret; if ((ret = cmp_string( &res1->name, &res2->name ))) return ret; return res1->lang - res2->lang; } /* build the 3-level (type,name,language) resource tree */ static struct res_tree *build_resource_tree( DLLSPEC *spec ) { unsigned int i; struct res_tree *tree; struct res_type *type = NULL; struct res_name *name = NULL; qsort( spec->resources, spec->nb_resources, sizeof(*spec->resources), cmp_res ); tree = xmalloc( sizeof(*tree) ); tree->types = NULL; tree->nb_types = 0; for (i = 0; i < spec->nb_resources; i++) { if (!i || cmp_string( &spec->resources[i].type, &spec->resources[i-1].type )) /* new type */ { type = add_type( tree, &spec->resources[i] ); name = add_name( type, &spec->resources[i] ); } else if (cmp_string( &spec->resources[i].name, &spec->resources[i-1].name )) /* new name */ { name = add_name( type, &spec->resources[i] ); } else name->nb_languages++; } return tree; } /* free the resource tree */ static void free_resource_tree( struct res_tree *tree ) { unsigned int i; for (i = 0; i < tree->nb_types; i++) free( tree->types[i].names ); free( tree->types ); free( tree ); } /* output a Unicode string */ static void output_string( FILE *outfile, const WCHAR *name ) { int i, len = strlenW(name); fprintf( outfile, "0x%04x", len ); for (i = 0; i < len; i++) fprintf( outfile, ", 0x%04x", name[i] ); fprintf( outfile, " /* " ); for (i = 0; i < len; i++) fprintf( outfile, "%c", isprint((char)name[i]) ? (char)name[i] : '?' ); fprintf( outfile, " */" ); } /* output the resource definitions */ void output_resources( FILE *outfile, DLLSPEC *spec ) { int j, k, nb_id_types; unsigned int i, n, offset, data_offset; struct res_tree *tree; struct res_type *type; struct res_name *name; const struct resource *res; if (!spec->nb_resources) return; tree = build_resource_tree( spec ); /* directory structures */ fprintf( outfile, "struct res_dir {\n" ); fprintf( outfile, " unsigned int Characteristics;\n" ); fprintf( outfile, " unsigned int TimeDateStamp;\n" ); fprintf( outfile, " unsigned short MajorVersion, MinorVersion;\n" ); fprintf( outfile, " unsigned short NumerOfNamedEntries, NumberOfIdEntries;\n};\n\n" ); fprintf( outfile, "struct res_dir_entry {\n" ); fprintf( outfile, " unsigned int Name;\n" ); fprintf( outfile, " unsigned int OffsetToData;\n};\n\n" ); fprintf( outfile, "struct res_data_entry {\n" ); fprintf( outfile, " const unsigned int *OffsetToData;\n" ); fprintf( outfile, " unsigned int Size;\n" ); fprintf( outfile, " unsigned int CodePage;\n" ); fprintf( outfile, " unsigned int ResourceHandle;\n};\n\n" ); /* resource directory definition */ fprintf( outfile, "static struct res_struct{\n" ); fprintf( outfile, " struct res_dir type_dir;\n" ); fprintf( outfile, " struct res_dir_entry type_entries[%d];\n", tree->nb_types ); offset = RESDIR_SIZE( tree->nb_types ); for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { offset += RESDIR_SIZE( type->nb_names ); fprintf( outfile, " struct res_dir name_%d_dir;\n", i ); fprintf( outfile, " struct res_dir_entry name_%d_entries[%d];\n", i, type->nb_names ); for (n = 0, name = type->names; n < type->nb_names; n++, name++) { offset += RESDIR_SIZE( name->nb_languages ); fprintf( outfile, " struct res_dir lang_%d_%d_dir;\n", i, n ); fprintf( outfile, " struct res_dir_entry lang_%d_%d_entries[%d];\n", i, n, name->nb_languages ); } } fprintf( outfile, " struct res_data_entry data_entries[%d];\n", spec->nb_resources ); offset += spec->nb_resources * 4 * sizeof(int); for (i = nb_id_types = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) { type->name_offset = offset | 0x80000000; offset += (strlenW(type->type->str)+1) * sizeof(unsigned short); fprintf( outfile, " unsigned short type_%d_name[%d];\n", i, strlenW(type->type->str)+1 ); } else { type->name_offset = type->type->id; nb_id_types++; } for (n = 0, name = type->names; n < type->nb_names; n++, name++) { if (name->name->str) { name->name_offset = offset | 0x80000000; offset += (strlenW(name->name->str)+1) * sizeof(unsigned short); fprintf( outfile, " unsigned short name_%d_%d_name[%d];\n", i, n, strlenW(name->name->str)+1 ); } else name->name_offset = name->name->id; } } for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++) fprintf( outfile, " unsigned int res_%d[%d];\n", i, res->data_size / 4 ); /* resource directory contents */ fprintf( outfile, "} __wine_spec_resources = {\n" ); fprintf( outfile, " { 0, 0, 0, 0, %d, %d },\n", tree->nb_types - nb_id_types, nb_id_types ); /* dump the type directory */ offset = RESDIR_SIZE( tree->nb_types ); fprintf( outfile, " {\n" ); for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { fprintf( outfile, " { 0x%08x, 0x%08x },\n", type->name_offset, offset | 0x80000000 ); offset += RESDIR_SIZE( type->nb_names ); for (n = 0, name = type->names; n < type->nb_names; n++, name++) offset += RESDIR_SIZE( name->nb_languages ); } fprintf( outfile, " },\n" ); data_offset = offset; offset = RESDIR_SIZE( tree->nb_types ); /* dump the names and languages directories */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { fprintf( outfile, " { 0, 0, 0, 0, %d, %d }, /* name_%d_dir */\n {\n", type->nb_names - type->nb_id_names, type->nb_id_names, i ); offset += RESDIR_SIZE( type->nb_names ); for (n = 0, name = type->names; n < type->nb_names; n++, name++) { fprintf( outfile, " { 0x%08x, 0x%08x },\n", name->name_offset, offset | 0x80000000 ); offset += RESDIR_SIZE( name->nb_languages ); } fprintf( outfile, " },\n" ); for (n = 0, name = type->names; n < type->nb_names; n++, name++) { fprintf( outfile, " { 0, 0, 0, 0, 0, %d }, /* lang_%d_%d_dir */\n {\n", name->nb_languages, i, n ); for (k = 0, res = name->res; k < name->nb_languages; k++, res++) { fprintf( outfile, " { 0x%04x, 0x%08x },\n", res->lang, data_offset + (res - spec->resources) * 4 * sizeof(int) ); } fprintf( outfile, " },\n" ); } } /* dump the resource data entries */ fprintf( outfile, " {\n" ); for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++) { fprintf( outfile, " { __wine_spec_resources.res_%d, sizeof(__wine_spec_resources.res_%d), 0, 0 }, /* %08x */\n", i, i, data_offset + i * 4 * sizeof(int) ); } /* dump the name strings */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) { fprintf( outfile, " },\n { " ); output_string( outfile, type->type->str ); } for (n = 0, name = type->names; n < type->nb_names; n++, name++) { if (name->name->str) { fprintf( outfile, " },\n { " ); output_string( outfile, name->name->str ); } } } fprintf( outfile, " },\n" ); /* resource data */ for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++) { const unsigned int *p = res->data; int size = res->data_size / 4; /* dump data as ints to ensure correct alignment */ fprintf( outfile, " { /* res_%d */\n ", i ); for (j = 0; j < size - 1; j++, p++) { fprintf( outfile, "0x%08x,", *p ); if ((j % 8) == 7) fprintf( outfile, "\n " ); } fprintf( outfile, "0x%08x\n },\n", *p ); } fprintf( outfile, "};\n\n" ); free_resource_tree( tree ); }