/* * OLE2DISP library * * Copyright 1995 Martin von Loewis */ #include #include "winerror.h" #include "ole2.h" #include "oleauto.h" #include "wine/obj_base.h" #include "heap.h" #include "ldt.h" #include "debug.h" /* This implementation of the BSTR API is 16-bit only. It represents BSTR as a 16:16 far pointer, and the strings as ISO-8859 */ /****************************************************************************** * BSTR_AllocBytes [Internal] */ static BSTR16 BSTR_AllocBytes(int n) { void *ptr = SEGPTR_ALLOC(n); return (BSTR16)SEGPTR_GET(ptr); } /****************************************************************************** * BSTR_Free [INTERNAL] */ static void BSTR_Free(BSTR16 in) { SEGPTR_FREE( PTR_SEG_TO_LIN(in) ); } /****************************************************************************** * BSTR_GetAddr [INTERNAL] */ static void* BSTR_GetAddr(BSTR16 in) { return in ? PTR_SEG_TO_LIN(in) : 0; } /****************************************************************************** * SysAllocString16 [OLE2DISP.2] */ BSTR16 WINAPI SysAllocString16(LPCOLESTR16 in) { BSTR16 out=BSTR_AllocBytes(strlen(in)+1); if(!out)return 0; strcpy(BSTR_GetAddr(out),in); return out; } /****************************************************************************** * SysAllocString32 [OLEAUT32.2] */ BSTR WINAPI SysAllocString(LPCOLESTR in) { /* Delegate this to the SysAllocStringLen32 method. */ return SysAllocStringLen(in, lstrlenW(in)); } /****************************************************************************** * SysReAllocString16 [OLE2DISP.3] */ INT16 WINAPI SysReAllocString16(LPBSTR16 old,LPCOLESTR16 in) { BSTR16 new=SysAllocString16(in); BSTR_Free(*old); *old=new; return 1; } /****************************************************************************** * SysReAllocString32 [OLEAUT32.3] */ INT WINAPI SysReAllocString(LPBSTR old,LPCOLESTR in) { /* * Sanity check */ if (old==NULL) return 0; /* * Make sure we free the old string. */ if (*old!=NULL) SysFreeString(*old); /* * Allocate the new string */ *old = SysAllocString(in); return 1; } /****************************************************************************** * SysAllocStringLen16 [OLE2DISP.4] */ BSTR16 WINAPI SysAllocStringLen16(const char *in, int len) { BSTR16 out=BSTR_AllocBytes(len+1); if(!out)return 0; strcpy(BSTR_GetAddr(out),in); return out; } /****************************************************************************** * SysAllocStringLen32 [OLEAUT32.4] * * In "Inside OLE, second edition" by Kraig Brockshmidt. In the Automation * section, he describes the DWORD value placed before the BSTR data type. * he describes it as a "DWORD count of characters". By experimenting with * a windows application, this count seems to be a DWORD count of bytes in * the string. Meaning that the count is double the number of wide * characters in the string. */ BSTR WINAPI SysAllocStringLen(const OLECHAR *in, unsigned int len) { DWORD bufferSize; DWORD* newBuffer; WCHAR* stringBuffer; /* * Find the lenth of the buffer passed-in in bytes. */ bufferSize = len * sizeof (WCHAR); /* * Allocate a new buffer to hold the string. * dont't forget to keep an empty spot at the begining of the * buffer for the character count and an extra character at the * end for the NULL. */ newBuffer = (DWORD*)HeapAlloc(GetProcessHeap(), 0, bufferSize + sizeof(WCHAR) + sizeof(DWORD)); /* * If the memory allocation failed, return a null pointer. */ if (newBuffer==0) return 0; /* * Copy the length of the string in the placeholder. */ *newBuffer = bufferSize; /* * Skip the byte count. */ newBuffer++; /* * Copy the information in the buffer. * Since it is valid to pass a NULL pointer here, we'll initialize the * buffer to nul if it is the case. */ if (in != 0) memcpy(newBuffer, in, bufferSize); else memset(newBuffer, 0, bufferSize); /* * Make sure that there is a nul character at the end of the * string. */ stringBuffer = (WCHAR*)newBuffer; stringBuffer[len] = L'\0'; return (LPWSTR)stringBuffer; } /****************************************************************************** * SysReAllocStringLen16 [OLE2DISP.5] */ int WINAPI SysReAllocStringLen16(BSTR16 *old,const char *in,int len) { BSTR16 new=SysAllocStringLen16(in,len); BSTR_Free(*old); *old=new; return 1; } /****************************************************************************** * SysReAllocStringLen32 [OLEAUT32.5] */ int WINAPI SysReAllocStringLen(BSTR* old, const OLECHAR* in, unsigned int len) { /* * Sanity check */ if (old==NULL) return 0; /* * Make sure we free the old string. */ if (*old!