/* -*- C -*- * * Wine server protocol definition * * Copyright (C) 2001 Alexandre Julliard * * This file is used by tools/make_requests to build the * protocol structures in include/wine/server_protocol.h * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ @HEADER /* start of C declarations */ #include #include #include #include #include struct request_header { int req; /* request code */ size_t request_size; /* request variable part size */ size_t reply_size; /* reply variable part maximum size */ }; struct reply_header { unsigned int error; /* error result */ size_t reply_size; /* reply variable part size */ }; /* placeholder structure for the maximum allowed request size */ /* this is used to construct the generic_request union */ struct request_max_size { int pad[16]; /* the max request size is 16 ints */ }; typedef void *obj_handle_t; typedef void *user_handle_t; typedef unsigned short atom_t; typedef unsigned int process_id_t; typedef unsigned int thread_id_t; #define FIRST_USER_HANDLE 0x0020 /* first possible value for low word of user handle */ #define LAST_USER_HANDLE 0xffef /* last possible value for low word of user handle */ /* definitions of the event data depending on the event code */ struct debug_event_exception { EXCEPTION_RECORD record; /* exception record */ int first; /* first chance exception? */ }; struct debug_event_create_thread { obj_handle_t handle; /* handle to the new thread */ void *teb; /* thread teb (in debugged process address space) */ void *start; /* thread startup routine */ }; struct debug_event_create_process { obj_handle_t file; /* handle to the process exe file */ obj_handle_t process; /* handle to the new process */ obj_handle_t thread; /* handle to the new thread */ void *base; /* base of executable image */ int dbg_offset; /* offset of debug info in file */ int dbg_size; /* size of debug info */ void *teb; /* thread teb (in debugged process address space) */ void *start; /* thread startup routine */ void *name; /* image name (optional) */ int unicode; /* is it Unicode? */ }; struct debug_event_exit { int exit_code; /* thread or process exit code */ }; struct debug_event_load_dll { obj_handle_t handle; /* file handle for the dll */ void *base; /* base address of the dll */ int dbg_offset; /* offset of debug info in file */ int dbg_size; /* size of debug info */ void *name; /* image name (optional) */ int unicode; /* is it Unicode? */ }; struct debug_event_unload_dll { void *base; /* base address of the dll */ }; struct debug_event_output_string { void *string; /* string to display (in debugged process address space) */ int unicode; /* is it Unicode? */ int length; /* string length */ }; struct debug_event_rip_info { int error; /* ??? */ int type; /* ??? */ }; union debug_event_data { struct debug_event_exception exception; struct debug_event_create_thread create_thread; struct debug_event_create_process create_process; struct debug_event_exit exit; struct debug_event_load_dll load_dll; struct debug_event_unload_dll unload_dll; struct debug_event_output_string output_string; struct debug_event_rip_info rip_info; }; /* debug event data */ typedef struct { int code; /* event code */ union debug_event_data info; /* event information */ } debug_event_t; /* structure used in sending an fd from client to server */ struct send_fd { thread_id_t tid; /* thread id */ int fd; /* file descriptor on client-side */ }; /* structure sent by the server on the wait fifo */ struct wake_up_reply { void *cookie; /* magic cookie that was passed in select_request */ int signaled; /* wait result */ }; /* structure for absolute timeouts */ typedef struct { int sec; /* seconds since Unix epoch */ int usec; /* microseconds */ } abs_time_t; /* structure returned in the list of window properties */ typedef struct { atom_t atom; /* property atom */ short string; /* was atom a string originally? */ obj_handle_t handle; /* handle stored in property */ } property_data_t; /* structure to specify window rectangles */ typedef struct { int left; int top; int right; int bottom; } rectangle_t; /* structure for console char/attribute info */ typedef struct { WCHAR ch; unsigned short attr; } char_info_t; /****************************************************************/ /* Request declarations */ /* Create a new process from the context of the parent */ @REQ(new_process) int inherit_all; /* inherit all handles from parent */ int create_flags; /* creation flags */ int unix_pid; /* Unix pid of new process */ obj_handle_t exe_file; /* file handle for main exe */ obj_handle_t hstdin; /* handle for stdin */ obj_handle_t hstdout; /* handle for stdout */ obj_handle_t hstderr; /* handle for stderr */ VARARG(info,startup_info); /* startup information */ @REPLY obj_handle_t info; /* new process info handle */ @END /* Retrieve information about a newly started process */ @REQ(get_new_process_info) obj_handle_t info; /* info handle returned from new_process_request */ int pinherit; /* process handle inherit flag */ int tinherit; /* thread handle inherit flag */ @REPLY process_id_t pid; /* process id */ obj_handle_t phandle; /* process handle (in the current process) */ thread_id_t tid; /* thread id */ obj_handle_t thandle; /* thread handle (in the current process) */ int success; /* did the process start successfully? */ @END /* Create a new thread from the context of the parent */ @REQ(new_thread) int suspend; /* new thread should be suspended on creation */ int inherit; /* inherit flag */ int request_fd; /* fd for request pipe */ @REPLY thread_id_t tid; /* thread id */ obj_handle_t handle; /* thread handle (in the current process) */ @END /* Signal that we are finished booting on the client side */ @REQ(boot_done) int debug_level; /* new debug level */ @END /* Initialize a process; called from the new process context */ @REQ(init_process) void* peb; /* addr of PEB */ void* ldt_copy; /* addr of LDT copy */ @REPLY int create_flags; /* creation flags */ unsigned int server_start; /* server start time (GetTickCount) */ size_t info_size; /* total size of startup info */ obj_handle_t exe_file; /* file handle for main exe */ obj_handle_t hstdin; /* handle for stdin */ obj_handle_t hstdout; /* handle for stdout */ obj_handle_t hstderr; /* handle for stderr */ @END /* Retrieve the new process startup info */ @REQ(get_startup_info) @REPLY VARARG(info,startup_info); /* startup information */ @END /* Signal the end of the process initialization */ @REQ(init_process_done) void* module; /* main module base address */ size_t module_size; /* main module size */ void* entry; /* process entry point */ void* name; /* ptr to ptr to name (in process addr space) */ obj_handle_t exe_file; /* file handle for main exe */ int gui; /* is it a GUI process? */ VARARG(filename,unicode_str); /* file name of main exe */ @END /* Initialize a thread; called from the child after fork()/clone() */ @REQ(init_thread) int unix_pid; /* Unix pid of new thread */ int unix_tid; /* Unix tid of new thread */ void* teb; /* TEB of new thread (in thread address space) */ void* entry; /* thread entry point (in thread address space) */ int reply_fd; /* fd for reply pipe */ int wait_fd; /* fd for blocking calls pipe */ @REPLY process_id_t