/* * DPLAYX.DLL LibMain * * Copyright 1999,2000 - Peter Hunnisett * * contact */ #include "winbase.h" #include "debugtools.h" #include "dplayx_global.h" DEFAULT_DEBUG_CHANNEL(dplay) static DWORD DPLAYX_dwProcessesAttached = 0; BOOL WINAPI DPLAYX_LibMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) { TRACE( "(%u,0x%08lx,%p) & 0x%08lx\n", hinstDLL, fdwReason, lpvReserved, DPLAYX_dwProcessesAttached ); switch ( fdwReason ) { case DLL_PROCESS_ATTACH: { if ( DPLAYX_dwProcessesAttached++ == 0 ) { /* First instance perform construction of global processor data */ return DPLAYX_ConstructData(); } break; } case DLL_PROCESS_DETACH: { if ( --DPLAYX_dwProcessesAttached == 0 ) { /* Last instance performs destruction of global processor data */ return DPLAYX_DestructData(); } break; } case DLL_THREAD_ATTACH: /* Do nothing */ case DLL_THREAD_DETACH: /* Do nothing */ break; default: break; } return TRUE; }