=NULL) SysFreeString(*old); /* * Allocate the new string */ *old = SysAllocStringLen(in, len); return 1; } /****************************************************************************** * SysFreeString16 [OLE2DISP.6] */ void WINAPI SysFreeString16(BSTR16 in) { BSTR_Free(in); } /****************************************************************************** * SysFreeString32 [OLEAUT32.6] */ void WINAPI SysFreeString(BSTR in) { DWORD* bufferPointer; /* * We have to be careful when we free a BSTR pointer, it points to * the beginning of the string but it skips the byte count contained * before the string. */ bufferPointer = (DWORD*)in; bufferPointer--; /* * Free the memory from it's "real" origin. */ HeapFree(GetProcessHeap(), 0, bufferPointer); } /****************************************************************************** * SysStringLen16 [OLE2DISP.7] */ int WINAPI SysStringLen16(BSTR16 str) { return strlen(BSTR_GetAddr(str)); } /****************************************************************************** * SysStringLen32 [OLEAUT32.7] * * The Windows documentation states that the length returned by this function * is not necessarely the same as the length returned by the _lstrlenW method. * It is the same number that was passed in as the "len" parameter if the * string was allocated with a SysAllocStringLen method call. */ int WINAPI SysStringLen(BSTR str) { DWORD* bufferPointer; /* * The length of the string (in bytes) is contained in a DWORD placed * just before the BSTR pointer */ bufferPointer = (DWORD*)str; bufferPointer--; return (int)(*bufferPointer/sizeof(WCHAR)); } /****************************************************************************** * SysStringByteLen [OLEAUT32.149] * * The Windows documentation states that the length returned by this function * is not necessarely the same as the length returned by the _lstrlenW method. * It is the same number that was passed in as the "len" parameter if the * string was allocated with a SysAllocStringLen method call. */ int WINAPI SysStringByteLen(BSTR str) { return SysStringLen(str)*sizeof(WCHAR); } /****************************************************************************** * CreateDispTypeInfo [OLE2DISP.31] */ HRESULT WINAPI CreateDispTypeInfo16( INTERFACEDATA *pidata, LCID lcid, ITypeInfo **pptinfo ) { FIXME(ole,"(%p,%ld,%p),stub\n",pidata,lcid,pptinfo); return 0; } /****************************************************************************** * RegisterActiveObject [OLE2DISP.35] */ HRESULT WINAPI RegisterActiveObject16( IUnknown *punk, REFCLSID rclsid, DWORD dwFlags, unsigned long *pdwRegister ) { char buf[80]; WINE_StringFromCLSID(rclsid,buf); FIXME(ole,"(%p,%s,0x%08lx,%p):stub\n",punk,buf,dwFlags,pdwRegister); return 0; } /****************************************************************************** * OleTranslateColor [OLEAUT32.421] */ INT WINAPI OleTranslateColor( LONG clr, HPALETTE hpal, COLORREF* pColorRef) { FIXME(ole,"():stub\n"); *pColorRef = clr; return S_OK; } /****************************************************************************** * SysAllocStringByteLen [OLEAUT32.150] * */ BSTR WINAPI SysAllocStringByteLen(char *in, int len) { DWORD* newBuffer; char* stringBuffer; /* * Allocate a new buffer to hold the string. * dont't forget to keep an empty spot at the begining of the * buffer for the character count and an extra character at the * end for the NULL. */ newBuffer = (DWORD*)HeapAlloc(GetProcessHeap(), 0, len + sizeof(WCHAR) + sizeof(DWORD)); /* * If the memory allocation failed, return a null pointer. */ if (newBuffer==0) return 0; /* * Copy the length of the string in the placeholder. */ *newBuffer = len; /* * Skip the byte count. */ newBuffer++; /* * Copy the information in the buffer. * Since it is valid to pass a NULL pointer here, we'll initialize the * buffer to nul if it is the case. */ if (in != 0) memcpy(newBuffer, in, len); /* * Make sure that there is a nul character at the end of the * string. */ stringBuffer = (char *)newBuffer; stringBuffer[len] = 0; stringBuffer[len+1] = 0; return (LPWSTR)stringBuffer; }