pid; /* process id of the new thread's process */ thread_id_t tid; /* thread id of the new thread */ int boot; /* is this the boot thread? */ int version; /* protocol version */ @END /* Terminate a process */ @REQ(terminate_process) obj_handle_t handle; /* process handle to terminate */ int exit_code; /* process exit code */ @REPLY int self; /* suicide? */ @END /* Terminate a thread */ @REQ(terminate_thread) obj_handle_t handle; /* thread handle to terminate */ int exit_code; /* thread exit code */ @REPLY int self; /* suicide? */ int last; /* last thread in this process? */ @END /* Retrieve information about a process */ @REQ(get_process_info) obj_handle_t handle; /* process handle */ @REPLY process_id_t pid; /* server process id */ process_id_t ppid; /* server process id of parent */ int exit_code; /* process exit code */ int priority; /* priority class */ int process_affinity; /* process affinity mask */ int system_affinity; /* system affinity mask */ void* peb; /* PEB address in process address space */ @END /* Set a process informations */ @REQ(set_process_info) obj_handle_t handle; /* process handle */ int mask; /* setting mask (see below) */ int priority; /* priority class */ int affinity; /* affinity mask */ @END #define SET_PROCESS_INFO_PRIORITY 0x01 #define SET_PROCESS_INFO_AFFINITY 0x02 /* Retrieve information about a thread */ @REQ(get_thread_info) obj_handle_t handle; /* thread handle */ thread_id_t tid_in; /* thread id (optional) */ @REPLY process_id_t pid; /* server process id */ thread_id_t tid; /* server thread id */ void* teb; /* thread teb pointer */ int exit_code; /* thread exit code */ int priority; /* thread priority level */ int affinity; /* thread affinity mask */ time_t creation_time; /* thread creation time */ time_t exit_time; /* thread exit time */ @END /* Set a thread informations */ @REQ(set_thread_info) obj_handle_t handle; /* thread handle */ int mask; /* setting mask (see below) */ int priority; /* priority class */ int affinity; /* affinity mask */ @END #define SET_THREAD_INFO_PRIORITY 0x01 #define SET_THREAD_INFO_AFFINITY 0x02 /* Retrieve information about a module */ @REQ(get_dll_info) obj_handle_t handle; /* process handle */ void* base_address; /* base address of module */ @REPLY size_t size; /* module size */ void* entry_point; VARARG(filename,unicode_str); /* file name of module */ @END /* Suspend a thread */ @REQ(suspend_thread) obj_handle_t handle; /* thread handle */ @REPLY int count; /* new suspend count */ @END /* Resume a thread */ @REQ(resume_thread) obj_handle_t handle; /* thread handle */ @REPLY int count; /* new suspend count */ @END /* Notify the server that a dll has been loaded */ @REQ(load_dll) obj_handle_t handle; /* file handle */ void* base; /* base address */ size_t size; /* dll size */ int dbg_offset; /* debug info offset */ int dbg_size; /* debug info size */ void* name; /* ptr to ptr to name (in process addr space) */ VARARG(filename,unicode_str); /* file name of dll */ @END /* Notify the server that a dll is being unloaded */ @REQ(unload_dll) void* base; /* base address */ @END /* Queue an APC for a thread */ @REQ(queue_apc) obj_handle_t handle; /* thread handle */ int user; /* user or system apc? */ void* func; /* function to call */ void* arg1; /* params for function to call */ void* arg2; void* arg3; @END /* Get next APC to call */ @REQ(get_apc) int alertable; /* is thread alertable? */ @REPLY void* func; /* function to call */ int type; /* function type */ void* arg1; /* function arguments */ void* arg2; void* arg3; @END enum apc_type { APC_NONE, APC_USER, APC_TIMER, APC_ASYNC, APC_ASYNC_IO }; /* Close a handle for the current process */ @REQ(close_handle) obj_handle_t handle; /* handle to close */ @REPLY int fd; /* associated fd to close */ @END /* Set a handle information */ @REQ(set_handle_info) obj_handle_t handle; /* handle we are interested in */ int flags; /* new handle flags */ int mask; /* mask for flags to set */ int fd; /* file descriptor or -1 */ @REPLY int old_flags; /* old flag value */ int cur_fd; /* current file descriptor */ @END /* Duplicate a handle */ @REQ(dup_handle) obj_handle_t src_process; /* src process handle */ obj_handle_t src_handle; /* src handle to duplicate */ obj_handle_t dst_process; /* dst process handle */ unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ int options; /* duplicate options (see below) */ @REPLY obj_handle_t handle; /* duplicated handle in dst process */ int fd; /* associated fd to close */ @END #define DUP_HANDLE_CLOSE_SOURCE DUPLICATE_CLOSE_SOURCE #define DUP_HANDLE_SAME_ACCESS DUPLICATE_SAME_ACCESS #define DUP_HANDLE_MAKE_GLOBAL 0x80000000 /* Not a Windows flag */ /* Open a handle to a process */ @REQ(open_process) process_id_t pid; /* process id to open */ unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ @REPLY obj_handle_t handle; /* handle to the process */ @END /* Open a handle to a thread */ @REQ(open_thread) thread_id_t tid; /* thread id to open */ unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ @REPLY obj_handle_t handle; /* handle to the thread */ @END /* Wait for handles */ @REQ(select) int flags; /* wait flags (see below) */ void* cookie; /* magic cookie to return to client */ abs_time_t timeout; /* absolute timeout */ VARARG(handles,handles); /* handles to select on */ @END #define SELECT_ALL 1 #define SELECT_ALERTABLE 2 #define SELECT_INTERRUPTIBLE 4 #define SELECT_TIMEOUT 8 /* Create an event */ @REQ(create_event) int manual_reset; /* manual reset event */ int initial_state; /* initial state of the event */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the event */ @END /* Event operation */ @REQ(event_op) obj_handle_t handle; /* handle to event */ int op; /* event operation (see below) */ @END enum event_op { PULSE_EVENT, SET_EVENT, RESET_EVENT }; /* Open an event */ @REQ(open_event) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the event */ @END /* Create a mutex */ @REQ(create_mutex) int owned; /* initially owned? */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the mutex */ @END /* Release a mutex */ @REQ(release_mutex) obj_handle_t handle; /* handle to the mutex */ @END /* Open a mutex */ @REQ(open_mutex) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the mutex */ @END /* Create a semaphore */ @REQ(create_semaphore) unsigned int initial; /* initial count */ unsigned int max; /* maximum count */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the semaphore */ @END /* Release a semaphore */ @REQ(release_semaphore) obj_handle_t handle; /* handle to the semaphore */ unsigned int count; /* count to add to semaphore */ @REPLY unsigned int prev_count; /* previous semaphore count */ @END /* Open a semaphore */ @REQ(open_semaphore) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the semaphore */ @END /* Create a file */ @REQ(create_file) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ unsigned int sharing; /* sharing flags */ int create; /* file create action */ unsigned int options; /* file options */ unsigned int attrs; /* file attributes for creation */ VARARG(filename,string); /* file name */ @REPLY obj_handle_t handle; /* handle to the file */ @END /* Allocate a file handle for a Unix fd */ @REQ(alloc_file_handle) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ int fd; /* file descriptor on the client side */ @REPLY obj_handle_t handle; /* handle to the file */ @END /* Get a Unix fd to access a file */ @REQ(get_handle_fd) obj_handle_t handle; /* handle to the file */ unsigned int access; /* wanted access rights */ @REPLY int fd; /* file descriptor */ int type; /* the type of file (see below) */ int flags; /* file read/write flags (see below) */ @END enum fd_type { FD_TYPE_INVALID, FD_TYPE_DEFAULT, FD_TYPE_SOCKET }; #define FD_FLAG_OVERLAPPED 0x01 #define FD_FLAG_TIMEOUT 0x02 #define FD_FLAG_RECV_SHUTDOWN 0x04 #define FD_FLAG_SEND_SHUTDOWN 0x08 /* Flush a file buffers */ @REQ(flush_file) obj_handle_t handle; /* handle to the file */ @REPLY obj_handle_t event; /* event set when finished */ @END /* Lock a region of a file */ @REQ(lock_file) obj_handle_t handle; /* handle to the file */ unsigned int offset_low; /* offset of start of lock */ unsigned int offset_high; /* offset of start of lock */ unsigned int count_low; /* count of bytes to lock */ unsigned int count_high; /* count of bytes to lock */ int shared; /* shared or exclusive lock? */ int wait; /* do we want to wait? */ @REPLY obj_handle_t handle; /* handle to wait on */ int overlapped; /* is it an overlapped I/O handle? */ @END /* Unlock a region of a file */ @REQ(unlock_file) obj_handle_t handle; /* handle to the file */ unsigned int offset_low; /* offset of start of unlock */ unsigned int offset_high; /* offset of start of unlock */ unsigned int count_low; /* count of bytes to unlock */ unsigned int count_high; /* count of bytes to unlock */ @END /* Create a socket */ @REQ(create_socket) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ int family; /* family, see socket manpage */ int type; /* type, see socket manpage */ int protocol; /* protocol, see socket manpage */ unsigned int flags; /* socket flags */ @REPLY obj_handle_t handle; /* handle to the new socket */ @END /* Accept a socket */ @REQ(accept_socket) obj_handle_t lhandle; /* handle to the listening socket */ unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ @REPLY obj_handle_t handle; /* handle to the new socket */ @END /* Set socket event parameters */ @REQ(set_socket_event) obj_handle_t handle; /* handle to the socket */ unsigned int mask; /* event mask */ obj_handle_t event; /* event object */ user_handle_t window; /* window to send the message to */ unsigned int msg; /* message to send */ @END /* Get socket event parameters */ @REQ(get_socket_event) obj_handle_t handle; /* handle to the socket */ int service; /* clear pending? */ obj_handle_t c_event; /* event to clear */ @REPLY unsigned int mask; /* event mask */ unsigned int pmask; /* pending events */ unsigned int state; /* status bits */ VARARG(errors,ints); /* event errors */ @END /* Reenable pending socket events */ @REQ(enable_socket_event) obj_handle_t handle; /* handle to the socket */ unsigned int mask; /* events to re-enable */ unsigned int sstate; /* status bits to set */ unsigned int cstate; /* status bits to clear */ @END @REQ(set_socket_deferred) obj_handle_t handle; /* handle to the socket */ obj_handle_t deferred; /* handle to the socket for which accept() is deferred */ @END /* Allocate a console (only used by a console renderer) */ @REQ(alloc_console) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ process_id_t pid; /* pid of process which shall be attached to the console */ @REPLY obj_handle_t handle_in; /* handle to console input */ obj_handle_t event; /* handle to renderer events change notification */ @END /* Free the console of the current process */ @REQ(free_console) @END #define CONSOLE_RENDERER_NONE_EVENT 0x00 #define CONSOLE_RENDERER_TITLE_EVENT 0x01 #define CONSOLE_RENDERER_ACTIVE_SB_EVENT 0x02 #define CONSOLE_RENDERER_SB_RESIZE_EVENT 0x03 #define CONSOLE_RENDERER_UPDATE_EVENT 0x04 #define CONSOLE_RENDERER_CURSOR_POS_EVENT 0x05 #define CONSOLE_RENDERER_CURSOR_GEOM_EVENT 0x06 #define CONSOLE_RENDERER_DISPLAY_EVENT 0x07 #define CONSOLE_RENDERER_EXIT_EVENT 0x08 struct console_renderer_event { short event; union { struct update { short top; short bottom; } update; struct resize { short width; short height; } resize; struct cursor_pos { short x; short y; } cursor_pos; struct cursor_geom { short visible; short size; } cursor_geom; struct display { short left; short top; short width; short height; } display; } u; }; /* retrieve console events for the renderer */ @REQ(get_console_renderer_events) obj_handle_t handle; /* handle to console input events */ @REPLY VARARG(data,bytes); /* the various console_renderer_events */ @END /* Open a handle to the process console */ @REQ(open_console) int from; /* 0 (resp 1) input (resp output) of current process console */ /* otherwise console_in handle to get active screen buffer? */ unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ int share; /* share mask (only for output handles) */ @REPLY obj_handle_t handle; /* handle to the console */ @END /* Get the input queue wait event */ @REQ(get_console_wait_event) @REPLY obj_handle_t handle; @END /* Get a console mode (input or output) */ @REQ(get_console_mode) obj_handle_t handle; /* handle to the console */ @REPLY int mode; /* console mode */ @END /* Set a console mode (input or output) */ @REQ(set_console_mode) obj_handle_t handle; /* handle to the console */ int mode; /* console mode */ @END /* Set info about a console (input only) */ @REQ(set_console_input_info) obj_handle_t handle; /* handle to console input, or 0 for process' console */ int mask; /* setting mask (see below) */ obj_handle_t active_sb; /* active screen buffer */ int history_mode; /* whether we duplicate lines in history */ int history_size; /* number of lines in history */ int edition_mode; /* index to the edition mode flavors */ VARARG(title,unicode_str); /* console title */ @END #define SET_CONSOLE_INPUT_INFO_ACTIVE_SB 0x01 #define SET_CONSOLE_INPUT_INFO_TITLE 0x02 #define SET_CONSOLE_INPUT_INFO_HISTORY_MODE 0x04 #define SET_CONSOLE_INPUT_INFO_HISTORY_SIZE 0x08 #define SET_CONSOLE_INPUT_INFO_EDITION_MODE 0x10 /* Get info about a console (input only) */ @REQ(get_console_input_info) obj_handle_t handle; /* handle to console input, or 0 for process' console */ @REPLY int history_mode; /* whether we duplicate lines in history */ int history_size; /* number of lines in history */ int history_index; /* number of used lines in history */ int edition_mode; /* index to the edition mode flavors */ VARARG(title,unicode_str); /* console title */ @END /* appends a string to console's history */ @REQ(append_console_input_history) obj_handle_t handle; /* handle to console input, or 0 for process' console */ VARARG(line,unicode_str); /* line to add */ @END /* appends a string to console's history */ @REQ(get_console_input_history) obj_handle_t handle; /* handle to console input, or 0 for process' console */ int index; /* index to get line from */ @REPLY int total; /* total length of line in Unicode chars */ VARARG(line,unicode_str); /* line to add */ @END /* creates a new screen buffer on process' console */ @REQ(create_console_output) obj_handle_t handle_in; /* handle to console input, or 0 for process' console */ int