/* * IDirect3DSurface8 implementation * * Copyright 2005 Oliver Stieber * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "d3d8_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d8); /* IDirect3DSurface8 IUnknown parts follow: */ static HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DResource8) || IsEqualGUID(riid, &IID_IDirect3DSurface8)) { IUnknown_AddRef(iface); *ppobj = This; return S_OK; } WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); *ppobj = NULL; return E_NOINTERFACE; } static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; TRACE("(%p)\n", This); if (This->forwardReference) { /* Forward refcounting */ TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference); return IUnknown_AddRef(This->forwardReference); } else { /* No container, handle our own refcounting */ ULONG ref = InterlockedIncrement(&This->ref); if(ref == 1 && This->parentDevice) IUnknown_AddRef(This->parentDevice); TRACE("(%p) : AddRef from %d\n", This, ref - 1); return ref; } } static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; TRACE("(%p)\n", This); if (This->forwardReference) { /* Forward refcounting */ TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference); return IUnknown_Release(This->forwardReference); } else { /* No container, handle our own refcounting */ ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p) : ReleaseRef to %d\n", This, ref); if (ref == 0) { if (This->parentDevice) IUnknown_Release(This->parentDevice); /* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */ if (!This->isImplicit) { EnterCriticalSection(&d3d8_cs); IWineD3DSurface_Release(This->wineD3DSurface); LeaveCriticalSection(&d3d8_cs); HeapFree(GetProcessHeap(), 0, This); } } return ref; } } /* IDirect3DSurface8 IDirect3DResource8 Interface follow: */ static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT hr; TRACE("(%p)->(%p)\n", This, ppDevice); EnterCriticalSection(&d3d8_cs); hr = IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice); LeaveCriticalSection(&d3d8_cs); return hr; } static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT hr; TRACE("(%p) Relay\n", This); EnterCriticalSection(&d3d8_cs); hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags); LeaveCriticalSection(&d3d8_cs); return hr; } static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT hr; TRACE("(%p) Relay\n", This); EnterCriticalSection(&d3d8_cs); hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData); LeaveCriticalSection(&d3d8_cs); return hr; } static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT hr; TRACE("(%p) Relay\n", This); EnterCriticalSection(&d3d8_cs); hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid); LeaveCriticalSection(&d3d8_cs); return hr; } /* IDirect3DSurface8 Interface follow: */ static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT res; TRACE("(%p) Relay\n", This); if (!This->container) return E_NOINTERFACE; res = IUnknown_QueryInterface(This->container, riid, ppContainer); TRACE("(%p) : returning %p\n", This, *ppContainer); return res; } static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; WINED3DSURFACE_DESC wined3ddesc; HRESULT hr; TRACE("(%p) Relay\n", This); /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */ memset(&wined3ddesc, 0, sizeof(wined3ddesc)); wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format; wined3ddesc.Type = (WINED3DRESOURCETYPE *)&pDesc->Type; wined3ddesc.Usage = &pDesc->Usage; wined3ddesc.Pool = (WINED3DPOOL *) &pDesc->Pool; wined3ddesc.Size = &pDesc->Size; wined3ddesc.MultiSampleType = (WINED3DMULTISAMPLE_TYPE *) &pDesc->MultiSampleType; wined3ddesc.Width = &pDesc->Width; wined3ddesc.Height = &pDesc->Height; EnterCriticalSection(&d3d8_cs); hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc); LeaveCriticalSection(&d3d8_cs); return hr; } static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT hr; TRACE("(%p) Relay\n", This); TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %d\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags); EnterCriticalSection(&d3d8_cs); if (pRect) { D3DSURFACE_DESC desc; IDirect3DSurface8_GetDesc(iface, &desc); if ((pRect->left < 0) || (pRect->top < 0) || (pRect->left >= pRect->right) || (pRect->top >= pRect->bottom) || (pRect->right > desc.Width) || (pRect->bottom > desc.Height)) { WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n"); LeaveCriticalSection(&d3d8_cs); return D3DERR_INVALIDCALL; } } hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); LeaveCriticalSection(&d3d8_cs); return hr; } static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; HRESULT hr; TRACE("(%p) Relay\n", This); EnterCriticalSection(&d3d8_cs); hr = IWineD3DSurface_UnlockRect(This->wineD3DSurface); LeaveCriticalSection(&d3d8_cs); return hr; } const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl = { /* IUnknown */ IDirect3DSurface8Impl_QueryInterface, IDirect3DSurface8Impl_AddRef, IDirect3DSurface8Impl_Release, /* IDirect3DResource8 */ IDirect3DSurface8Impl_GetDevice, IDirect3DSurface8Impl_SetPrivateData, IDirect3DSurface8Impl_GetPrivateData, IDirect3DSurface8Impl_FreePrivateData, /* IDirect3DSurface8 */ IDirect3DSurface8Impl_GetContainer, IDirect3DSurface8Impl_GetDesc, IDirect3DSurface8Impl_LockRect, IDirect3DSurface8Impl_UnlockRect };