access; /* wanted access rights */ int share; /* sharing credentials */ int inherit; /* inherit flag */ @REPLY obj_handle_t handle_out; /* handle to the screen buffer */ @END /* Set info about a console (output only) */ @REQ(set_console_output_info) obj_handle_t handle; /* handle to the console */ int mask; /* setting mask (see below) */ short int cursor_size; /* size of cursor (percentage filled) */ short int cursor_visible;/* cursor visibility flag */ short int cursor_x; /* position of cursor (x, y) */ short int cursor_y; short int width; /* width of the screen buffer */ short int height; /* height of the screen buffer */ short int attr; /* default attribute */ short int win_left; /* window actually displayed by renderer */ short int win_top; /* the rect area is expressed withing the */ short int win_right; /* boundaries of the screen buffer */ short int win_bottom; short int max_width; /* maximum size (width x height) for the window */ short int max_height; @END #define SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM 0x01 #define SET_CONSOLE_OUTPUT_INFO_CURSOR_POS 0x02 #define SET_CONSOLE_OUTPUT_INFO_SIZE 0x04 #define SET_CONSOLE_OUTPUT_INFO_ATTR 0x08 #define SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW 0x10 #define SET_CONSOLE_OUTPUT_INFO_MAX_SIZE 0x20 /* Get info about a console (output only) */ @REQ(get_console_output_info) obj_handle_t handle; /* handle to the console */ @REPLY short int cursor_size; /* size of cursor (percentage filled) */ short int cursor_visible;/* cursor visibility flag */ short int cursor_x; /* position of cursor (x, y) */ short int cursor_y; short int width; /* width of the screen buffer */ short int height; /* height of the screen buffer */ short int attr; /* default attribute */ short int win_left; /* window actually displayed by renderer */ short int win_top; /* the rect area is expressed withing the */ short int win_right; /* boundaries of the screen buffer */ short int win_bottom; short int max_width; /* maximum size (width x height) for the window */ short int max_height; @END /* Add input records to a console input queue */ @REQ(write_console_input) obj_handle_t handle; /* handle to the console input */ VARARG(rec,input_records); /* input records */ @REPLY int written; /* number of records written */ @END /* Fetch input records from a console input queue */ @REQ(read_console_input) obj_handle_t handle; /* handle to the console input */ int flush; /* flush the retrieved records from the queue? */ @REPLY int read; /* number of records read */ VARARG(rec,input_records); /* input records */ @END /* write data (chars and/or attributes) in a screen buffer */ @REQ(write_console_output) obj_handle_t handle; /* handle to the console output */ int x; /* position where to start writing */ int y; int mode; /* char info (see below) */ int wrap; /* wrap around at end of line? */ VARARG(data,bytes); /* info to write */ @REPLY int written; /* number of char infos actually written */ int width; /* width of screen buffer */ int height; /* height of screen buffer */ @END enum char_info_mode { CHAR_INFO_MODE_TEXT, /* characters only */ CHAR_INFO_MODE_ATTR, /* attributes only */ CHAR_INFO_MODE_TEXTATTR, /* both characters and attributes */ CHAR_INFO_MODE_TEXTSTDATTR /* characters but use standard attributes */ }; /* fill a screen buffer with constant data (chars and/or attributes) */ @REQ(fill_console_output) obj_handle_t handle; /* handle to the console output */ int x; /* position where to start writing */ int y; int mode; /* char info mode */ int count; /* number to write */ int wrap; /* wrap around at end of line? */ char_info_t data; /* data to write */ @REPLY int written; /* number of char infos actually written */ @END /* read data (chars and/or attributes) from a screen buffer */ @REQ(read_console_output) obj_handle_t handle; /* handle to the console output */ int x; /* position (x,y) where to start reading */ int y; int mode; /* char info mode */ int wrap; /* wrap around at end of line? */ @REPLY int width; /* width of screen buffer */ int height; /* height of screen buffer */ VARARG(data,bytes); @END /* move a rect (of data) in screen buffer content */ @REQ(move_console_output) obj_handle_t handle; /* handle to the console output */ short int x_src; /* position (x, y) of rect to start moving from */ short int y_src; short int x_dst; /* position (x, y) of rect to move to */ short int y_dst; short int w; /* size of the rect (width, height) to move */ short int h; @END /* Sends a signal to a process group */ @REQ(send_console_signal) int signal; /* the signal to send */ process_id_t group_id; /* the group to send the signal to */ @END /* Create a change notification */ @REQ(create_change_notification) obj_handle_t handle; /* handle to the directory */ int subtree; /* watch all the subtree */ unsigned int filter; /* notification filter */ @REPLY obj_handle_t handle; /* handle to the change notification */ @END /* Move to the next change notification */ @REQ(next_change_notification) obj_handle_t handle; /* handle to the change notification */ @END /* Create a file mapping */ @REQ(create_mapping) int size_high; /* mapping size */ int size_low; /* mapping size */ int protect; /* protection flags (see below) */ unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ obj_handle_t file_handle; /* file handle */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the mapping */ @END /* protection flags */ #define VPROT_READ 0x01 #define VPROT_WRITE 0x02 #define VPROT_EXEC 0x04 #define VPROT_WRITECOPY 0x08 #define VPROT_GUARD 0x10 #define VPROT_NOCACHE 0x20 #define VPROT_COMMITTED 0x40 #define VPROT_IMAGE 0x80 /* Open a mapping */ @REQ(open_mapping) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the mapping */ @END /* Get information about a file mapping */ @REQ(get_mapping_info) obj_handle_t handle; /* handle to the mapping */ @REPLY int size_high; /* mapping size */ int size_low; /* mapping size */ int protect; /* protection flags */ int header_size; /* header size (for VPROT_IMAGE mapping) */ void* base; /* default base addr (for VPROT_IMAGE mapping) */ obj_handle_t shared_file; /* shared mapping file handle */ int shared_size; /* shared mapping size */ @END #define SNAP_HEAPLIST 0x00000001 #define SNAP_PROCESS 0x00000002 #define SNAP_THREAD 0x00000004 #define SNAP_MODULE 0x00000008 /* Create a snapshot */ @REQ(create_snapshot) int inherit; /* inherit flag */ int flags; /* snapshot flags (SNAP_*) */ process_id_t pid; /* process id */ @REPLY obj_handle_t handle; /* handle to the snapshot */ @END /* Get the next process from a snapshot */ @REQ(next_process) obj_handle_t handle; /* handle to the snapshot */ int reset; /* reset snapshot position? */ @REPLY int count; /* process usage count */ process_id_t pid; /* process id */ process_id_t ppid; /* parent process id */ void* heap; /* heap base */ void* module; /* main module */ int threads; /* number of threads */ int priority; /* process priority */ int handles; /* number of handles */ VARARG(filename,unicode_str); /* file name of main exe */ @END /* Get the next thread from a snapshot */ @REQ(next_thread) obj_handle_t handle; /* handle to the snapshot */ int reset; /* reset snapshot position? */ @REPLY int count; /* thread usage count */ process_id_t pid; /* process id */ thread_id_t tid; /* thread id */ int base_pri; /* base priority */ int delta_pri; /* delta priority */ @END /* Get the next module from a snapshot */ @REQ(next_module) obj_handle_t handle; /* handle to the snapshot */ int reset; /* reset snapshot position? */ @REPLY process_id_t pid; /* process id */ void* base; /* module base address */ size_t size; /* module size */ VARARG(filename,unicode_str); /* file name of module */ @END /* Wait for a debug event */ @REQ(wait_debug_event) int get_handle; /* should we alloc a handle for waiting? */ @REPLY process_id_t pid; /* process id */ thread_id_t tid; /* thread id */ obj_handle_t wait; /* wait handle if no event ready */ VARARG(event,debug_event); /* debug event data */ @END /* Queue an exception event */ @REQ(queue_exception_event) int first; /* first chance exception? */ VARARG(record,exc_event); /* thread context followed by exception record */ @REPLY obj_handle_t handle; /* handle to the queued event */ @END /* Retrieve the status of an exception event */ @REQ(get_exception_status) obj_handle_t handle; /* handle to the queued event */ @REPLY int status; /* event continuation status */ VARARG(context,context); /* modified thread context */ @END /* Send an output string to the debugger */ @REQ(output_debug_string) void* string; /* string to display (in debugged process address space) */ int unicode; /* is it Unicode? */ int length; /* string length */ @END /* Continue a debug event */ @REQ(continue_debug_event) process_id_t pid; /* process id to continue */ thread_id_t tid; /* thread id to continue */ int status; /* continuation status */ @END /* Start/stop debugging an existing process */ @REQ(debug_process) process_id_t pid; /* id of the process to debug */ int attach; /* 1=attaching / 0=detaching from the process */ @END /* Simulate a breakpoint in a process */ @REQ(debug_break) obj_handle_t handle; /* process handle */ @REPLY int self; /* was it the caller itself? */ @END /* Set debugger kill on exit flag */ @REQ(set_debugger_kill_on_exit) int kill_on_exit; /* 0=detach/1=kill debuggee when debugger dies */ @END /* Read data from a process address space */ @REQ(read_process_memory) obj_handle_t handle; /* process handle */ void* addr; /* addr to read from */ @REPLY VARARG(data,bytes); /* result data */ @END /* Write data to a process address space */ @REQ(write_process_memory) obj_handle_t handle; /* process handle */ void* addr; /* addr to write to (must be int-aligned) */ unsigned int first_mask; /* mask for first word */ unsigned int last_mask; /* mask for last word */ VARARG(data,bytes); /* data to write */ @END /* Create a registry key */ @REQ(create_key) obj_handle_t parent; /* handle to the parent key */ unsigned int access; /* desired access rights */ unsigned int options; /* creation options */ time_t modif; /* last modification time */ size_t namelen; /* length of key name in bytes */ VARARG(name,unicode_str,namelen); /* key name */ VARARG(class,unicode_str); /* class name */ @REPLY obj_handle_t hkey; /* handle to the created key */ int created; /* has it been newly created? */ @END /* Open a registry key */ @REQ(open_key) obj_handle_t parent; /* handle to the parent key */ unsigned int access; /* desired access rights */ VARARG(name,unicode_str); /* key name */ @REPLY obj_handle_t hkey; /* handle to the open key */ @END /* Delete a registry key */ @REQ(delete_key) obj_handle_t hkey; /* handle to the key */ @END /* Flush a registry key */ @REQ(flush_key) obj_handle_t hkey; /* handle to the key */ @END /* Enumerate registry subkeys */ @REQ(enum_key) obj_handle_t hkey; /* handle to registry key */ int index; /* index of subkey (or -1 for current key) */ int info_class; /* requested information class */ @REPLY int subkeys; /* number of subkeys */ int max_subkey; /* longest subkey name */ int max_class; /* longest class name */ int values; /* number of values */ int max_value; /* longest value name */ int max_data; /* longest value data */ time_t modif; /* last modification time */ size_t total; /* total length needed for full name and class */ size_t namelen; /* length of key name in bytes */ VARARG(name,unicode_str,namelen); /* key name */ VARARG(class,unicode_str); /* class name */ @END /* Set a value of a registry key */ @REQ(set_key_value) obj_handle_t hkey; /* handle to registry key */ int type; /* value type */ size_t namelen; /* length of value name in bytes */ VARARG(name,unicode_str,namelen); /* value name */ VARARG(data,bytes); /* value data */ @END /* Retrieve the value of a registry key */ @REQ(get_key_value) obj_handle_t hkey; /* handle to registry key */ VARARG(name,unicode_str); /* value name */ @REPLY int type; /* value type */ size_t total; /* total length needed for data */ VARARG(data,bytes); /* value data */ @END /* Enumerate a value of a registry key */ @REQ(enum_key_value) obj_handle_t hkey; /* handle to registry key */ int index; /* value index */ int info_class; /* requested information class */ @REPLY int type; /* value type */ size_t total; /* total length needed for full name and data */ size_t namelen; /* length of value name in bytes */ VARARG(name,unicode_str,namelen); /* value name */ VARARG(data,bytes); /* value data */ @END /* Delete a value of a registry key */ @REQ(delete_key_value) obj_handle_t hkey; /* handle to registry key */ VARARG(name,unicode_str); /* value name */ @END /* Load a registry branch from a file */ @REQ(load_registry) obj_handle_t hkey; /* root key to load to */ obj_handle_t file; /* file to load from */ VARARG(name,unicode_str); /* subkey name */ @END /* UnLoad a registry branch from a file */ @REQ(unload_registry) obj_handle_t hkey; /* root key to unload to */ @END /* Save a registry branch to a file */ @REQ(save_registry) obj_handle_t hkey; /* key to save */ obj_handle_t file; /* file to save to */ @END /* Load the user registry files */ @REQ(load_user_registries) obj_handle_t hkey; /* key for HKCU */ int saving; /* new saving level */ int period; /* duration between periodic saves (milliseconds) */ @END /* Add a registry key change notification */ @REQ(set_registry_notification) obj_handle_t hkey; /* key to watch for changes */ obj_handle_t event; /* event to set */ int subtree; /* should we watch the whole subtree? */ unsigned int filter; /* things to watch */ @END /* Create a waitable timer */ @REQ(create_timer) int inherit; /* inherit flag */ int manual; /* manual reset */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the timer */ @END /* Open a waitable timer */ @REQ(open_timer) unsigned int access; /* wanted access rights */ int inherit; /* inherit flag */ VARARG(name,unicode_str); /* object name */ @REPLY obj_handle_t handle; /* handle to the timer */ @END /* Set a waitable timer */ @REQ(set_timer) obj_handle_t handle; /* handle to the timer */ abs_time_t expire; /* next expiration absolute time */ int period; /* timer period in ms */ void* callback; /* callback function */ void* arg; /* callback argument */ @REPLY int signaled; /* was the timer signaled before this call ? */ @END /* Cancel a waitable timer */ @REQ(cancel_timer) obj_handle_t handle; /* handle to the timer */ @REPLY int signaled; /* was the timer signaled before this calltime ? */ @END /* Retrieve the current context of a thread */ @REQ(get_thread_context) obj_handle_t handle; /* thread handle */ unsigned int flags; /* context flags */ @REPLY VARARG(context,context); /* thread context */ @END /* Set the current context of a thread */ @REQ(set_thread_context) obj_handle_t handle; /* thread handle */ unsigned int flags; /* context flags */ VARARG(context,context); /* thread context */ @END /* Fetch a selector entry for a thread */ @REQ(get_selector_entry) obj_handle_t handle; /* thread handle */ int entry; /* LDT entry */ @REPLY unsigned int base; /* selector base */ unsigned int limit; /* selector limit */ unsigned char flags; /* selector flags */ @END /* Add an atom */ @REQ(add_atom) int local; /* is atom in local process table? */ VARARG(name,unicode_str); /* atom name */ @REPLY atom_t atom; /* resulting atom */ @END /* Delete an atom */ @REQ(delete_atom) atom_t atom; /* atom handle */ int local; /* is atom in local process table? */ @END /* Find an atom */ @REQ(find_atom) int local; /* is atom in local process table? */ VARARG(name,unicode_str); /* atom name */ @REPLY atom_t atom; /* atom handle */ @END /* Get an atom name */ @REQ(get_atom_name) atom_t atom; /* atom handle */ int local; /* is atom in local process table? */ @REPLY int count; /* atom lock count */ VARARG(name,unicode_str); /* atom name */ @END /* Init the process atom table */ @REQ(init_atom_table) int entries; /* number of entries */ @END /* Get the message queue of the current thread */ @REQ(get_msg_queue) @REPLY obj_handle_t handle; /* handle to the queue */ @END /* Set the current message queue wakeup mask */ @REQ(set_queue_mask) unsigned int wake_mask; /* wakeup bits mask */ unsigned int changed_mask; /* changed bits mask */ int skip_wait; /* will we skip waiting if signaled? */ @REPLY unsigned int wake_bits; /* current wake bits */ unsigned int changed_bits; /* current changed bits */ @END /* Get the current message queue status */ @REQ(get_queue_status) int clear; /* should we clear the change bits? */ @REPLY unsigned int wake_bits; /* wake bits */ unsigned int changed_bits; /* changed bits since last time */ @END /* Wait for a process to start waiting on input */ @REQ(wait_input_idle) obj_handle_t handle; /* process handle */ int timeout; /* timeout */ @REPLY obj_handle_t event; /* handle to idle event */ @END /* Send a message to a thread queue */ @REQ(send_message) thread_id_t id; /* thread id */ int type; /* message type (see below) */ int flags; /* message flags (see below) */ user_handle_t win; /* window handle */ unsigned int msg; /* message code */ unsigned int wparam; /* parameters */ unsigned int lparam; /* parameters */ int x; /* x position */ int y; /* y position */ unsigned int time; /* message time */ unsigned int info; /* extra info */ int timeout; /* timeout for reply */ void* callback; /* callback address */ VARARG(data,bytes); /* message data for sent messages */ @END enum message_type { MSG_ASCII, /* Ascii message (from SendMessageA) */ MSG_UNICODE, /* Unicode message (from SendMessageW) */ MSG_NOTIFY, /* notify message (from SendNotifyMessageW), always Unicode */ MSG_CALLBACK, /* callback message (from SendMessageCallbackW), always Unicode */ MSG_CALLBACK_RESULT,/* result of a callback message */ MSG_OTHER_PROCESS, /* sent from other process, may include vararg data, always Unicode */ MSG_POSTED, /* posted message (from PostMessageW), always Unicode */ MSG_HARDWARE /* hardware message */ }; #define SEND_MSG_ABORT_IF_HUNG 0x01 /* Get a message from the current queue */ @REQ(get_message) int flags; /* see below */ user_handle_t get_win; /* window handle to get */ unsigned int get_first; /* first message code to get */ unsigned int get_last; /* last message code to get */ @REPLY int type; /* message type */ user_handle_t win; /* window handle */ unsigned int msg; /* message code */ unsigned int wparam; /* parameters (callback function for MSG_CALLBACK_RESULT) */ unsigned int lparam; /* parameters (result for MSG_CALLBACK_RESULT) */ int x; /* x position */ int y; /* y position */ unsigned int time; /* message time */ unsigned int info; /* extra info (callback argument for MSG_CALLBACK_RESULT) */ size_t total; /* total size of extra data */ VARARG(data,bytes); /* message data for sent messages */ @END #define GET_MSG_REMOVE 1 /* remove the message */ #define GET_MSG_SENT_ONLY 2 /* only get sent messages */ /* Reply to a sent message */ @REQ(reply_message) int type; /* type of original message */ unsigned int result; /* message result */ int remove; /* should we remove the message? */ VARARG(data,bytes); /* message data for sent messages */ @END /* Retrieve the reply for the last message sent */ @REQ(get_message_reply) int cancel; /* cancel message if not ready? */ @REPLY unsigned int result; /* message result */ VARARG(data,bytes); /* message data for sent messages */ @END /* Set a window timer */ @REQ(set_win_timer) user_handle_t win; /* window handle */ unsigned int msg; /* message to post */ unsigned int id; /* timer id */ unsigned int rate; /* timer rate in ms */ unsigned int lparam; /* message lparam (callback proc) */ @END /* Kill a window timer */ @REQ(kill_win_timer) user_handle_t win; /* window handle */ unsigned int msg; /* message to post */ unsigned int id; /* timer id */ @END /* Retrieve info about a serial port */ @REQ(get_serial_info) obj_handle_t handle; /* handle to comm port */ @REPLY unsigned int readinterval; unsigned int readconst; unsigned int readmult; unsigned int writeconst; unsigned int writemult; unsigned int eventmask; unsigned int commerror; @END /* Set info about a serial port */ @REQ(set_serial_info) obj_handle_t handle; /* handle to comm port */ int flags; /* bitmask to set values (see below) */ unsigned int readinterval; unsigned int readconst; unsigned int readmult; unsigned int writeconst; unsigned int writemult; unsigned int eventmask; unsigned int commerror; @END #define SERIALINFO_SET_TIMEOUTS 0x01 #define SERIALINFO_SET_MASK 0x02 #define SERIALINFO_SET_ERROR 0x04 /* Create / reschedule an async I/O */ @REQ(register_async) obj_handle_t handle; /* handle to comm port, socket or file */ int type; void* overlapped; int count; unsigned int status; @END #define ASYNC_TYPE_NONE 0x00 #define ASYNC_TYPE_READ 0x01 #define ASYNC_TYPE_WRITE 0x02 #define ASYNC_TYPE_WAIT 0x03 /* Create a named pipe */ @REQ(create_named_pipe) unsigned int openmode; unsigned int pipemode; unsigned int maxinstances; unsigned int outsize; unsigned int insize; unsigned int timeout; int inherit; /* inherit flag */ VARARG(name,unicode_str); /* pipe name */ @REPLY obj_handle_t handle; /* handle to the pipe */ @END /* Open an existing named pipe */ @REQ(open_named_pipe) unsigned int access; int inherit; /* inherit flag */ VARARG(name,unicode_str); /* pipe name */ @REPLY obj_handle_t handle; /* handle to the pipe */ @END /* Connect to a named pipe */ @REQ(connect_named_pipe) obj_handle_t handle; void* overlapped; void* func; @END /* Wait for a named pipe */ @REQ(wait_named_pipe) unsigned int timeout; void* overlapped; void* func; VARARG(name,unicode_str); /* pipe name */ @END /* Disconnect a named pipe */ @REQ(disconnect_named_pipe) obj_handle_t handle; @REPLY int fd; /* associated fd to close */ @END @REQ(get_named_pipe_info) obj_handle_t handle; @REPLY unsigned int flags; unsigned int maxinstances; unsigned int outsize; unsigned int insize; @END /* Create a window */ @REQ(create_window) user_handle_t parent; /* parent window */ user_handle_t owner; /* owner window */ atom_t atom; /* class atom */ void* instance; /* module instance */ @REPLY user_handle_t handle; /* created window */ int extra; /* number of extra bytes */ void* class_ptr; /* pointer to class in client address space */ @END /* Link a window into the tree */ @REQ(link_window) user_handle_t handle; /* handle to the window */ user_handle_t parent; /* handle to the parent */ user_handle_t previous; /* previous child in Z-order */ @REPLY user_handle_t full_parent; /* full handle of new parent */ @END /* Destroy a window */ @REQ(destroy_window) user_handle_t handle; /* handle to the window */ @END /* Set a window owner */ @REQ(set_window_owner) user_handle_t handle; /* handle to the window */ user_handle_t owner; /* new owner */ @REPLY user_handle_t full_owner; /* full handle of new owner */ user_handle_t prev_owner; /* full handle of previous owner */ @END /* Get information from a window handle */ @REQ(get_window_info) user_handle_t handle; /* handle to the window */ @REPLY user_handle_t full_handle; /* full 32-bit handle */ user_handle_t last_active; /* last active popup */ process_id_t pid; /* process owning the window */ thread_id_t tid; /* thread owning the window */ atom_t atom; /* class atom */ @END /* Set some information in a window */ @REQ(set_window_info) user_handle_t handle; /* handle to the window */ unsigned int flags; /* flags for fields to set (see below) */ unsigned int style; /* window style */ unsigned int ex_style; /* window extended style */ unsigned int id; /* window id */ void* instance; /* creator instance */ void* user_data; /* user-specific data */ int extra_offset; /* offset to set in extra bytes */ size_t extra_size; /* size to set in extra bytes */ unsigned int extra_value; /* value to set in extra bytes */ @REPLY unsigned int old_style; /* old window style */ unsigned int old_ex_style; /* old window extended style */ unsigned int old_id; /* old window id */ void* old_instance; /* old creator instance */ void* old_user_data; /* old user-specific data */ unsigned int old_extra_value; /* old value in extra bytes */ @END #define SET_WIN_STYLE 0x01 #define SET_WIN_EXSTYLE 0x02 #define SET_WIN_ID 0x04 #define SET_WIN_INSTANCE 0x08 #define SET_WIN_USERDATA 0x10 #define SET_WIN_EXTRA 0x20 /* Get a list of the window parents, up to the root of the tree */ @REQ(get_window_parents) user_handle_t handle; /* handle to the window */ @REPLY int count; /* total count of parents */ VARARG(parents,user_handles); /* parent handles */ @END /* Get a list of the window children */ @REQ(get_window_children) user_handle_t parent; /* parent window */ atom_t atom; /* class atom for the listed children */ thread_id_t tid; /* thread owning the listed children */ @REPLY int count; /* total count of children */ VARARG(children,user_handles); /* children handles */ @END /* Get window tree information from a window handle */ @REQ(get_window_tree) user_handle_t handle; /* handle to the window */ @REPLY user_handle_t parent; /* parent window */ user_handle_t owner; /* owner window */ user_handle_t next_sibling; /* next sibling in Z-order */ user_handle_t prev_sibling; /* prev sibling in Z-order */ user_handle_t first_sibling; /* first sibling in Z-order */ user_handle_t last_sibling; /* last sibling in Z-order */ user_handle_t first_child; /* first child */ user_handle_t last_child; /* last child */ @END /* Set the window and client rectangles of a window */ @REQ(set_window_rectangles) user_handle_t handle; /* handle to the window */ rectangle_t window; /* window rectangle */ rectangle_t client; /* client rectangle */ @END /* Get the window and client rectangles of a window */ @REQ(get_window_rectangles) user_handle_t handle; /* handle to the window */ @REPLY rectangle_t window; /* window rectangle */ rectangle_t client; /* client rectangle */ @END /* Get the window text */ @REQ(get_window_text) user_handle_t handle; /* handle to the window */ @REPLY VARARG(text,unicode_str); /* window text */ @END /* Set the window text */ @REQ(set_window_text) user_handle_t handle; /* handle to the window */ VARARG(text,unicode_str); /* window text */ @END /* Increment the window paint count */ @REQ(inc_window_paint_count) user_handle_t handle; /* handle to the window */ int incr; /* increment (can be negative) */ @END /* Get the coordinates offset between two windows */ @REQ(get_windows_offset) user_handle_t from; /* handle to the first window */ user_handle_t to; /* handle to the second window */ @REPLY int x; /* x coordinate offset */ int y; /* y coordinate offset */ @END /* Set a window property */ @REQ(set_window_property) user_handle_t window; /* handle to the window */ atom_t atom; /* property atom (high-word set if it was a string) */ int string; /* was atom a string originally? */ obj_handle_t handle; /* handle to store */ @END /* Remove a window property */ @REQ(remove_window_property) user_handle_t window; /* handle to the window */ atom_t atom; /* property atom */ @REPLY obj_handle_t handle; /* handle stored in property */ @END /* Get a window property */ @REQ(get_window_property) user_handle_t window; /* handle to the window */ atom_t atom; /* property atom */ @REPLY obj_handle_t handle; /* handle stored in property */ @END /* Get the list of properties of a window */ @REQ(get_window_properties) user_handle_t window; /* handle to the window */ @REPLY int total; /* total number of properties */ VARARG(props,properties); /* list of properties */ @END /* Attach (or detach) thread inputs */ @REQ(attach_thread_input) thread_id_t tid_from; /* thread to be attached */ thread_id_t tid_to; /* thread to which tid_from should be attached */ int attach; /* is it an attach? */ @END /* Get input data for a given thread */ @REQ(get_thread_input) thread_id_t tid; /* id of thread */ @REPLY user_handle_t focus; /* handle to the focus window */ user_handle_t capture; /* handle to the capture window */ user_handle_t active; /* handle to the active window */ user_handle_t foreground; /* handle to the global foreground window */ user_handle_t menu_owner; /* handle to the menu owner */ user_handle_t move_size; /* handle to the moving/resizing window */ user_handle_t caret; /* handle to the caret window */ rectangle_t rect; /* caret rectangle */ @END /* Retrieve queue keyboard state for a given thread */ @REQ(get_key_state) thread_id_t tid; /* id of thread */ int key; /* optional key code or -1 */ @REPLY unsigned char state; /* state of specified key */ VARARG(keystate,bytes); /* state array for all the keys */ @END /* Set queue keyboard state for a given thread */ @REQ(set_key_state) thread_id_t tid; /* id of thread */ VARARG(keystate,bytes); /* state array for all the keys */ @END /* Set the system foreground window */ @REQ(set_foreground_window) user_handle_t handle; /* handle to the foreground window */ @REPLY user_handle_t previous; /* handle to the previous foreground window */ int send_msg_old; /* whether we have to send a msg to the old window */ int send_msg_new; /* whether we have to send a msg to the new window */ @END /* Set the current thread focus window */ @REQ(set_focus_window) user_handle_t handle; /* handle to the focus window */ @REPLY user_handle_t previous; /* handle to the previous focus window */ @END /* Set the current thread active window */ @REQ(set_active_window) user_handle_t handle; /* handle to the active window */ @REPLY user_handle_t previous; /* handle to the previous active window */ @END /* Set the current thread capture window */ @REQ(set_capture_window) user_handle_t handle; /* handle to the capture window */ unsigned int flags; /* capture flags (see below) */ @REPLY user_handle_t previous; /* handle to the previous capture window */ user_handle_t full_handle; /* full 32-bit handle of new capture window */ @END #define CAPTURE_MENU 0x01 /* capture is for a menu */ #define CAPTURE_MOVESIZE 0x02 /* capture is for moving/resizing */ /* Set the current thread caret window */ @REQ(set_caret_window) user_handle_t handle; /* handle to the caret window */ int width; /* caret width */ int height; /* caret height */ @REPLY user_handle_t previous; /* handle to the previous caret window */ rectangle_t old_rect; /* previous caret rectangle */ int old_hide; /* previous hide count */ int old_state; /* previous caret state (1=on, 0=off) */ @END /* Set the current thread caret information */ @REQ(set_caret_info) unsigned int flags; /* caret flags (see below) */ user_handle_t handle; /* handle to the caret window */ int x; /* caret x position */ int y; /* caret y position */ int hide; /* increment for hide count (can be negative to show it) */ int state; /* caret state (1=on, 0=off, -1=toggle current state) */ @REPLY user_handle_t full_handle; /* handle to the current caret window */ rectangle_t old_rect; /* previous caret rectangle */ int old_hide; /* previous hide count */ int old_state; /* previous caret state (1=on, 0=off) */ @END #define SET_CARET_POS 0x01 /* set the caret position from x,y */ #define SET_CARET_HIDE 0x02 /* increment the caret hide count */ #define SET_CARET_STATE 0x04 /* set the caret on/off state */ /* Set a window hook */ @REQ(set_hook) int id; /* id of the hook */ thread_id_t tid; /* id of thread to set the hook into */ void* proc; /* hook procedure */ int unicode; /* is it a unicode hook? */ VARARG(module,unicode_str); /* module name */ @REPLY user_handle_t handle; /* handle to the hook */ @END /* Remove a window hook */ @REQ(remove_hook) user_handle_t handle; /* handle to the hook */ int id; /* id of the hook if handle is 0 */ void* proc; /* hook procedure if handle is 0 */ @END /* Start calling a hook chain */ @REQ(start_hook_chain) int id; /* id of the hook */ @REPLY user_handle_t handle; /* handle to the next hook */ process_id_t pid; /* process id for low-level keyboard/mouse hooks */ thread_id_t tid; /* thread id for low-level keyboard/mouse hooks */ void* proc; /* hook procedure */ int unicode; /* is it a unicode hook? */ VARARG(module,unicode_str); /* module name */ @END /* Finished calling a hook chain */ @REQ(finish_hook_chain) int id; /* id of the hook */ @END /* Get the next hook to call */ @REQ(get_next_hook) user_handle_t handle; /* handle to the current hook */ @REPLY user_handle_t next; /* handle to the next hook */ int id; /* id of the next hook */ process_id_t pid; /* process id for low-level keyboard/mouse hooks */ thread_id_t tid; /* thread id for low-level keyboard/mouse hooks */ void* proc; /* next hook procedure */ int prev_unicode; /* was the previous a unicode hook? */ int next_unicode; /* is the next a unicode hook? */ VARARG(module,unicode_str); /* module name */ @END /* Create a window class */ @REQ(create_class) int local; /* is it a local class? */ atom_t atom; /* class atom */ unsigned int style; /* class style */ void* instance; /* module instance */ int extra; /* number of extra class bytes */ int win_extra; /* number of window extra bytes */ void* client_ptr; /* pointer to class in client address space */ @END /* Destroy a window class */ @REQ(destroy_class) atom_t atom; /* class atom */ void* instance; /* module instance */ @REPLY void* client_ptr; /* pointer to class in client address space */ @END /* Set some information in a class */ @REQ(set_class_info) user_handle_t window; /* handle to the window */ unsigned int flags; /* flags for info to set (see below) */ atom_t atom; /* class atom */ unsigned int style; /* class style */ int win_extra; /* number of window extra bytes */ void* instance; /* module instance */ int extra_offset; /* offset to set in extra bytes */ size_t extra_size; /* size to set in extra bytes */ unsigned int extra_value; /* value to set in extra bytes */ @REPLY atom_t old_atom; /* previous class atom */ unsigned int old_style; /* previous class style */ int old_extra; /* previous number of class extra bytes */ int old_win_extra; /* previous number of window extra bytes */ void* old_instance; /* previous module instance */ unsigned int old_extra_value; /* old value in extra bytes */ @END #define SET_CLASS_ATOM 0x0001 #define SET_CLASS_STYLE 0x0002 #define SET_CLASS_WINEXTRA 0x0004 #define SET_CLASS_INSTANCE 0x0008 #define SET_CLASS_EXTRA 0x0010 /* Set/get clipboard information */ @REQ(set_clipboard_info) unsigned int flags; /* flags for fields to set (see below) */ user_handle_t clipboard; /* clipboard window */ user_handle_t owner; /* clipboard owner */ user_handle_t viewer; /* first clipboard viewer */ unsigned int seqno; /* change sequence number */ @REPLY unsigned int flags; /* status flags (see below) */ user_handle_t old_clipboard; /* old clipboard window */ user_handle_t old_owner; /* old clipboard owner */ user_handle_t old_viewer; /* old clipboard viewer */ unsigned int seqno; /* current sequence number */ @END #define SET_CB_OPEN 0x001 #define SET_CB_OWNER 0x002 #define SET_CB_VIEWER 0x004 #define SET_CB_SEQNO 0x008 #define SET_CB_RELOWNER 0x010 #define SET_CB_CLOSE 0x020 #define CB_OPEN 0x040 #define CB_OWNER 0x080 /* Open a security token */ @REQ(open_token) obj_handle_t handle; /* handle to the thread or process */ unsigned int flags; /* flags (see below) */ @REPLY obj_handle_t token; /* handle to the token */ @END #define OPEN_TOKEN_THREAD 1 #define OPEN_TOKEN_AS_SELF 2 /* Set/get the global windows */ @REQ(set_global_windows) unsigned int flags; /* flags for fields to set (see below) */ user_handle_t shell_window; /* handle to the new shell window */ user_handle_t shell_listview; /* handle to the new shell listview window */ user_handle_t progman_window; /* handle to the new program manager window */ user_handle_t taskman_window; /* handle to the new task manager window */ @REPLY user_handle_t old_shell_window; /* handle to the shell window */ user_handle_t old_shell_listview; /* handle to the shell listview window */ user_handle_t old_progman_window; /* handle to the new program manager window */ user_handle_t old_taskman_window; /* handle to the new task manager window */ @END #define SET_GLOBAL_SHELL_WINDOWS 0x01 /* set both main shell and listview windows */ #define SET_GLOBAL_PROGMAN_WINDOW 0x02 #define SET_GLOBAL_TASKMAN_WINDOW 0x04